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Bully Modding Section => Mod Showroom => Mod Showroom Archives => Topic started by: GreenOmnitrix on November 15, 2014, 10:59:05 PM

Title: Ped Conversation Test
Post by: GreenOmnitrix on November 15, 2014, 10:59:05 PM
Simple conversation test with Fatty and Algernon. I plan on making a fully functioning conversation mod with different replies, answers, and other randomized speeches.


Bully SE: Ped Conversation Test (http://www.youtube.com/watch?v=nPPxcnVhlrQ#)
Title: Re: Ped Conversation Test
Post by: Enderman on November 15, 2014, 11:02:58 PM
Wow cool  :o
Title: Re: Ped Conversation Test
Post by: BloodChuckZ on November 15, 2014, 11:04:15 PM
That's a good start....
One thing that's always really been lacking in the game.
Title: Re: Ped Conversation Test
Post by: DaBOSS54320 on November 15, 2014, 11:44:27 PM
It's cool, maybe the speech isn't very accurate but, still good... XD

Algie... you play G&G all the time, admit it.
Title: Re: Ped Conversation Test
Post by: SWEGTA on November 16, 2014, 05:52:14 AM
It'd be cool if you had a mini-menu with different choices, which would lead the conversation in different directions.
Maybe even provoke the person you're talking to.
Title: Re: Ped Conversation Test
Post by: LordJordanator on November 16, 2014, 06:12:50 AM
Simple conversation test with Fatty and Algernon. I plan on making a fully functioning conversation mod with different replies, answers, and other randomized speeches.


Bully SE: Ped Conversation Test (http://www.youtube.com/watch?v=nPPxcnVhlrQ#)

I'd really like to see this in your Prep Mod.
Title: Re: Ped Conversation Test
Post by: AlphaTech on November 16, 2014, 07:58:09 AM
This is pretty good I was thinking of making a realistic mod with robberies like Comic Klepto going on. Have it randomized with different crimes going on in the city. Have the cops spawning everywhere to handle these crimes. If the cops cant handle it then a blip will usually spawn over a peds head and you will be requested to handle the crime.
Title: Re: Ped Conversation Test
Post by: BloodChuckZ on November 16, 2014, 08:07:23 AM
I think it would be neat to dress all the Nerds in Gnome Outfits and have a G&G Battle stimulation.
Title: Re: Ped Conversation Test
Post by: SWEGTA on November 16, 2014, 08:25:15 AM
Or a cosplay event at school!
Title: Re: Ped Conversation Test
Post by: Ky on November 16, 2014, 12:55:22 PM
Good job dude! keep it up good work men :)
Title: Re: Ped Conversation Test
Post by: alontzedaka on November 16, 2014, 01:56:50 PM
It'd be cool if you had a mini-menu with different choices, which would lead the conversation in different directions.
Maybe even provoke the person you're talking to.

Yes. Yes. Simply fucking yes. All around the yes.

(http://media.giphy.com/media/L9kwXOK00OJGM/giphy.gif)

Finally I'll be able to have the same level of interaction as Elder Scrolls games or that one Thrillville game..

Title: Re: Ped Conversation Test
Post by: GreenOmnitrix on November 16, 2014, 01:58:54 PM
It'd be cool if you had a mini-menu with different choices, which would lead the conversation in different directions.
Maybe even provoke the person you're talking to.

I am in the process of doing that! :D
Title: Re: Ped Conversation Test
Post by: WhenLifeGivesYouLemons on November 16, 2014, 02:34:01 PM
(http://quick.dezro.com/ShinobuSpiralEyes.gif)

Yes. Let the community suck it up.
Title: Re: Ped Conversation Test
Post by: Ky on November 21, 2014, 04:33:17 AM
Simple conversation test with Fatty and Algernon. I plan on making a fully functioning conversation mod with different replies, answers, and other randomized speeches.


Bully SE: Ped Conversation Test (http://www.youtube.com/watch?v=nPPxcnVhlrQ#)
Very cool, I really like your mods .