Bully-Board
Bully Modding Section => Mod Releases => Mod Releases Archive => Topic started by: Al Arlington on April 12, 2013, 03:48:30 PM
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COKE ZERO VENDING MACHINE
So I was bored, ripped Bully's Beam Cola machine texture and replaced it with a Coke Zero texture.
Download in the attachments, along with a preview of the attachment in a png format.
To install, find DPE_Fraffy.nft in world.img extract it, open it with NifSkope and replace the
original tga texture with mine. (However you do that)
Remember: Download anifrafy_d.tga.
Black Haired Christy
Replaces Christy's red hair with black hair, like nearly every other girl in Bully.
Similar installation to the Coke Machine, but instead find "GN_Sexygirl.nft"
Not CS_GN_Sexygirl as that is the cutscene model.
WORK IN PROGRESS
Red: Not started
Orange: Stared, but cancelled/Not working on it for a while.
Yellow: Started, not finished, possible download.
Green: Started and finished
GTA SA Clothes for Jimmy.
PS2 Textures for Jocks/Preps. 0%
Black haired Christy 100%
Beta Football uniforms (Possible Cheerleader texture replacement too.)
New Art Class Pictures. (Replaces 4 of the 5 art class pictures Jimmy draws) 0%
Coke Zero Vending Machine 100%
Funny Shirts for Jimmy 20%
VOTE FOR TED/EARNEST 0%
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Nicely done there m8!
If you want I can give you every single bully texture in its original .dds format all neatly organized if you want to have a easier time messing with textures instead of manually ripping them.
Got these textures from my R* contact which really helps. I never got around to officially releasing them yet even tho I have had em for over a year in my possession. Been using them as a base for my hd textures that will be a central part of my mega-mod.
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I'm good for the textures, thanks. I have most of them ripped on a folder on my HDD, along with the model they texture and the audio.
Also, I've just finished black haired Christy, check first post for DL.
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Nah, that's why I'm only doing textures.
I do know these work, as I've tried them on my GTA SA models, they appear fine in GTA and NifSkope.
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I have been working on ways to improve my computers performance.
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the only way i made it to work for me was to keep it on my desktop
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Sadly, because I cannot run Bully, I am unable to provide the nft file for the textures I've done, but I always test out the textures on the models in GTA SA, NifSkope and Autodesk 3DS Max 2009.
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Sadly, because I cannot run Bully, I am unable to provide the nft file for the textures I've done, but I always test out the textures on the models in GTA SA, NifSkope and Autodesk 3DS Max 2009.
Just out of curiosity, What are your system specs anyways? Since I would think that your pc would be able to handle bully if it can handle GTA San Andreas decently. I may be able to help you get bully running at least in a form so you can have a much more reliable way to test your custom textures out.
Also
A tip for you since I happen to know quite a lot about modeling and textures.....
You CAN increase the texture sizes as much as you see fit providing you keep the exact layout on the new texture and it will still load perfect on the model without the need to redo UV maps. I have been doing this myself for the hd textures I have been doing and am doing the hd textures a lot larger then the stock bully textures..since most of the stock textures are at a resolution of about 512x512 or maybe a slight bit higher or lower depending on the texture....and I have jumped them up to 2000x2000 with no problems......aside from the fact that if I do every texture at that size then hardly anyone would be able to play the game without massive lag unless a pretty strong system setup is used to play with the new textures. I have such a system but not everyone can do that so for my hd release I will be doing every texture in the game at 1024x1024 and going no higher then that.....except for a higher resolution set for me and a few people I know that can actually play using much larger textures.
All in all though....I still like what you are doing since even if you cannot run bully....I can package together for you .nft files with your textures embedded in them so people can start making instant use of them.
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Sadly, because I cannot run Bully, I am unable to provide the nft file for the textures I've done, but I always test out the textures on the models in GTA SA, NifSkope and Autodesk 3DS Max 2009.
Just out of curiosity, What are your system specs anyways? Since I would think that your pc would be able to handle bully if it can handle GTA San Andreas decently.
Vertex Shader and Pixel shader.
(http://uploadffs.nl/images/2013/04/13/KsTYg.png)
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HHAHAHAHAH YOUR GERAFIKS CAARD BEN TOOOOASTEEEED!
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there is a slight problem with coke machine i had to place it on my desktop and thats it i got the black haired christy to work just fine nicely done man
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I made this one, just for fun.
"WILL CRY FOR BOOBS"
Replaces the green shirt in Worn In.
(http://uploadffs.nl/images/2013/06/13/QdT7A.png)
I followed the texture guide and I think I've replaced the texture correctly.
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Nice.
How do you make so you can see the texture in nifskope like that? :)
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Export the TGA from the nft. [Which you can do with NifSkope]
Then when you open the NIF, NifSkope will show the exported texture. [Providing the name is unchanged and the texture is in a .tga format.]
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I made this after playing some Mob of the Dead.
(http://uploadffs.nl/images/2013/07/11/L4kPg.png)
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Nice :)
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Thanks.
