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Bully Modding Section => Bully Modding => Bully Modding Archives => Topic started by: Mick3Mouse on November 29, 2013, 09:50:54 AM

Title: My own version of repeat :D
Post by: Mick3Mouse on November 29, 2013, 09:50:54 AM
Smoke = function()
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
end




Yeah...
Title: Re: My own version of repeat :D
Post by: deadpoolXYZ on November 29, 2013, 10:49:21 AM
Explain better...  :blink:
Title: Re: My own version of repeat :D
Post by: Mick3Mouse on November 29, 2013, 10:54:19 AM
repeat
CODES
wait(1000)


you can repeat codes by pasting codes in there.  but i have make my own repeat so i dont have to put codes in  the repeat function.

hehe but dont use this. this is just pointless.  :)
Title: Re: My own version of repeat :D
Post by: WhenLifeGivesYouLemons on November 29, 2013, 11:46:56 AM
When you use Wait() it stops the entire script until (10000).  So if that script had other actions or Action nodes you won't be able to do them.
Title: Re: My own version of repeat :D
Post by: Walter20210 on November 29, 2013, 07:11:15 PM
"repeat" Also does something similar lemon D:, but if you place it in the main Nope.
Title: Re: My own version of repeat :D
Post by: SWEGTA on November 30, 2013, 12:16:40 PM
Why the long script?
This could have been done way shorter.