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Messages - KPez

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Bully 1 Discussion / Rockstar's Bully Artwork - Extreme Edition
« on: June 01, 2015, 09:07:10 AM »
I've been having fun messing around with Rockstar's artwork for Bully on Photoshop. The pictures are quite funny in the first place but with some creative editing, you can make them look even more extreme (without distorting the drawings themselves). For example, this artwork was originally of Russel giving Earnest a wedgie:



...But things have got a lot worse for the unfortunate nerd. Not only is Russel's wedgie much more powerful (he's even leaning back and putting some muscle into it), he's now teamed up with a sinister-looking Edna, who gets in on the action in humiliating style. If that wasn't bad enough, Pinky and Mandy happen to be standing in full view and are far from sympathetic.

Canis Canem Edit indeed...

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Here are some updates.....what you are about to see is everything loaded in 3ds max itself...using 3ds max 2014 for those interested and none of these shots show modded textures...not yet anyways.

I am reconstructing EVERYTHING in 3ds max as one whole world..including interiors and this is proving to be a healthy challenge. I am surprised no-one has attempted this yet. Got this feeling I am the first for this one...rofl.

All of this will be released at some point before xmas for others to use to develop their own textures to import into the game. This as I said above is the main reason why I am doing this, but I am also doing this for the zombie story renders

Those 3DS Max screenshots are awesome. When you say all of this will be released at some point before Christmas, do you mean the entire exported map for 3ds Max? That would be incredibly useful for all kinds of mods.
He is working hard to get these mods out as fast as possible. Knowing MadmaN he probably doesn't have a official release yet he doesn't like to give out early ETA's.

That's fair enough. I think you misunderstood me though - I wanted to clarify whether MadmaN meant he was planning to release his 3ds Max map files, because that's what it seemed like he meant in that post (I.e. in addition to the Mega Mod he is working on).

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Here are some updates.....what you are about to see is everything loaded in 3ds max itself...using 3ds max 2014 for those interested and none of these shots show modded textures...not yet anyways.

I am reconstructing EVERYTHING in 3ds max as one whole world..including interiors and this is proving to be a healthy challenge. I am surprised no-one has attempted this yet. Got this feeling I am the first for this one...rofl.

All of this will be released at some point before xmas for others to use to develop their own textures to import into the game. This as I said above is the main reason why I am doing this, but I am also doing this for the zombie story renders

Those 3DS Max screenshots are awesome. When you say all of this will be released at some point before Christmas, do you mean the entire exported map for 3ds Max? That would be incredibly useful for all kinds of mods.

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