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you didnt break anything rofl, m8 all you used was one of these broken grapples (for the player, atleast):Code: [Select]"/Global/Ambient/Scripted/Wall_Hold""/Global/Ambient/Scripted/Wall_Hold/GrappleAttempt""/Global/Ambient/Scripted/Wall_Hold/GrappleAttempt/GrappleSuccess""/Global/Ambient/Scripted/Wall_Hold/GrappleAttempt/GrappleSuccess/Hold_Idle""/Global/Ambient/Scripted/Wall_Hold/GrappleAttempt/GrappleSuccess/Hold_Idle/Harassed""/Global/Ambient/Scripted/Wall_Hold/GrappleAttempt/GrappleSuccess/Hold_Idle/Harassing"in bright light, gonna use these to make my force grip move
"/Global/Ambient/Scripted/Wall_Hold""/Global/Ambient/Scripted/Wall_Hold/GrappleAttempt""/Global/Ambient/Scripted/Wall_Hold/GrappleAttempt/GrappleSuccess""/Global/Ambient/Scripted/Wall_Hold/GrappleAttempt/GrappleSuccess/Hold_Idle""/Global/Ambient/Scripted/Wall_Hold/GrappleAttempt/GrappleSuccess/Hold_Idle/Harassed""/Global/Ambient/Scripted/Wall_Hold/GrappleAttempt/GrappleSuccess/Hold_Idle/Harassing"
Quote from: GreenOmnitrix on February 22, 2015, 03:28:01 AMyou didnt break anything rofl, m8 all you used was one of these broken grapples (for the player, atleast):Code: [Select]"/Global/Ambient/Scripted/Wall_Hold""/Global/Ambient/Scripted/Wall_Hold/GrappleAttempt""/Global/Ambient/Scripted/Wall_Hold/GrappleAttempt/GrappleSuccess""/Global/Ambient/Scripted/Wall_Hold/GrappleAttempt/GrappleSuccess/Hold_Idle""/Global/Ambient/Scripted/Wall_Hold/GrappleAttempt/GrappleSuccess/Hold_Idle/Harassed""/Global/Ambient/Scripted/Wall_Hold/GrappleAttempt/GrappleSuccess/Hold_Idle/Harassing"in bright light, gonna use these to make my force grip moveDude nice.The Chad Bros Approve.
in bright light, gonna use these to make my force grip move
i said that ill release the code soon cuz its buggy for the player..im tried to fix those bug first before i release the node code. like you said its buggy for the player. still cant find a way how to make it work like the prefect no bug.
Quote from: Toni C. on February 25, 2015, 06:19:02 AMi said that ill release the code soon cuz its buggy for the player..im tried to fix those bug first before i release the node code. like you said its buggy for the player. still cant find a way how to make it work like the prefect no bug.What do you mean?