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Messages - King Cobra

Pages: 1 2 3 ... 216
1
Introduce Yourself / Re: Newbie
« on: February 06, 2021, 04:44:58 PM »
It often doesn't come down to the creators and artists but actually who is financially backing them or even owns them. Time is quality and investors don't like time to only watch money burn away. This is why games always get rushed.

Question isn't so much about Rockstar but actually Take-Two, the owning and backing company of Rockstar. They make the decisions if a game will be made at all.

When Red Dead Redemption 2 mods were being made Take2 filed a lawsuit.

Take2 has become somewhat known for doing this any time major mods are being made for new games. If Bully 2 was made there's a strong chance Take2 would silence modding for it.

Unfortunately, Rockstar Games gets dragged into and blamed for these actions when it's not even their decision to make.

2
Introduce Yourself / Re: Newbie
« on: January 31, 2021, 05:35:39 PM »
Nice seeing people arrive  8). Place has been around for at least 15 years. Activity has dwindled down since then.

3
If anything, they're looking into using Vice City again. Red Dead Redemption games had a LONG time gap between releases. Manhunt went silent. Bully went silent.

It doesn't help that this cancel culture has become a thing and people are super sensitive about anything they don't like. Makes game devs walk on egg shells.

4
Mod Releases / Re: Bully scripts library decompiled release.
« on: January 04, 2021, 12:54:19 AM »
They're the most decompiled we've had, lol.

5
Bully Modding / Re: Posting photos
« on: January 02, 2021, 03:33:59 AM »
You need to have your picture uploaded to a hosting site and put the url between the square brackets of:

["img"]["/img"]

You would need to remove the quote marks for it to work as well. Best to use "Preview" mode to be sure it's working.

6
Can be quite a while since admins approve mods. Your mod sits in a queue/list until an admin approves it.  I approved this one.

If you notice it taking extremely long, PM an admin. It will at least make them aware of the mod needing approval. The site doesn't notify staff if you submit anything.

7
Mod Releases / Re: Anti-Prefect
« on: December 18, 2020, 09:30:34 PM »
The .lur files are extracted, modded, added, then the archive is compiled again. Which ones will only be known from the author because Bully files don't change their name.

This was done to either avoid the stealing of mods or to just simplify the use of mods for anyone who doesn't know how to compile archives.

Seeing that this was from 2015, the chance is slim of finding out anything.  :unsure:

8
Mod Releases / Re: Anti-Prefect
« on: December 12, 2020, 07:31:32 PM »
The installation directory for Bully should have a folder named "scripts". Scripts.img and Scripts.dir are the 2 files you would be replacing. There's only 2 files anyway, so nothing to search for. The file names need to remain the same.

I would recommend backing up the original files before replacing them otherwise you won't have the default game settings. You will need that if a mod crashes your game.

9
Requests / Re: Ps2 supermod need help if possible
« on: November 24, 2020, 07:20:49 AM »
Simon said much of what you would run into for issues. Some mods port some don't.

Super mod was not even completed to my knowledge and was still being worked on, so there's a chance that even more content was planned than what exists currently.

The console version doesn't even have some of the added content later ported to pc, so it's technically smaller in size.

Adding too much content will lock up the console, especially a ps2. A ps2 console has basically no memory and is just an improved ps1. Anything prior to the ps3 was mainly just a disc reading device.

10
Mod Releases / Re: [Rambo7] Pimp My Ride Pack
« on: November 12, 2020, 07:53:54 PM »
I looked through all of the downloads and nothing has returned with that mod name. Why or even how it went down is quite unknown since usually admins approve game mods.  :cc_detective:

As a side note, this is a dead topic. The post before yours was in 2015.

11
The "Bully hardcore mode V3.0" is from 2012. Probably hasn't been updated since then neither.

Like most Rockstar games, Bully has no difficulty settings built in, so "hardcore" or any difficulty setting mods are totally custom by the authors who make them. These usually require a lot of testing and tweaking. As I mentioned though, that mod is from 2012.

12
Mod Releases / Re: Not another selector
« on: October 22, 2020, 09:21:38 AM »
IDE files shouldn't really impact other mods.

Keep in mind that "Supermod" and "not another selector" both require you to change the "scripts.img" and "scripts.dir" files. You can't use both of those mods at once.

"Supermod" could be working because "not another selector" isn't in the game files to begin with.

13
Bully Modding / Re: How to replace the Final Showdown theme songs
« on: October 22, 2020, 08:53:24 AM »
The audio is packed in a .bin format if I remember. The files are unplayable. They are extracted and you need to use a cmd based tool to convert the files to .wav format so windows can run them.

There is no way to reverse the process and repack the files as of now. Only way is most likely the engine which compiled everything from raw source.

14
Bully 1 Discussion / Re: Bully: Undead Nightmare?
« on: September 28, 2020, 08:52:24 AM »
I would have liked if some of the existing elements of Bully were more polished.

~ The stealth animation was sort of poor and not used a whole lot. I would have liked if there was the ability to use that stealth and sneak out at night without the need of going to bed all the time.

~ The holidays like halloween, could have been far more fun if pranks were expanded upon with some creative ideas. Eggs and dog crap in a bag is known as pretty "common".

15
Bully 1 Discussion / Re: Bully: Undead Nightmare?
« on: September 27, 2020, 12:06:30 PM »
Jump scares or QTEs are these things that get to be more annoying than anything else. Fear usually comes from knowing that whatever you face is a threat. If not a threat, then why fear it?

It reminds me of the old days on PC when people would try to prank you with "screamers". Just a freaky image with super loud audio. Gets annoying.

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