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Messages - 1stGarySmithFan

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31
Modding Questions/Help Archives / Re: Where is it?
« on: June 25, 2013, 12:53:13 PM »
^ Darkhap is right.

32
Bully Modding Archives / Re: Model Importing: Has Anyone Tried This?
« on: June 25, 2013, 12:52:24 PM »
Awesome. I'll give you a model with the character model replaced into a custom one with the textures (thats easy) but separate from the skeleton. If you can attach the new player model to the skeleton, the animations will work and I'm 90 percent sure it will work in game. When I start modding again, most like around a month from now, I'll let you know.

I am glad we are not on GTA IV. :D I was actually good at model importing to GTA San Andreas. I used to import some models from Half-Life to GTA San Andreas. But I haven't been doing it since 2 years so I might have forgot some things but I really would like to help. :)

33
Bully Modding Archives / Re: Bully Multiplayer Mod
« on: June 25, 2013, 12:44:50 PM »
Yeah I heard that from lots of people. You know, I am not good at modding, I actually suck but I still can help. :) I know this is hard.

34
Bully Modding Archives / Re: Model Importing: Has Anyone Tried This?
« on: June 24, 2013, 07:32:43 AM »
I don't want to do anything 'til I finish Bully, and I really don't want to finish it, just looking for a savegame. :/

What does that have to do with this topic?

Just telling I can't join it in the beginning of it, if it's starting now. (Duh!)

35
Bully Modding Archives / Re: Model Importing: Has Anyone Tried This?
« on: June 24, 2013, 06:09:30 AM »
So... When will we start trying? I don't want to do anything 'til I finish Bully, and I really don't want to finish it, just looking for a savegame. :/

36
Modding Questions/Help Archives / Re: Where is it?
« on: June 24, 2013, 05:44:53 AM »
Yeah?

37
Bully Modding Archives / Re: Bully Multiplayer Mod
« on: June 24, 2013, 04:22:30 AM »
So what?... Just because they can do that in SA on the PS2 version it doesn't automatically mean it can happen on Bully.

Well... Yup. SA and Bully has the same thing, I don't know what is that mean in English but it's "Oyun Motoru" in Turkish, and that designs the %80 of the game, maybe including PAWNing.

38
Modding Questions/Help Archives / Where is it?
« on: June 24, 2013, 04:17:39 AM »
Where is the "save games" topic? I know it exists somewhere, in B-B. But I can't find it ;-;

39
Bully Modding Archives / Re: Bully Multiplayer Mod
« on: June 23, 2013, 01:25:41 PM »
So... Can you do a two player freeroam? Dat will not be so hard for you guys, will it?

It will be hard to do.
Bully is not very open or well known when it comes to creating features for it.
Just altering.

Making small adjustments like character spawnings and such is easy as hell.
But making the game avalible for 2 people (or more) and having it work as a freeroam for everyone will be extremely difficult.

The erlier guy who refused to show and evidence and requested other people's sourcecodes explained how it would be easy.
No, it's not easy.

As a matter of fact, Mad and Red, maybe steman and Fred Tetra are quite possibly the only ones who would be able to do this.

As this is far out of my reach and experience, I'd have to pass this oppertunity to work on it.
Nonetheless, it will be difficult.

You would have to make the game recognise 2 players and have the world interactible for more than one person. Which is really hard considering the fact that the entire map revolves around Jimmy.

Yeah I think it should be hard, I realize now. But still, I think you haven't played GTA:SA in PS2 before. Because it has a two player freeroam. And when you go to freeroam mode, you can go into any interiors. You just travel in the world.

40
Bully Modding Archives / Re: Model Importing: Has Anyone Tried This?
« on: June 23, 2013, 02:42:47 AM »
Model importing to GTA IV spends so much time! You have to choose all the bones in model :C But, I think importing to Bullyis easier than we think. Okay, here is my opinion:

Just download another game, change any model to nif or nft THROUGH 3DS MAX, and then just simply watch, for example Aragorn, playing as Gary. :P

41
Bully Modding Archives / Re: Bully Multiplayer Mod
« on: June 23, 2013, 02:37:02 AM »
So... Can you do a two player freeroam? Dat will not be so hard for you guys, will it?

42
Bully Modding Archives / Re: Bully Multiplayer Mod
« on: June 21, 2013, 12:08:16 PM »
How about you don't include it missions? Let the missions disappear during the co-op mode. *Brains*

43
Bully Modding Archives / Re: Bully Multiplayer Mod
« on: June 21, 2013, 11:24:43 AM »
You know, somebody should be able to make at least a Co-Op.

44
Modding Questions/Help Archives / Re: Is bully a comic series?
« on: June 21, 2013, 03:56:34 AM »
So... What is it's name?

45
Modding Questions/Help Archives / Re: How to texture?
« on: June 20, 2013, 03:39:28 PM »
Hello?!?!

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