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Bully Modding Section => Mod Showroom => Mod Showroom Archives => Topic started by: ArchDemon436 on September 18, 2011, 11:39:53 AM

Title: Mascot Clone Army
Post by: ArchDemon436 on September 18, 2011, 11:39:53 AM
Bully Mascot Clone Army (Attempt Fail) (http://www.youtube.com/watch?v=qVjwd0N72zw#) I did this for the heck of it I set myself a challenge and failed as I get my ass handed to me but you can get a laugh out of it but I think it's funny P.S Taking the bull by the horns is not a good idea
Title: Re: Mascot Clone Army
Post by: InsanityGames on September 18, 2011, 12:03:59 PM
i did the same with johnny and derby
Title: Re: Mascot Clone Army
Post by: ArchDemon436 on September 18, 2011, 12:05:17 PM
it's difficult isn't it
Title: Re: Mascot Clone Army
Post by: InsanityGames on September 18, 2011, 12:25:41 PM
No ^^
Title: Re: Mascot Clone Army
Post by: ArchDemon436 on September 18, 2011, 12:32:23 PM
what do you mean even with all the weapons they take a lot of punishment and you cant grapple them and they have lot's of health also they swarm you I need a better method of beating them
Title: Re: Mascot Clone Army
Post by: InsanityGames on September 18, 2011, 12:41:52 PM
Tactics :3
Title: Re: Mascot Clone Army
Post by: ArchDemon436 on September 18, 2011, 12:44:39 PM
I see where you are going with this strategy
Title: Re: Mascot Clone Army
Post by: deadpoolXYZ on September 18, 2011, 01:59:09 PM
I was able to grapple the mascot a lot of times. I tried this with 2 russells and they kicked my ass  :(
Title: Re: Mascot Clone Army
Post by: ArchDemon436 on September 18, 2011, 02:02:44 PM
mine is non grappable
Title: Re: Mascot Clone Army
Post by: Red Blaster on September 18, 2011, 03:06:45 PM
Did you give him Russell's stats or something?
Title: Re: Mascot Clone Army
Post by: ArchDemon436 on September 18, 2011, 03:11:04 PM
No Im sure
Title: Re: Mascot Clone Army
Post by: InsanityGames on September 18, 2011, 03:19:29 PM
Say me what stats he have, You can see in hexeditor
Title: Re: Mascot Clone Army
Post by: ArchDemon436 on September 18, 2011, 03:23:16 PM
STAT_G_STRIKER_A I think it has something to with pedstats
Title: Re: Mascot Clone Army
Post by: deadpoolXYZ on September 18, 2011, 03:26:21 PM
I didn't edit the stats from the mascot I only spawned him without any other modifications. Most of the times I try to grapple him he counters. ....STAT_J_MASCOT...
Title: Re: Mascot Clone Army
Post by: ArchDemon436 on September 18, 2011, 03:28:31 PM
it's the same as the mission mascot in nice outfit I think
Title: Re: Mascot Clone Army
Post by: Red Blaster on September 18, 2011, 03:34:44 PM
G_STRIKER_A?

So, are Peanut, Lucky, and Ricky ingrapple-able as well?
Title: Re: Mascot Clone Army
Post by: ArchDemon436 on September 18, 2011, 03:46:02 PM
I don't know I don't bother to check them out but do you know how to get the mascot charge attack
Title: Re: Mascot Clone Army
Post by: Red Blaster on September 18, 2011, 04:37:16 PM
I think it involves adding his AI during his boss fight...but I don't know how to add it into the ide.
Title: Re: Mascot Clone Army
Post by: ArchDemon436 on September 18, 2011, 04:39:36 PM
I need to check for it see if I find anything it will probably be in scripts
Title: Re: Mascot Clone Army
Post by: Red Blaster on September 18, 2011, 04:42:36 PM
It is in scripts. I've seen it there before. But I don't know how to do it, nor can I be bothered.
Title: Re: Mascot Clone Army
Post by: ArchDemon436 on September 18, 2011, 04:43:17 PM
/Global/AI_MASCOT_4_05......Act/AI/AI_MASCOT_4_05.act I found this in scripts it's probably what I need to get the charge attack
Title: Re: Mascot Clone Army
Post by: InsanityGames on September 18, 2011, 04:57:50 PM
yeah the ai thing like derby :3
hard to do that with boss styles
Title: Re: Mascot Clone Army
Post by: ArchDemon436 on September 18, 2011, 05:01:12 PM
I will figure out a way to this this though I have to remove something unnecessary and insert it but it has to be same length this is tricky
Title: Re: Mascot Clone Army
Post by: InsanityGames on September 18, 2011, 05:13:38 PM
I know thats the reason the game crash sometimes
Title: Re: Mascot Clone Army
Post by: ArchDemon436 on September 18, 2011, 05:30:28 PM
I can't do it I tried It was half way loading I thought I had it then it crashed
Title: Re: Mascot Clone Army
Post by: Red Blaster on September 18, 2011, 05:56:08 PM
Hex Editors suck for this kind of stuff anyways.
Title: Re: Mascot Clone Army
Post by: ArchDemon436 on September 18, 2011, 05:58:38 PM
but what's better than HexEditor
Title: Re: Mascot Clone Army
Post by: Red Blaster on September 18, 2011, 06:00:01 PM
Actually reverse engineering the files with some programming language.

So far, the biggest mods I've ever seen are:

- The uncovering of flags (Mostly Steman/NewDayStudios, and some from UltimateGamer1).

- The character changer (NTAuthority).

- Spawning peds in specific areas (G-man).
Title: Re: Mascot Clone Army
Post by: ArchDemon436 on September 18, 2011, 06:08:24 PM
They actually know what does what they study it and test it  and they spend more time messing with the files also their ideas come into play as well
Title: Re: Mascot Clone Army
Post by: Red Blaster on September 18, 2011, 06:32:39 PM
True.

But the bully genius will be the one who cracks the source code, and manages to make new cliques or even maps.
Title: Re: Mascot Clone Army
Post by: ArchDemon436 on September 18, 2011, 06:38:08 PM
but there is a problem who is the bully genius
Title: Re: Mascot Clone Army
Post by: Red Blaster on September 18, 2011, 06:41:46 PM
He doesn't exist yet...well, aside from the actual developers of the game.
Title: Re: Mascot Clone Army
Post by: InsanityGames on September 19, 2011, 01:36:59 AM
I have new cliques :3
i work at skins
i use hxeditor sometimes
Derby block in specific areas
i saw 1 time a prep spawns in the harrington house but i lost the code :(
I am are Geniues? (Jk) xD
Title: Re: Mascot Clone Army
Post by: ArchDemon436 on September 19, 2011, 02:27:49 AM
sounds cool