Bully-Board

Bully Modding Section => Mod Releases => Mod Releases Archive => Topic started by: Hopking on June 23, 2013, 09:32:42 PM

Title: LUA Multi-Mod 3 - Remake
Post by: Hopking on June 23, 2013, 09:32:42 PM
Bully Multi-Mod 3

I am in the process of completely re-writing the Multi-Mod. It now works in Free Roam mode (STimeCycle.lur)

Not all features at usable in this very early version:

Download:

Multi-Mod 3 Beta FREE-ROAM
https://dl.dropboxusercontent.com/u/147912713/Bully_Mods/Multi-Mod%203/rev2/STimeCycle.lur

OLD ALPHA: https://dl.dropboxusercontent.com/u/147912713/Bully_Mods/Multi-Mod%203/STimeCycle.lur


Multi-Mod 2 Old
https://dl.dropboxusercontent.com/u/232303700/Bully_Mods/Multi-Mod%202/ArcRace1.lur

Features:
Fighting Styles
Special Attacks
Animations
Weather
Time
Model Selector (Disabled because Crash)
Seasons
Items
Level Select
Vehicles
Pedestrian Spawning (Infinite Bodyguards!)
Teleportation (Some of the teleporters are fail)
Faction Changing

Controls:
X - Change Main Menu Option (FightStyles/SpecialAttacks/Animations...etc)
LeftArrow + RightArrow - Select Options (For example, Animation1, Animation2, Animation 3)
UpArrow - Alternative Options (When selected item, there may be alternate actoins)
DownArrow - Perform Action (RECOMMENDED: Rebind to F)
C - Cycle Fighting Style (You can now store up to 6 fighting styles at once)


More documentation and elaboration on this thread to be written soon.

Last Update: *2013/11/05*
Title: Re: Simple Fighting Style Cycler
Post by: WhenLifeGivesYouLemons on June 23, 2013, 10:46:39 PM
Nice dude :] good to see you back modding  8)
Title: Re: Simple Fighting Style Cycler
Post by: Black Norton on June 23, 2013, 10:49:13 PM
Nice mod Man  :cc_detective:
Title: Re: Simple Fighting Style Cycler
Post by: c00ld0c26 on June 24, 2013, 09:58:40 AM
Awesome mod, I am pretty sure Rise was working on something similler.
P.S are you gonna countinue working on this?
Title: Re: Simple Fighting Style Cycler
Post by: Hopking on June 24, 2013, 10:31:45 AM
Yes, I plan to add more features.
Title: Re: Simple Fighting Style Cycler
Post by: c00ld0c26 on June 24, 2013, 10:33:10 AM
Then why did u give the source code? O.O
Title: Re: Simple Fighting Style Cycler
Post by: Hopking on June 24, 2013, 10:54:47 AM
So people can learn from it and perhaps make their own variants using the base of this code... I don't plan to update it perpetually, only for as long as it achieves it purpose sufficiently (and as it updates, the source will too.)
Title: Re: Fighting Style Hyrbid LUA
Post by: afischer16 on June 25, 2013, 07:08:17 PM
Does the mod work for you guys it does not work for me but good mod though :)
Title: Re: Fighting Style Hyrbid LUA
Post by: Walter20210 on June 25, 2013, 07:14:17 PM
Hey i can fix the T-Pose of Jimmy.

Is really simple i send you the code via PM if you want. :)

Just send me a PM. :D
Title: Re: Fighting Style Hyrbid LUA
Post by: afischer16 on June 25, 2013, 08:15:12 PM
Awesome mod! Good Work Hopking!
Title: Re: Fighting Style Hyrbid LUA
Post by: Hopking on June 25, 2013, 11:44:20 PM
Hey i can fix the T-Pose of Jimmy.

Is really simple i send you the code via PM if you want. :)

Just send me a PM. :D

I think I've found all of this out, In the old version i didnt do the animation preloading, but now I've done so!
Title: Re: Fighting Style Hyrbid LUA
Post by: SWEGTA on June 26, 2013, 04:52:35 AM
Did you include Crazy_Basic?
Also the dog one is funny as hell.
Title: Re: Fighting Style Hyrbid LUA
Post by: Hopking on June 26, 2013, 05:54:05 AM
I'll be adding those (and deleting the teacher ones which don't have an attack).

I'm also wondering if you can change your clique through LUA too, so you'll be able to do the grapples.
Title: Re: Fighting Style Hyrbid LUA
Post by: Walter20210 on June 26, 2013, 01:09:20 PM
PedSetFaction(gPlayer, factionid)
but is buggy :/
Title: Re: Fighting Style Hyrbid LUA
Post by: MadmaN on June 26, 2013, 09:50:47 PM
There is a bit more work to do before changing factions can be less buggy since there is some other code that I suspect might be the cause of some bugs....one of which is when you change faction via lua....you can no longer pick anything up or open doors....even if you change back.....tho that will either sometimes work or sometimes won't.

As to the fighting style selector Rise is working on....aye he and I are both teamed up on that and it is being done with VERY different code and will not be a standalone mod..at least not at first....the first release of it will be with the player selector final since it will be the second feature of that mod to give people a little more diversity in playing as other characters but changing their styles whenever they want too.

The T-Pose bug is simple. To fix that you simply have to load the corrosponding animation in lua for that style or else it just won't work unless you happen across the character that uses it in freeroam.

