Bully-Board

Bully Modding Section => Bully Modding => TUTORIALS => Topic started by: Prosecute on October 18, 2011, 10:28:34 AM

Title: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Prosecute on October 18, 2011, 10:28:34 AM
Bully Ultimate Modding Thread
-------Under Construction------


UPDATES: - 12/01/13 - Pedstats tut            [5.8]
                - 03/01/12 - Excluder Added + BS[5.7][1.4]
                - 02/01/12 - Boss Styles Updated[1.4]
                - 23/12/11 - Free Roam Chars     [1.1]
                - 22/12/11 - Contributors Added [9.0]
                - 22/12/11 - Skin Mod Updated   [3.1]
                - 21/12/11 - Model Replacing      [4.3]
                - 07/12/11 - General Update      [ALL]
                - 06/12/11 - Scripts and Trigger [2.0] [4.0]
                - 20/11/11 - General Update      [ALL]
                - 10/11/11 - Tools section         [7.06]
                - 31/10/11 - Gender Changing   [1.09]


This Thread is currently run by Madman and Red Blaster and was created by Steman, Red Blaster and Madman in mid October 2011 to help people to mod bully and be able to find all mods in 1 thread.
Due to this thread being fairly new their may be some errors here and their with some of the information obtained, we urge people to pm Red Blaster or |XF|-MadmaN[AR] or post a comment so these errors can be resolved. and we allways welcome new mods to this thread so again post if required. (full credit will be given)
Not all of these mods are up yet as we are working through them, so enjoy the ones that are. It's strongly recommended you BACK UP all files you will be modding.
note: some of these mods will require you to download certain tools to edit the files with these are mentioned.
And if you are unsure of anything or you are a modder, please post as this topic is also intended to be a modding discussion centre.

And please post your appreciation to the mod makers and moderators of this thread, as without them this modding board wouldn't exist, it takes a long time to make these mods and to put these tutorials together

[1.0] Ide Modding
   - [1.1] Making Characters apear in freeroam
   - [1.2] Disabling Characters in freeroam
   - [1.3] Fighting Styles
   - [1.4] Boss Styles
   - [1.5] Super Spud Gun
   - [1.6] Changing Wheels
   - [1.7] Weird Glitch
   - [1.8] Invisible Items
   - [1.9] Gender Changing
[2.0] Trigger Modding
   - [2.1] Hidden Interiors
   - [2.2] Driving Arcade Vehicles
   - [2.3] Ped Spawning
   - [2.4] Opening Autoshop
[3.0] World Modding
   - [3.1] Skin Mod
   - [3.2] Texture Modding
   - [3.3] Model Editing
   - [3.4] Replacing Go-kart
[4.0] Script Modding
   - [4.1] Mission Select
   - [4.2] Enabling Flags/Season Changing
   - [4.3] Model Replacing
   - [4.4] Driving Arcade vehicle
   - [4.5] Changing weather
[5.0] File Modding
   - [5.1] Changing Vehicle Speeds
   - [5.2] Peds/Jimmy starting with weapons
   - [5.3] Editing Peds Stats/Strength etc
   - [5.4] Infinite Ammo
   - [5.5] Spawning Characters in Interiors
   - [5.6] Changing Characters Dialogue
   - [5.7] Excluder
[6.0] Console Modding
   - [6.1] GameShark
[7.0] Other
   - [7.1] Take Radar off Map
   - [7.2] Trainers
   - [7.3] soundtrack
   - [7.4] cracking the audio
   - [7.5] Glitches
   - [7.6] Tools Section 
[8.0] Unknown
   - [8.1] Invisible Jimmy
   - [8.2] Taking items off map
   - [8.3] Roof Spawning
[9.0] Contributors
   - [8.1] Special Thanks

[1.0] Ide Modding
location: "C:\Program Files\Rockstar Games\Bully Scholarship Edition\Objects"
The IDE.img file is a great file to start modding with, and contains laws and values for all peds, weapons, vehicles and items and how they behave in the world of Bully, The default.idb inside of ide.img file contains valuable information regarding each charachter and certain characteristics for that person, this file can be edited for changing many things about how a item or vehicle etc is responded to, in terms of peds this includes fighting styles, health, adding/removing people from the game, you can even change how they are humilated! further along this thread you will also find out how to spawn hidden weapons and be able to do many other things just by modding ide.img alone, modding this file was how i started out. and with this said let us begin.


