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Author Topic: Status on decompiling the Bully Lua Scripts  (Read 20105 times)

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Offline MadmaN

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Re: Status on decompiling the Bully Lua Scripts
« Reply #15 on: March 31, 2012, 08:10:45 PM »
I have all of the interiors fully working aside from a couple classrooms that need a few script edits due to the doors for them being disabled in the lua scripts rather then the trigger file.

I Have basicly everything but the roof working...tho the roof doors work...jsut you spawn falling through the map rather then on the roof where you should be. That is becasue the roof is not spawned in free roam until the final mission.

Offline UltimateGamer1

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Re: Status on decompiling the Bully Lua Scripts
« Reply #16 on: April 01, 2012, 01:23:40 AM »
If you use Stemans script.img you might be able to spawn the Roof. He spawned the Roof in free roam which you should probably already know.

Offline MadmaN

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Re: Status on decompiling the Bully Lua Scripts
« Reply #17 on: April 03, 2012, 02:08:06 AM »
Yea, that I know and have known it since Steman and I teamed up for the releases we both put out together. I know how he managed to spawn it but I am trying to do this without executing any extra scripts just to do that and simply just by editing the doors directly via trigger. While I have the areacode and coords correct....really the only way to spawn it properly is to take out the code that spawns it in the first place (located in the script for the final fight against gary) and stick that bit of code in another script...probably a library script that is access by all other scripts so that its loaded at all times during free roam.

I will probably take another look at his mod for that and see if I can find an alternate way for now since it will be some time yet before I can crank out releases with the lua scripts since my modding partner in this project is helping me with several parts of this and both of us are working to get things done so the community can use them.

It will just take a bit before I can do everything I planned out when I first started this....but it will eventually get done.

Offline holynaruto

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Re: Status on decompiling the Bully Lua Scripts
« Reply #18 on: February 25, 2013, 07:07:50 PM »
 Its been a while madmaN and I just wanted to ask how it going with the decompiling. I hope you made some awesome progress I wish I could help you but I can barely mod ide with notepad  without crashing xD. Btw its a bit late but happy new year

Offline Evolution

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Re: Status on decompiling the Bully Lua Scripts
« Reply #19 on: February 25, 2013, 07:16:23 PM »
^ Uhhh, he has.

Offline holynaruto

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Re: Status on decompiling the Bully Lua Scripts
« Reply #20 on: February 25, 2013, 07:21:43 PM »
He posted that last year ._.

Offline Evolution

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Re: Status on decompiling the Bully Lua Scripts
« Reply #21 on: February 25, 2013, 07:34:19 PM »
-_-

He's already released LUA stuff, it's all out now.

Offline Red Blaster

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Re: Status on decompiling the Bully Lua Scripts
« Reply #22 on: February 25, 2013, 07:41:46 PM »
I think he may be referring to full decompiling, in which case, we have yet to achieve that.

Offline holynaruto

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Re: Status on decompiling the Bully Lua Scripts
« Reply #23 on: February 25, 2013, 07:55:04 PM »
Yea what Red said can't wait for the day when Darby full boss style is mapped to buttons assuming that is 1 of the many things we can do when madmaN achieves this remarkable task
« Last Edit: February 25, 2013, 07:57:00 PM by holynaruto »

Offline Evolution

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Re: Status on decompiling the Bully Lua Scripts
« Reply #24 on: February 25, 2013, 08:02:51 PM »
^ Lol.... Alright  :hmm:

Offline Red Blaster

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Re: Status on decompiling the Bully Lua Scripts
« Reply #25 on: February 26, 2013, 12:35:50 PM »
Yea what Red said can't wait for the day when Darby full boss style is mapped to buttons assuming that is 1 of the many things we can do when madmaN achieves this remarkable task

Mad is AWOL...might be that way for a while.

But Rise to Honor has made progress in that field.

I haven't gotten back to lua scripting research yet. Been taking a very long break.

Offline MadmaN

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Re: Status on decompiling the Bully Lua Scripts
« Reply #26 on: March 10, 2013, 01:12:28 PM »
I have been awol due to too many issues in my personal life that have been needing attention so modding has kinda been taking a back seat so to speak. I am back though to modding again and will be resuming work on all my projects (long list as ever) and have a few things I am about to release to everyone that might tide a few ppl over...hehehe.