Bully-Board

Bully Modding Section => Script Modding => LUA Scripting Help => Topic started by: Spaps on October 06, 2014, 10:42:07 PM

Title: Lua help
Post by: Spaps on October 06, 2014, 10:42:07 PM
This code was generously given to me by GreenOmnitrix
This works and it plays conversation sounds but I think I might also need an animation that triggers talking with other pedestrians if anyone knows. Maybe an Speech Idle? Idk

Code:

ImportScript("\\Library\\LibTable.lua") -- imports the LibTable library
ImportScript("\\Library\\LibPed.lua") -- imports the LibPed library
local l_0_0 = false

MissionSetup = function() -- basic mission setup function which is used in almost all bully scripts
local l_1_0 = 270 -- X coords
local l_1_1 = -110 -- Y coords
local l_1_2 = 6.4000000953674 -- Z coords

PlayerSetHealth(200) -- gives the player 200 health
AreaTransitionXYZ(0, l_1_0, l_1_1, l_1_2)

end

F_MissionSetup = function()
TextPrintString("Conversation Mod", 4, 1)
Wait(5000)
TextPrintString("By: GreenOmnitrix", 2, 1)
end

main = function()
F_MissionSetup()
CreateThread("TL_Buttons")
gMissionRunning = true
while gMissionRunning do
TL_Buttons()
Wait(0)
end
end

TL_Buttons = function()
if IsButtonPressed(3, 0) then
SoundPlayScriptedSpeechEvent(gPlayer, "CONVERSATION", 0, "speech")
end
end

Title: Re: Lua help
Post by: WhenLifeGivesYouLemons on October 06, 2014, 11:20:05 PM
Wrong Section.

This section is for help with Bully-Board based problems not modding.

Just ask a mod to move it
Title: Re: Lua help
Post by: Spaps on October 06, 2014, 11:27:48 PM
Who? everyone is offline.
Title: Re: Lua help
Post by: DaBOSS54320 on October 06, 2014, 11:45:17 PM
As soon as one gets on they'll probably see this, you don't got to worry I don't think.
Atm I'm on phone so I can't look at script but I will tomorrow if no-one else has helped by then
Title: Re: Lua help
Post by: Spaps on October 07, 2014, 12:25:27 AM
Ok
Title: Re: Lua help
Post by: Spaps on October 07, 2014, 03:28:31 AM
That moment when everyone is offline and you're waiting for someone to help and you get bored and post something then regret it later then I don't know what next and why Am I still typing I should probably stop or my fingers will be tired but then again I'm really bored and I don't know what to do so why not type random stuff and im still going a few paragraphs now aw cmon stop typing fingers please help me i need a therapist call someone! preferrably a finger doctor or maybe a keyboard merchant but my hands just got cramped and im still bored i should REAAALLLY stop typing and I'm done.


Sincerely
                       Bored russell
Title: Re: Lua help
Post by: BloodChuckZ on October 07, 2014, 03:35:57 AM
Boredom is your own fault, Y'know.
Title: Re: Lua help
Post by: Enderman on October 07, 2014, 03:45:50 AM
what about me i all way online ;D
Title: Re: Lua help
Post by: Spaps on October 07, 2014, 07:14:07 AM
Boredom is your own fault, Y'know.

Instead of saying stuff like that, try to help please? :<
Title: Re: Lua help
Post by: 明日香 on October 07, 2014, 08:14:13 AM
Do you want the animation for speaking?
Title: Re: Lua help
Post by: WhenLifeGivesYouLemons on October 07, 2014, 09:49:26 AM
Do you want the animation for speaking?
No he probably wants the ped to speak back to him.
The mod only triggers the voice not a full on conversation
Title: Re: Lua help
Post by: DaBOSS54320 on October 07, 2014, 03:14:01 PM
Use code tags next time, easier to copy the code.

All this does is play a sound, no ped really "hears" it so nobody will react to it or anything. Use an action node for talking or one of the social functions, there is probably some social functions for doing things like that. Open the Bully.exe in HxD and there are many functions visible. Just search for like "Social" or something and maybe you'll find a useful function for what you are trying to do.
Title: Re: Lua help
Post by: Spaps on October 07, 2014, 07:23:21 PM
hmm.. Complex shit right there
Title: Re: Lua help
Post by: DaBOSS54320 on October 07, 2014, 07:31:39 PM
I'm sorry but I don't know how to make it any simpler. Just practice LUA modding for a while, don't focus on big mods yet. As you make little mods and practice and improve, you'll eventually be able to make these big mods you want to do. Take it slow... not everyone is a fast learner like me, nor is everyone a fucking BOSS like me
Title: Re: Lua help
Post by: Spaps on October 07, 2014, 07:43:22 PM
Russell is boss-ier-er-isey-er

._.
Title: Re: Lua help
Post by: Spaps on October 07, 2014, 07:44:19 PM
Also I didn't know how to make it a code thingy,
Title: Re: Lua help
Post by: DaBOSS54320 on October 07, 2014, 08:04:49 PM
All I'm going to say is "Good luck on your mods" because if I say any of the other crap on my mind I'll sound like a total dick.
Title: Re: Lua help
Post by: Spaps on October 07, 2014, 08:20:25 PM
Thanks, and it's fine.. Truth doesn't hurt me.
Title: Re: Lua help
Post by: Unknownsoldier on October 07, 2014, 10:21:35 PM
I'm sorry but I don't know how to make it any simpler. Just practice LUA modding for a while, don't focus on big mods yet. As you make little mods and practice and improve, you'll eventually be able to make these big mods you want to do. Take it slow... not everyone is a fast learner like me, nor is everyone a fucking BOSS like me
m8
Title: Re: Lua help
Post by: Unknownsoldier on October 07, 2014, 10:24:18 PM
This should fix.

Code: [Select]
GlobalImportScript("SObjTest.lua") -- Globally imports the 'SObjTest' debug menu for Bully
ImportScript("\\Library\\LibTable.lua") -- imports the LibTable library
ImportScript("\\Library\\LibPed.lua") -- imports the LibPed library

MissionSetup = function()
  PlayerSetHealth(PedGetMaxHealth(gPlayer)) -- gives the player 200 health
  AreaTransitionXYZ(0, 270, -110, 6)
end

F_MissionSetup = function()
  TextPrintString("Conversation Mod", 4, 1)
  Wait(5000)
  TextPrintString("By: GreenOmnitrix", 2, 1)
end

MissionCleanup = function()
  ClearTextQueue()
  EnablePOI()
  gMissionRunning = false
  shared.gMissionEventFunction = nil
  WeatherRelease()
  PlayerSetControl(1)
  PlayerSetPunishmentPoints(0)
  F_UnLoadAllAnim()
  collectgarbage()
end 

main = function()
  LaunchScript("SObjTest.lua")
  F_MissionSetup()
  F_LoadAllAnim()
  gMissionRunning = true
  while gMissionRunning do
    TL_Buttons()
UpdateTextQueue()
    Wait(0)
end
end

TL_Buttons = function()
  if IsButtonPressed(3, 0) then
SoundPlayScriptedSpeechEvent(gPlayer, "CONVERSATION", 0, "speech")
PedSetActionNode(gPlayer, "/Global/1_02/Talking/Talk", "Act/Conv/1_02.act")
  Wait(3200)
  local ActionTree = "/Global/Player"
  local ActionTree_Location = "Act/Player.act"
  local AITree = "/Global/PlayerAI"
  local AITree_Location = "Act/PlayerAI.act"
  local Node_Idle = "/Global/1_02/ShortIdle"
  local Node_File = "Act/Conv/1_02.act"
  PedSetActionTree(gPlayer, ActionTree, ActionTree_Location)
  PedSetAITree(gPlayer, AITree, AITree_Location)
  PedSetActionNode(gPlayer, Node_Idle, Node_File)
end
end

