Bully-Board

Bully Modding Section => Requests => Requests Archive => Topic started by: MikerBarba on June 20, 2012, 03:59:30 PM

Title: Scripst Modification Request
Post by: MikerBarba on June 20, 2012, 03:59:30 PM
hey guys...
someone could edit scripts so i could play the mission Final Showdown 1(6_2) using the boys dorm arcade game?
thanks
Title: Re: Scripst Modification Request
Post by: MadmaN on June 20, 2012, 09:01:20 PM
If you can be patient I will be releasing a mission selector script pretty soon. How soon I cannot say since I hate giving eta's on any project....usually means bad karma if I do...lol
Title: Re: Scripst Modification Request
Post by: MikerBarba on June 20, 2012, 11:22:03 PM
Ok... Hey you're working in too many projects :O
Can u make a list? Jaja
Title: Re: Scripst Modification Request
Post by: MadmaN on June 21, 2012, 01:57:18 AM
I have quite a few I am working on.

plus a few others that I will not mention.
Title: Re: Scripst Modification Request
Post by: 1stGarySmithFan on June 21, 2012, 04:44:14 AM
Oh God. I'm really looking for the player selector and bodyguard mod.
Title: Re: Scripst Modification Request
Post by: xXxNarumi on June 21, 2012, 09:04:53 AM
I have quite a few I am working on.

  • vehicle spawner v3 (v2 already has been released recently) in progress
  • mission selector in progress
  • ped spawner done and will be released soon
  • bodyguard mod done and will be released soon
  • fighting styles selector mostly done and will be released soon
  • player selector in planning stages atm
  • in-game trainer done and will be released soon
  • prop spawner done and will be released soon
  • weapon spawner in progress
  • megastores mod in progress
  • weather changer mod done and will be released soon
  • all peds in freeroam mod done and will be released soon
  • timecycle mod to allow staying up past curfew in progress
  • water level mod (like in gta san andreas) not started yet
  • first brand new scratch coded mission script in progress
  • custom mission script markers (the yellow spots on the ground for mission starts) not started yet
plus a few others that I will not mention.

I'd love to see the playable car mod. :D
Title: Re: Scripst Modification Request
Post by: Hopking on June 21, 2012, 10:03:16 AM
I find that if you try to make a mission trigger when you're on a chapter long before the mission itself, areas are different, example, the scaffolding area on Final showdown does not exist in the earlier chapters, if I remember correctly.
Title: Re: Scripst Modification Request
Post by: Red Blaster on June 21, 2012, 12:13:58 PM
I have quite a few I am working on.

  • vehicle spawner v3 (v2 already has been released recently) in progress
  • mission selector in progress
  • ped spawner done and will be released soon
  • bodyguard mod done and will be released soon
  • fighting styles selector mostly done and will be released soon
  • player selector in planning stages atm
  • in-game trainer done and will be released soon
  • prop spawner done and will be released soon
  • weapon spawner in progress
  • megastores mod in progress
  • weather changer mod done and will be released soon
  • all peds in freeroam mod done and will be released soon
  • timecycle mod to allow staying up past curfew in progress
  • water level mod (like in gta san andreas) not started yet
  • first brand new scratch coded mission script in progress
  • custom mission script markers (the yellow spots on the ground for mission starts) not started yet
plus a few others that I will not mention.

I'd love to see the playable car mod. :D

The second version is already released.