Bully-Board
Bully Modding Section => Bully Modding => Bully Modding Archives => Topic started by: MikerBarba on June 19, 2012, 09:40:55 PM
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i made a new basic style for jimmy...the new things are the first two punches to the body... the uppercut is from jimmy's style
hope u guys like it...
Bully First New Style (http://www.youtube.com/watch?v=5Ay8-DUF194&list=UU77R0nio4krAspT5n_Ni5Ew&index=0&feature=plcp#)
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Pretty cool.
I will add that I am planning this week to release a full tutorial and lua source code plus a custom coded script that lets you change jimmy's fighting style to anything you want and even have a highly mixed style with almost no glitches (depends on how you do things).
I have so far managed to get jimmy darby's entire boss style with no glitches whatsoever and have attacks from other fighting styles at the push of a couple buttons...as well as a fully working ingame fighting style switcher that works as you play but is currently limited until I can construct a custom selector menu to allow choosing from all available styles. That last part will take a while yet since I am still in the process of mapping out every possible action tree that is used for fighting styles and have figured out quite a few that are not even listed anywhere in the config files.
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Pretty cool.
I will add that I am planning this week to release a full tutorial and lua source code plus a custom coded script that lets you change jimmy's fighting style to anything you want and even have a highly mixed style with almost no glitches (depends on how you do things).
I have so far managed to get jimmy darby's entire boss style with no glitches whatsoever and have attacks from other fighting styles at the push of a couple buttons...as well as a fully working ingame fighting style switcher that works as you play but is currently limited until I can construct a custom selector menu to allow choosing from all available styles. That last part will take a while yet since I am still in the process of mapping out every possible action tree that is used for fighting styles and have figured out quite a few that are not even listed anywhere in the config files.
darby's entire boss style? :OOOOO it is manual? or its like AI_BOXER?
Cool! i made a style that uses half of darby moves...(darby boss combo, all evades....etc)
i dunno if u already watched my video:
Bully Mods- Darby BOSS style for jimmy V.3 (http://www.youtube.com/watch?v=vrdMWZTJwjo&list=UU77R0nio4krAspT5n_Ni5Ew&index=1&feature=plcp#)
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I have seen it. Good vid btw.
The style is the full style tho there is one minor issue which I should have fixed soon enough...tho the style is fully usable as is....is the combo punch and the unblockable straight punch are kinda random but I have figured out mostly how to trigger one or the other about when you would need to...so that is not a issue atm.
Regarding Johnny and his style which once used he keeps fighting without stopping unless you select a weapon....that is due to some missing animations including his idle animation...which I should have mapped out correctly...but as to the mascot boss style and so on.....that I have not figured out fully yet but its mostly due to lack of time since I am just one guy atm working on the main stuff.....tho Red is helping as he can since I have been starting his training in LUA coding which will be a great help in figuring the rest of this stuff out and getting it released.
But as Red and I have stated...along with Steman......Hex editing is a thing of the past now officially and really should not be used unless its really needed since it just creates a whole new host of potential problems within modding bully...especially for other mods.
If you have xfire and add me madmancorp I can broadcast some of this to you and if you have any ideas that I have not thought of or tried yet....please feel free to help out since I plan to have a full lua tutorial and script source uploaded in a day or two so people can start modding fighting styles for jimmy.
The fighting styles however all work 100% perfectly for every ped when used in freeroam...it is just jimmy that has issues with a couple...but other then that....changing fighting styles at the press of a button is already now a reality and I have done that successfully with several and had no problems.
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I have seen it. Good vid btw.
The style is the full style tho there is one minor issue which I should have fixed soon enough...tho the style is fully usable as is....is the combo punch and the unblockable straight punch are kinda random but I have figured out mostly how to trigger one or the other about when you would need to...so that is not a issue atm.
Regarding Johnny and his style which once used he keeps fighting without stopping unless you select a weapon....that is due to some missing animations including his idle animation...which I should have mapped out correctly...but as to the mascot boss style and so on.....that I have not figured out fully yet but its mostly due to lack of time since I am just one guy atm working on the main stuff.....tho Red is helping as he can since I have been starting his training in LUA coding which will be a great help in figuring the rest of this stuff out and getting it released.
But as Red and I have stated...along with Steman......Hex editing is a thing of the past now officially and really should not be used unless its really needed since it just creates a whole new host of potential problems within modding bully...especially for other mods.
If you have xfire and add me madmancorp I can broadcast some of this to you and if you have any ideas that I have not thought of or tried yet....please feel free to help out since I plan to have a full lua tutorial and script source uploaded in a day or two so people can start modding fighting styles for jimmy.
The fighting styles however all work 100% perfectly for every ped when used in freeroam...it is just jimmy that has issues with a couple...but other then that....changing fighting styles at the press of a button is already now a reality and I have done that successfully with several and had no problems.
can u teach me to do LUA modding?
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I can. This is why I will be releasing a LUA tutorial plus custom compiler needed to compile the scripts.
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Why noone exept Madman put a Comment?, i worked so hard to make this...
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Just give em time m8. Everyone goes back and forth on what they are immediately interested in in regards to bully modding....one minute its the fighting styles....the next its interiors....the next its vehicles....or skins...etc. It just depends.
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Great work on the first video.
As for the second video: Would you believe I actually got Derby's unblockable uppercut and Johnny's tornado kick working in free roam for AI's?
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Great work on the first video.
As for the second video: Would you believe I actually got Derby's unblockable uppercut and Johnny's tornado kick working in free roam for AI's?
you mean the autochasing darby's uppercut? :O
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Yup. :) I'm also 99% sure I now know what controls Derby's evade, and am getting really close to cracking it (either that, or something is wrong with the evade, since I noticed some Preps refuse to evade even if I set their evade values to high numbers).
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Cool... Now im gonna start modding Scripts, im gonna leave Acts for a time