F_LoadAllAnim = function() -- This will load EVERY animation group in the game.
  LoadAnimationGroup("1_02BYourSchool")
  LoadAnimationGroup("1_02_MeetWithGary")
  LoadAnimationGroup("1_03The Setup")
  LoadAnimationGroup("1_04TheSlingshot")
  LoadAnimationGroup("1_06ALittleHelp")
  LoadAnimationGroup("1_07_SaveBucky")
  LoadAnimationGroup("1_07_Sk8Board")
  LoadAnimationGroup("1_08ThatBitch")
  LoadAnimationGroup("1_08_MandPuke")
  LoadAnimationGroup("1_09_Candidate")
  LoadAnimationGroup("1_10Betrayal")
  LoadAnimationGroup("1_11B_HeBigPrank")
  LoadAnimationGroup("1_G1_TheDiary")
  LoadAnimationGroup("1_S01HatVsGall")
  LoadAnimationGroup("2_01LastMinuteShop")
  LoadAnimationGroup("2_02ComicKlepto")
  LoadAnimationGroup("2_05TadsHouse")
  LoadAnimationGroup("2_06MovieTickets")
  LoadAnimationGroup("2_07BeachRumble")
  LoadAnimationGroup("2_08WeedKiller")
  LoadAnimationGroup("2_4RichAreaRace")
  LoadAnimationGroup("2_G2CarnivalDate")
  LoadAnimationGroup("2_G2_GiftExchange")
  LoadAnimationGroup("2_R03PaperRoute")
  LoadAnimationGroup("2_S02CharSheets")
  LoadAnimationGroup("2_S04CharSheets")
  LoadAnimationGroup("2_S05_CooksCrush")
  LoadAnimationGroup("2_S06PantyRaid")
  LoadAnimationGroup("3_01JealousJohnny")
  LoadAnimationGroup("3_04WrongPtTown")
  LoadAnimationGroup("3_05TheTenements")
  LoadAnimationGroup("3_BFightJohnnyV")
  LoadAnimationGroup("3_G3")
  LoadAnimationGroup("3_R05ChemicalDeliv")
  LoadAnimationGroup("3_R08RaceLeague")
  LoadAnimationGroup("3_S03CheatinTime")
  LoadAnimationGroup("4_01Paparazzi")
  LoadAnimationGroup("4_04_FunhouseFun")
  LoadAnimationGroup("4_06BigGame")
  LoadAnimationGroup("4_B2_JockBossBattle")
  LoadAnimationGroup("5_01Grp")
  LoadAnimationGroup("5_01Rats")
  LoadAnimationGroup("5_02PrVandalized")
  LoadAnimationGroup("5_05Zoe")
  LoadAnimationGroup("5_09MakingAMark")
  LoadAnimationGroup("6B_PARA")
  LoadAnimationGroup("AGymLght")
  LoadAnimationGroup("Ambient")
  LoadAnimationGroup("Ambient2")
  LoadAnimationGroup("Ambient3")
  LoadAnimationGroup("ANIBBALL")
  LoadAnimationGroup("AniBroom")
  LoadAnimationGroup("AniDice")
  LoadAnimationGroup("AniFooty")
  LoadAnimationGroup("AniGlobe")
  LoadAnimationGroup("AnimSave")
  LoadAnimationGroup("AniPillo")
  LoadAnimationGroup("ARC3D")
  LoadAnimationGroup("Area_Asylum")
  LoadAnimationGroup("Area_Funhouse")
  LoadAnimationGroup("Area_GirlsDorm")
  LoadAnimationGroup("Area_Infirmary")
  LoadAnimationGroup("Area_School")
  LoadAnimationGroup("Area_Tenements")
  LoadAnimationGroup("Armor")
  LoadAnimationGroup("AsyBars")
  LoadAnimationGroup("AsyDoorB")
  LoadAnimationGroup("AsyDoors")
  LoadAnimationGroup("AsyGate")
  LoadAnimationGroup("AsyLever")
  LoadAnimationGroup("AsySwtch")
  LoadAnimationGroup("AtcPlank")
  LoadAnimationGroup("Authority")
  LoadAnimationGroup("BANANA")
  LoadAnimationGroup("barelLad")
  LoadAnimationGroup("BarrGate")
  LoadAnimationGroup("BATON")
  LoadAnimationGroup("BBALL_21")
  LoadAnimationGroup("bbgun")
  LoadAnimationGroup("BCatcher")
  LoadAnimationGroup("BdrDoorL")
  LoadAnimationGroup("BeardLady")
  LoadAnimationGroup("Bike")
  LoadAnimationGroup("BikeGar")
  LoadAnimationGroup("BoldRoll")
  LoadAnimationGroup("BoltCutt")
  LoadAnimationGroup("Boxing")
  LoadAnimationGroup("BoxRopes")
  LoadAnimationGroup("BRDoor")
  LoadAnimationGroup("BrkSwtch")
  LoadAnimationGroup("BROCKETL")
  LoadAnimationGroup("BRSwitch")
  LoadAnimationGroup("BusDoors")
  LoadAnimationGroup("Butcher")
  LoadAnimationGroup("BXPBag")
  LoadAnimationGroup("B_Striker")
  LoadAnimationGroup("CarnCurt")
  LoadAnimationGroup("CARNI01")
  LoadAnimationGroup("carnies")
  LoadAnimationGroup("Car_Ham")
  LoadAnimationGroup("Cavalier")
  LoadAnimationGroup("Cheer_Cool1")
  LoadAnimationGroup("Cheer_Cool2")
  LoadAnimationGroup("Cheer_Cool3")
  LoadAnimationGroup("Cheer_Gen1")
  LoadAnimationGroup("Cheer_Gen2")
  LoadAnimationGroup("Cheer_Gen3")
  LoadAnimationGroup("Cheer_Girl1")
  LoadAnimationGroup("Cheer_Girl2")
  LoadAnimationGroup("Cheer_Girl3")
  LoadAnimationGroup("Cheer_Girl4")
  LoadAnimationGroup("Cheer_Nerd1")
  LoadAnimationGroup("Cheer_Nerd2")
  LoadAnimationGroup("Cheer_Nerd3")
  LoadAnimationGroup("Cheer_Posh1")
  LoadAnimationGroup("Cheer_Posh2")
  LoadAnimationGroup("Cheer_Posh3")
  LoadAnimationGroup("Chem_Set")
  LoadAnimationGroup("ChLead_Idle")
  LoadAnimationGroup("CLadderA")
  LoadAnimationGroup("CnGate")
  LoadAnimationGroup("Coaster")
  LoadAnimationGroup("COPBIKE")
  LoadAnimationGroup("Cop_Frisk")
  LoadAnimationGroup("CV_Female")
  LoadAnimationGroup("CV_Male")
  LoadAnimationGroup("C_Wrestling")
  LoadAnimationGroup("DartBrd")
  LoadAnimationGroup("DartCab")
  LoadAnimationGroup("DodgeBall")
  LoadAnimationGroup("DodgeBall2")
  LoadAnimationGroup("DoorStr1")
  LoadAnimationGroup("DO_Edgar")
  LoadAnimationGroup("DO_Grap")
  LoadAnimationGroup("DO_StrikeCombo")
  LoadAnimationGroup("DO_Striker")
  LoadAnimationGroup("DRBrace")
  LoadAnimationGroup("Drumming")
  LoadAnimationGroup("DuffBag")
  LoadAnimationGroup("DunkBttn")
  LoadAnimationGroup("DunkSeat")
  LoadAnimationGroup("Earnest")
  LoadAnimationGroup("EnglishClass")
  LoadAnimationGroup("ErrandCrab")
  LoadAnimationGroup("Errand_BUS")
  LoadAnimationGroup("Errand_IND")
  LoadAnimationGroup("Errand_RIC")
  LoadAnimationGroup("Errand_SCH")
  LoadAnimationGroup("ESCDoorL")
  LoadAnimationGroup("ESCDoorR")
  LoadAnimationGroup("ExtWind")
  LoadAnimationGroup("FDoor")
  LoadAnimationGroup("FDoorB")
  LoadAnimationGroup("FDoorC")
  LoadAnimationGroup("Ferris")
  LoadAnimationGroup("FGhost")
  LoadAnimationGroup("FGoblin")
  LoadAnimationGroup("FlagA")
  LoadAnimationGroup("FLbBook")
  LoadAnimationGroup("FlbLader")
  LoadAnimationGroup("FLbPaint")
  LoadAnimationGroup("FLbTable")
  LoadAnimationGroup("FMCntrl")
  LoadAnimationGroup("FMDoor")
  LoadAnimationGroup("FMTrapDr")
  LoadAnimationGroup("FMTrapSw")
  LoadAnimationGroup("FortTell")
  LoadAnimationGroup("funCart")
  LoadAnimationGroup("funCurtn")
  LoadAnimationGroup("funMiner")
  LoadAnimationGroup("funRocks")
  LoadAnimationGroup("FunTeeth")
  LoadAnimationGroup("FXTestG")
  LoadAnimationGroup("F_Adult")
  LoadAnimationGroup("F_BULLY")
  LoadAnimationGroup("F_Crazy")
  LoadAnimationGroup("F_Douts")
  LoadAnimationGroup("F_Girls")
