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Author Topic: I'm Back  (Read 1836 times)

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FaZe

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I'm Back
« on: March 30, 2014, 04:54:53 AM »
I've thought about going back into LUA Scripting, can someone help me out, can you give me all of Johnny's Styles/Animations Code, (For PedSetActionTree) 

Cheers.

Offline WhenLifeGivesYouLemons

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Re: I'm Back
« Reply #1 on: March 30, 2014, 03:56:18 PM »
PedSetActionTree(Ped, "/Global/G_Johnny/, "Act/Anim/G_Johnny.act")

LoadAnimationGroup("G_Striker")
LoadAnimationGroup("G_Johnny")
LoadAnimationGroup("F_Greas")


FaZe

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Re: I'm Back
« Reply #2 on: March 31, 2014, 09:50:51 AM »
Thanks X-Blade, but is

LoadAnimationGroup("F_Greas")

Right? It doesn't look right, isn't it   LoadAnimationGroup("F_Greaser")

Offline WhenLifeGivesYouLemons

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Re: I'm Back
« Reply #3 on: March 31, 2014, 11:50:39 AM »
Right but, Its written that way I wrote it in IDE. There animation groups so they get shorten to get to the point.

like instead of Strafe_Nerd the animation group to load it would be ("Straf_Nerd")

FaZe

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Re: I'm Back
« Reply #4 on: March 31, 2014, 11:52:07 AM »
Ah, Cheers bro.

Offline MadmaN

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Re: I'm Back
« Reply #5 on: April 02, 2014, 02:49:51 PM »
I can give you the entire animation tree listing if you want along with the basic list of every style there is.

Keep in mind that some styles will not function for player correctly or at all...unless you are just wanting to use these styles for a normal ped in which case as long as you load the animation groups properly...then the styles will generally work more or less as well.

As to getting the other styles like the boss ones working fully...that is being done as you already know for the psmm and those lua codes I cannot share unless Rise and Lemon give me permission to do so...otherwise everything else style/animation related is free to share with anyone.

FaZe

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Re: I'm Back
« Reply #6 on: April 06, 2014, 07:02:24 AM »
If you could MadmaN, That would be great!    Cheers.