As a continuation of my previous post.
I wanted to see how it'd look so I used one of my GTA mods.
(http://uploadffs.nl/images/2013/07/12/uhiw.jpg)
Front view:
(http://uploadffs.nl/images/2013/07/12/RHziD.jpg)
Back view:
(http://uploadffs.nl/images/2013/07/12/6wTHE.jpg)
Random:
(http://uploadffs.nl/images/2013/07/12/JouQz.jpg)
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Looks pretty good.
But is a little bit too orange.
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Orange?
I put the marker on dark red in Photoshop.
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I didnt explain fine.
I mean it looks a little bit bright. and didnt look right.
Im sure is because the color of the background, The shirt
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Probably due to GTA SA's timecyc.dat
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Arlington, how do make nifskope can show the nif file like this
(http://uploadffs.nl/images/2013/07/11/L4kPg.png)
my nifskope just can show white image no color at all
(http://i1272.photobucket.com/albums/y391/marketfx/Untitled_zps2708d276.png)
and btw, do you learn skinning from swegta skin tutorial???
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Export the .Tga of the .Nft to the same place you have the .Nif
And it will load it.
And No he didnt.
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Arlington, how do make nifskope can show the nif file like this
(http://uploadffs.nl/images/2013/07/11/L4kPg.png)
my nifskope just can show white image no color at all
(http://i1272.photobucket.com/albums/y391/marketfx/Untitled_zps2708d276.png)
and btw, do you learn skinning from swegta skin tutorial???
Here's a little tutorial:
1.) Extract both the .nif and the .nft from the world.img [For this tutorial, I'm using GRlead_Johnny]
2.) Double click the .nft (http://uploadffs.nl/images/2013/07/15/IRT.png)
3.) You'll get a message saying this:
(http://uploadffs.nl/images/2013/07/15/ZIgdN.png)
Click "Select the program from a list"
4.) If you don't see NifSkope listed on the list, click browse.
(http://uploadffs.nl/images/2013/07/15/eaWO.png)
If you do see NifSkope on the list, skip to step 7.5.
5.) Double click the "NifTools" folder and then double click the "NifSkope" folder.
6.) Double click NifSkope.exe
(http://uploadffs.nl/images/2013/07/15/md8GY.png)
7.) NifSkope will then be added to the list.
7.5.) Make sure "Always use the selected program to open this kid of file" is checked.
(http://uploadffs.nl/images/2013/07/15/lrtSJ.png)
8.) Click OK and double click the NFT again.
NifSkope will load up but it will only display the names of the textures. This is normal.
Right click on the texture ending with _d.tga
(http://uploadffs.nl/images/2013/07/15/Md7yg.png)
9.) Export the _d.tga to the same place where the NIF is located. For this tutorial, the NIF is saved on the desktop.
(http://uploadffs.nl/images/2013/07/15/JcFZS.png)
10.) Double click your NIF and it'll have colour!
(http://uploadffs.nl/images/2013/07/15/soR.png)
Yes, you can edit the extracted texture in any image editing program that supports .TGA.
No, I didn't learn from SWEGTA.
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Okay, thanks mate works fine now
(http://i1272.photobucket.com/albums/y391/marketfx/Untitled_zps863bd96f.png)
reskinning edna mask with my little brother picture :cool:
By the way some old comp there, win 95,
A good modder like u deserve a better comp
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Heh, I'm actually dual booting Windows XP with Windows 7 Ultimate. 8)
I just used the Windows 95 theme for fun.
Windows 95 wouldn't work on today's web. [I tried it in VMWare.]
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Nicely done there m8!
If you want I can give you every single bully texture in its original .dds format all neatly organized if you want to have a easier time messing with textures instead of manually ripping them.
Got these textures from my R* contact which really helps. I never got around to officially releasing them yet even tho I have had em for over a year in my possession. Been using them as a base for my hd textures that will be a central part of my mega-mod.
Any idea on when you plan on releasing the HD pack? I've been tinkering around with some of the textures with TexMod, but I'm such a novice when it comes to creating textures. Do you think you could send me the original textures?
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Nicely done there m8!
If you want I can give you every single bully texture in its original .dds format all neatly organized if you want to have a easier time messing with textures instead of manually ripping them.
Got these textures from my R* contact which really helps. I never got around to officially releasing them yet even tho I have had em for over a year in my possession. Been using them as a base for my hd textures that will be a central part of my mega-mod.
Any idea on when you plan on releasing the HD pack? I've been tinkering around with some of the textures with TexMod, but I'm such a novice when it comes to creating textures. Do you think you could send me the original textures?
The HD textures are permanetely on hold due to my current situation. IF things do improve to where I can come back as fully active then I will try to finish this up since it is a mod I always wanted to do for bully but just never got around to finishing due to lack of proper time. IF this year was not so busy I would have already had this mod long done and released by now since I was going to do three versions.
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great mod The green shirt is great ;D :jajaja: