Bully-Board
Bully Modding Section => Modding Questions/Help => Modding Questions/Help Archives => Topic started by: Screenracer on April 24, 2014, 05:39:10 PM
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I have been looking around everywhere trying to find an answer on how to do this. I tried pedpop.dat and nothing. For example, dropouts/townies spawning outside on school campus. What im aiming to do, is make all the bullworth students and townies to spawn basically everywhere around town, outside the harrington house, outside near the auto body shop where greasers spawn and little kids spawning in the boys dorm.
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Try use trigger.img with img tool to extract the population data!
edit the population.dat inside with notpad++!
you will see any data population data in there like this!
POPULATIONDATA
BEGIN
POPULATION_DAY
BEGIN
TOTAL 60
PREFECT 5
NERD 5
JOCK 5
DROPOUT 5
GREASER 5
PREPPY 5
STUDENT 5
COP 5
TEACHER 5
TOWNPERSON 5
SHOPKEEP 5
BULLY 5
END
POPULATION_CLASS
BEGIN
TOTAL 60
PREFECT 5
NERD 5
JOCK 5
DROPOUT 5
GREASER 5
PREPPY 5
STUDENT 5
COP 5
TEACHER 5
TOWNPERSON 5
SHOPKEEP 5
BULLY 5
END
POPULATION_NIGHT
BEGIN
TOTAL 60
PREFECT 5
NERD 5
JOCK 5
DROPOUT 5
GREASER 5
PREPPY 5
STUDENT 5
COP 5
TEACHER 5
TOWNPERSON 5
SHOPKEEP 5
BULLY 5
END
POPULATION_CURFEW
BEGIN
TOTAL 60
PREFECT 5
NERD 5
JOCK 5
DROPOUT 5
GREASER 5
PREPPY 5
STUDENT 5
COP 5
TEACHER 5
TOWNPERSON 5
SHOPKEEP 5
BULLY 5
END
END
edit it! how many you want some faction will appear in target area!(see the trigger name)
example you want to spawn 9 preps during class time! in the trigger name so the code like this
POPULATIONDATA
BEGIN
POPULATION_DAY
BEGIN
TOTAL 60
PREFECT 5
NERD 5
JOCK 5
DROPOUT 5
GREASER 5
PREPPY 5
STUDENT 5
COP 5
TEACHER 5
TOWNPERSON 5
SHOPKEEP 5
BULLY 5
END
POPULATION_CLASS
BEGIN
TOTAL 64
PREFECT 5
NERD 5
JOCK 5
DROPOUT 5
GREASER 5
PREPPY 9
STUDENT 5
COP 5
TEACHER 5
TOWNPERSON 5
SHOPKEEP 5
BULLY 5
END
POPULATION_NIGHT
BEGIN
TOTAL 60
PREFECT 5
NERD 5
JOCK 5
DROPOUT 5
GREASER 5
PREPPY 5
STUDENT 5
COP 5
TEACHER 5
TOWNPERSON 5
SHOPKEEP 5
BULLY 5
END
POPULATION_CURFEW
BEGIN
TOTAL 60
PREFECT 5
NERD 5
JOCK 5
DROPOUT 5
GREASER 5
PREPPY 5
STUDENT 5
COP 5
TEACHER 5
TOWNPERSON 5
SHOPKEEP 5
BULLY 5
END
END
don't forget to give the total how many of that all!!
this is the trigger name,where the location you want to spawn some ped,like you want!
RichArea = Rich area of town where the preppies generally live.
DownTown = Self Explanatory
PoorArea = This is generally where the greaser live at
IndustrialArea_DropOutEnclave = This is the dropouts hideout in the industrial area
DT_GASSTATION = This is for the gas stations (all of them)
POOR_TENEMENTS = The tenements near the poor area
Rich_Area_Corner_Courtyard = I think this is around where derby lives.
Industrial_Sawmill = The sawmill in the industrial area
Carnival = The Carnival
Industrial_Docks = The docks in the industrial area
SchoolArea = Inside the school
RichArea_DownTown = This is the rich area of downtown where the preppy type shops are
DT_ComicShop = The Comic books shop
DT_DropOutAlley = The alley that the dropouts hang out in
DT_GreaserAlley = The alley that the greasers hang out in
Rich_GreaserAlley = Same as above but in the rich area of town
Poor_DropTurf1 = The dropout's turf in the poor area of town
GraveYard = The graveyard
Jocks = Jocks savepoint
Nerds = Nerds savepoint
Preps = preps savepoint
Greasers = greasers savepoint
FieldOverride = This overrides the population settings for the football field
Jocks_FootballField = Football field population settings.
School_Basketball_Court = The basketball court/gym
PopRoads1 = Controls the population on the roads
BullyTurf = The bully's turf
BadPlaceTrigger = ???
OutsideSchool1 = Outside the school in the schoolyard
SchoolBikeTrig = This controls how many if any at all bikes spawn around the schoolyard
remember the first is how many a peds gone spawn,it's above placement and under triggername!
second is triggername! where the location gone spawn the ped you want!
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I did not know of that. However I'm pretty sure that "poorarea" is New Coventry