  LoadAnimationGroup("F_Greas")
  LoadAnimationGroup("F_Jocks")
  LoadAnimationGroup("F_Nerds")
  LoadAnimationGroup("F_OldPeds")
  LoadAnimationGroup("F_Pref")
  LoadAnimationGroup("F_Preps")
  LoadAnimationGroup("GarbCanA")
  LoadAnimationGroup("GatCool")
  LoadAnimationGroup("GEN_SOCIAL")
  LoadAnimationGroup("Gfight")
  LoadAnimationGroup("GhostDrs")
  LoadAnimationGroup("Gift")
  LoadAnimationGroup("Go_Cart")
  LoadAnimationGroup("Grap")
  LoadAnimationGroup("GymHoop")
  LoadAnimationGroup("GymWLad")
  LoadAnimationGroup("G_Grappler")
  LoadAnimationGroup("G_Johnny")
  LoadAnimationGroup("G_Striker")
  LoadAnimationGroup("Halloween")
  LoadAnimationGroup("HallWind")
  LoadAnimationGroup("Hang_Jock")
  LoadAnimationGroup("Hang_Moshing")
  LoadAnimationGroup("Hang_Talking")
  LoadAnimationGroup("Hang_Workout")
  LoadAnimationGroup("Hobos")
  LoadAnimationGroup("Hobo_Cheer")
  LoadAnimationGroup("HSdinger")
  LoadAnimationGroup("HUMIL_4-10_B")
  LoadAnimationGroup("HUMIL_4-10_C")
  LoadAnimationGroup("HUMIL_5-8F_A")
  LoadAnimationGroup("HUMIL_5-8F_B")
  LoadAnimationGroup("HUMIL_5-8V4-10")
  LoadAnimationGroup("HUMIL_5-8V6-1")
  LoadAnimationGroup("HUMIL_5-8VPLY")
  LoadAnimationGroup("HUMIL_5-8_A")
  LoadAnimationGroup("HUMIL_5-8_B")
  LoadAnimationGroup("HUMIL_5-8_C")
  LoadAnimationGroup("HUMIL_6-1V4-10")
  LoadAnimationGroup("HUMIL_6-1V6-1")
  LoadAnimationGroup("HUMIL_6-1VPLY")
  LoadAnimationGroup("HUMIL_6-1_A")
  LoadAnimationGroup("HUMIL_6-1_B")
  LoadAnimationGroup("HUMIL_6-1_C")
  LoadAnimationGroup("HUMIL_6-5V4-10")
  LoadAnimationGroup("HUMIL_6-5V6-1")
  LoadAnimationGroup("HUMIL_6-5VPLY")
  LoadAnimationGroup("HUMIL_6-5_A")
  LoadAnimationGroup("HUMIL_6-5_B")
  LoadAnimationGroup("HUMIL_6-5_C")
  LoadAnimationGroup("IDLE_AUTH_A")
  LoadAnimationGroup("IDLE_AUTH_B")
  LoadAnimationGroup("IDLE_AUTH_C")
  LoadAnimationGroup("IDLE_AUTH_D")
  LoadAnimationGroup("IDLE_BULLY_A")
  LoadAnimationGroup("IDLE_BULLY_B")
  LoadAnimationGroup("IDLE_BULLY_C")
  LoadAnimationGroup("IDLE_BULLY_D")
  LoadAnimationGroup("IDLE_CIVF_A")
  LoadAnimationGroup("IDLE_CIVF_B")
  LoadAnimationGroup("IDLE_CIVF_C")
  LoadAnimationGroup("IDLE_CIVM_A")
  LoadAnimationGroup("IDLE_CIVM_B")
  LoadAnimationGroup("IDLE_CIVM_C")
  LoadAnimationGroup("IDLE_DOUT_A")
  LoadAnimationGroup("IDLE_DOUT_B")
  LoadAnimationGroup("IDLE_DOUT_C")
  LoadAnimationGroup("IDLE_DOUT_D")
  LoadAnimationGroup("IDLE_FATG_A")
  LoadAnimationGroup("IDLE_FATG_B")
  LoadAnimationGroup("IDLE_FATG_C")
  LoadAnimationGroup("IDLE_FAT_A")
  LoadAnimationGroup("IDLE_FAT_B")
  LoadAnimationGroup("IDLE_FAT_C")
  LoadAnimationGroup("IDLE_GREAS_A")
  LoadAnimationGroup("IDLE_GREAS_B")
  LoadAnimationGroup("IDLE_GREAS_C")
  LoadAnimationGroup("IDLE_GREAS_D")
  LoadAnimationGroup("IDLE_GSF_A")
  LoadAnimationGroup("IDLE_GSF_B")
  LoadAnimationGroup("IDLE_GSF_C")
  LoadAnimationGroup("IDLE_GSM_A")
  LoadAnimationGroup("IDLE_GSM_B")
  LoadAnimationGroup("IDLE_GSM_C")
  LoadAnimationGroup("IDLE_JOCK_A")
  LoadAnimationGroup("IDLE_JOCK_B")
  LoadAnimationGroup("IDLE_JOCK_C")
  LoadAnimationGroup("IDLE_JOCK_D")
  LoadAnimationGroup("IDLE_NERD_A")
  LoadAnimationGroup("IDLE_NERD_B")
  LoadAnimationGroup("IDLE_NERD_C")
  LoadAnimationGroup("IDLE_NERD_D")
  LoadAnimationGroup("IDLE_NGIRL")
  LoadAnimationGroup("IDLE_PREP_A")
  LoadAnimationGroup("IDLE_PREP_B")
  LoadAnimationGroup("IDLE_PREP_C")
  LoadAnimationGroup("IDLE_PREP_D")
  LoadAnimationGroup("IDLE_SEXY_A")
  LoadAnimationGroup("IDLE_SEXY_B")
  LoadAnimationGroup("IDLE_SEXY_C")
  LoadAnimationGroup("INDgateC")
  LoadAnimationGroup("JPhoto")
  LoadAnimationGroup("JunkCarA")
  LoadAnimationGroup("JV_Asylum")
  LoadAnimationGroup("J_Damon")
  LoadAnimationGroup("J_Grappler")
  LoadAnimationGroup("J_Melee")
  LoadAnimationGroup("J_Ranged")
  LoadAnimationGroup("J_Striker")
  LoadAnimationGroup("KISS1")
  LoadAnimationGroup("KISS2")
  LoadAnimationGroup("KISS3")
  LoadAnimationGroup("KISS4")
  LoadAnimationGroup("KissAdult")
  LoadAnimationGroup("KISSB")
  LoadAnimationGroup("KISSF")
  LoadAnimationGroup("LckrGymA")
  LoadAnimationGroup("LE_Officer")
  LoadAnimationGroup("LE_Orderly")
  LoadAnimationGroup("Mermaid")
  LoadAnimationGroup("MG_Craps")
  LoadAnimationGroup("MINIBIKE")
  LoadAnimationGroup("MINICHEM")
  LoadAnimationGroup("MINIDARTS")
  LoadAnimationGroup("MINIDunk")
  LoadAnimationGroup("MINIGraf")
  LoadAnimationGroup("MINIHACKY")
  LoadAnimationGroup("MINI_Arm")
  LoadAnimationGroup("MINI_BallToss")
  LoadAnimationGroup("MINI_Lock")
  LoadAnimationGroup("MINI_React")
  LoadAnimationGroup("Miracle")
  LoadAnimationGroup("MOWER")
  LoadAnimationGroup("MPostA")
  LoadAnimationGroup("N2B Dishonerable")
  LoadAnimationGroup("Nemesis")
  LoadAnimationGroup("nerdBar1")
  LoadAnimationGroup("NIS_0_00A")
  LoadAnimationGroup("NIS_1_02")
  LoadAnimationGroup("NIS_1_02B")
  LoadAnimationGroup("NIS_1_03")
  LoadAnimationGroup("NIS_1_04")
  LoadAnimationGroup("NIS_1_05")
  LoadAnimationGroup("NIS_1_07")
  LoadAnimationGroup("NIS_1_08_1")
  LoadAnimationGroup("NIS_1_09")
  LoadAnimationGroup("NIS_1_11")
  LoadAnimationGroup("NIS_2_01")
  LoadAnimationGroup("NIS_2_03")
  LoadAnimationGroup("NIS_2_04")
  LoadAnimationGroup("NIS_2_06_1")
  LoadAnimationGroup("NIS_2_B")
  LoadAnimationGroup("NIS_2_S04")
  LoadAnimationGroup("NIS_3_01")
  LoadAnimationGroup("NIS_3_02")
  LoadAnimationGroup("NIS_3_04")
  LoadAnimationGroup("NIS_3_05")
  LoadAnimationGroup("NIS_3_06")
  LoadAnimationGroup("NIS_3_08")
  LoadAnimationGroup("NIS_3_11")
  LoadAnimationGroup("NIS_3_B")
  LoadAnimationGroup("NIS_3_G3")
  LoadAnimationGroup("NIS_3_R09_D")
  LoadAnimationGroup("NIS_3_R09_G")
  LoadAnimationGroup("NIS_3_R09_J")
  LoadAnimationGroup("NIS_3_R09_N")
  LoadAnimationGroup("NIS_3_R09_P")
  LoadAnimationGroup("NIS_3_S03")
  LoadAnimationGroup("NIS_3_S03_B")
  LoadAnimationGroup("NIS_3_S11")
  LoadAnimationGroup("NIS_4_01")
  LoadAnimationGroup("NIS_4_05")
  LoadAnimationGroup("NIS_4_06")
  LoadAnimationGroup("NIS_4_B2")
  LoadAnimationGroup("NIS_5_01")
  LoadAnimationGroup("NIS_5_02")
  LoadAnimationGroup("NIS_5_03")
  LoadAnimationGroup("NIS_5_04")
  LoadAnimationGroup("NIS_5_05")
  LoadAnimationGroup("NIS_5_07")
  LoadAnimationGroup("NIS_5_G5")
  LoadAnimationGroup("NIS_6_02")
  LoadAnimationGroup("NIS_6_03")
