Bully-Board
Bully Modding Section => Script Modding => LUA Scripting Help => Topic started by: Gustavinzaum on October 04, 2016, 10:09:30 PM
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elseif IsButtonPressed(14,0) then
ExecuteActionNode(gPlayer, "/Global/BOSS_Darby/Defense/Block/Block/BlockHits","act/anim/BOSS_Darby.act")
when i press the button, all the action nodes stop working. any solution?
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Try to put (all) loadanimationgroup included in all your action nodes. Maybe your animationgroup incomplete
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Any updates with this Derby Block? Im using Derby but he has no Block Features Only Evades and Attacks
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elseif PedIsValid(PedGetTargetPed(gPlayer)) and IsButtonPressed(10, 0) then
PedSetActionNode(gPlayer, "/Global/Actions/Defence/Block/BLOCK/BLOCKHITS", "Act/Globals/GlobalActions.act")
this is the code i use for darby block
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What load animation is needed for this to work?