I noticed that when trying to load animations such as fighting styles through LUA, Jimmy will become T-pose until the pedestrian associated with that animation loads the animation themselves.
I know how that works, but what I'm clueless about is knowing which animationgroup to load for which animation. For example, I want to load /Global/2_01/Anim/EdnaShrug, however LoadAnimationGroup(2_01) doesn't work. How can I find the name of the group assoicated with this animation?