Bully-Board
Bully Modding Section => Mod Showroom => Mod Showroom Archives => Topic started by: Phap on June 13, 2013, 10:38:26 PM
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Last man standing kind of game.
Enjoy!
Bully Scholarship Edition Clique Leaders Elimination Game V1 (http://www.youtube.com/watch?v=Uoa3dMlqDw0#)
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Like and subscribe!
Thank you!
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Johnnys enemy is Bif.
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Nice dude :] maybe for the next video you could add some rumble music and use their boss styles.
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You forgot Edgar and Russell?
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do you smell darkphap123's cooking?
Yeah a nice mod
Dark Fap..joke
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If you smell...What Shawn Michaels is going to do to Undertaker at Wrestlemania 30!!??
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Johnnys enemy is Bif.
Johnny can beat both Bif and Derby.
And this is a Clique Leader Elimination Game, not Cliques' Second In Command Fight.
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V2!!!
Added 200 hp to clique leaders
Added Russell and Edgar
Bully Scholarship Edition Clique Leader Elimination Game V2 (http://www.youtube.com/watch?v=S0FFWSIt7Ec#)
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(I havnt watched it)
Russel wins
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fuck, i had wrong
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Thats nice, but u need something to keep the player entertained.
Like the clique leaders cheat and send their second in commands to beat you down or something.
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3 on 4 fight, Greasers vs Preppies.
Bully Scholarship Edition 3 on 4 Fight Johnny & Ricky & Lucky vs Derby & Gord & Gord & Tad (http://www.youtube.com/watch?v=YXpb2Khb6HM#)
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Greasers vs Preppies - The Showdown
Bully Scholarship Edition Greasers vs Preppies Showdown At The Basketball Court (http://www.youtube.com/watch?v=vRQsxR1S5OU#)
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Greasers vs Preppies - The Final Showdown
Bully Scholarship Edition Greasers vs Preppies - Final Showdown At The Basketball Court (http://www.youtube.com/watch?v=_y2yiSJUl-w#)
Bully Scholarship Edition Bullies vs Townies (http://www.youtube.com/watch?v=lU3v5xR7Vg8#)
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Single 1 on 1 fights:
Bully Scholarship Edition Hal vs Damon (http://www.youtube.com/watch?v=AaowwRKtHbE#)
Bully Scholarship Edition Peanut vs Gord (http://www.youtube.com/watch?v=zehBSG-JKJk#)
Bully Scholarship Edition Lefty vs Justin (http://www.youtube.com/watch?v=EH28e5u5hd4#)
Bully Scholarship Edition Ricky vs Chad (http://www.youtube.com/watch?v=e-yAlmyXtX8#)
Bully Scholarship Edition Lucky vs Gord (http://www.youtube.com/watch?v=xjKtlzK4Afw#)
Bully Scholarship Edition Lucky vs Gord Rematch) (http://www.youtube.com/watch?v=WQartTA0UH4#)
Bully Scholarship Edition Peanut vs Tad (http://www.youtube.com/watch?v=gSoLt_dh500#)
Bully Scholarship Edition Norton vs Gord (http://www.youtube.com/watch?v=X0FAiAqeAR8#)
Bully Scholarship Edition Ricky vs Gord (http://www.youtube.com/watch?v=iubnheMo0QI#)
Bully Scholarship Edition Johnny vs Prefects (http://www.youtube.com/watch?v=6DKLfSx7egU#)
Bully Scholarship Edition Johnny vs Damon (http://www.youtube.com/watch?v=7_Kh2CL7aWM#)
Bully Scholarship Edition Hal vs Luis (http://www.youtube.com/watch?v=Utagr5zvlfA#)
Bully Scholarship Edition Johnny and his boys vs Prefects (http://www.youtube.com/watch?v=G6IG0raLwtM#)
Bully Scholarship Edition Johnny vs Derby (http://www.youtube.com/watch?v=iND0Pi-ikmA#)
Bully Scholarship Edition Johnny vs All Clique Leaders (http://www.youtube.com/watch?v=BdVdZL9BoZA#)
Bully Scholarship Edition Johnny vs Derby - Three Round Fight (http://www.youtube.com/watch?v=4qhcuFN04Z8#)
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good! but why dont you use a trainer
Why would I do that?
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Can you do Townies vs Bullies?
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Mick why dont u do it yourself? :D
Its easy to make. And fun to watch
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I have tryed to make faction fights. But some of them just stand still. A
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Mick do this after u spawn them.
PedAttack(Attacker, Target)
Replace the Attacker with who you want to attack and the Target with who you want to be attacked.
Make sure they are facing at the same side (That they look at each other) but in a small distance (about 2 - 7 meters)
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In my fights, they stand 20 metres away from each other. But yeah you have to add the PedAttack code to make them attack each other.