However...there is a upper limit on how many animations you can pre-load before you start having script crashes either randomly or when the script ends and its kinda problematic at best....but still doable.
Title: Re: Fighting Style Hyrbid LUA
Post by: Rock Johnson on June 26, 2013, 10:56:26 PM
Hope  I can  see some Johnny Beta animation soon
Title: Re: Fighting Style Hyrbid LUA
Post by: Hopking on June 27, 2013, 03:09:29 AM
I can’t really think what styles im missing here that aren't boss styles.
Title: Re: Fighting Style Hybrid LUA
Post by: WhenLifeGivesYouLemons on June 27, 2013, 10:55:59 AM
Crazy_Basic ;3
Title: Re: Fighting Style Hybrid LUA
Post by: Hopking on June 27, 2013, 11:26:50 AM
sorry, i'm a bit lost. i need the fighting style in this format
"/Global/G_Striker_A" + "Act/Anim/G_Striker_A.act"
Title: Re: Fighting Style Hybrid LUA
Post by: Walter20210 on June 27, 2013, 11:30:37 AM
sorry, i'm a bit lost. i need the fighting style in this format
"/Global/G_Striker_A" + "Act/Anim/G_Striker_A.act"

"/Global/DO_Edgar", "Act/Anim/DO_Edgar.act"
"/Global/P_Bif", "Act/Anim/P_Bif.act"
"/Global/J_Damon", "Act/Anim/J_Damon.act"
"/Global/1_03_Davis", "Act/Anim/1_03_Davis.act"
"/Global/P_2_07_Gord", "Act/Anim/P_2_07_Gord.act"
"/Global/J_Ted", "Act/Anim/J_Ted.act"

Oh and 1 more

"/Global/Russell_102", "Act/Anim/Russell_102.act"
Title: Re: Fighting Style Hybrid LUA
Post by: Hopking on June 27, 2013, 11:45:16 AM
Thanks  a lot. Will add these to the script.
Title: Re: Fighting Style Hybrid LUA
Post by: Walter20210 on June 27, 2013, 11:48:23 AM
No problem c:

(If you need anything more just tell me :D)
Title: Re: Fighting Style Hybrid LUA
Post by: Red Blaster on June 27, 2013, 12:07:53 PM
sorry, i'm a bit lost. i need the fighting style in this format
"/Global/G_Striker_A" + "Act/Anim/G_Striker_A.act"

"/Global/P_2_07_Gord", "Act/Anim/P_2_07_Gord.act"

Correction: "/Global/2_07_Gord", "Act/Anim/P_2_07_Gord.act"
Title: Re: Fighting Style Hybrid LUA
Post by: Walter20210 on June 27, 2013, 01:17:52 PM
"/Global/2_07_Gord", "Act/Anim/P_2_07_Gord.act"

Heh I didnt notice that i put "P_" :P
Title: Re: Fighting Style Hybrid LUA
Post by: Hopking on June 27, 2013, 02:00:55 PM
It's updated - The fighting styles you suggested are in here! (I do not know the crazy style)
Title: Re: Fighting Style Hybrid LUA
Post by: WhenLifeGivesYouLemons on June 27, 2013, 03:02:47 PM
It's updated - The fighting styles you suggested are in here! (I do not know the crazy style)
"/Global/Crazy_Basic", "Act/Anim/Crazy_Basic.act"
Title: Re: Fighting Style Hybrid LUA
Post by: afischer16 on June 27, 2013, 03:25:27 PM
Cool i'm going to try this out. :)
Title: Re: Fighting Style Hybrid LUA
Post by: c00ld0c26 on June 27, 2013, 09:57:58 PM
Ive never managed to make Russell's boss style work in lua.
Anyone knows how to do it?
I loaded his Action Tree, Animation Group, AI tree and set them all, but it didn't work.

Edit : Shit, forgot that I cant ask that here.
Title: Re: LUA Multi-Mod 1
Post by: Hopking on June 29, 2013, 10:04:04 AM
Updated. Now I changed the name because I'm going to make it a large menu with a lot of features. All of the core elements of fighting styles will always stay intact.

Added: Kill Player, Animations, Mission Select, Teleporting, Show Coordinates, Godmode and an Item Giver (which is currently being made).
Title: Re: LUA Multi-Mod 1
Post by: Red Blaster on June 29, 2013, 05:30:08 PM
すごい!!

But really, great job on the progress in lua. You've learned quicker than most people.
Title: Re: LUA Multi-Mod 1
Post by: Walter20210 on June 29, 2013, 06:22:01 PM
By "GiveItemToPlayer"

What you mean?

Weapons? Props? Or what?
Title: Re: LUA Multi-Mod 1
Post by: Hopking on June 30, 2013, 03:17:27 AM
Thanks for the support! and
GiveItemToPlayer i'm not absolutely certain on, I have no clue what the arguments are but I presume it gives the player a pickup such as a weapon. (a bat, for example) but i have no had it work correctly
Title: Re: LUA Multi-Mod 1
Post by: davis42 on July 16, 2013, 04:37:25 AM
Ah, hello guys. It's not working for me though i replaced it with current arcrace file. Do i have to put the source code in the scripts file. What am i missing? please tell me.
Title: Re: LUA Multi-Mod 1
Post by: Hopking on July 16, 2013, 08:01:50 AM
No, not the source code - put the 'Download Link' file in Scripts.img

After you've done so, you're going to have to 'Play' the arcade game in the boys dorm, which'll run the script.
Title: Re: LUA Multi-Mod 1
Post by: davis42 on July 16, 2013, 10:34:03 AM
I don't know how to put file directly. I pasted everything in script and still don't understand what's wrong.
Title: Re: LUA Multi-Mod 1
Post by: davis42 on July 25, 2013, 04:34:18 PM
I'm really sorry to bother you Hopking. It worked with img tool. You are the modding god.
Title: Re: LUA Multi-Mod 1
Post by: c00ld0c26 on July 25, 2013, 04:54:30 PM
I'm really sorry to bother you Hopking. It worked with img tool. You are the modding god.

That would be me.
I mean MadmaN :P
Title: Re: LUA Multi-Mod 1
Post by: davis42 on July 26, 2013, 03:02:23 AM
Clock and boxing player style is stuck? Idk but at late night, boys dorm rest logo is not appearing.
Title: Re: LUA Multi-Mod 1
Post by: davis42 on July 26, 2013, 03:16:23 AM
@c00ld0c26 : Yeah, my mistake. Of course, you are teh god of modding.
Title: Re: LUA Multi-Mod 1
Post by: Evolution on July 26, 2013, 03:25:57 AM
No, I'm the god of modding! >:(
Title: Re: LUA Multi-Mod 1
Post by: Red Blaster on July 26, 2013, 05:12:51 AM
@c00ld0c26 : Yeah, my mistake. Of course, you are teh god of modding.

