Bully-Board
Bully Modding Section => Mod Showroom => Topic started by: deadpoolXYZ on February 23, 2015, 06:28:17 PM
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Personally I think that not many people tried enabling the school rooftop so I decided to give it a try. The method I used to spawn it was pretty lame... if you use LaunchScript("Test6_B.lua") then "Final showndown" will start but it will end like 2 seconds later and the ending credits will be skipped, leaving the roof there. By the way if you enter the school (or any other interior), when you get out the rooftop won't be there anymore.
I have been looking for the school rooftop parts, such as the platforms, ladders and bells, so I can spawn them with CreatePersistentEntity() and avoiding the other method.
www.youtube.com/watch?v=z3D3SQTKLvw (http://www.youtube.com/watch?v=z3D3SQTKLvw#)
The code I used: (I unlocked the rooftop door but forgot to show it in the video)
ImportScript("\\Library\\LibTable.lua") -- imports the LibTable library
ImportScript("\\Library\\LibPed.lua") -- imports the LibPed library
ImportScript("\\Test\\Missions\\RunMissionLib.lua")
ImportScript("6_B.lua")
local l_0_0 = false
local l_0_1 = false
main = function()
repeat
F_StartMission()
Wait(0)
until l_0_0 ~= false
end
F_StartMission = function()
ClockSetTickRate(0.0010000000521541)
if l_0_1 == false then
l_0_1 = true
LaunchScript("Test6_B.lua")
end
while Alive do
AreaSetDoorLocked(TRIGGER._DT_TSCHOOL_ROOFDOOR, false)
AreaSetDoorLocked(TRIGGER._DT_ISCHOOL_ROOFDOOR, false)
AreaSetDoorLocked(TRIGGER._ISCHOOL_DOOR25, false)
Wait(0)
end
end
F_AttendedClass = function()
if IsMissionCompleated("3_08") and not IsMissionCompleated("3_08_PostDummy") then
return
end
SetSkippedClass(false)
PlayerSetPunishmentPoints(0)
end
F_MissedClass = function()
if IsMissionCompleated("3_08") and not IsMissionCompleated("3_08_PostDummy") then
return
end
SetSkippedClass(true)
StatAddToInt(166)
end
F_AttendedCurfew = function()
if not PedInConversation(gPlayer) and not MissionActive() then
TextPrintString("You got home in time for curfew", 4)
end
end
F_MissedCurfew = function()
if not PedInConversation(gPlayer) and not MissionActive() then
TextPrint("TM_TIRED5", 4, 2)
end
end
F_StartClass = function()
if IsMissionCompleated("3_08") and not IsMissionCompleated("3_08_PostDummy") then
return
end
F_RingSchoolBell()
local l_6_0 = PlayerGetPunishmentPoints() + GetSkippingPunishment()
end
F_EndClass = function()
if IsMissionCompleated("3_08") and not IsMissionCompleated("3_08_PostDummy") then
return
end
F_RingSchoolBell()
end
F_StartMorning = function()
F_UpdateTimeCycle()
end
F_EndMorning = function()
F_UpdateTimeCycle()
end
F_StartLunch = function()
if IsMissionCompleated("3_08") and not IsMissionCompleated("3_08_PostDummy") then
F_UpdateTimeCycle()
return
end
F_UpdateTimeCycle()
end
F_EndLunch = function()
F_UpdateTimeCycle()
end
F_StartAfternoon = function()
F_UpdateTimeCycle()
end
F_EndAfternoon = function()
F_UpdateTimeCycle()
end
F_StartEvening = function()
F_UpdateTimeCycle()
end
F_EndEvening = function()
F_UpdateTimeCycle()
end
F_StartCurfew_SlightlyTired = function()
F_UpdateTimeCycle()
end
F_StartCurfew_Tired = function()
F_UpdateTimeCycle()
end
F_StartCurfew_MoreTired = function()
F_UpdateTimeCycle()
end
F_StartCurfew_TooTired = function()
F_UpdateTimeCycle()
end
F_EndCurfew_TooTired = function()
F_UpdateTimeCycle()
end
F_EndTired = function()
F_UpdateTimeCycle()
end
F_Nothing = function()
end
F_ClassWarning = function()
if IsMissionCompleated("3_08") and not IsMissionCompleated("3_08_PostDummy") then
return
end
local l_23_0 = math.random(1, 2)
end
F_UpdateTimeCycle = function()
if not IsMissionCompleated("1_B") then
local l_24_0 = GetCurrentDay(false)
if l_24_0 < 0 or l_24_0 > 2 then
SetCurrentDay(0)
end
end
F_UpdateCurfew()
end
F_UpdateCurfew = function()
local l_25_0 = shared.gCurfewRules
if not l_25_0 then
l_25_0 = F_CurfewDefaultRules
end
l_25_0()
end
F_CurfewDefaultRules = function()
local l_26_0 = ClockGet()
if l_26_0 >= 23 or l_26_0 < 7 then
shared.gCurfew = true
else
shared.gCurfew = false
end
end
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nice one!
