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Messages - AfterLife

Pages: [1] 2 3 ... 44
1
Anti-Bully / Re: Your room...
« on: July 24, 2015, 09:24:03 PM »
Why do you always say "LOL" in all your posts, I can hardly find any post without you saying that.

2
Modding Questions/Help Archives / Re: Action Nodes not work?
« on: July 24, 2015, 06:55:19 AM »
That code is isn't complete yet but Josh active it somehow (some kind of codes mix each other) my internet friend (AfterLife) send me this code two months ago
Code: [Select]
  elseif IsButtonBeingPressed(10, 0) and not ai then
   PlayerSetControl(1)
   PedSetAITree(gPlayer, "/global/ai", "Act/ai.act")
   PedMakeAmbient(gPlayer, true)
   PedWander(gPlayer, true)
   PedSetFaction(gPlayer, 5)
   PedSetStatsType(gPlayer, "STAT_P_STRIKER_A")
   PedOverrideStat(gPlayer, 13, 10)
   ai = true
   elseif IsButtonBeingReleased(10, 0) then
   PlayerSetControl(1)
   PedSetAITree(gPlayer, "/global/playerai", "act/playerai.act")
   PedMakeAmbient(gPlayer, false)
   PedWander(gPlayer, false)
   ai = false
  end
  UpdateTextQueue()
    Wait(0)
  end
end
I didn't try it yet and i accidently deleted my Bully folder ... :\
Lol, thats the old code. I got the actual strafe and evades now.

3
What about the Boy's dorm? Is it possible to open them?
Change your faction to any other than gPlayer.

4
Bully Modding / Re: Needs to change asap
« on: July 22, 2015, 09:40:47 AM »
Exactly Afterlife! I have noticed that a few  people on your unlisted videos on Youtube of P_Striker_A evades  have commented on it asking you too release it , by sharing it the community would be a little bit nicer. I care less for people getting mad over mods and fighting styles in the end its just a GAME.
But then Josh would say something like. "OMG, unknown sent you this, you fucking leecher." When unknown obviously did not.

Thats the reason why I dont release mods anymore.

5
Bully Modding Archives / How to Strafe (LUA Codes)
« on: July 22, 2015, 09:33:45 AM »
Okay, till today, I noticed people still don't know how to strafe lol. I mean, strafing is getting old. 

Code: [Select]
if IsButtonPressed(10,0) and IsMoving() and not isStrafing and not PedIsValid(PedGetGrappleTargetPed(gPlayer)) then
    PedSetActionNode(gPlayer,"/Global/Style/Default_KEY/ExecuteNodes/LocomotionOverride/Combat/CombatBasic","Act/Anim/Style.act")
isStrafing = true
  elseif (not IsButtonPressed(10,0) or not IsMoving()) and isStrafing and not PedIsValid(PedGetGrappleTargetPed(gPlayer)) then
PedSetActionTree(gPlayer,"/Global/Style", "Act/Anim/Style.act")
isStrafing = false
  elseif isStrafing then
local x,y,z = PedGetPosXYZ(PedGetTargetPed())
PedFaceXYZ(gPlayer,x,y,z)

IsMoving = function()
  local s = 0.08
  return GetStickValue(16,0) > s or GetStickValue(16,0) < -s or GetStickValue(17,0) > s or GetStickValue(17,0) < -s
end

Copy and paste it in your script. Or simply make a new function. You must add the IsMoving() or else it will not work. You need NOT make a new function for the IsMoving () part. Replace "Style" with the fighting style you are using.


Special thanks to unknownsoldier for giving me this code back in 2014.

QnA:

Q: Do you have full strafe??? Can you give me it??
A: I do, but I will not release it due to several reasons. Leechers, accusers etc.
If I did release it, some people would come and attack me and call me a leech.

Q: Can you send me P_Striker_A evades?
A: Its not controllable. I'm trying to find the nodes.

Q: Do you still mod?
A: Sometimes. I just mostly help Shrimp and some other members these days.