  LoadAnimationGroup("NLock01A")
  LoadAnimationGroup("NPC_Adult")
  LoadAnimationGroup("NPC_AggroTaunt")
  LoadAnimationGroup("NPC_Chat_1")
  LoadAnimationGroup("NPC_Chat_2")
  LoadAnimationGroup("NPC_Chat_F")
  LoadAnimationGroup("NPC_Cheering")
  LoadAnimationGroup("NPC_Love")
  LoadAnimationGroup("NPC_Mascot")
  LoadAnimationGroup("NPC_NeedsResolving")
  LoadAnimationGroup("NPC_Principal")
  LoadAnimationGroup("NPC_Shopping")
  LoadAnimationGroup("NPC_Spectator")
  LoadAnimationGroup("N_Ranged")
  LoadAnimationGroup("N_Striker")
  LoadAnimationGroup("N_Striker_A")
  LoadAnimationGroup("N_Striker_B")
  LoadAnimationGroup("ObsDoor")
  LoadAnimationGroup("OBSMotor")
  LoadAnimationGroup("ObsPtf_1")
  LoadAnimationGroup("ObsPtf_2")
  LoadAnimationGroup("Pageant")
  LoadAnimationGroup("PedCoaster")
  LoadAnimationGroup("Player_Tired")
  LoadAnimationGroup("Player_VTired")
  LoadAnimationGroup("POI_Booktease")
  LoadAnimationGroup("POI_Cafeteria")
  LoadAnimationGroup("POI_ChLead")
  LoadAnimationGroup("POI_Gen")
  LoadAnimationGroup("POI_Smoking")
  LoadAnimationGroup("POI_Telloff")
  LoadAnimationGroup("POI_WarmHands")
  LoadAnimationGroup("POI_Worker")
  LoadAnimationGroup("PortaPoo")
  LoadAnimationGroup("PrepDoor")
  LoadAnimationGroup("PunchBag")
  LoadAnimationGroup("pxHoop")
  LoadAnimationGroup("pxLad10M")
  LoadAnimationGroup("Px_Arcade")
  LoadAnimationGroup("Px_Bed")
  LoadAnimationGroup("Px_Fountain")
  LoadAnimationGroup("Px_Garb")
  LoadAnimationGroup("Px_Gen")
  LoadAnimationGroup("Px_Ladr")
  LoadAnimationGroup("Px_Rail")
  LoadAnimationGroup("Px_RedButton")
  LoadAnimationGroup("Px_Sink")
  LoadAnimationGroup("Px_Tlet")
  LoadAnimationGroup("Px_Tree")
  LoadAnimationGroup("P_Grappler")
  LoadAnimationGroup("P_Striker")
  LoadAnimationGroup("QPed")
  LoadAnimationGroup("RAT_PED")
  LoadAnimationGroup("Reeper")
  LoadAnimationGroup("RMailbox")
  LoadAnimationGroup("Russell")
  LoadAnimationGroup("Russell_PBomb")
  LoadAnimationGroup("Santa_Lap")
  LoadAnimationGroup("SAUTH_A")
  LoadAnimationGroup("SAUTH_F")
  LoadAnimationGroup("SAUTH_U")
  LoadAnimationGroup("SAUTH_X")
  LoadAnimationGroup("SBarels1")
  LoadAnimationGroup("SBULL_A")
  LoadAnimationGroup("SBULL_F")
  LoadAnimationGroup("SBULL_S")
  LoadAnimationGroup("SBULL_U")
  LoadAnimationGroup("SBULL_X")
  LoadAnimationGroup("Scaffold")
  LoadAnimationGroup("SCbanpil")
  LoadAnimationGroup("SCBell")
  LoadAnimationGroup("SCDoor")
  LoadAnimationGroup("ScGate")
  LoadAnimationGroup("SCgrdoor")
  LoadAnimationGroup("scObsDr")
  LoadAnimationGroup("ScoolBus")
  LoadAnimationGroup("SCOOTER")
  LoadAnimationGroup("SecDoorL")
  LoadAnimationGroup("SecDoorR")
  LoadAnimationGroup("Sedan")
  LoadAnimationGroup("SFAT_A")
  LoadAnimationGroup("SFAT_F")
  LoadAnimationGroup("SFAT_I")
  LoadAnimationGroup("SFAT_S")
  LoadAnimationGroup("SGEN_A")
  LoadAnimationGroup("SGEN_F")
  LoadAnimationGroup("SGEN_I")
  LoadAnimationGroup("SGEN_S")
  LoadAnimationGroup("SGIRLS")
  LoadAnimationGroup("SGIRL_A")
  LoadAnimationGroup("SGIRL_D")
  LoadAnimationGroup("SGIRL_F")
  LoadAnimationGroup("SGIRL_S")
  LoadAnimationGroup("SGTargB")
  LoadAnimationGroup("ShopBike")
  LoadAnimationGroup("SHUMIL_01")
  LoadAnimationGroup("SHWR")
  LoadAnimationGroup("SIAMESE")
  LoadAnimationGroup("Siamese2")
  LoadAnimationGroup("Sitting_Boys")
  LoadAnimationGroup("SK8Board")
  LoadAnimationGroup("Skateboard")
  LoadAnimationGroup("SkeltonMan")
  LoadAnimationGroup("Slingsh")
  LoadAnimationGroup("SNERD_A")
  LoadAnimationGroup("SNERD_F")
  LoadAnimationGroup("SNERD_I")
  LoadAnimationGroup("SNERD_S")
  LoadAnimationGroup("SNGIRLS")
  LoadAnimationGroup("SNGIRL_D")
  LoadAnimationGroup("SNGIRL_F")
  LoadAnimationGroup("SnowBlob")
  LoadAnimationGroup("SnowMND")
  LoadAnimationGroup("SnowWall")
  LoadAnimationGroup("SOLD_A")
  LoadAnimationGroup("SOLD_F")
  LoadAnimationGroup("SOLD_I")
  LoadAnimationGroup("SOLD_S")
  LoadAnimationGroup("SPLAY_A")
  LoadAnimationGroup("SPLAY_B")
  LoadAnimationGroup("SprayCan")
  LoadAnimationGroup("SpudG")
  LoadAnimationGroup("Squid")
  LoadAnimationGroup("StalDoor")
  LoadAnimationGroup("Straf_Dout")
  LoadAnimationGroup("Straf_Fat")
  LoadAnimationGroup("Straf_Female")
  LoadAnimationGroup("Straf_Male")
  LoadAnimationGroup("Straf_Nerd")
  LoadAnimationGroup("Straf_Prep")
  LoadAnimationGroup("Straf_Savage")
  LoadAnimationGroup("Straf_Wrest")
  LoadAnimationGroup("SUV")
  LoadAnimationGroup("TadGates")
  LoadAnimationGroup("TadShud")
  LoadAnimationGroup("TE_Female")
  LoadAnimationGroup("TGKFlag")
  LoadAnimationGroup("ToolBox")
  LoadAnimationGroup("TrackSW")
  LoadAnimationGroup("TreeFall")
  LoadAnimationGroup("Truck")
  LoadAnimationGroup("Try_Clothes")
  LoadAnimationGroup("TSGate")
  LoadAnimationGroup("UBO")
  LoadAnimationGroup("Umbrella")
  LoadAnimationGroup("VDMilo")
  LoadAnimationGroup("VFlytrap")
  LoadAnimationGroup("V_Bike")
  LoadAnimationGroup("V_Bike_Races")
  LoadAnimationGroup("V_COPBIKE")
  LoadAnimationGroup("V_SCOOTER")
  LoadAnimationGroup("WBalloon")
  LoadAnimationGroup("WeaponUnlock")
  LoadAnimationGroup("Ween_Fem")
  LoadAnimationGroup("WHCrane")
  LoadAnimationGroup("WheelBrl")
  LoadAnimationGroup("WPCannon")
  LoadAnimationGroup("WPSheldB")
  LoadAnimationGroup("WPShield")
  LoadAnimationGroup("WPTurret")
  LoadAnimationGroup("W_BBall")
  LoadAnimationGroup("W_BBallBat")
  LoadAnimationGroup("W_BRocket")
  LoadAnimationGroup("W_Camera")
  LoadAnimationGroup("W_CherryBomb")
  LoadAnimationGroup("W_CHShield")
  LoadAnimationGroup("W_FlashLight")
  LoadAnimationGroup("W_Fountain")
  LoadAnimationGroup("W_Itchpowder")
  LoadAnimationGroup("W_JBroom")
  LoadAnimationGroup("W_Lid")
  LoadAnimationGroup("W_PooBag")
  LoadAnimationGroup("W_PRANK")
  LoadAnimationGroup("W_Slingshot")
  LoadAnimationGroup("W_Snowball")
  LoadAnimationGroup("W_snowshwl")
  LoadAnimationGroup("W_SprayCan")
  LoadAnimationGroup("W_SpudGun")
  LoadAnimationGroup("W_Stick")
  LoadAnimationGroup("W_Thrown")
  LoadAnimationGroup("W_wtrpipe")
  LoadAnimationGroup("x_cas1")
  LoadAnimationGroup("x_cas2")
  LoadAnimationGroup("x_cas3")
  LoadAnimationGroup("x_ccane")
  LoadAnimationGroup("X_Chair")
  LoadAnimationGroup("x_cndl")
  LoadAnimationGroup("x_sleigh")
  LoadAnimationGroup("x_tedy")
end

