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Author Topic: My own version of repeat :D  (Read 2213 times)

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Offline Mick3Mouse

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My own version of repeat :D
« on: November 29, 2013, 09:50:54 AM »
Smoke = function()
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
end




Yeah...
« Last Edit: November 29, 2013, 09:55:29 AM by Mick3Mouse »

deadpoolXYZ

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Re: My own version of repeat :D
« Reply #1 on: November 29, 2013, 10:49:21 AM »
Explain better...  :blink:

Offline Mick3Mouse

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Re: My own version of repeat :D
« Reply #2 on: November 29, 2013, 10:54:19 AM »
repeat
CODES
wait(1000)


you can repeat codes by pasting codes in there.  but i have make my own repeat so i dont have to put codes in  the repeat function.

hehe but dont use this. this is just pointless.  :)

Offline WhenLifeGivesYouLemons

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Re: My own version of repeat :D
« Reply #3 on: November 29, 2013, 11:46:56 AM »
When you use Wait() it stops the entire script until (10000).  So if that script had other actions or Action nodes you won't be able to do them.

Offline Walter20210

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Re: My own version of repeat :D
« Reply #4 on: November 29, 2013, 07:11:15 PM »
"repeat" Also does something similar lemon D:, but if you place it in the main Nope.

Offline SWEGTA

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Re: My own version of repeat :D
« Reply #5 on: November 30, 2013, 12:16:40 PM »
Why the long script?
This could have been done way shorter.