If this puts things into perspective, with the exception of Rise to Honor, most modders learned their lua scripting from MadmaN and myself. The rest learned from Rise. :P
Title: Re: LUA Multi-Mod 1
Post by: c00ld0c26 on July 26, 2013, 05:56:07 AM
MadmaN, Rise and Red are on the top of the modding community, lets just agree on that, along with SWEGTA coming right after them.
But me?
I am the GOD of modding!
So yeah :P
Title: Re: LUA Multi-Mod 1
Post by: Hopking on July 26, 2013, 06:10:53 PM
Clock and boxing player style is stuck? Idk but at late night, boys dorm rest logo is not appearing.

I froze the clock so the player would not pass out (therefore unloading the script). I'm going to fix the boxing style, and even remake the entire mod in time. It's so unoptimal at the moment.
Title: Re: LUA Multi-Mod 1
Post by: davis42 on July 27, 2013, 04:21:57 AM
Yeah, i just thought that clock would help in completing classes and other things like timed errands. The other day i fought a boss fight. When the loading screen appeared, the time you proceed to the next chapter the game was stuck at the loading screen. I just wish that jimmy's fully functioning boxing style would be great, a guy said that the the block is more effective and you can even evade and counterattack just like in ring.
Title: Re: LUA Multi-Mod 1
Post by: Hopking on July 27, 2013, 10:07:13 AM
I'm in the process of remaking it right now. I'm making it so you can cycle through up to 4 fighting styles by pressing C, as well as making the code more clean and more intuitive. Fixing the Jimmy boxing style (it worked in the beginning but I messed it up inadvertently)
Title: Re: LUA Multi-Mod 2
Post by: Hopking on July 27, 2013, 07:48:36 PM
OK, the entire code has been updated and re-written。 The bugs have been fixed and a few more features have been added. Also, new screenshots.
Title: Re: LUA Multi-Mod 2
Post by: WhenLifeGivesYouLemons on July 28, 2013, 02:35:07 PM
Nice update :] keeps looking better and better.
Title: Re: LUA Multi-Mod 2
Post by: Hopking on August 04, 2013, 06:52:15 AM
New Update (2013/08/04)
Addons Feature (Contains RPG Elements and Chaos Mode so far)
A few bugfixes
Neater code (should make it faster)

Suggestions for New Addons/Features welcome.
Title: Re: LUA Multi-Mod 2
Post by: c00ld0c26 on August 04, 2013, 07:23:37 AM
Holy shit, the update is so freaking awesome :P
Title: Re: LUA Multi-Mod 2
Post by: Evolution on August 04, 2013, 08:08:34 AM
Great job, Hopking. You're a great asset to the board, and you sure as hell could help a LOT of people with the LUA skills you posses.
Title: Re: LUA Multi-Mod 2
Post by: Hopking on August 04, 2013, 08:15:07 AM
Thank you, I'm glad to hear that, as soon as I iron out the script and make it more understandable (and eventually complete it) i'll completely release the source to everybody, which I hope will greatly assist people in creating similar scripts.
Title: Re: LUA Multi-Mod 2
Post by: Никита666 on August 06, 2013, 03:28:28 PM
Friends? ... Please tell me how to put this mod?
Title: Re: LUA Multi-Mod 2
Post by: Hopking on August 07, 2013, 05:51:44 AM
Download IMGTool, open Bully Scholarship Edition\Scripts\Scripts.img with it, find ArcRace1.lur in the img file, delete that one, and add the new one from this thread.
Title: Re: LUA Multi-Mod 2
Post by: Никита666 on August 07, 2013, 08:07:13 AM
Add ArcRace1.lur and delete? can be more??
Title: Re: LUA Multi-Mod 2
Post by: Hopking on August 07, 2013, 08:45:43 AM
Delete the existing one, then add the modded one
Title: Re: LUA Multi-Mod 2
Post by: Никита666 on August 07, 2013, 11:10:35 AM
Can not I have deleted and added ArcRace1.3d.ler ArcRace1.lur and nothing! damn I want to play with the mod (and it is possible to install the video?
Title: Re: LUA Multi-Mod 2
Post by: Hopking on August 07, 2013, 11:21:33 AM
No, do not replace ArcRace3D.lur
Simply delete and add ArcRace1.lur, do not delete ArcRace3D.lur whatsoever

Both files are ArcRace1.lur, ArcRace3D is irrelevant
Title: Re: LUA Multi-Mod 2
Post by: Никита666 on August 07, 2013, 11:40:11 AM
What remove it? I'm sorry that I torment
Title: Re: LUA Multi-Mod 2
Post by: Hopking on August 07, 2013, 11:44:01 AM
Okay, Here is step by step:

