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Author Topic: Jock Vs Preps By: Bully Modder  (Read 1954 times)

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Offline bullymodder74

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Offline UltimateGamer9

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Re: Jock Vs Preps By: Bully Modder
« Reply #1 on: October 06, 2015, 10:17:49 PM »
Nice work. But you can set the camera angle by:-

CameraSetXYZ(x,y,z)
CameraLookAtXYZ(x,y,z)


If you can do this. It will be cool.
Code: [Select]
function F_CameraSwitch()
while true do
if IsButtonBeingPressed(BUTTON,0) then -- 0 is the first controller
TextPrintString("Camera sets here.. blablabla..",4,1) -- You can add this if you want
CameraSetXYZ(x,y,z) -- The first camera angle
CameraLookAtXYZ(x,y,z) -- This sets where the camera will look at
elseif IsButtonBeingPressed(BUTTON,0) then
TextPrintString("Camera sets here ..whatever this will be",4,1) -- You can add this too
CameraSetXYZ(x2,y2,z2) -- This is the second one
CameraLookAtXYZ(x,y,z)
end
Wait(0)
end
end

function main()
F_CameraSwitch()
end

You can do this if you'd like.
« Last Edit: October 09, 2015, 12:05:02 AM by UltimateGamer9 »

Offline bullymodder74

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Re: Jock Vs Preps By: Bully Modder
« Reply #2 on: October 07, 2015, 05:21:45 PM »
a Thanks