Bully-Board
Bully => Bully 1 Discussion => Topic started by: fire annihilation on July 24, 2015, 10:07:11 AM
-
OK. So a lot of people have had red trouble meter before. of course! But it is very hard to maintain as cops become very aggressive or your trouble meter drops down to yellow meter. So who can keep it the longest. Post video as proof. :) No mods. No standing on buildings or cars on ground where police can catch you
-
I've had the trouble meter lasting for an extremely long time. Mostly what I did was stand on top car's or a roof and no skope adults usually made the cops run up.
The trick is to go to an area where they can't grapple you and attack them this usually makes it hard for the Ped to interact with the player. It's because ped's with Normal AI don't understand height or level.
This is how Norton can follow you in The Tenements with his Hammer unless you modify the game to give the Ped infinite sprint or PedClimbWall or PedJump then usually when getting to a wall or on top of something they won't follow you becauese their lock on stops.
Same with how Norton understands to destroy a wall in The Tenenents other peds just simply stand their walking into the wall instead of knowing a barrier is their heh old game AI.
-
I've had the trouble meter lasting for an extremely long time. Mostly what I did was stand on top car's or a roof and no skope adults usually made the cops run up.
The trick is to go to an area where they can't grapple you and attack them this usually makes it hard for the Ped to interact with the player. It's because ped's with Normal AI don't understand height or level.
This is how Norton can follow you in The Tenements with his Hammer unless you modify the game to give the Ped infinite sprint or PedClimbWall or PedJump then usually when getting to a wall or on top of something they won't follow you becauese their lock on stops.
Same with how Norton understands to destroy a wall in The Tenenents other peds just simply stand their walking into the wall instead of knowing a barrier is their heh old game AI.
You got me but what about on foot that is what I was saying.(even though I phrased it wrong )
-
i like it when it's like half way filled in yellow.
keeps things suspenseful and interesting :cool:
straight up red for too long is too much for me to handle :cool:
-
so anyone posting videos or is this post dead. :unsure:
-
You have to give folk more than 3 hours to record & upload videos you know - a lot of us have real life to contend with.
On the assumption that every works or has school - and has at least 1 day available a week - then 3 weeks should be plenty for the videos you're after to turn up.
-
You have to give folk more than 3 hours to record & upload videos you know - a lot of us have real life to contend with.
On the assumption that every works or has school - and has at least 1 day available a week - then 3 weeks should be plenty for the videos you're after to turn up.
sorry forgot about that.
-
Probably several minutes. It's very tense being on red. Unrealistic too, makes Jimmy look like a sissy when the prefects, cops, and especially townsfolk can just take Jimmy down with one hit whereas on yellow/orange he has a chance to escape. For me, it was about 95-100% chance to escape on yellow, and 85-95% on orange.
-
Being on red is fun for about a minute, in my opinion.
I usually give up by hopping in a trash can or letting the *authorities* take me away. :cool:
-
Have you guys seen my videos?
I last about 2 seconds.
-
Prefects/Cops always jump out from behind corners and walls and take me down.
: (
-
Go in the school building, stand on the secretary's table thingy, and shoot her wit a slingshot. Put your controller down, go downstairs, have some food, buy a few cars, come back 8 hours l8r boom u still stand... NVM jimmy will fall asleep.
But for me about like 12 minutes.