Open Scripts.img in IMGtool
In Scripts.Img, search for "ArcRace1.lur", Delete it
Go to Commands -> Add
Select the DOWNLOADED ArcRace1.lur and add it
Go to the arcade machine in the boys dorm and use it.
Title: Re: LUA Multi-Mod 2
Post by: WhenLifeGivesYouLemons on August 07, 2013, 11:47:56 AM
Why delete ArcRace3d? don't touch any file except ArcRace1.lur
Title: Re: LUA Multi-Mod 2
Post by: Никита666 on August 07, 2013, 03:43:05 PM
Thank you for helping! I just do not know much about plants mods
Title: Re: LUA Multi-Mod 2
Post by: c00ld0c26 on August 07, 2013, 10:50:39 PM
Amazing work!
"You deserve a medal doc" - Soldier, from TF2
Title: Re: LUA Multi-Mod 2
Post by: Hopking on August 08, 2013, 02:14:02 AM
Thanks for the support. My next goal is to make it more operable... at the moment, the controls are really limited because bully only supports keys that are bound in-game it seems...
Title: Re: LUA Multi-Mod 2
Post by: c00ld0c26 on August 08, 2013, 02:16:23 AM
Well, You can use a table to make it a better menu (Use left and right keys to chooce an option, select it with another key and then u can use left and right again to chooce the options inside the selected option)
Title: Re: LUA Multi-Mod 2
Post by: Никита666 on August 08, 2013, 03:03:46 AM
Can you make a mod: hidden interiors such as:  study in mathematics, biology and so on has a scene where Ernest  said his speech, the roof where you had to fight with Gary and so on! can you?
Title: Re: LUA Multi-Mod 2
Post by: Никита666 on August 08, 2013, 03:43:11 AM
Hopking answer please
Title: Re: LUA Multi-Mod 2
Post by: Evolution on August 08, 2013, 03:46:05 AM
He's not even online. Be patient.
Title: Re: LUA Multi-Mod 2
Post by: Никита666 on August 08, 2013, 03:46:15 AM
Вы можете сделать мод: скрытые интерьеры, таких как: исследования в области математики, биологии и так далее, есть сцена, где Эрнест сказал, что его речи, крыша, где ты должен воевать с Гэри и так далее! можете вы?
Title: Re: LUA Multi-Mod 2
Post by: Evolution on August 08, 2013, 03:51:58 AM
Why are you asking the same question in Russian? Begging won't make him do it any faster.
Title: Re: LUA Multi-Mod 2
Post by: Никита666 on August 08, 2013, 03:58:45 AM
Sorry
Title: Re: LUA Multi-Mod 2
Post by: Никита666 on August 08, 2013, 04:01:41 AM
In Russia, all these are not patient
Title: Re: LUA Multi-Mod 2
Post by: Hopking on August 08, 2013, 05:17:37 AM
I'm not sure how to teleport into interiors yet
Title: Re: LUA Multi-Mod 2
Post by: Никита666 on August 08, 2013, 05:42:10 AM
Most people just want to mod hidden interior as in this video Bully Scholarship Edition Hidden Interiors Mod Part 1 (http://www.youtube.com/watch?v=y1mqZozvO60#) and if you will take the Bully Scholarship Edition Hidden Interiors Mod Part 2 (including winter season change) (http://www.youtube.com/watch?v=Xb9U8j0hJHw#) ​​for this mod, and do will be very very grateful to you Hopking very talented modders!
Title: Re: LUA Multi-Mod 2
Post by: c00ld0c26 on August 08, 2013, 01:34:44 PM
Most people just want to mod hidden interior as in this video Bully Scholarship Edition Hidden Interiors Mod Part 1 (http://www.youtube.com/watch?v=y1mqZozvO60#) and if you will take the Bully Scholarship Edition Hidden Interiors Mod Part 2 (including winter season change) (http://www.youtube.com/watch?v=Xb9U8j0hJHw#) ​​for this mod, and do will be very very grateful to you Hopking very talented modders!

There is already a mod like this avaible.
Plus it is VERY easy to make if you know which files to look for.
I can propebly make this, but before that, I suggest you look around since there is a mod that lets you teleport to ALL the interors except for like 1 or 2.
Title: Re: LUA Multi-Mod 2
Post by: deadpoolXYZ on August 08, 2013, 04:54:24 PM
I have already made it... http://www.bully-board.com/index.php?topic=18607.0 (http://www.bully-board.com/index.php?topic=18607.0)

Please look around the forum instead of asking immediately. By the way my mod doesn't enable flags (such as the destroyed girls dorm, library and gym).
Title: Re: LUA Multi-Mod 2
Post by: Hopking on August 10, 2013, 03:23:47 PM
I've added another Addon to the addons menu. Now it is regenerative health. It's significantly different to the regenerative health presented in the Pedstats file as there is a delay to the health regenerating and being hit will prolong the time for the health to be regenerated. I'm playing around with the values to see which time to regenerate would be the most convenient.
Title: Re: LUA Multi-Mod 2
Post by: c00ld0c26 on August 10, 2013, 03:29:04 PM
I've added another Addon to the addons menu. Now it is regenerative health. It's significantly different to the regenerative health presented in the Pedstats file as there is a delay to the health regenerating and being hit will prolong the time for the health to be regenerated. I'm playing around with the values to see which time to regenerate would be the most convenient.


Since I have quite a lot expirience messing around with Pedstat.dat I can help you out if u need.
Just tell me how u want the health to regenearate or anything else. I'll be glad to help or give advice of any kind.
Title: Re: LUA Multi-Mod 2
Post by: Hopking on August 10, 2013, 03:31:22 PM
I've added another Addon to the addons menu. Now it is regenerative health. It's significantly different to the regenerative health presented in the Pedstats file as there is a delay to the health regenerating and being hit will prolong the time for the health to be regenerated. I'm playing around with the values to see which time to regenerate would be the most convenient.


Since I have quite a lot expirience messing around with Pedstat.dat I can help you out if u need.
Just tell me how u want the health to regenearate or anything else. I'll be glad to help or give advice of any kind.

Oh no, I meant that this Lua regenerative health is different (Because I don't really like the pedstats regenerative health)
Title: Re: LUA Multi-Mod 2
Post by: c00ld0c26 on August 11, 2013, 01:57:22 AM
Huh? I could of swear u mentioned Pedstat.dat
Anyway Generate health in LUA?
I'll check that code on my list and play around with it :P
Title: Re: LUA Multi-Mod 2
Post by: RondariusR on August 15, 2013, 05:21:01 PM
I can't change style, how to get it to work?
Title: Re: LUA Multi-Mod 2
Post by: Feargeorge on August 16, 2013, 01:01:15 PM
How can I install it please tell me.
Title: Re: LUA Multi-Mod 2
Post by: Hopking on August 16, 2013, 02:51:24 PM
Select your fighting styles (in the order you want them) until the number is 4. By which, you can press C to switch between them.

and Feargeorge, read above
Title: Re: LUA Multi-Mod 2
Post by: Lucky De Luca on August 23, 2013, 12:22:41 AM
more fighting style:
BOSS_Darby
BOSS_Russell
Authority
G_Ranged_A
Title: Re: LUA Multi-Mod 2
Post by: davis42 on August 28, 2013, 01:41:18 PM
Can you help with Tandem grapple like if you have a bodyguard or a friendly clique member(backing you up). How will he hit them, since player instantly drops his opponent after grabbing?
Title: Re: LUA Multi-Mod 2
Post by: Hopking on August 29, 2013, 06:09:21 AM
I think the tandem grapple is hard-coded to only be able to work if both the holder and the attacker are of the same clique. This mod doesn't contain a clique changer because it's buggy.
Title: Re: LUA Multi-Mod 2
Post by: Walter20210 on August 30, 2013, 05:17:26 PM
The only way to make it work is having a bodyguard.
Title: Re: LUA Multi-Mod 2
Post by: Worm199 on August 31, 2013, 06:50:28 PM
The features of this mod looks awesome, but I don't quite get how it works. Does a menu just pop up before a start the game or how can I apply all these things? How will the menus work in-game?
Title: Re: LUA Multi-Mod 2
Post by: davis42 on September 01, 2013, 08:08:14 AM
The features of this mod looks awesome, but I don't quite get how it works. Does a menu just pop up before a start the game or how can I apply all these things? How will the menus work in-game?
Right click on your exe file. Then select 'run as admin' option and launch it. Use the game machine in the boys dorm lobby. To select the menus, read the instructions on how to use it.
Title: Re: LUA Multi-Mod 2
Post by: Evolution on September 08, 2013, 06:33:36 AM
Just made a video of the mod. 