F_UnLoadAllAnim = function() -- This function will UNLOAD every animation group in the game. ONLY call this function in the MissionCleanup function.
  UnLoadAnimationGroup("1_02BYourSchool")
  UnLoadAnimationGroup("1_02_MeetWithGary")
  UnLoadAnimationGroup("1_03The Setup")
  UnLoadAnimationGroup("1_04TheSlingshot")
  UnLoadAnimationGroup("1_06ALittleHelp")
  UnLoadAnimationGroup("1_07_SaveBucky")
  UnLoadAnimationGroup("1_07_Sk8Board")
  UnLoadAnimationGroup("1_08ThatBitch")
  UnLoadAnimationGroup("1_08_MandPuke")
  UnLoadAnimationGroup("1_09_Candidate")
  UnLoadAnimationGroup("1_10Betrayal")
  UnLoadAnimationGroup("1_11B_HeBigPrank")
  UnLoadAnimationGroup("1_G1_TheDiary")
  UnLoadAnimationGroup("1_S01HatVsGall")
  UnLoadAnimationGroup("2_01LastMinuteShop")
  UnLoadAnimationGroup("2_02ComicKlepto")
  UnLoadAnimationGroup("2_05TadsHouse")
  UnLoadAnimationGroup("2_06MovieTickets")
  UnLoadAnimationGroup("2_07BeachRumble")
  UnLoadAnimationGroup("2_08WeedKiller")
  UnLoadAnimationGroup("2_4RichAreaRace")
  UnLoadAnimationGroup("2_G2CarnivalDate")
  UnLoadAnimationGroup("2_G2_GiftExchange")
  UnLoadAnimationGroup("2_R03PaperRoute")
  UnLoadAnimationGroup("2_S02CharSheets")
  UnLoadAnimationGroup("2_S04CharSheets")
  UnLoadAnimationGroup("2_S05_CooksCrush")
  UnLoadAnimationGroup("2_S06PantyRaid")
  UnLoadAnimationGroup("3_01JealousJohnny")
  UnLoadAnimationGroup("3_04WrongPtTown")
  UnLoadAnimationGroup("3_05TheTenements")
  UnLoadAnimationGroup("3_BFightJohnnyV")
  UnLoadAnimationGroup("3_G3")
  UnLoadAnimationGroup("3_R05ChemicalDeliv")
  UnLoadAnimationGroup("3_R08RaceLeague")
  UnLoadAnimationGroup("3_S03CheatinTime")
  UnLoadAnimationGroup("4_01Paparazzi")
  UnLoadAnimationGroup("4_04_FunhouseFun")
  UnLoadAnimationGroup("4_06BigGame")
  UnLoadAnimationGroup("4_B2_JockBossBattle")
  UnLoadAnimationGroup("5_01Grp")
  UnLoadAnimationGroup("5_01Rats")
  UnLoadAnimationGroup("5_02PrVandalized")
  UnLoadAnimationGroup("5_05Zoe")
  UnLoadAnimationGroup("5_09MakingAMark")
  UnLoadAnimationGroup("6B_PARA")
  UnLoadAnimationGroup("AGymLght")
  UnLoadAnimationGroup("Ambient")
  UnLoadAnimationGroup("Ambient2")
  UnLoadAnimationGroup("Ambient3")
  UnLoadAnimationGroup("ANIBBALL")
  UnLoadAnimationGroup("AniBroom")
  UnLoadAnimationGroup("AniDice")
  UnLoadAnimationGroup("AniFooty")
  UnLoadAnimationGroup("AniGlobe")
  UnLoadAnimationGroup("AnimSave")
  UnLoadAnimationGroup("AniPillo")
  UnLoadAnimationGroup("ARC3D")
  UnLoadAnimationGroup("Area_Asylum")
  UnLoadAnimationGroup("Area_Funhouse")
  UnLoadAnimationGroup("Area_GirlsDorm")
  UnLoadAnimationGroup("Area_Infirmary")
  UnLoadAnimationGroup("Area_School")
  UnLoadAnimationGroup("Area_Tenements")
  UnLoadAnimationGroup("Armor")
  UnLoadAnimationGroup("AsyBars")
  UnLoadAnimationGroup("AsyDoorB")
  UnLoadAnimationGroup("AsyDoors")
  UnLoadAnimationGroup("AsyGate")
  UnLoadAnimationGroup("AsyLever")
  UnLoadAnimationGroup("AsySwtch")
  UnLoadAnimationGroup("AtcPlank")
  UnLoadAnimationGroup("Authority")
  UnLoadAnimationGroup("BANANA")
  UnLoadAnimationGroup("barelLad")
  UnLoadAnimationGroup("BarrGate")
  UnLoadAnimationGroup("BATON")
  UnLoadAnimationGroup("BBALL_21")
  UnLoadAnimationGroup("bbgun")
  UnLoadAnimationGroup("BCatcher")
  UnLoadAnimationGroup("BdrDoorL")
  UnLoadAnimationGroup("BeardLady")
  UnLoadAnimationGroup("Bike")
  UnLoadAnimationGroup("BikeGar")
  UnLoadAnimationGroup("BoldRoll")
  UnLoadAnimationGroup("BoltCutt")
  UnLoadAnimationGroup("Boxing")
  UnLoadAnimationGroup("BoxRopes")
  UnLoadAnimationGroup("BRDoor")
  UnLoadAnimationGroup("BrkSwtch")
  UnLoadAnimationGroup("BROCKETL")
  UnLoadAnimationGroup("BRSwitch")
  UnLoadAnimationGroup("BusDoors")
  UnLoadAnimationGroup("Butcher")
  UnLoadAnimationGroup("BXPBag")
  UnLoadAnimationGroup("B_Striker")
  UnLoadAnimationGroup("CarnCurt")
  UnLoadAnimationGroup("CARNI01")
  UnLoadAnimationGroup("carnies")
  UnLoadAnimationGroup("Car_Ham")
  UnLoadAnimationGroup("Cavalier")
  UnLoadAnimationGroup("Cheer_Cool1")
  UnLoadAnimationGroup("Cheer_Cool2")
  UnLoadAnimationGroup("Cheer_Cool3")
  UnLoadAnimationGroup("Cheer_Gen1")
  UnLoadAnimationGroup("Cheer_Gen2")
  UnLoadAnimationGroup("Cheer_Gen3")
  UnLoadAnimationGroup("Cheer_Girl1")
  UnLoadAnimationGroup("Cheer_Girl2")
  UnLoadAnimationGroup("Cheer_Girl3")
  UnLoadAnimationGroup("Cheer_Girl4")
  UnLoadAnimationGroup("Cheer_Nerd1")
  UnLoadAnimationGroup("Cheer_Nerd2")
  UnLoadAnimationGroup("Cheer_Nerd3")
  UnLoadAnimationGroup("Cheer_Posh1")
  UnLoadAnimationGroup("Cheer_Posh2")
  UnLoadAnimationGroup("Cheer_Posh3")
  UnLoadAnimationGroup("Chem_Set")
  UnLoadAnimationGroup("ChLead_Idle")
  UnLoadAnimationGroup("CLadderA")
  UnLoadAnimationGroup("CnGate")
  UnLoadAnimationGroup("Coaster")
  UnLoadAnimationGroup("COPBIKE")
  UnLoadAnimationGroup("Cop_Frisk")
  UnLoadAnimationGroup("CV_Female")
  UnLoadAnimationGroup("CV_Male")
  UnLoadAnimationGroup("C_Wrestling")
  UnLoadAnimationGroup("DartBrd")
  UnLoadAnimationGroup("DartCab")
  UnLoadAnimationGroup("DodgeBall")
