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Author Topic: Sixteen Hits - What'da Get ?  (Read 15717 times)

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Mike_W

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Re: Sixteen Hits - What'da Get ?
« Reply #15 on: October 01, 2010, 02:56:11 PM »
 There is a Youtube video posted here somewhere that shows a sledgehammer being used in SE.  It was awesome!  I think it requires some modding though.

Offline King Cobra

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Re: Sixteen Hits - What'da Get ?
« Reply #16 on: October 01, 2010, 03:29:15 PM »
That I'm aware of the sledgs hammer was ONLY available during the mission and nowhere else. It would be a good idea to make it a weapon to find in your dorm. I really wanted to have the ability to make the volcano 4000 from the chem set. Once I opened all of the lockers they didn't lock again. Its only on occasion I find that thing anymore.

Mike_W

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Re: Sixteen Hits - What'da Get ?
« Reply #17 on: October 01, 2010, 03:50:38 PM »
^ Aha! So someone else has no luck with lockers anymore, I had a feeling a wasn't alone.  Anyway, the vid of the hammer was of it being used in the dorm, not the mission. There is a way to mod the game on the PC version to make it available, but I don't have it, so I don't know much about it.

Offline King Cobra

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Re: Sixteen Hits - What'da Get ?
« Reply #18 on: October 01, 2010, 04:09:13 PM »
I liked it when I was able to pick the lockers and suddenly I ran out of lockers. I'm not sure if it is a design or glitch. All I know is that it irritates me. The lockers was one place I found a lot of goodies.

Mike_W

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Re: Sixteen Hits - What'da Get ?
« Reply #19 on: October 01, 2010, 04:58:16 PM »
 I'm led to believe that once Jimmy gets all the items from the lockers that contribute towards game completion (like clothing), the lockers are no longer able to be picked.

Offline King Cobra

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Re: Sixteen Hits - What'da Get ?
« Reply #20 on: October 01, 2010, 06:04:01 PM »
I liked getting the volcano 4000. The lockers were the only place I had a CHANCE of finding it though. Now I got to steal it from someone just before they use it. Finding that opportunity is even more rare than the lockers.

Mike_W

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Re: Sixteen Hits - What'da Get ?
« Reply #21 on: October 01, 2010, 06:10:30 PM »
 Just look for the "spawning spots".  I had a thread about this a while ago.  There are certain spots were students will "spawn" at different times.  One of them is in the schoolyard near the dorm.  At about 11:30 in th morning as the bell rings, look over near the gap in the fence to the south.  Usually a student spawns there holding a weapon of some sort.  There are other "hot spots" that you will find through experience and patience.

Offline King Cobra

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Re: Sixteen Hits - What'da Get ?
« Reply #22 on: October 01, 2010, 06:37:13 PM »
The hard part is catching them before they place the weapon. If you knock them out while they hold the weapon the weapon will disappear as well. Its like an art you learn. The Volcano 4000 is a great prank. I also liked smashing a banana in the prefects' faces or making them slip on the peel. Here is a link that shows the partial multiplayer only available in the Scholarship Edition.

http://www.xbox360multiplayergames.com/games/Bully-Scholarship-Edition
« Last Edit: October 01, 2010, 08:01:06 PM by cobra elite »

Offline Junkie Mater

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Re: Sixteen Hits - What'da Get ?
« Reply #23 on: October 01, 2010, 09:20:30 PM »
That does exist ? I doubt. I doubt, because the original sledgehammer is ONLY programmed to smash wooden walls, and in the normal mission you do not have the occasion to hit someone with it...
That I'm aware of the sledgs hammer was ONLY available during the mission and nowhere else. It would be a good idea to make it a weapon to find in your dorm. I really wanted to have the ability to make the volcano 4000 from the chem set. Once I opened all of the lockers they didn't lock again. Its only on occasion I find that thing anymore.

I get it from a mod found on this board.

Offline King Cobra

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Re: Sixteen Hits - What'da Get ?
« Reply #24 on: October 01, 2010, 09:36:32 PM »
Is there a way to mod on the lockers? I'm sure the sledgehammer isn't the only mod available.

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Re: Sixteen Hits - What'da Get ?
« Reply #25 on: October 28, 2010, 05:27:54 AM »
Here you go, people !

Bully Scholarship Edition: Sledgehammer Mod

Definitely nice.

Offline BloodChuckZ

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Re: Sixteen Hits - What'da Get ?
« Reply #26 on: October 28, 2010, 04:39:10 PM »
THAT IS SO FUCKING FUNNY !!!!  I AM TRULY LAUGHING MY ASS OFF !!!  STILL !!!!!!

Mike_W

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Re: Sixteen Hits - What'da Get ?
« Reply #27 on: October 28, 2010, 07:47:12 PM »
 I want that hammer soooooo bad!

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Re: Sixteen Hits - What'da Get ?
« Reply #28 on: October 28, 2010, 11:00:27 PM »
I'm led to believe that once Jimmy gets all the items from the lockers that contribute towards game completion (like clothing), the lockers are no longer able to be picked.

I'm still able to pick them, but most I find is a book or kick me sign.

Offline T-Bone

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Re: Sixteen Hits - What'da Get ?
« Reply #29 on: October 28, 2010, 11:38:02 PM »
I don't exactly know what causes the lockers to be 'pickable' but for me it just automatically does it.


Lol to the hammer. I'd kick some major prefect ass with that.