Bully-Board
Bully Modding Section => Mod Showroom => Topic started by: GreenOmnitrix on February 13, 2015, 10:44:27 PM
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Bully SE: The Struggle (http://www.youtube.com/watch?v=xTjXnpY_h6w#)
The struggle is real with mount reversals!
Node:
"/Global/Actions/Grapples/GrappleReversals/MountReversals/MountReversalToPunch/GIVE", "Act/Globals.act"
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I loled at jimmy and algie rolling on the floor. :laugh:
It's a shame that grapplers don't perform this reversal that often.
@kovn I know this isn't youtube but whatever. This is guile's theme from sfii (snes version).
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These look more like actual real-life fights I've seen.
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this nodes must put on script ??
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this nodes must put on script ??
Um, I don't quite understand what you are asking, but yes, you have to execute these nodes through a LUA script.
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this nodes must put on script ??
Um, I don't quite understand what you are asking, but yes, you have to execute these nodes through a LUA script.
PedactionNode?
Pedactiontree?
orExecuteactionnode?
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PedactionNode?
Pedactiontree?
orExecuteactionnode?
You forgot the "Set" in the function names.
PedSetActionTree only works with action trees (fighting styles), not nodes.
PedSetActionNode and ExecuteActionNode is what you are looking for. The difference between them is that with ExecuteActionNode you can't perform a new animation unless you finished the previous one.
Check the lua functions explanations for more info.
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this nodes must put on script ??
Um, I don't quite understand what you are asking, but yes, you have to execute these nodes through a LUA script.
I absolutely love your new gif.
I know it's unrelated, but I just wanted to tell you that.
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this nodes must put on script ??
Um, I don't quite understand what you are asking, but yes, you have to execute these nodes through a LUA script.
I absolutely love your new gif.
I know it's unrelated, but I just wanted to tell you that.
Me too