/www.youtube.com/watch?v=u-N7E8lwAAw&feature=youtu.be (http://www.bully-board.com/www.youtube.com/watch?v=u-N7E8lwAAw&feature=youtu.be)
Title: Re: LUA Multi-Mod 2
Post by: KING DP on October 12, 2013, 01:09:12 AM
great mod,great special moves :D :)
Title: Re: LUA Multi-Mod 2
Post by: KING DP on October 12, 2013, 08:59:40 AM
Just made a video of the mod. 

/www.youtube.com/watch?v=u-N7E8lwAAw&feature=youtu.be (http://www.bully-board.com/www.youtube.com/watch?v=u-N7E8lwAAw&feature=youtu.be)
remove / that is in front of www
Title: Re: LUA Multi-Mod 2
Post by: johnny1248 on October 26, 2013, 07:42:36 AM
Bully Multi-Mod 2

Latest Update:
I added a Regenerative Health addon. It's different to the PedStats one.


So, I decided to absolutely scrap the entirety of the older version of this mod because it was unoptimized and pretty messy to expand upon. This code is a lot easier to understand (and even runs faster on the game) and is altogether a lot more efficient.

All of the basic concept is the same, but more features have been added along the way. Existing features are being expanded upon and many glitches have been fixed (and a few glitch counter-measures have been added to prevent further glitches).

So, the basic idea of the fighting style selector is that you can press C and it will instantly cycle through your 3 (or 4) fighting styles that you've marked as your favorite, it's a good way to mixing styles. I want to make the controls are human friendly as possible, but with the limited amount of buttons you can utilize in Bully's constrained KeyPress function, it's pretty difficult. So this is my try at making nice ergonomic menu as well as giving it plausible amount of options!

Basic Control:
LEFT Arrow = Navigate Left in current menu (EG. Selecting fighting style from list)
RIGHT Arrow = Navigate Right in current menu
DOWN Arrow (F) = Apply (*Recommend: Rebind to F*)
UP Arrow = Cycle through alternative options
X = Switch Menus (Fighting Styles/Music/Weather/Time/Vehicles)
C = Cycle through favorite styles.

Advanced Control:

UPARROW - Lets you cycle alternate options of the selected item

Features so far:
Fighting Styles Cycling
Special Moves
Animations
Weather
Time
Seasons
Music
Object Spawner
Vehicle Spawner
Ped Spawner
Teleportation
Addons NEW!


Screenshots
(https://dl.dropboxusercontent.com/u/194379539/Public_Downloads/bully_multi_mod_2/img/scr1.jpg)
(https://dl.dropboxusercontent.com/u/194379539/Public_Downloads/bully_multi_mod_2/img/scr2.jpg)
(https://dl.dropboxusercontent.com/u/194379539/Public_Downloads/bully_multi_mod_2/img/scr3.jpg)
(https://dl.dropboxusercontent.com/u/194379539/Public_Downloads/bully_multi_mod_2/img/scr4.jpg)
(https://dl.dropboxusercontent.com/u/194379539/Public_Downloads/bully_multi_mod_2/img/scr5.jpg)
(https://dl.dropboxusercontent.com/u/194379539/Public_Downloads/bully_multi_mod_2/img/scr6.jpg)

DOWNLOAD LINK:
https://dl.dropboxusercontent.com/u/194379539/Public_Downloads/bully_multi_mod_2/Latest/ArcRace1.lur (https://dl.dropboxusercontent.com/u/194379539/Public_Downloads/bully_multi_mod_2/Latest/ArcRace1.lur)
http://puu.sh/3YH2q.lur (http://puu.sh/3YH2q.lur)

Previous Versions:
http://puu.sh/3Tq7u.lur (http://puu.sh/3Tq7u.lur)
http://puu.sh/3ORe4.lur (http://puu.sh/3ORe4.lur)
http://puu.sh/3Nl42.lur (http://puu.sh/3Nl42.lur)

More features are yet to be added.
All suggestions are welcome!



YOU MUST ENABLE ADDONS TO USE THEM, NAVIGATE TO THE ADDONS MENU AND ENABLE ALL OF THE MODS ONE-BY-ONE.

RPG ELEMENTS MOD

Summary
This was something that Rockstar planned to be more prevalent to Bully. I've made my own take of it with this mod. It contains three packs, Hunger, Strength and Endurance.

Hunger Mod
Jimmy can get hungry and will lose health (but won't die from starvation alone) and eventually have to eat/drink. Plus, you won't be able to upgrade any skills while hungry. The more health healed from eating/drinking, the more hunger resolved. Eating also grants a health bonus. If combined with the endurance mod, being hit will accelerate your hunger, and if combined with the strength mod, you'll also get a strength bonus.
WARNING: Having your health regenerate with the pedstats.dat file will make the hunger mod not function whatsoever. You should also set your health to the default health that Jimmy has so the perspective i want to portray in the rate of health decrease is the same for everyone.

Strength
Goes hand-in-hand with Hunger mod. If Jimmy eats food while hungry, you'll get a strength bonus, increasing Jimmy's punch power. There are a max of 6 strength levels to upgrade to. This addon will have no impact on the game unless the hunger mod is on.
Future for this mod: Maybe the more people you attack = more strength? I don't know how i'd do this yet.

Endurance Mod
This mod allows Jimmy to level up his endurance level. The more Jimmy takes hits in a fight, the more you'll be able to exert yourself to more damage after you level up. There are a maximum of 6 levels and on the maximum level you'll only take 20% of all damage from incoming hits.
 If endurance mod is activated simultaneously with the hunger mod, Jimmy will be affected if he gets hit in a fight and may become hungry quicker.

