Bully-Board

Bully Modding Section => Modding Questions/Help => Modding Questions/Help Archives => Topic started by: bullyfan123 on April 23, 2013, 05:50:21 PM

Title: jimmy full style on AI
Post by: bullyfan123 on April 23, 2013, 05:50:21 PM
I was just wondering if I could give someone jimmy full fight style like the ability to grapple me and punch me as many times or punch me in the face on the ground till I reverse it or something.
the only reason I am asking this question is because I'm not sure if it is just copy and paste or is there more to it.
OR IS IT EVEN POSSIBLE???
Title: Re: jimmy full style on AI
Post by: deadpoolXYZ on April 23, 2013, 06:48:24 PM
I never tried this but I think it doesn't work. I mean, that style was made for the player only.
Maybe when editing .act files becomes possible, someone can create attacks using the player fighting style animations for a ped.
Title: Re: jimmy full style on AI
Post by: xXxNarumi on April 23, 2013, 07:46:11 PM
Not possible because...
All games AI are rigged to motion an attack from contact and shortcut motion.
The number wont scramble because the AI doesn't recognize Jimmy fight style since its a NULL where only PLAYER is able to attack.
If a number is null there is no possible way to get the AI to use it unless we code it differently our self which is changing the game.
Title: Re: jimmy full style on AI
Post by: Red Blaster on April 24, 2013, 07:25:59 AM
Player.Act is designed strictly for the player.