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Author Topic: Audio  (Read 3309 times)

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Offline DarkHero

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Audio
« on: January 05, 2016, 12:13:33 PM »
This topic will document all audio-related materials. All audio is planned to be packaged with the final release, including radio station and SFX files. It will be going to be big but it will be much more convenient for the end user. Script audio and radio stations are mostly completed. Engine, horn, and door sounds for some vehicles are currently incorrect but there exists a hardcoded structure of sound to vehicle association and the conversion from III to VC is mostly completed. The next and final big step is completing the SFX file. Many people have contributed to this file but there is a lack of documentation on how to recreate this to ensure accuracy and completeness. I am in the process of associating all III's SFX file to VC's and documenting as I go, including updating the article on SFX at GTAModding.com.

Code: [Select]
III     VC      Description
---------------------------
0       0       horn
1       1       horn
2       2       horn
3       3       horn
4       4       horn
5       5       horn
6       6       horn
7       7       horn
8       15      door open
9       16      door close
10      17      door open
11      18      door close
12      19      door open
13      20      door close
15      21      car reverse gear accelerate
16      22      car reverse gear rolling
17      23      engine start
18      24      car on wet road noise
19      25      car skid default
20      26      car scrape soft
20      26      car skid dirt
21      27      emergency vehicle siren
22      28      emergency vehicle horn siren
23      29      ambulance siren
24      30      backup beeper
27      32      door close
27      32      door open
29      33      tire collision
32-36   42-46   footsteps default
37-41   496-500 footsteps grass
42-46   501-505 footsteps dirt
47-51   506-510 footsteps wood
52-56   511-515 footsteps metal
57-60   516-519 footsteps water
61-64   520-523 footsteps sand
65      48      explosion grenade
66      49      explosion molotov
67-68   50-51   fire pistol
69-70   74-75   fire m4
71-72   90-91   fire mp5
73      54      uzi, drive-by
73-74   54-55   fire uzi
75      56      halt fire uzi/mp5
75      76      halt fire m4/ruger
77-78   57-58   fire sniper
79      59      explosion mine
79-80   59-60   fire rocket
84      64      begin fire flamethrower
86-87   66-67   fire shotgun
88      77      reload pistol
90      78      reload m4
90      78      reload mp4
90      78      reload shotgun
90      78      reload uzi
91      79      reload rocket
92      80      reload sniper
93      92      collision 0, 1, 5, 26, 31
98      97      collision 2, 7, 23, 24
99      98      collision 3
100     99      collision 4
101     100     collision 9
102     101     collision 10
102-107 101-106 car door left ajar
108     107     collision 11
109     108     collision 8, 12
110     109     collision 13
111     110     collision 14, 15
112     111     collision 16
116     115     collision 17
121     117     collision 18
122     118     collision 20
126     122     collision 21
130     126     collision 22
131     127     collision 25
131-135 127-131 footsteps hedge
136     132     collision 27
137     133     collision 28
140     136     collision 6
145     141     collision 30
148     144     car scrape hard
150     146     glass crack
152     148     glass shatter? cannot test
157     153     engine fire
158     154     car scrape grass
158     154     car skid grass
161-162 359-360 pickup pickup
165-166 361-362 buy pickup
167     156     gun shell drop hard
168     157     gun shell drop soft
169     158     bullet hit character
179-180 165-166 bat fight
181     167     hit but not kill ped with car
181-184 167-170 fist fight
186     177     car bomb tick
187     178     bomb armed
189     180     "we got a"
190     181     "this is"
191     182     "respond to a"
192     183     "crime"
193-205 198-209 numbers
206     184     "in"
207     185     "north"
208     186     "east"
209     187     "south"
210     188     "west"
211     189     "central"
212     190     radio
284     278     engine steady
285     277     engine steady
286     269     engine steady
287     270     engine steady
288     271     engine steady
289     272     engine steady
290     273     engine steady
291     274     engine steady
294     288     engine idle?
295     287     engine idle?
296     289     engine idle
297     290     engine idle
298     291     engine idle
299     292     engine idle
300     293     engine idle
301     294     engine idle
305     37      engine smoke
309     313     skid? cannot test
313     316     car scrape water
323     324     car splash in ocean
323     324     character fall in water
323     324     collision 19
324-325 325-326 body squish with car
329     329     rocket click
330     330     sniper click
331     331     rhino canon turn
333     332     jump land
334     333     fall land
335     334     bomb blip? need to test
336     364     race countdown
336     365     race countdown
336     366     race countdown
337     367     race start
337     368     race start
337     369     race start
340     336     hydraulics all at once
341     337     hydraulics individual side
342     338     hooker bounce
372     374     menu select option with clicking and enter
376     374     menu change sliders, except audio
376     374     menu select option with clicking and enter
378     376     menu go back
383     380     menu sfx change slider
386     378     menu save file not present
456     47      explosion car

The following is for opcode 018D (ADD_CONTINUOUS_SOUND). The assignment is fairly arbitrary and many cannot be 1-to-1 because some of GTA III's sounds are made up of more than one SFX (while there are no sounds like that in Vice City) and its sound range differs from most sounds in Vice City.

Code: [Select]
III     VC      Description
---------------------------
403     472     Meeouch Sex Kitten Club
404     473     Sex Club Seven
406     480     Salvatore's place
410-411 475     Mr. Wong's Laundrette, sounds need to be combined
412     477     Roast Peking Duck
413     478     Cipriani's Ristorante
441     481     Old school hall
443     482     Warehouse rave

Offline DaBOSS54320

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Re: Audio
« Reply #1 on: January 05, 2016, 02:42:03 PM »
Interesting m8. I like how much your english has improved since the last time we talked. Nothing suspicious there...