  UnLoadAnimationGroup("DodgeBall2")
  UnLoadAnimationGroup("DoorStr1")
  UnLoadAnimationGroup("DO_Edgar")
  UnLoadAnimationGroup("DO_Grap")
  UnLoadAnimationGroup("DO_StrikeCombo")
  UnLoadAnimationGroup("DO_Striker")
  UnLoadAnimationGroup("DRBrace")
  UnLoadAnimationGroup("Drumming")
  UnLoadAnimationGroup("DuffBag")
  UnLoadAnimationGroup("DunkBttn")
  UnLoadAnimationGroup("DunkSeat")
  UnLoadAnimationGroup("Earnest")
  UnLoadAnimationGroup("EnglishClass")
  UnLoadAnimationGroup("ErrandCrab")
  UnLoadAnimationGroup("Errand_BUS")
  UnLoadAnimationGroup("Errand_IND")
  UnLoadAnimationGroup("Errand_RIC")
  UnLoadAnimationGroup("Errand_SCH")
  UnLoadAnimationGroup("ESCDoorL")
  UnLoadAnimationGroup("ESCDoorR")
  UnLoadAnimationGroup("ExtWind")
  UnLoadAnimationGroup("FDoor")
  UnLoadAnimationGroup("FDoorB")
  UnLoadAnimationGroup("FDoorC")
  UnLoadAnimationGroup("Ferris")
  UnLoadAnimationGroup("FGhost")
  UnLoadAnimationGroup("FGoblin")
  UnLoadAnimationGroup("FlagA")
  UnLoadAnimationGroup("FLbBook")
  UnLoadAnimationGroup("FlbLader")
  UnLoadAnimationGroup("FLbPaint")
  UnLoadAnimationGroup("FLbTable")
  UnLoadAnimationGroup("FMCntrl")
  UnLoadAnimationGroup("FMDoor")
  UnLoadAnimationGroup("FMTrapDr")
  UnLoadAnimationGroup("FMTrapSw")
  UnLoadAnimationGroup("FortTell")
  UnLoadAnimationGroup("funCart")
  UnLoadAnimationGroup("funCurtn")
  UnLoadAnimationGroup("funMiner")
  UnLoadAnimationGroup("funRocks")
  UnLoadAnimationGroup("FunTeeth")
  UnLoadAnimationGroup("FXTestG")
  UnLoadAnimationGroup("F_Adult")
  UnLoadAnimationGroup("F_BULLY")
  UnLoadAnimationGroup("F_Crazy")
  UnLoadAnimationGroup("F_Douts")
  UnLoadAnimationGroup("F_Girls")
  UnLoadAnimationGroup("F_Greas")
  UnLoadAnimationGroup("F_Jocks")
  UnLoadAnimationGroup("F_Nerds")
  UnLoadAnimationGroup("F_OldPeds")
  UnLoadAnimationGroup("F_Pref")
  UnLoadAnimationGroup("F_Preps")
  UnLoadAnimationGroup("GarbCanA")
  UnLoadAnimationGroup("GatCool")
  UnLoadAnimationGroup("GEN_SOCIAL")
  UnLoadAnimationGroup("Gfight")
  UnLoadAnimationGroup("GhostDrs")
  UnLoadAnimationGroup("Gift")
  UnLoadAnimationGroup("Go_Cart")
  UnLoadAnimationGroup("Grap")
  UnLoadAnimationGroup("GymHoop")
  UnLoadAnimationGroup("GymWLad")
  UnLoadAnimationGroup("G_Grappler")
  UnLoadAnimationGroup("G_Johnny")
  UnLoadAnimationGroup("G_Striker")
  UnLoadAnimationGroup("Halloween")
  UnLoadAnimationGroup("HallWind")
  UnLoadAnimationGroup("Hang_Jock")
  UnLoadAnimationGroup("Hang_Moshing")
  UnLoadAnimationGroup("Hang_Talking")
  UnLoadAnimationGroup("Hang_Workout")
  UnLoadAnimationGroup("Hobos")
  UnLoadAnimationGroup("Hobo_Cheer")
  UnLoadAnimationGroup("HSdinger")
  UnLoadAnimationGroup("HUMIL_4-10_B")
  UnLoadAnimationGroup("HUMIL_4-10_C")
  UnLoadAnimationGroup("HUMIL_5-8F_A")
  UnLoadAnimationGroup("HUMIL_5-8F_B")
  UnLoadAnimationGroup("HUMIL_5-8V4-10")
  UnLoadAnimationGroup("HUMIL_5-8V6-1")
  UnLoadAnimationGroup("HUMIL_5-8VPLY")
  UnLoadAnimationGroup("HUMIL_5-8_A")
  UnLoadAnimationGroup("HUMIL_5-8_B")
  UnLoadAnimationGroup("HUMIL_5-8_C")
  UnLoadAnimationGroup("HUMIL_6-1V4-10")
  UnLoadAnimationGroup("HUMIL_6-1V6-1")
  UnLoadAnimationGroup("HUMIL_6-1VPLY")
  UnLoadAnimationGroup("HUMIL_6-1_A")
  UnLoadAnimationGroup("HUMIL_6-1_B")
  UnLoadAnimationGroup("HUMIL_6-1_C")
  UnLoadAnimationGroup("HUMIL_6-5V4-10")
  UnLoadAnimationGroup("HUMIL_6-5V6-1")
  UnLoadAnimationGroup("HUMIL_6-5VPLY")
  UnLoadAnimationGroup("HUMIL_6-5_A")
  UnLoadAnimationGroup("HUMIL_6-5_B")
  UnLoadAnimationGroup("HUMIL_6-5_C")
  UnLoadAnimationGroup("IDLE_AUTH_A")
  UnLoadAnimationGroup("IDLE_AUTH_B")
  UnLoadAnimationGroup("IDLE_AUTH_C")
  UnLoadAnimationGroup("IDLE_AUTH_D")
  UnLoadAnimationGroup("IDLE_BULLY_A")
  UnLoadAnimationGroup("IDLE_BULLY_B")
  UnLoadAnimationGroup("IDLE_BULLY_C")
  UnLoadAnimationGroup("IDLE_BULLY_D")
  UnLoadAnimationGroup("IDLE_CIVF_A")
  UnLoadAnimationGroup("IDLE_CIVF_B")
  UnLoadAnimationGroup("IDLE_CIVF_C")
  UnLoadAnimationGroup("IDLE_CIVM_A")
  UnLoadAnimationGroup("IDLE_CIVM_B")
  UnLoadAnimationGroup("IDLE_CIVM_C")
  UnLoadAnimationGroup("IDLE_DOUT_A")
  UnLoadAnimationGroup("IDLE_DOUT_B")
  UnLoadAnimationGroup("IDLE_DOUT_C")
  UnLoadAnimationGroup("IDLE_DOUT_D")
  UnLoadAnimationGroup("IDLE_FATG_A")
  UnLoadAnimationGroup("IDLE_FATG_B")
  UnLoadAnimationGroup("IDLE_FATG_C")
  UnLoadAnimationGroup("IDLE_FAT_A")
  UnLoadAnimationGroup("IDLE_FAT_B")
  UnLoadAnimationGroup("IDLE_FAT_C")
  UnLoadAnimationGroup("IDLE_GREAS_A")
  UnLoadAnimationGroup("IDLE_GREAS_B")
  UnLoadAnimationGroup("IDLE_GREAS_C")
  UnLoadAnimationGroup("IDLE_GREAS_D")
  UnLoadAnimationGroup("IDLE_GSF_A")
  UnLoadAnimationGroup("IDLE_GSF_B")
  UnLoadAnimationGroup("IDLE_GSF_C")
  UnLoadAnimationGroup("IDLE_GSM_A")
  UnLoadAnimationGroup("IDLE_GSM_B")
  UnLoadAnimationGroup("IDLE_GSM_C")
  UnLoadAnimationGroup("IDLE_JOCK_A")
  UnLoadAnimationGroup("IDLE_JOCK_B")
  UnLoadAnimationGroup("IDLE_JOCK_C")
  UnLoadAnimationGroup("IDLE_JOCK_D")
  UnLoadAnimationGroup("IDLE_NERD_A")
  UnLoadAnimationGroup("IDLE_NERD_B")
  UnLoadAnimationGroup("IDLE_NERD_C")
