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Author Topic: Beta Johnny boss fight recreation  (Read 5293 times)

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deadpoolXYZ

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Beta Johnny boss fight recreation
« on: April 16, 2015, 04:08:59 PM »
I recreated the boss fight to look closer to it's beta version counterpart. I didn't edit the actual mission, as I would need the source and I don't have enough experience for that.

The changes I made according to the beta bully thread and the unused cutscene:

- The magnet scene was a full cutscene rather than an in-game cutscene (originally found by Governmentman123).
- It was raining.
- The magnet didn't attract the leadpipe.
- The axekick caused a mud effect in your screen.

Bully SE: Beta Johnny boss fight recreation

Offline Unknownsoldier

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Re: Beta Johnny boss fight recreation
« Reply #1 on: April 16, 2015, 04:38:26 PM »
Great work! and I see you also have the beta cutscene in there.

Offline AfterLife

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Re: Beta Johnny boss fight recreation
« Reply #2 on: April 16, 2015, 06:47:48 PM »
All done in lua?

deadpoolXYZ

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Re: Beta Johnny boss fight recreation
« Reply #3 on: April 16, 2015, 09:00:26 PM »
Great work! and I see you also have the beta cutscene in there.

I added it to the script because it was meant to be used in the original version. Honestly I don't know if johnny was really supposed to use the pipe but he still has it in the cutscene.

All done in lua?

Yeah it wasn't that hard.

Offline BloodChuckZ

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Re: Beta Johnny boss fight recreation
« Reply #4 on: April 17, 2015, 01:08:28 AM »
Nice one Deadpool !!

Offline AfterLife

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Re: Beta Johnny boss fight recreation
« Reply #5 on: April 17, 2015, 03:01:03 AM »
Great work! and I see you also have the beta cutscene in there.

I added it to the script because it was meant to be used in the original version. Honestly I don't know if johnny was really supposed to use the pipe but he still has it in the cutscene.

All done in lua?

Yeah it wasn't that hard.
How do you load cutscenes using lua?

deadpoolXYZ

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Re: Beta Johnny boss fight recreation
« Reply #6 on: April 17, 2015, 08:46:00 AM »
How do you load cutscenes using lua?

PlayCutsceneWithLoad("CUTSCENENAME", true)

The cutscenes names are in: Rockstar Games\Bully Scholarship Edition\Cuts\Cuts.img

Offline AfterLife

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Re: Beta Johnny boss fight recreation
« Reply #7 on: April 17, 2015, 08:58:10 AM »
How do you load cutscenes using lua?

PlayCutsceneWithLoad("CUTSCENENAME", true)

The cutscenes names are in: Rockstar Games\Bully Scholarship Edition\Cuts\Cuts.img
Thank you.

Offline DahCobra33

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Re: Beta Johnny boss fight recreation
« Reply #8 on: April 17, 2015, 09:58:06 PM »
Nice work Deadpool!!
Question:did you add the mud effect after recording or it's an ingame unused thing?

By the way,for the ones wondering why the pipe wasn't taken as well...It's because it's made of aluminium or some anti-magnetic metal (Pretty obvious though)

deadpoolXYZ

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Re: Beta Johnny boss fight recreation
« Reply #9 on: April 17, 2015, 10:06:19 PM »
Nice work Deadpool!!
Question:did you add the mud effect after recording or it's an ingame unused thing?

By the way,for the ones wondering why the pipe wasn't taken as well...It's because it's made of aluminium or some anti-magnetic metal (Pretty obvious though)

It's an unused function called EffectBlindedbyMud. I think it was supposed to last longer but honestly I don't have enough proof.

About the pipe it's weird because in the final version it is attracted. Btw that weapon is called "leadpipe" in the game files so it wouldn't make sense that it doesn't get attracted.

Offline DahCobra33

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Re: Beta Johnny boss fight recreation
« Reply #10 on: April 17, 2015, 10:23:44 PM »
Yeah,but the only clue I find for the unused cutscene,is that it was made of aluminium...Maybe now it's made of magnetic metal...


Offline c00ld0c26

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Re: Beta Johnny boss fight recreation
« Reply #11 on: April 27, 2015, 03:18:25 PM »
The mud effect finally XD.
Me and Walter found out about it a while back, was waiting for someone to finally do smth with it. i had no idea what to do with it.
Good job!

Offline GaryHarrington

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Re: Beta Johnny boss fight recreation
« Reply #12 on: May 01, 2015, 07:44:12 AM »
Nice Job

Offline Kish

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Re: Beta Johnny boss fight recreation
« Reply #13 on: June 04, 2015, 01:11:58 AM »
I know, I am bumping the topic and this is one month old, but I just have a question to ask.

Is it possible to add the mud effect in the game, or is the effect specific only for this boss fight?

Offline AfterLife

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Re: Beta Johnny boss fight recreation
« Reply #14 on: June 04, 2015, 01:24:47 AM »
EffectBlindedbyMud(true)

There ya go. It can be used if you know Lua scripting.