Leveling Up
Simply, when you level up you'll be notified in the bottom of the screen. If you access one of the menus while one of these notifications are displaying, it'll make the text disappear so you might not get to read it in that case.

Reset Stats
Simple Enable and Re-Enable the addon and your stats will be reset.

Viewing Stats
When on the addons menu and selecting any of the 3 RPG addons, press the UPARROW key to get a view of your stats.

Saving Stats[!]
If I knew how to save stats on Bully with LUA, i'd definitely expand this mod to something much more than it currently is, but at the moment, I don't see much a point adding more than the current number of levels if I don't know how to save the variables through each play session. There should be a method, I just haven't found it (and I don't think anyone else has).

Note: All variables (such as time to become hungry) are subject to change.

CHAOS MOD

Summary
It simply makes everybody kill each other. There is a separate option to make them attack Jimmy as well.

Information:
Allows you to cause so that every NPC will attack each other on sight (they wont attack fellow clique members, however) and they'll only attack Jimmy if you enable the option to make them to do that.
Also, if you disable the mod, their old relationships wont be restored, instead every npc will be neutral with each other. Possibly in the future I'll fix that but I can't think of a way of doing it without greatly bloating the code with ~70 variables.

Also includes: Everybody Hates Jimmy mod.

Regenerative Health Mod

Information:
Inspired by the PedStats option, this regenerative health is pretty different to that. It regenerates shortly after you get hit. It won't regenerate if you continue to receive hits. If you get hit before you go to the arcade machine to run the script, the script will only regenerate to the health which you had when you activated the LUA, so be wary of that. It also will not regenerate when you're hungry. I haven't fully tested this out actually, but judging from what I assume, it should function correctly.

The health bonus you get from kissing or eating well will not regenerate.

Recommended for use with PC Keyboard controls. Using with the Xbox 360 controller will prove very difficult at the default controls (because Right Thumbstick is to change fighting styles by default.)

Suggestions for Addons, features and preferences are welcome.


Last Update: 2013/08/10
Could you please release the mod as freeroam version,i tried a lot with the arcrace1 version and still nothing,could you release it as freeroam version it won't take so long i think
Title: Re: LUA Multi-Mod 2
Post by: johnny1248 on October 29, 2013, 12:33:58 PM
Bully Multi-Mod 2

Latest Update:
I added a Regenerative Health addon. It's different to the PedStats one.


So, I decided to absolutely scrap the entirety of the older version of this mod because it was unoptimized and pretty messy to expand upon. This code is a lot easier to understand (and even runs faster on the game) and is altogether a lot more efficient.

All of the basic concept is the same, but more features have been added along the way. Existing features are being expanded upon and many glitches have been fixed (and a few glitch counter-measures have been added to prevent further glitches).

So, the basic idea of the fighting style selector is that you can press C and it will instantly cycle through your 3 (or 4) fighting styles that you've marked as your favorite, it's a good way to mixing styles. I want to make the controls are human friendly as possible, but with the limited amount of buttons you can utilize in Bully's constrained KeyPress function, it's pretty difficult. So this is my try at making nice ergonomic menu as well as giving it plausible amount of options!

Basic Control:
LEFT Arrow = Navigate Left in current menu (EG. Selecting fighting style from list)
RIGHT Arrow = Navigate Right in current menu
DOWN Arrow (F) = Apply (*Recommend: Rebind to F*)
UP Arrow = Cycle through alternative options
X = Switch Menus (Fighting Styles/Music/Weather/Time/Vehicles)
C = Cycle through favorite styles.

Advanced Control:

UPARROW - Lets you cycle alternate options of the selected item

Features so far:
Fighting Styles Cycling
Special Moves
Animations
Weather
Time
Seasons
Music
Object Spawner
Vehicle Spawner
Ped Spawner
Teleportation
Addons NEW!


Screenshots
(https://dl.dropboxusercontent.com/u/194379539/Public_Downloads/bully_multi_mod_2/img/scr1.jpg)
(https://dl.dropboxusercontent.com/u/194379539/Public_Downloads/bully_multi_mod_2/img/scr2.jpg)
(https://dl.dropboxusercontent.com/u/194379539/Public_Downloads/bully_multi_mod_2/img/scr3.jpg)
(https://dl.dropboxusercontent.com/u/194379539/Public_Downloads/bully_multi_mod_2/img/scr4.jpg)
(https://dl.dropboxusercontent.com/u/194379539/Public_Downloads/bully_multi_mod_2/img/scr5.jpg)
(https://dl.dropboxusercontent.com/u/194379539/Public_Downloads/bully_multi_mod_2/img/scr6.jpg)

DOWNLOAD LINK:
https://dl.dropboxusercontent.com/u/194379539/Public_Downloads/bully_multi_mod_2/Latest/ArcRace1.lur (https://dl.dropboxusercontent.com/u/194379539/Public_Downloads/bully_multi_mod_2/Latest/ArcRace1.lur)
http://puu.sh/3YH2q.lur (http://puu.sh/3YH2q.lur)

Previous Versions:
http://puu.sh/3Tq7u.lur (http://puu.sh/3Tq7u.lur)
http://puu.sh/3ORe4.lur (http://puu.sh/3ORe4.lur)
http://puu.sh/3Nl42.lur (http://puu.sh/3Nl42.lur)

More features are yet to be added.
All suggestions are welcome!



YOU MUST ENABLE ADDONS TO USE THEM, NAVIGATE TO THE ADDONS MENU AND ENABLE ALL OF THE MODS ONE-BY-ONE.

RPG ELEMENTS MOD

Summary
This was something that Rockstar planned to be more prevalent to Bully. I've made my own take of it with this mod. It contains three packs, Hunger, Strength and Endurance.

Hunger Mod
Jimmy can get hungry and will lose health (but won't die from starvation alone) and eventually have to eat/drink. Plus, you won't be able to upgrade any skills while hungry. The more health healed from eating/drinking, the more hunger resolved. Eating also grants a health bonus. If combined with the endurance mod, being hit will accelerate your hunger, and if combined with the strength mod, you'll also get a strength bonus.
WARNING: Having your health regenerate with the pedstats.dat file will make the hunger mod not function whatsoever. You should also set your health to the default health that Jimmy has so the perspective i want to portray in the rate of health decrease is the same for everyone.