  UnLoadAnimationGroup("IDLE_NERD_D")
  UnLoadAnimationGroup("IDLE_NGIRL")
  UnLoadAnimationGroup("IDLE_PREP_A")
  UnLoadAnimationGroup("IDLE_PREP_B")
  UnLoadAnimationGroup("IDLE_PREP_C")
  UnLoadAnimationGroup("IDLE_PREP_D")
  UnLoadAnimationGroup("IDLE_SEXY_A")
  UnLoadAnimationGroup("IDLE_SEXY_B")
  UnLoadAnimationGroup("IDLE_SEXY_C")
  UnLoadAnimationGroup("INDgateC")
  UnLoadAnimationGroup("JPhoto")
  UnLoadAnimationGroup("JunkCarA")
  UnLoadAnimationGroup("JV_Asylum")
  UnLoadAnimationGroup("J_Damon")
  UnLoadAnimationGroup("J_Grappler")
  UnLoadAnimationGroup("J_Melee")
  UnLoadAnimationGroup("J_Ranged")
  UnLoadAnimationGroup("J_Striker")
  UnLoadAnimationGroup("KISS1")
  UnLoadAnimationGroup("KISS2")
  UnLoadAnimationGroup("KISS3")
  UnLoadAnimationGroup("KISS4")
  UnLoadAnimationGroup("KissAdult")
  UnLoadAnimationGroup("KISSB")
  UnLoadAnimationGroup("KISSF")
  UnLoadAnimationGroup("LckrGymA")
  UnLoadAnimationGroup("LE_Officer")
  UnLoadAnimationGroup("LE_Orderly")
  UnLoadAnimationGroup("Mermaid")
  UnLoadAnimationGroup("MG_Craps")
  UnLoadAnimationGroup("MINIBIKE")
  UnLoadAnimationGroup("MINICHEM")
  UnLoadAnimationGroup("MINIDARTS")
  UnLoadAnimationGroup("MINIDunk")
  UnLoadAnimationGroup("MINIGraf")
  UnLoadAnimationGroup("MINIHACKY")
  UnLoadAnimationGroup("MINI_Arm")
  UnLoadAnimationGroup("MINI_BallToss")
  UnLoadAnimationGroup("MINI_Lock")
  UnLoadAnimationGroup("MINI_React")
  UnLoadAnimationGroup("Miracle")
  UnLoadAnimationGroup("MOWER")
  UnLoadAnimationGroup("MPostA")
  UnLoadAnimationGroup("N2B Dishonerable")
  UnLoadAnimationGroup("Nemesis")
  UnLoadAnimationGroup("nerdBar1")
  UnLoadAnimationGroup("NIS_0_00A")
  UnLoadAnimationGroup("NIS_1_02")
  UnLoadAnimationGroup("NIS_1_02B")
  UnLoadAnimationGroup("NIS_1_03")
  UnLoadAnimationGroup("NIS_1_04")
  UnLoadAnimationGroup("NIS_1_05")
  UnLoadAnimationGroup("NIS_1_07")
  UnLoadAnimationGroup("NIS_1_08_1")
  UnLoadAnimationGroup("NIS_1_09")
  UnLoadAnimationGroup("NIS_1_11")
  UnLoadAnimationGroup("NIS_2_01")
  UnLoadAnimationGroup("NIS_2_03")
  UnLoadAnimationGroup("NIS_2_04")
  UnLoadAnimationGroup("NIS_2_06_1")
  UnLoadAnimationGroup("NIS_2_B")
  UnLoadAnimationGroup("NIS_2_S04")
  UnLoadAnimationGroup("NIS_3_01")
  UnLoadAnimationGroup("NIS_3_02")
  UnLoadAnimationGroup("NIS_3_04")
  UnLoadAnimationGroup("NIS_3_05")
  UnLoadAnimationGroup("NIS_3_06")
  UnLoadAnimationGroup("NIS_3_08")
  UnLoadAnimationGroup("NIS_3_11")
  UnLoadAnimationGroup("NIS_3_B")
  UnLoadAnimationGroup("NIS_3_G3")
  UnLoadAnimationGroup("NIS_3_R09_D")
  UnLoadAnimationGroup("NIS_3_R09_G")
  UnLoadAnimationGroup("NIS_3_R09_J")
  UnLoadAnimationGroup("NIS_3_R09_N")
  UnLoadAnimationGroup("NIS_3_R09_P")
  UnLoadAnimationGroup("NIS_3_S03")
  UnLoadAnimationGroup("NIS_3_S03_B")
  UnLoadAnimationGroup("NIS_3_S11")
  UnLoadAnimationGroup("NIS_4_01")
  UnLoadAnimationGroup("NIS_4_05")
  UnLoadAnimationGroup("NIS_4_06")
  UnLoadAnimationGroup("NIS_4_B2")
  UnLoadAnimationGroup("NIS_5_01")
  UnLoadAnimationGroup("NIS_5_02")
  UnLoadAnimationGroup("NIS_5_03")
  UnLoadAnimationGroup("NIS_5_04")
  UnLoadAnimationGroup("NIS_5_05")
  UnLoadAnimationGroup("NIS_5_07")
  UnLoadAnimationGroup("NIS_5_G5")
  UnLoadAnimationGroup("NIS_6_02")
  UnLoadAnimationGroup("NIS_6_03")
  UnLoadAnimationGroup("NLock01A")
  UnLoadAnimationGroup("NPC_Adult")
  UnLoadAnimationGroup("NPC_AggroTaunt")
  UnLoadAnimationGroup("NPC_Chat_1")
  UnLoadAnimationGroup("NPC_Chat_2")
  UnLoadAnimationGroup("NPC_Chat_F")
  UnLoadAnimationGroup("NPC_Cheering")
  UnLoadAnimationGroup("NPC_Love")
  UnLoadAnimationGroup("NPC_Mascot")
  UnLoadAnimationGroup("NPC_NeedsResolving")
  UnLoadAnimationGroup("NPC_Principal")
  UnLoadAnimationGroup("NPC_Shopping")
  UnLoadAnimationGroup("NPC_Spectator")
  UnLoadAnimationGroup("N_Ranged")
  UnLoadAnimationGroup("N_Striker")
  UnLoadAnimationGroup("N_Striker_A")
  UnLoadAnimationGroup("N_Striker_B")
  UnLoadAnimationGroup("ObsDoor")
  UnLoadAnimationGroup("OBSMotor")
  UnLoadAnimationGroup("ObsPtf_1")
  UnLoadAnimationGroup("ObsPtf_2")
  UnLoadAnimationGroup("Pageant")
  UnLoadAnimationGroup("PedCoaster")
  UnLoadAnimationGroup("Player_Tired")
  UnLoadAnimationGroup("Player_VTired")
  UnLoadAnimationGroup("POI_Booktease")
  UnLoadAnimationGroup("POI_Cafeteria")
  UnLoadAnimationGroup("POI_ChLead")
  UnLoadAnimationGroup("POI_Gen")
  UnLoadAnimationGroup("POI_Smoking")
  UnLoadAnimationGroup("POI_Telloff")
  UnLoadAnimationGroup("POI_WarmHands")
  UnLoadAnimationGroup("POI_Worker")
  UnLoadAnimationGroup("PortaPoo")
  UnLoadAnimationGroup("PrepDoor")
  UnLoadAnimationGroup("PunchBag")
  UnLoadAnimationGroup("pxHoop")
  UnLoadAnimationGroup("pxLad10M")
  UnLoadAnimationGroup("Px_Arcade")
  UnLoadAnimationGroup("Px_Bed")
  UnLoadAnimationGroup("Px_Fountain")
  UnLoadAnimationGroup("Px_Garb")
  UnLoadAnimationGroup("Px_Gen")
  UnLoadAnimationGroup("Px_Ladr")
  UnLoadAnimationGroup("Px_Rail")
  UnLoadAnimationGroup("Px_RedButton")
  UnLoadAnimationGroup("Px_Sink")
  UnLoadAnimationGroup("Px_Tlet")
