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Bully Modding Section => Modding Questions/Help => Modding Questions/Help Archives => Topic started by: denifarropilha on September 22, 2012, 10:22:31 PM

Title: Help with johnny fighting stance?
Post by: denifarropilha on September 22, 2012, 10:22:31 PM
i want to do a stance for johnny to he can walk and do other attacks but i dont have any idea how to do this can someone teach me how to do they attack manually?
Title: Re: Help with johnny fighting stance?
Post by: xXxNarumi on September 22, 2012, 10:40:55 PM
Ok we are not able to do all that.
Johnny has so many motion attacks and animations which has no way we can trigger him to stop.
Title: Re: Help with johnny fighting stance?
Post by: xXxNarumi on September 22, 2012, 10:42:02 PM
Even when i hacked the game and frozed his attack idle it didnt do no good.
Only way you can use his stance and fight stance (not his attack so dont ask about that)
is thru ACT but boss mixes are hard
Title: Re: Help with johnny fighting stance?
Post by: Red Blaster on September 23, 2012, 01:08:24 AM
There has already been a thread on this, but anyways: There is a method to fix this, but I can't remember atm. It involves ide editing, though.
Title: Re: Help with johnny fighting stance?
Post by: xXxNarumi on September 23, 2012, 01:17:53 AM
Well mikerbarba had some attemps.
(Even me and Insanitygames)
But if you want to stand still with his BOSS style its hard to fix that
Title: Re: Help with johnny fighting stance?
Post by: denifarropilha on September 23, 2012, 07:50:21 AM
i do this question because i see in the downloads section a download of an Act.img file called Johnny fighting Stance and i want just more information about that :P
Title: Re: Help with johnny fighting stance?
Post by: Red Blaster on September 23, 2012, 08:58:27 AM
Oh, it's just a glitchy file. Basically, it has a ped with "Johnny's stance" use the Nerd's idle when standing still, and the Prep locomotion idle when moving. That's all.
Title: Re: Help with johnny fighting stance?
Post by: Mr.Preppys on September 23, 2012, 09:05:10 AM
Oh, it's just a glitchy file. Basically, it has a ped with "Johnny's stance" use the Nerd's idle when standing still, and the Prep locomotion idle when moving. That's all.
But he forgot the act.dir , so my game isn't work.
Title: Re: Help with johnny fighting stance?
Post by: Red Blaster on September 23, 2012, 09:12:09 AM
Don't bother with it anyways. Johnny's idle simply doesn't exist. It was merged into his shoving animation instead. I confirmed this through testing.
Title: Re: Help with johnny fighting stance?
Post by: xXxNarumi on September 23, 2012, 01:07:14 PM
Thats exactly what I said before.
His actual idle is that 3 hit grabble kick.
Well last time I had the game motion hack all i saw was code scrambling.
Title: Re: Help with johnny fighting stance?
Post by: Red Blaster on September 23, 2012, 02:30:08 PM
With all due respect...I don't think you know what an idle is based on that statement. :D

See, that's just a glitch due to, IIRC, an animation group that's not called. An idle is the animation used when an AI or the Player stand still, walk, or strafe.
Title: Re: Help with johnny fighting stance?
Post by: xXxNarumi on September 23, 2012, 02:59:01 PM
Yea i know what an idle is.
I'm saying I think the developers
 just had his idle as an axe kick or something no idea.
He has so many attacks that could cause a problem.