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Bully Modding Section => Modding Questions/Help => Modding Questions/Help Archives => Topic started by: MSTVD on April 10, 2016, 01:55:59 AM

Title: Two of the same peds, but under different model numbers?
Post by: MSTVD on April 10, 2016, 01:55:59 AM
Hi, guys! Ok here's the deal: I would like to replace a townsfolk with Duncan, so I can have two Duncans at once.
I want to do this because I got the Sid skin for him off of BullyMods, and I want to replace the second one with Sid, but also give him Duncan's stats and fighting style, and just so that I could have both Sid and Duncan in the game at once.
Help would be appreciated, thank you.
Title: Re: Two of the same peds, but under different model numbers?
Post by: UltimateGamer9 on April 10, 2016, 02:07:33 AM
u can do that using supermod when u find a townsfolk then change his model and fighting style
Title: Re: Two of the same peds, but under different model numbers?
Post by: MSTVD on April 10, 2016, 02:09:56 AM
But what I am seeking for is to change the games files so that it could do it permanently and by "default"
Title: Re: Two of the same peds, but under different model numbers?
Post by: Shrimp on April 10, 2016, 09:33:20 AM
I might be wrong, I'm not that good with HxD modding
Change the model of the ped you want to change with what you want,
if you want to change his fighting style, I actually don't know cause I tried it b4, and my game crashed.
You can change the stat's, like in pedstats.dat and if you want, there faction.
Title: Re: Two of the same peds, but under different model numbers?
Post by: MSTVD on April 10, 2016, 11:43:16 AM
Hmm...that'll end up in Duncan being able to bust kids then, but thank you :)
Title: Re: Two of the same peds, but under different model numbers?
Post by: Shrimp on April 10, 2016, 12:56:29 PM
Hmm...that'll end up in Duncan being able to bust kids then, but thank you :)
Change his faction if it's a adult or prefect or something.
What fighting style do you want Duncan to have?
Title: Re: Two of the same peds, but under different model numbers?
Post by: MSTVD on April 10, 2016, 01:19:09 PM
Well, the second Duncan (who will become Sid), I'd like for him to have a similar dropout style, but it doesn't seem to fit. Is the only way to go around it is to just not include some moves?
Title: Re: Two of the same peds, but under different model numbers?
Post by: Shrimp on April 10, 2016, 02:18:27 PM
Well, the second Duncan (who will become Sid), I'd like for him to have a similar dropout style, but it doesn't seem to fit. Is the only way to go around it is to just not include some moves?
I know how to give him the dropout's fighting style it-self, I don't know how to remove some of the move's though at all.
Title: Re: Two of the same peds, but under different model numbers?
Post by: MSTVD on April 10, 2016, 03:45:37 PM
Maybe by not typing in some of them in HexEditor?
Title: Re: Two of the same peds, but under different model numbers?
Post by: Bully_Lover13 on April 11, 2016, 04:33:30 AM
use PedIsPlaying("the move you want to stop here")
then reset the animation

simple.
Title: Re: Two of the same peds, but under different model numbers?
Post by: MSTVD on April 11, 2016, 08:27:09 PM
In what? Hex?
Title: Re: Two of the same peds, but under different model numbers?
Post by: UltimateGamer9 on April 11, 2016, 11:28:51 PM
lua. u know how to use lua?
Title: Re: Two of the same peds, but under different model numbers?
Post by: Shrimp on April 12, 2016, 11:00:37 AM
In what? Hex?
Lua, you should do it in STimeCycle.lur if you know what that is.
If you don't know how to, I can do it for you.
Title: Re: Two of the same peds, but under different model numbers?
Post by: MSTVD on April 12, 2016, 05:41:29 PM
My apologies, I do not know how to :(
Title: Re: Two of the same peds, but under different model numbers?
Post by: Shrimp on April 12, 2016, 05:46:39 PM
My apologies, I do not know how to :(
I'll do it for you, I'll send you a download via B-B msg's.
Title: Re: Two of the same peds, but under different model numbers?
Post by: MSTVD on April 24, 2016, 01:24:21 PM
Alright thank you