This my my code:
GlobalImportScript("SObjTest.lua")
ImportScript("Library/LibTable.lua")
ImportScript("SZone.lua")
l_0_0 = 60
MissionSetup = function()
local l_1_0 = 515
local l_1_1 = 504
local l_1_2 = 19.60971009
AreaTransitionXYZ(0, l_1_0, l_1_1, l_1_2)
TextPrintString("Bully Scholarship Edition Bullies vs Townies ", 4, 1)
Wait(5000)
TextPrintString("Enjoy ", 4, 1)
Wait(5000)
local Ped1 = nil
local Ped2 = nil
local Ped3 = nil
local Ped4 = nil
local Ped5 = nil
local Ped6 = nil
local Ped7 = nil
local Ped8 = nil
local Ped9 = nil
local Ped10 = nil
local Ped11 = nil
local Ped12 = nil
local Ped13 = nil
local Ped14 = nil
local Ped15 = nil
local Ped1 = PedCreateXYZ(91, 510, 500, 19.60971009)
local Ped2 = PedCreateXYZ(47, 510, 501, 19.60971009)
local Ped3 = PedCreateXYZ(46, 510, 502, 19.60971009)
local Ped4 = PedCreateXYZ(45, 510, 503, 19.60971009)
local Ped5 = PedCreateXYZ(43, 510, 504, 19.60971009)
local Ped6 = PedCreateXYZ(41, 510, 505, 19.60971009)
local Ped7 = PedCreateXYZ(44, 510, 506, 19.60971009)
local Ped8 = PedCreateXYZ(42, 510, 507, 19.60971009)
local Ped9 = PedCreateXYZ(75, 530, 500, 19.60971009)
local Ped10 = PedCreateXYZ(99, 530, 501, 19.60971009)
local Ped11 = PedCreateXYZ(85, 530, 502, 19.60971009)
local Ped12 = PedCreateXYZ(145, 530, 503, 19.60971009)
local Ped13 = PedCreateXYZ(146, 530, 504, 19.60971009)
local Ped14 = PedCreateXYZ(147, 530, 505, 19.60971009)
local Ped15 = PedCreateXYZ(102, 530, 506, 19.60971009)
PedAttack(Ped1, Ped9, 1) - Ped1 attacks Ped9
PedAttack(Ped2, Ped10, 1) - Ped2 attacks Ped10 and etc.
PedAttack(Ped3, Ped11, 1)
PedAttack(Ped4, Ped12, 1)
PedAttack(Ped5, Ped13, 1)
PedAttack(Ped6, Ped14, 1)
PedAttack(Ped7, Ped15, 1)
PedAttack(Ped8, Ped9, 1)
PedAttack(Ped9, Ped1, 1)
PedAttack(Ped10, Ped2, 1)
PedAttack(Ped11, Ped3, 1)
PedAttack(Ped12, Ped4, 1)
PedAttack(Ped13, Ped5, 1)
PedAttack(Ped14, Ped6, 1)
PedAttack(Ped15, Ped7, 1)
PedWander(Ped1, true) - Makes them walk around after a fight, but this is not required.
PedWander(Ped2, true)
PedWander(Ped3, true)
PedWander(Ped4, true)
PedWander(Ped5, true)
PedWander(Ped6, true)
PedWander(Ped7, true)
PedWander(Ped8, true)
PedWander(Ped9, true)
PedWander(Ped10, true)
PedWander(Ped11, true)
PedWander(Ped12, true)
PedWander(Ped13, true)
PedWander(Ped14, true)
PedWander(Ped15, true)
end
F_MissionSetup = function()
PlayerSetControl(1)
CameraFollowPed(gPlayer)
ClockSet(9, 30)
ClockSetTickRate(0.0060000000521541)
LaunchScript("SObjTest.lua")
end
MissionCleanup = function()
ClearTextQueue()
EnablePOI()
gMissionRunning = false
shared.gMissionEventFunction = nil
WeatherRelease()
PlayerSetControl(1)
PlayerSetPunishmentPoints(0)
end
main = function()
F_MissionSetup()
gMissionRunning = true
while gMissionRunning do
UpdateTextQueue()
Wait(0)
end
end
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I'll have to correct your code in one part:
Ped1 = PedCreateXYZ(91, 510, 500, 19.60971009)
Ped2 = PedCreateXYZ(47, 510, 501, 19.60971009)
Ped3 = PedCreateXYZ(46, 510, 502, 19.60971009)
Ped4 = PedCreateXYZ(45, 510, 503, 19.60971009)
Ped5 = PedCreateXYZ(43, 510, 504, 19.60971009)
Ped6 = PedCreateXYZ(41, 510, 505, 19.60971009)
Ped7 = PedCreateXYZ(44, 510, 506, 19.60971009)
Ped8 = PedCreateXYZ(42, 510, 507, 19.60971009)
Ped9 = PedCreateXYZ(75, 530, 500, 19.60971009)
Ped10 = PedCreateXYZ(99, 530, 501, 19.60971009)
Ped11 = PedCreateXYZ(85, 530, 502, 19.60971009)
Ped12 = PedCreateXYZ(145, 530, 503, 19.60971009)
Ped13 = PedCreateXYZ(146, 530, 504, 19.60971009)
Ped14 = PedCreateXYZ(147, 530, 505, 19.60971009)
Ped15 = PedCreateXYZ(102, 530, 506, 19.60971009)
Once you've created a local (i.e. local Ped1 = nil), you don't need to write "local" again when defining the local. "local" is just used to create a new local. But when you define it, it's not needed.