Interesting , I have the decompiled script for 3_04.lua I guess I never even cared to release the code.
Interesting....
how do u even decompile mission scripts?
A decompiler attempts to take a compiled LUA file (for Bully a LUR file) and produce some source code that if run would produce the same output. A decompiler does not gurantee the source that you get when decompiling will be the same, or anything like the original script. It just gets something that will do the same thing since compiled scripts don't remember what the non-compiled source looked like.
The LUA compiler for Bully is a special compiler created by Fred Tetra. Bully uses a modified version of LUA 5.0.2 but the LUA 5.0.2 compiler will not work, we need the special compiler. Similarly we need a special decompiler as well for Bully's special version of LUA 5.0.2. There have been decompilers like this made and scripts decompiled but not publicly released yet.
In short, you can't decompile the scripts unless you make your own decompiler or get one that isn't public from someone who has made one (you probably won't have much luck with that). However if you wait long enough my friend is planning to release his decompiled scripts after he fixes them up.