Bully-Board
Bully Modding Section => Modding Questions/Help => Modding Questions/Help Archives => Topic started by: gtafan on October 01, 2014, 07:19:01 AM
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Like my nic saies, I am a big GTA fan. After I was told that games like Manunt 1&2 and Bully take place in the same fictional universe as GTA, I decided to converet some stuf from this games to GTA. I was already succesful with both Manhunt parts and now want to start with Bully. Which tools do I need to worck with Bully file formats?
Is there also somewhere a list of vehicles names from Bully?
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Hmm honestly there are a handful of sucessful modder who could replace textures from other Rockstar related games.
Atm they are not planning on releasing a tutorial on it I believe.
Also check out nifskope
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I don´t need tutorials, just need to know which tools can handle file formats from Bully.
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IMG Tool 2.0 to open Bully's world.img (Where all the models are located)
NifSkope to open .nif (the main model) and .nft (the textures)
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IMG Tool 2.0 to open Bully's world.img (Where all the models are located)
NifSkope to open .nif (the main model) and .nft (the textures)
I found some NIF Plug for 3ds max here: http://niftools.sourceforge.net/wiki/3ds_Max (http://niftools.sourceforge.net/wiki/3ds_Max), no ide if it´ll worck. And which tool do I need to convert nft to txd?
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TXD Workshop [If you're working on GTA 3, Vice City or GTA SA] would suffice, export all textures from the Bully model and then import them into a spare TXD you have, rename the texture to whatever the tga was called. (remember to delete the original textures) and then save.
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I have yet to fully attempt this.
Last time was a jab at converting a vehicle from Dead Rising (Original XBOX 360), but it ended with me giving up after 20 minutes of fiddling around in 3ds max.
Best of luck.
Let us know how it goes.
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TXD Workshop [If you're working on GTA 3, Vice City or GTA SA] would suffice, export all textures from the Bully model and then import them into a spare TXD you have, rename the texture to whatever the tga was called. (remember to delete the original textures) and then save.
I wrote that I have already a lot of experince in GTA modding, so I am familiar with TXD Workshop. What I need is a tool to open .nft files and extract the textures.
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NifSkope.
Double click the .nft and when you get the message saying "Windows cannot open this file" select "open with" and browse for "NifSkope.exe" and then you'll see the NFT open.
Then click on the all the .tga's and you're done. :D
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NifSkope.
Double click the .nft and when you get the message saying "Windows cannot open this file" select "open with" and browse for "NifSkope.exe" and then you'll see the NFT open.
Then click on the all the .tga's and you're done. :D
Thanks.
How about a list of vehicles from Bully?
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Which tool can open Bully col files?
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Hmm honestly there are a handful of sucessful modder who could replace textures from other Rockstar related games.
Atm they are not planning on releasing a tutorial on it I believe.
Also check out nifskope
There is actually a tutorial by one of the members who were one of the first to find a successful method.
Just lurk around the tutorial section and you'll find it, next to the vending machine.
I plan on making my own tutorial soon now that I finally got permission to do so.
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Hmm honestly there are a handful of sucessful modder who could replace textures from other Rockstar related games.
Atm they are not planning on releasing a tutorial on it I believe.
Also check out nifskope
There is actually a tutorial by one of the members who were one of the first to find a successful method.
Just lurk around the tutorial section and you'll find it, next to the vending machine.
I plan on making my own tutorial soon now that I finally got permission to do so.
There are realy many tutorial eve one big modding tutorial, but all that tutorials are complete useles for my purpose.