Strength
Goes hand-in-hand with Hunger mod. If Jimmy eats food while hungry, you'll get a strength bonus, increasing Jimmy's punch power. There are a max of 6 strength levels to upgrade to. This addon will have no impact on the game unless the hunger mod is on.
Future for this mod: Maybe the more people you attack = more strength? I don't know how i'd do this yet.

Endurance Mod
This mod allows Jimmy to level up his endurance level. The more Jimmy takes hits in a fight, the more you'll be able to exert yourself to more damage after you level up. There are a maximum of 6 levels and on the maximum level you'll only take 20% of all damage from incoming hits.
 If endurance mod is activated simultaneously with the hunger mod, Jimmy will be affected if he gets hit in a fight and may become hungry quicker.

Leveling Up
Simply, when you level up you'll be notified in the bottom of the screen. If you access one of the menus while one of these notifications are displaying, it'll make the text disappear so you might not get to read it in that case.

Reset Stats
Simple Enable and Re-Enable the addon and your stats will be reset.

Viewing Stats
When on the addons menu and selecting any of the 3 RPG addons, press the UPARROW key to get a view of your stats.

Saving Stats[!]
If I knew how to save stats on Bully with LUA, i'd definitely expand this mod to something much more than it currently is, but at the moment, I don't see much a point adding more than the current number of levels if I don't know how to save the variables through each play session. There should be a method, I just haven't found it (and I don't think anyone else has).

Note: All variables (such as time to become hungry) are subject to change.

CHAOS MOD

Summary
It simply makes everybody kill each other. There is a separate option to make them attack Jimmy as well.

Information:
Allows you to cause so that every NPC will attack each other on sight (they wont attack fellow clique members, however) and they'll only attack Jimmy if you enable the option to make them to do that.
Also, if you disable the mod, their old relationships wont be restored, instead every npc will be neutral with each other. Possibly in the future I'll fix that but I can't think of a way of doing it without greatly bloating the code with ~70 variables.

Also includes: Everybody Hates Jimmy mod.

Regenerative Health Mod

Information:
Inspired by the PedStats option, this regenerative health is pretty different to that. It regenerates shortly after you get hit. It won't regenerate if you continue to receive hits. If you get hit before you go to the arcade machine to run the script, the script will only regenerate to the health which you had when you activated the LUA, so be wary of that. It also will not regenerate when you're hungry. I haven't fully tested this out actually, but judging from what I assume, it should function correctly.

The health bonus you get from kissing or eating well will not regenerate.

Recommended for use with PC Keyboard controls. Using with the Xbox 360 controller will prove very difficult at the default controls (because Right Thumbstick is to change fighting styles by default.)

Suggestions for Addons, features and preferences are welcome.


Last Update: 2013/08/10
Could you please release the mod as freeroam version,i tried a lot with the arcrace1 version and still nothing,could you release it as freeroam version it won't take so long i think
Someone help meeeeeeeeee :(
Title: Re: LUA Multi-Mod 2
Post by: deadpoolXYZ on October 29, 2013, 05:02:52 PM
Don't quote the entire post.  :wacko:
Title: Re: LUA Multi-Mod 2
Post by: johnny1248 on October 30, 2013, 07:18:00 AM
Anyway just someone help me i really want to play this mod so baaaaaaaaaaaad,someone please release the mod with scripts files instead of arcrace1.lur file
Title: Re: LUA Multi-Mod 2
Post by: Craig Tucker on November 01, 2013, 03:21:56 PM
I will download this mod I can change the seasons how existing :cheernutz:
Title: Re: LUA Multi-Mod 2
Post by: johnny1248 on November 02, 2013, 09:03:31 AM
I will download this mod I can change the seasons how existing :cheernutz:
What do you mean ?
Title: Re: LUA Multi-Mod 2
Post by: FaZe on November 02, 2013, 09:06:49 AM
He means he will download it because he can change the Seasons.
Title: Re: LUA Multi-Mod 2
Post by: Craig Tucker on November 02, 2013, 03:27:27 PM
He means he will download it because he can change the Seasons.
yep your right
Title: Re: LUA Multi-Mod 3 - Remake
Post by: Hopking on November 03, 2013, 07:57:48 AM
Free-Roam Alpha Remake is now available. It lacks many features of the previous version in its current stage but it will soon be updated.
Title: Re: LUA Multi-Mod 3 - Remake
Post by: johnny1248 on November 03, 2013, 12:47:59 PM
Free-Roam Alpha Remake is now available. It lacks many features of the previous version in its current stage but it will soon be updated.
Actually when i say freeroam version i mean to release it with scripts files,just release it with scripts files i really want to play this mod soooooo baaaaad,come on please it won't take long
Title: Re: LUA Multi-Mod 3 - Remake
Post by: denifarropilha on November 03, 2013, 06:49:27 PM
Free-Roam Alpha Remake is now available. It lacks many features of the previous version in its current stage but it will soon be updated.
Actually when i say freeroam version i mean to release it with scripts files,just release it with scripts files i really want to play this mod soooooo baaaaad,come on please it won't take long
Man just download IMGTool , open scripts.img with IMGTool press F2 to search , if it's the freeroam version , search for STimeCycle.lur , delete it , press CTRL + A pick up the new STimeCycler.lur , close it , and go to you bully .  :D
Title: Re: LUA Multi-Mod 3 - Remake
Post by: johnny1248 on November 04, 2013, 07:54:45 AM
I said it million times i tried it and it doesn't fucking wooooooork,please i really want to play this mod so that's why i suggest hopking to release the mod with scripts files
Title: Re: LUA Multi-Mod 3 - Remake
Post by: Hopking on November 05, 2013, 07:49:07 AM
https://dl.dropboxusercontent.com/u/147912713/Bully_Mods/scripts/Scripts.img OK, Heres a scripts.img version.. I shall not release another in this form because it is wasteful.

