Bully-Board
Bully Modding Section => Modding Questions/Help => Modding Questions/Help Archives => Topic started by: Evolution on November 29, 2011, 01:21:45 AM
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Hey wassup?!
I was just wondering, since I made Leftys style and it works fully, I was just wondering if It would work if I changed skins to Lefty, then put the normal Greaser style in the ide.img? Or would it mess up leftys face? Would I need to change his height in HxD for it to be Leftys height? And if so how?
Would it include doing this?... Here is an example.
D
Here is leftys info on HxD
GRH1_Lefty..GRH1_Lefty_W........Medium.. as you can see Lefty is Medium, now heres the average greasers height) Lucky_W........Large...
Would I have to change Lefty to Large to not mess up his face?
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If by "normal greaser style", you mean the one Peanut, Ricky, and Lucky use, then it's easy:
Use the ide you have for Lefty, but change /Global/G_Melee_A to /Global/G_Striker_A
It should work just fine.
It won't mess up Lefty's face.
What controls the size and shape of a ped is the character model (i.e. GRH1_Lefty..GRH1_Lefty_W). Nothing else.
Now in the cases where you have to swap stats to change a style, just copy from "Medium/Large/etc." to keep the character's height and everything.
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The medium/large/huge/fat/etc thing determines how the ped will be bullied/humilliated.
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And how he falls from Jimmy's/Gary's uppercut.
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Thanks, I'll try it out when I change skins to Lefty. Sorry for the late reply lol, thnx again :)
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gd luck
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So do I replace the ide.img with Leftys style or the normal greaser style?
Or do I place Leftys style in there then change it to "/Global/G_Striker_A"
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I don't understand your question.
Post the stats, and I'll tell you how to change it.
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I would replace with Leftys style if that's the one you want, basically the file can't exceed 1 bit of information otherwise a crash is imminent
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A crash can be prevented if you know how to change the file's size which is inside the file itself somewhere near the end. Unfortunately doing that is not easy and not every file can be changed that way since they are all different. .img files are particularly hard to do that with but when the default.idb file is extracted and edited directly (in regards to changing styles) you do not need to worry about adding extra bytes to the file since all you have to do is if you for example change the line that deals with the fighting part like grappling or the part dealing with height...etc and say that what you added is several characters less then the original line....then you just simply null out the remaining characters in that line with a null character in hex 00 and you will be ok.
Tho granted this does not work with every file in a hex editor since the file format is the key on being successful in a hex edit..expecially using my technique.