6
Bully Modding / Re: Needs to change asap
« on: July 22, 2015, 09:21:56 AM »
I came from Playstaion modding to this and its ridiculous, Yes I have seen the full P_Striker_A with evades by Jedijosh on his youtube channel and I looked at the comments and I see people arguing to release it and Jedi calling AfterLife a leecher  etc am not hating on Josh before people get the wrong idea and its up to him to release it or not, but all I am trying to say is the people in bully board open up your eyes and realize we're on the same team so go and help people if they need it , have a heart and release mods which people have been after for ages or even help them make it.
Exactly. People need to open their eyes. Instead of calling people a leech for no apparant reason. We DO NOT need to be competitive, if everyone shares a little, it would be a great community. That can happen if people would just...
STOP ACCUSING PEOPLE OF BEING A LEECH JUST BECAUSE THEY ARE BETTER THAN YOU/MAKES A SAME MOD AS YOU.

7
STAT_P_BOXING
STAT_P_BOXING_Bif
STAT_P_BOXING_Bryce
 

Here are some. Look in pedstats.

8
Mod Showroom / Re: The Jock's mod!
« on: July 21, 2015, 08:57:35 AM »
Great mod.

9
Mod Showroom / Re: Bif's Revenge Mission Mod
« on: July 21, 2015, 08:39:47 AM »
@Afterlife Don't hop on the dick ride train for full styles. He didn't know if the style was full or not so shut the fuck up and go mod your shitty styles while others do way more interesting and better things.
You don't even mission bro. Fuck yer full styles
If you want to be mean to me and use vulgarities... I won't help you test your mods anymore. Don't piss me off.

@Shrimp, Anyway nice with the P_Striker_A and getting it to work.
PedSetActionTree(gPlayer, "/Global/P_Striker_A", "Act/Anim/P_Striker_A.act")
and
Modify Act.img and Act.dir.

Here is the link to the modified Act files. If anyone wants:
http://www.mediafire.com/download/nuj06xg1u1c179v/Modified+Act.zip

@Shrimp
Umm... This mod was made by masterreys100.

@Daboss Forgrt Afterlife all he complains about are his shitty style mods and how other's styles aren't complete. Ehem to Afterlife, Fuck you and your stylemods and get off the board no one ask you to be rude to anyone so to a chill pill or a hike.
He needs to grow up out those crappy ass styles and try something new.
WTF. I made a few mission mods, but I never showed nor released them.

10
Mod Showroom / Re: Bif's Revenge Mission Mod
« on: July 21, 2015, 02:33:12 AM »
Well Done!

Great job on adding Bif's full style including the strafe!
That's not even Bif's style. Bif uses P_Bif. If you are talking about P_Striker_A... Then, that's not full as well. He's missing the evades and look down strafe. Think before saying stupid things.




11
Community Stories / Re: Bully 2 Plot
« on: July 19, 2015, 02:00:23 AM »
Buuuuuuuuuump.

12
Suggestions & Feedback / Re: How did you find Bully-Board.com?
« on: July 17, 2015, 10:13:01 PM »
From Kovn and unknownsoldier.

13
Mod Releases / Re: Greaser's Assault (Mission)
« on: July 15, 2015, 06:39:21 PM »
Can you be online on steam more often? @Shrimp

14
Mod Releases / Re: Greaser's Assault (Mission)
« on: July 15, 2015, 06:28:12 PM »
Does it really matter if it's a fighting style? God I see alot of people complaining or whining about Style's. Plus it's not buggy when I play it, it seems perfect.

Your mod is good as it is. The fighting style is not ruining it in any way.
Also if you need ti interact with something you can just switch to a weapon.
Switching to a weapon is not productive.

P.S. Why do you always try so hard to prove me wrong in whatever I say?

15
Mod Releases / Re: Greaser's Assault (Mission)
« on: July 14, 2015, 06:24:28 PM »
thats nice. But it would be better if you play with Jimmy's style because npc styles are quite buggy and can't interact with some things, and you don't have the full P_Striker_A. So.. Yeah, it is better if you keep Jimmy's style..

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