Anyway, more features recreated (and greatly optimized). Unlimited Bodyguards and you can now store up to 6 fighting styles. Also you can give peds items.
Title: Re: LUA Multi-Mod 3 - Remake
Post by: johnny1248 on November 05, 2013, 12:04:22 PM
https://dl.dropboxusercontent.com/u/147912713/Bully_Mods/scripts/Scripts.img OK, Heres a scripts.img version.. I shall not release another in this form because it is wasteful.

Anyway, more features recreated (and greatly optimized). Unlimited Bodyguards and you can now store up to 6 fighting styles. Also you can give peds items.
I will give it a try
Title: Re: LUA Multi-Mod 3 - Remake
Post by: johnny1248 on November 05, 2013, 12:11:06 PM
https://dl.dropboxusercontent.com/u/147912713/Bully_Mods/scripts/Scripts.img OK, Heres a scripts.img version.. I shall not release another in this form because it is wasteful.

Anyway, more features recreated (and greatly optimized). Unlimited Bodyguards and you can now store up to 6 fighting styles. Also you can give peds items.
One thing missing the script dir file,do this please and things will never be the same again come on release the dir file this is how it works because with mods only with the script img file doesn't work
Title: Re: LUA Multi-Mod 3 - Remake
Post by: Hopking on November 05, 2013, 11:13:34 PM
http://puu.sh/5a6Pc.dir (http://puu.sh/5a6Pc.dir)
Title: Re: LUA Multi-Mod 3 - Remake
Post by: embas10 on November 06, 2013, 03:25:05 AM
hey hopking i like all you mod but can you help me!!!

after i download you scripts.img and scripts.dir from this link = https://dl.dropboxusercontent.com/u/147912713/Bully_Mods/scripts/Scripts.img (https://dl.dropboxusercontent.com/u/147912713/Bully_Mods/scripts/Scripts.img) and = http://puu.sh/5a6Pc.dir (http://puu.sh/5a6Pc.dir)

i replace that to bully scripts file but at choose play game in menu the game stop working!!

so what wrong again ???? :hmm: :hmm:
Title: Re: LUA Multi-Mod 3 - Remake
Post by: johnny1248 on November 06, 2013, 07:40:47 AM
hey hopking i like all you mod but can you help me!!!

after i download you scripts.img and scripts.dir from this link = https://dl.dropboxusercontent.com/u/147912713/Bully_Mods/scripts/Scripts.img (https://dl.dropboxusercontent.com/u/147912713/Bully_Mods/scripts/Scripts.img) and = http://puu.sh/5a6Pc.dir (http://puu.sh/5a6Pc.dir)

i replace that to bully scripts file but at choose play game in menu the game stop working!!

so what wrong again ???? :hmm: :hmm:
I'm getting this as well,what the hell?It was supposed to work please HELP
Title: Re: LUA Multi-Mod 3 - Remake
Post by: c00ld0c26 on November 06, 2013, 08:47:51 AM
hey hopking i like all you mod but can you help me!!!

after i download you scripts.img and scripts.dir from this link = https://dl.dropboxusercontent.com/u/147912713/Bully_Mods/scripts/Scripts.img (https://dl.dropboxusercontent.com/u/147912713/Bully_Mods/scripts/Scripts.img) and = http://puu.sh/5a6Pc.dir (http://puu.sh/5a6Pc.dir)

i replace that to bully scripts file but at choose play game in menu the game stop working!!

so what wrong again ???? :hmm: :hmm:
I'm getting this as well,what the hell?It was supposed to work please HELP

Make sure you replace both Script.img and Script.dir
Title: Re: LUA Multi-Mod 3 - Remake
Post by: embas10 on November 06, 2013, 08:53:08 AM
allready i replace it the scripts.img and scripts.dir  !   c00ld0c26 are you working this mod???
Title: Re: LUA Multi-Mod 3 - Remake
Post by: c00ld0c26 on November 06, 2013, 08:55:34 AM
Nope.
Didn't make it, but I do script with LUA for a long time.
If u ment if the mod works for me, then I haven't tried it.
Title: Re: LUA Multi-Mod 3 - Remake
Post by: Hopking on November 06, 2013, 08:59:23 AM
I don't know. It could be lingual differences. I switch game to english and try this:

https://dl.dropboxusercontent.com/u/147912713/Sc/Scripts.img
https://dl.dropboxusercontent.com/u/147912713/Sc/Scripts.dir
Title: Re: LUA Multi-Mod 3 - Remake
Post by: embas10 on November 06, 2013, 09:31:38 AM
wow is great mod now .!! thanks hopking your the best moding Lua! :) :)
Title: Re: LUA Multi-Mod 3 - Remake
Post by: denifarropilha on November 18, 2013, 10:55:05 PM
wow is great mod now .!! thanks hopking your the best moding Lua! :) :)
did u already seen rise and lemon works?
Title: Re: Fighting Style Hyrbid LUA
Post by: johnny_vincent16 on January 31, 2014, 02:39:08 PM
can you give me the link of lua multi mod and not that shitty words  >:(
Title: Re: LUA Multi-Mod 3 - Remake
Post by: The CeSSaRR on January 31, 2014, 11:44:33 PM
wow is great mod now .!! thanks hopking your the best moding Lua! :) :)
did u already seen rise and lemon works?
You're right buddy
Title: Re: LUA Multi-Mod 3 - Remake
Post by: DarbyHarringtonMind on February 02, 2014, 01:16:45 AM
hey,guys
i dont know how install it can u guys help me??
Title: Re: LUA Multi-Mod 3 - Remake
Post by: The CeSSaRR on February 02, 2014, 01:57:59 AM
hey,guys
i dont know how install it can u guys help me??
Just open scripts.img with img tools then find STimeCyle.lur and delete it then add new STimeCycle.lur, rebuild archive and done...
Title: Re: LUA Multi-Mod 3 - Remake
Post by: DarbyHarringtonMind on February 02, 2014, 02:36:19 AM
thanks bro
it works now...
Title: Re: LUA Multi-Mod 3 - Remake
Post by: The CeSSaRR on February 02, 2014, 03:04:19 AM
thanks bro
it works now...
No problem bro,
Title: Re: LUA Multi-Mod 3 - Remake
Post by: Unknownsoldier on March 23, 2014, 10:17:27 PM
It would be cool if you can put a rat style.  Jimmy would probably turn too tiny!