I'm gonna make this all-out, I might be bothering you for constant requests. This comment might be long, but I'm gonna be specific and clear as much as possible.
This comment is divided into 4 parts:
A. Requests
B. Ide description
C. Pedstat description
D. Files, some questions, suggestions and clarification
Okay, so the mod works now, though there's some minor setback; it crashes every time I load a saved game. Overall, the mod was fantastic and fun to use and I like fact that you gave Johnny that same punch which the G_Melee use when an enemy is knocked down (not out) even though I forgot to mention it. Also, I would like you to remove some fighting moves to some peds. I'm already contented with all the standard fighting moves of all clique members with the exception of leaders, 2nd-in-command and some chosen non-leader clique members. I'm not sure if the fighting move is either entirely or partially dependent of the script, but if not, it's up to me to change it by editing the ide.img using HxD. I'll attach my version of the pedstats.dat and the ide.img at the very bottom of this comment so you can use it as a guide for editing the scripts, and that is, if you're willing to do it, since I asked for too much stuff.
A. Here are some changes I propose (again):
- Have all the non-special clique members changed their fighting style back to the standard ones (ex. J_Striker_A only uses J_Striker_A), I'm pretty much contented with it, with the exception of the bosses, 2nd-in-commands and some chosen regular peds like Bryce, Casey, Bo and Juri. This only applies if there's any, since I just made a speedrun of the mod and saw some jocks using some of boss Gary's move. I wanted it remove, additions only apply to bosses and some selected common peds.
- If possible, since J_Striker_A and Ted uses almost the same tackle move with the same damage, what if you apply the J_Striker_A's tackle to Ted so that we can avoid that buggy J_Ted tackle animation? also add the J_Melee's shoulder barge to him.
- Give Edgar that same ability of grapplers to "grab tackle", headbutt (townies) and that six-punch counter-attack by grapplers when grappled, since he's pretty much stereotypically and essentially a street fighter.
- Give Tom (see at the ide.img section of this comment for further understanding) that generic ability to grab and perform a gut punch, head punch and knee strike (see deadpool XYZ's video, part 2 demo: generic attacks).
B. Description of my version of ide.img, don't make changes if not necessary (these are to highlight my changes, let this be your guide for editing stuff I mentioned above):
- I changed all of the cliqued women members to non-clique and gave them Bif's stat.
- Tom uses the STAT_J_MASCOT.
- Norton uses the STAT_TEST_BLOCKER.
- Omar uses the STAT_DO_MELEE.
- Juri uses the STAT_WRESTLING_LUIS.
- Ricky uses the G_Striker_S move and the stat STAT_G_STRIKER_S.
- Gord and Tad uses the P_Striker_B move as well as the stat.
- Justin and Chad uses the P_Striker_A move as well as the stat.
- Parker and Bryce uses the P_Grappler_A move as well as the stat (don't apply P_Bif to Parker, again, this is just a description, make changes if necessary).
- Wade and Davis uses the STAT_B_STRIKER_B.
- Ethan, Troy and Trent uses the STAT_B_STRIKER_A.
C. Description of my pedstats.dat (make changes if necessary as well, this is your guide):
- The small members of the cliques Bullies, Preppies and Greasers have 105 HP, 110 HP for medium members, 125 HP for Preppy grapplers and 150 HP for Greaser grappler.
- The small Jock members have 110 HP, 120 HP for melees and 150 for the grapplers.
- All regular Townie member posses 110 HP.
- Increased HP and other stats for 2nd-in-commands; 350 HP for Bob (though, unofficially), 500 HP for Bif, 600 HP for Norton (i hate peanut, all my homies hate peanut), 400 HP for Damon and 300 HP for Omar.
- Increased HP and other stats for bosses; 200 HP for Tom (yeah, made him one lol, unoffically), 500 HP for Derby, 300 HP for Johnny, 600 HP for Ted and 400 HP for Edgar.
- All young adult women (Eunice, Beatrice, Angie, Christy, Pinky, Lola, Mandy and Zoe) has literally the same stats as Bif.
Well, that's it, sorry for keeping you busy and I appreciate your effort to help all noob modders. ="]
D.
Edit: Damn it, I forgot to provide the link to the file. I won't be uploading the Scripts since I didn't make any changes to it.
ide.img -
https://www.mediafire.com/file/zs7biry0orvs4xn/ide.img/filepedstats.dat -
https://www.mediafire.com/file/wol4elh4cayade6/pedstats.dat/fileEdit 2: I checked the pedstats that you gave me and saw some additions when compared to mine... how did you get those? did you make them up? if that so, then all I have to do is to make up a duplicate (if limited to 2 or B) of it via notepad? like for example, it's already innate in the game to have 2 striker-type preppies, thus the A and B, but then I wanted to make a new stat (not move) so like, I'll make up a STAT_J_STRIKER_B... is that how it works? lol
Edit 3: With regards to all the bosses' fighting styles, mostly stick to deadpoolXYZ's standard ped demonstration video and add it with the moves I requested previously and currently because it reduces the chance of a ped to perform their unique move like the 6-hit combo in the case of Derby, and because I like it that way. For Derby, that dodge uppercut and charged left/right punch was fine as it was originally part of Derby's move, but remove all the moves which aren't included in the video. For Johnny, stick to the video as well, but add all of the G_Ranged_A's moves. For Edgar, Tom and Ted , stick to the video as well but add it with each of the moves I provided them above. This edit no. 3 is almost like section A., but with few additions and some clarifications.
This is probably my last edit. You don't need to add some of my requests if you can't or impossible. Just do it according to your ability to do so.