News: Welcome back to Bullworth! If you haven't already, you will need to reset your password..


Author Topic: hits effect  (Read 1902 times)

0 Members and 1 Guest are viewing this topic.

Offline Arthur Marinho

  • Jr. Member
  • **
  • Posts: 6
    • View Profile
hits effect
« on: July 02, 2013, 09:34:33 PM »
Hi, so, how can i change the effect each hit makes when it lands on the opponent? l

Offline c00ld0c26

  • The D0c
  • Can't Get Enough
  • *****
  • Posts: 5,137
  • Gender: Male
  • Just a dood doing dood things.
    • View Profile
    • My channel.
Re: hits effect
« Reply #1 on: July 02, 2013, 10:13:15 PM »
I believe the only way to do so is in the CAT archives.
Which is not possible to edit untill then.
But I am quite sure, that Red or someone else , will come soon and say that there is a possible way to do this without messing with the CAT archives.

Offline Walter20210

  • Hero Member
  • ****
  • Posts: 1,102
  • Gender: Male
  • I keep loving the old things :P
    • View Profile
    • YouTube Account
Re: hits effect
« Reply #2 on: July 02, 2013, 10:42:12 PM »
Actually the only way is editing act files.
Editing the HitBoxes

For example :

HEADJAB

Now a little example.
Example of the file DO_StrikeCombo.cat

Code: [Select]
PunchLite01.HEADJAB
The first one tells the action and the other is the Hitbox.
You can find other Hitboxes in other styles, And if you want it to do another effect when hitting you can change the Hitbox with another one.

But rememeber if it is more longer will dont work.

Offline Red Blaster

  • The BB Arab
  • More Than Halfway There
  • *****
  • Posts: 5,649
  • Gender: Male
  • Hi
    • View Profile
Re: hits effect
« Reply #3 on: July 03, 2013, 01:55:18 AM »
As I said before, .cat is the only way to edit them.

For instance, in G_Striker_A, changing WTRPIPESWING to HEADUPPERCUT will make the third punch of the greaser's punch combo knock people back.

Offline Arthur Marinho

  • Jr. Member
  • **
  • Posts: 6
    • View Profile
Re: hits effect
« Reply #4 on: July 03, 2013, 04:40:54 PM »
ok, thanks buds.