1
Modding Questions/Help Archives / Re: Changing Faction Respect w/ Lua
« on: April 27, 2013, 07:18:13 PM »
Yeah, I think your right. I think that most, if not all, the faction changes are hardwired into each story mission, because nothing changes faction respect except story progression (which I personally hate, but whatever). So, in order to change faction levels while still allowing the game to take it's normal course would mean changing values in each story mission individually. (It almost seems like Rockstar was going to allow something like dynamic faction changing, since Attitude.dat allows from changes towards the player. Hmmmmm.)
And since all the script is almost impossible (for me) to read and manipulate, then I guess that's all a lost cause (for now, until I get the patience to try and decipher it).
Thanks for the replies though. 
And since all the script is almost impossible (for me) to read and manipulate, then I guess that's all a lost cause (for now, until I get the patience to try and decipher it).

