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Author Topic: Ide.img  (Read 3601 times)

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Offline c00ld0c26

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Ide.img
« on: January 05, 2013, 03:31:08 PM »
Okey so... I kinda suck at editing ide.img (Im quite good at noticing problems in it throught)
Anyway I would like if someone will do the following:

Give 1 greaser a prep fighting style
Give 1 student (I dont care which one) Russell boss style
Give 1 student (Dont care which one) Derby boss style

Its for the upcoming V3.0
and yes you will get credit for it.
Anyway thats all I ask :D

Offline MadmaN

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Re: Ide.img
« Reply #1 on: January 06, 2013, 02:08:24 AM »
How about I just code you up a simple lua script that does exactly that and give you the source so you can modify that at will for other peds? Since it is very very easy to do and glitch free and hassle free since hex editing is a pain in the behind where modding a script is so much easier when you have readable sources you can simply just edit and compile at will.  :biggrin:

I can code up a quick one for you maybe tomorrow if I get the chance since I am currently working with Red and Rise to Honor (bullyimod123) on the massive player switcher mod that I have been dealing with completing for most of last year. It is about 85% done now and nearly ready for a test release to select testers.

Offline WhenLifeGivesYouLemons

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Re: Ide.img
« Reply #2 on: January 06, 2013, 03:48:54 AM »
I have been messing around with the LUA thing and it is alot faster and easier to change fighting styles to peds and the player.

PedSetActionTree(l_0_4, "/Global/P_Striker_A", "Act/Anim/P_Striker_A.act") -- Bif

Could be changed without having to copy and paste and having to worry about it crashing.

PedSetActionTree(l_0_4, "/Global/BOSS_Darby", "Act/Anim/BOSS_Darby.act") -- Bif
Simple and done Bif now has Darby's fighting style

Offline c00ld0c26

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Re: Ide.img
« Reply #3 on: January 06, 2013, 07:04:57 AM »
Sounds awesome Mad , yes I would like you to do that. I just need to know how to install it. which fille will it be in? and where will it be? do I need to extract it first with Imgtool? and so on.

deadpoolXYZ

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Re: Ide.img
« Reply #4 on: January 06, 2013, 12:47:15 PM »
The only good thing of getting the boss styles through the ide.img is that you don't have to run the arcade machine everytime you want to play or you get busted.
Just my opinion.

Offline MadmaN

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Re: Ide.img
« Reply #5 on: January 06, 2013, 01:47:10 PM »
I actually will be doing away with the arcade machine system soon and moving to a custom set of script execution points that will be in jimmy's room or else where in the game and be able to be executed while within any mission.

I only use the arcade system becasue its the easiest method atm.

Offline c00ld0c26

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Re: Ide.img
« Reply #6 on: January 06, 2013, 02:12:03 PM »
Oh... U need to use the arcade game to active it? I thought that it will be perment and as I install the lua codes it will work forever without the need to active something.