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Bully Modding Archives / Re: COL format
« on: April 14, 2016, 06:58:32 AM »
So here a tool with GUI converting Bully colls to GTA ones: http://depositfiles.com/files/g7clb8asw
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So would this mean one could convert Bully's collison's to GTA SA/VC/III?Yes, you just need first to convert Bully's collison's to CST using my tool, and than open the CST with colleditor. The coleditor can save it than as SA/VC/III collison's.
Thanks, but unfortunatelly the tool is still not worcking properly and produces sometimes some wired exceptions, I can´t understand. Once this is fixed, I´ll publish the first beta here.
Nicely done.
I believe the .COL files are related to some sort of collision file. In World.img there are.col files for the nerds glasses, and I think it's when you punch the nerds and their glasses go flying off.http://www.gtamodding.com/index.php?title=Collision_File
What does the col files exactly do? I found them in stream.img so I suppose they are related to textures or models.They are related to models in some way, they contain the collision data for the model.
I don't really understand... But good find.Like I said, C/C++ syntax is used, that requires some programming knowledge.
No problem, but I think this thread: http://www.bully-board.com/index.php?topic=21670.0 would be more suitable for your conversation.@DahCobra33&The Dream Is Dead: This thread is about nif files and not animations.Hey sorry mate,if you want me to delete it,it's fine