Bully-Board
Bully Modding Section => Modding Questions/Help => Topic started by: Jermster on June 30, 2021, 09:37:20 PM
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Okay just signed up for this site to ask this question. I recently got the Anniversary Edition and have started modding. I have a couple of mods on my game already plus a mod replacing the girls dorm with the boys, but I want to add a strafe mod onto my game and if possible, something to stop my character from creeping whenever hes inside the modded boy (used to be girls) dorm. I was able to figure out which LUA script to replace to keep the other mods I have in my scripts but Im unsure of what to replace for these functions. Anybody know which ones would help?
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Just a follow up question, I think I can do it manually by addingto the STimecycle.lur file but Im not sure the correct way to go about this. Can anyone help me?
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Are you trying to have multiple mods loaded at once?
The only way to do this would be for your main STimeCycle to launch all the mods.
Give a mod a custom name, like "GirlsToBoysDorm.lur", put it in your Scripts.img, then edit your STimeCycle and add this:
LaunchScript("GirlsToBoysDorm.lua")
This'll require some basic knowledge of Lua.
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Thank you, that might work as I was wondering how to launch all of them. Is that all I should have to add into it? Not any special way to end it?
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Are you trying to have multiple mods loaded at once?
The only way to do this would be for your main STimeCycle to launch all the mods.
Give a mod a custom name, like "GirlsToBoysDorm.lur", put it in your Scripts.img, then edit your STimeCycle and add this:
LaunchScript("GirlsToBoysDorm.lua")
This'll require some basic knowledge of Lua.
Also I notice you changed the name to .lua for the part I put in the script but kept the mod named under .lur? Will that make a difference?
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Is that all I should have to add into it? Not any special way to end it?
That's all you have to do, yes.
Also I notice you changed the name to .lua for the part I put in the script but kept the mod named under .lur? Will that make a difference?
You have to use .lua in all functions related to loading a script. It's how Rockstar made it.