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Wasn't that the door at 37-39 seconds in the video ?
Nice look at the rooftop(s) and bells, though. Sure is high up when Jimmy looked down.
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Great work!
Thanks for sharing this.
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Wasn't that the door at 37-39 seconds in the video ?
Nice look at the rooftop(s) and bells, though. Sure is high up when Jimmy looked down.
Yeah but what I meant was that I wanted to show the interaction. I didn't show the unlocked door inside the school either.
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Will test this out and try to find a way of getting the rooftop to spawn all the time. I am trying to spawn The Setup triggers also might try and see what importing these scripts do.
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Holy shit! I think I heard this song in Tony Hawk's American Wasteland.
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Good luck! Seems real nice!
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Holy shit! I think I heard this song in Tony Hawk's American Wasteland.
Yep,it was AW...
And I done that one time...with the Super Mod
You mount the Final Showdown and fail it(ig you start it with the SM it won't repeat the mission for some reason)and the roof will be there...Of course,it is a more "rustier" way to achieve it rather than Modding
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Holy shit! I think I heard this song in Tony Hawk's American Wasteland.
Breakestra - Champ (http://www.youtube.com/watch?v=yV-GZbisNC4#)
Yep,it was AW...
And I done that one time...with the Super Mod
You mount the Final Showdown and fail it(ig you start it with the SM it won't repeat the mission for some reason)and the roof will be there...Of course,it is a more "rustier" way to achieve it rather than Modding
The thing is that this is the only way I know at the moment to enable the roof but as I said before, it dissapears as soon as you enter another interior (like the school itself, the dorm, the gym, etc).
So far I found the fixed bell (SCBell), the moving bell (SCBell2), the platform where you fight gary (Scaffold) and the construction beam (SC1b_roofbeams). For some reason the beams spawn ALL the time, even if you didn't mod the game at all. They spawn in midair and have can be interacted.
-
Holy shit! I think I heard this song in Tony Hawk's American Wasteland.
Breakestra - Champ (http://www.youtube.com/watch?v=yV-GZbisNC4#)
Yep,it was AW...
And I done that one time...with the Super Mod
You mount the Final Showdown and fail it(ig you start it with the SM it won't repeat the mission for some reason)and the roof will be there...Of course,it is a more "rustier" way to achieve it rather than Modding
The thing is that this is the only way I know at the moment to enable the roof but as I said before, it dissapears as soon as you enter another interior (like the school itself, the dorm, the gym, etc).
So far I found the fixed bell (SCBell), the moving bell (SCBell2), the platform where you fight gary (Scaffold) and the construction beam (SC1b_roofbeams). For some reason the beams spawn ALL the time, even if you didn't mod the game at all. They spawn in midair and have can be interacted.
Blame R* for the beams lol
-
Holy shit! I think I heard this song in Tony Hawk's American Wasteland.
Breakestra - Champ (http://www.youtube.com/watch?v=yV-GZbisNC4#)
Yep,it was AW...
And I done that one time...with the Super Mod
You mount the Final Showdown and fail it(ig you start it with the SM it won't repeat the mission for some reason)and the roof will be there...Of course,it is a more "rustier" way to achieve it rather than Modding
The thing is that this is the only way I know at the moment to enable the roof but as I said before, it dissapears as soon as you enter another interior (like the school itself, the dorm, the gym, etc).
So far I found the fixed bell (SCBell), the moving bell (SCBell2), the platform where you fight gary (Scaffold) and the construction beam (SC1b_roofbeams). For some reason the beams spawn ALL the time, even if you didn't mod the game at all. They spawn in midair and have can be interacted.
Blame R* for the beams lol
ikr
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Also blame Rockstar for delaying GTA V on PC.
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Also blame Rockstar for delaying GTA V on PC.
#OffTopic
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Also blame Rockstar for delaying GTA V on PC.
#OffTopic
#FukU
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Also blame Rockstar for delaying GTA V on PC.
#OffTopic
#FukU
#Kden
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Also blame Rockstar for delaying GTA V on PC.
I already have GTA 5 (PS4) lol :jajaja:
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Also blame Rockstar for delaying GTA V on PC.
I already have GTA 5 (PS4) lol :jajaja:
codigos amigo
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Also blame Rockstar for delaying GTA V on PC.
I already have GTA 5 (PS4) lol :jajaja:
I do for PS3