  UnLoadAnimationGroup("Px_Tree")
  UnLoadAnimationGroup("P_Grappler")
  UnLoadAnimationGroup("P_Striker")
  UnLoadAnimationGroup("QPed")
  UnLoadAnimationGroup("RAT_PED")
  UnLoadAnimationGroup("Reeper")
  UnLoadAnimationGroup("RMailbox")
  UnLoadAnimationGroup("Russell")
  UnLoadAnimationGroup("Russell_PBomb")
  UnLoadAnimationGroup("Santa_Lap")
  UnLoadAnimationGroup("SAUTH_A")
  UnLoadAnimationGroup("SAUTH_F")
  UnLoadAnimationGroup("SAUTH_U")
  UnLoadAnimationGroup("SAUTH_X")
  UnLoadAnimationGroup("SBarels1")
  UnLoadAnimationGroup("SBULL_A")
  UnLoadAnimationGroup("SBULL_F")
  UnLoadAnimationGroup("SBULL_S")
  UnLoadAnimationGroup("SBULL_U")
  UnLoadAnimationGroup("SBULL_X")
  UnLoadAnimationGroup("Scaffold")
  UnLoadAnimationGroup("SCbanpil")
  UnLoadAnimationGroup("SCBell")
  UnLoadAnimationGroup("SCDoor")
  UnLoadAnimationGroup("ScGate")
  UnLoadAnimationGroup("SCgrdoor")
  UnLoadAnimationGroup("scObsDr")
  UnLoadAnimationGroup("ScoolBus")
  UnLoadAnimationGroup("SCOOTER")
  UnLoadAnimationGroup("SecDoorL")
  UnLoadAnimationGroup("SecDoorR")
  UnLoadAnimationGroup("Sedan")
  UnLoadAnimationGroup("SFAT_A")
  UnLoadAnimationGroup("SFAT_F")
  UnLoadAnimationGroup("SFAT_I")
  UnLoadAnimationGroup("SFAT_S")
  UnLoadAnimationGroup("SGEN_A")
  UnLoadAnimationGroup("SGEN_F")
  UnLoadAnimationGroup("SGEN_I")
  UnLoadAnimationGroup("SGEN_S")
  UnLoadAnimationGroup("SGIRLS")
  UnLoadAnimationGroup("SGIRL_A")
  UnLoadAnimationGroup("SGIRL_D")
  UnLoadAnimationGroup("SGIRL_F")
  UnLoadAnimationGroup("SGIRL_S")
  UnLoadAnimationGroup("SGTargB")
  UnLoadAnimationGroup("ShopBike")
  UnLoadAnimationGroup("SHUMIL_01")
  UnLoadAnimationGroup("SHWR")
  UnLoadAnimationGroup("SIAMESE")
  UnLoadAnimationGroup("Siamese2")
  UnLoadAnimationGroup("Sitting_Boys")
  UnLoadAnimationGroup("SK8Board")
  UnLoadAnimationGroup("Skateboard")
  UnLoadAnimationGroup("SkeltonMan")
  UnLoadAnimationGroup("Slingsh")
  UnLoadAnimationGroup("SNERD_A")
  UnLoadAnimationGroup("SNERD_F")
  UnLoadAnimationGroup("SNERD_I")
  UnLoadAnimationGroup("SNERD_S")
  UnLoadAnimationGroup("SNGIRLS")
  UnLoadAnimationGroup("SNGIRL_D")
  UnLoadAnimationGroup("SNGIRL_F")
  UnLoadAnimationGroup("SnowBlob")
  UnLoadAnimationGroup("SnowMND")
  UnLoadAnimationGroup("SnowWall")
  UnLoadAnimationGroup("SOLD_A")
  UnLoadAnimationGroup("SOLD_F")
  UnLoadAnimationGroup("SOLD_I")
  UnLoadAnimationGroup("SOLD_S")
  UnLoadAnimationGroup("SPLAY_A")
  UnLoadAnimationGroup("SPLAY_B")
  UnLoadAnimationGroup("SprayCan")
  UnLoadAnimationGroup("SpudG")
  UnLoadAnimationGroup("Squid")
  UnLoadAnimationGroup("StalDoor")
  UnLoadAnimationGroup("Straf_Dout")
  UnLoadAnimationGroup("Straf_Fat")
  UnLoadAnimationGroup("Straf_Female")
  UnLoadAnimationGroup("Straf_Male")
  UnLoadAnimationGroup("Straf_Nerd")
  UnLoadAnimationGroup("Straf_Prep")
  UnLoadAnimationGroup("Straf_Savage")
  UnLoadAnimationGroup("Straf_Wrest")
  UnLoadAnimationGroup("SUV")
  UnLoadAnimationGroup("TadGates")
  UnLoadAnimationGroup("TadShud")
  UnLoadAnimationGroup("TE_Female")
  UnLoadAnimationGroup("TGKFlag")
  UnLoadAnimationGroup("ToolBox")
  UnLoadAnimationGroup("TrackSW")
  UnLoadAnimationGroup("TreeFall")
  UnLoadAnimationGroup("Truck")
  UnLoadAnimationGroup("Try_Clothes")
  UnLoadAnimationGroup("TSGate")
  UnLoadAnimationGroup("UBO")
  UnLoadAnimationGroup("Umbrella")
  UnLoadAnimationGroup("VDMilo")
  UnLoadAnimationGroup("VFlytrap")
  UnLoadAnimationGroup("V_Bike")
  UnLoadAnimationGroup("V_Bike_Races")
  UnLoadAnimationGroup("V_COPBIKE")
  UnLoadAnimationGroup("V_SCOOTER")
  UnLoadAnimationGroup("WBalloon")
  UnLoadAnimationGroup("WeaponUnlock")
  UnLoadAnimationGroup("Ween_Fem")
  UnLoadAnimationGroup("WHCrane")
  UnLoadAnimationGroup("WheelBrl")
  UnLoadAnimationGroup("WPCannon")
  UnLoadAnimationGroup("WPSheldB")
  UnLoadAnimationGroup("WPShield")
  UnLoadAnimationGroup("WPTurret")
  UnLoadAnimationGroup("W_BBall")
  UnLoadAnimationGroup("W_BBallBat")
  UnLoadAnimationGroup("W_BRocket")
  UnLoadAnimationGroup("W_Camera")
  UnLoadAnimationGroup("W_CherryBomb")
  UnLoadAnimationGroup("W_CHShield")
  UnLoadAnimationGroup("W_FlashLight")
  UnLoadAnimationGroup("W_Fountain")
  UnLoadAnimationGroup("W_Itchpowder")
  UnLoadAnimationGroup("W_JBroom")
  UnLoadAnimationGroup("W_Lid")
  UnLoadAnimationGroup("W_PooBag")
  UnLoadAnimationGroup("W_PRANK")
  UnLoadAnimationGroup("W_Slingshot")
  UnLoadAnimationGroup("W_Snowball")
  UnLoadAnimationGroup("W_snowshwl")
  UnLoadAnimationGroup("W_SprayCan")
  UnLoadAnimationGroup("W_SpudGun")
  UnLoadAnimationGroup("W_Stick")
  UnLoadAnimationGroup("W_Thrown")
  UnLoadAnimationGroup("W_wtrpipe")
  UnLoadAnimationGroup("x_cas1")
  UnLoadAnimationGroup("x_cas2")
  UnLoadAnimationGroup("x_cas3")
  UnLoadAnimationGroup("x_ccane")
  UnLoadAnimationGroup("X_Chair")
  UnLoadAnimationGroup("x_cndl")
  UnLoadAnimationGroup("x_sleigh")
  UnLoadAnimationGroup("x_tedy")
end 

I was too lazy and didn't comment it.  figure it out yourself fgt
Title: Re: Lua help
Post by: Spaps on October 07, 2014, 11:21:12 PM
Thanks!