here is a random character taken from default.idb (inside ide.img) you will need to download a img editor a good one to use would be either madmans file editor or img tool 2.0. Once this is downloaded open up ide.img in the folder location mentioned above, once this is done you will see a list of files to look at. extract default.idb and open it up in a hex editor, then search for "Earnest" you will see the following and this is how they are explained:

NDLead_Earnest      =   Texture 1 (found in world.img)
NDlead_Earnest_W   =   Texture 2 Winter (found in world.img)
Medium         =   Physics (how the character is knocked down and how he's humiliated)
NERD          =   Faction
STAT_N_EARNEST   =      Pedstats stat
F_Nerds         =
N_Striker         =      Fighting animation set
N_Ranged         =      Fighting animation set
Straf_Nerd         =   Animations
ÿÿÿÿ/Global      =   Whether Ped Spawns
/N_Ranged_A..Act/Anim/N_Ranged_A.act   = Fighting Style
/Global/AI..Act/AI/AI.act...   =
N_Earnest         =         Character name

A good example for me to use here is if you changed the text where it says "NERD" to "JOCK" this would change Earnests faction and he would spawn with the jocks, this rule is the same for anything else on the above list and these are explained further on. now replace default.idb with the one you extracted before using you img editor. have fun and congratulations on completing your first mod :laugh:.

   - [1.1] Making characters appear in free roam
Requirements: HxD Hex Editor Founder: Unknown
Deleted Characters: http://bully.wikia.com/wiki/Category:Deleted_Characters (http://bully.wikia.com/wiki/Category:Deleted_Characters)
You can make certain peds that shouldn't appear in free roam (like the clicque leaders/teachers etc) or even deleted characters appear in free roam with the use of hex editing, this is done by opening ide.img and searching for your chosen ped, the purpose of this is to change "ÿÿÿÿ" into "...." so look in your hex editor and look for "ÿÿÿÿ/Global" after you've searched for your ped, once this is done change the hex value from "FF FF FF FF" to "01 00 00 00" then save.

You can make several instances of the character appear. For example, making it 02 00 00 00 would give a chance of two instances to appear. 00 00 00 00 is infinite instances of that character appearing. However, this also depends on how many peds of a certain faction and overall are set to spawn in a certain area within the game map.


TUTORIAL 2 (By Greasers)
Hi, I'm Greasers, but just call me Alex or Greaser :P
I will be doing another tutorial today on how to Hex-edit characters into free-roam.
I know a tut has been done above me ^^
But I will be doing another detailed once for the newbies or the ones who didn't understand the tut above me :)

1. Open up you're ide.img with HxD (Hex editor)
2. Press Ctrl+F and type in the characters name (the one who you want in free-roam) I will use Gary as an example.
3. When you type in Gary you will see this
 Gary....Nemesis_Gary_W......Medium..STUDENT.STAT_GS_GARY....Straf_Male..F_BULLY.null....null....ÿÿÿÿ/Global/

Now scroll down to where it says  ÿÿÿÿ/Global/ and you will see these numbers next to it

"00 00 00 00 FF FF FF FF 2F 47 6C 6F 62 61 6C 2F"

                      ^^

You see the FF FF FF FF? Well those FF'S are the reason Gary is still in his cage, but we are going to change that!
What you have to do now is replace the FF FF FF FF with "01 00 00 00"
Now save then start up the game and you will see that evil bastard wondering around :)

The FF FF FF FF is also on Ted, derby, earnest, Johnny and among others so to put them all in free-roam do what I told you :)

I hope this helped the people wanting to hex edit people into freeroam.
Remember to give Madman and Stem a round of applause for there efforts into modding bully for YOU and the community.

From Alex/ Greasers


   - [1.2] Disabling characters in free roam
Requirements: HxD Hex Editor Founder: Unknown
Editing new charachters in is one thing, but taking them out is another, to take out those frisky prefects or cops do the same as the above mod but in reverse, search for your chosen ped but change "01 00 00 00" into "FF FF FF FF"


   - [1.3] Fighting Styles
Requirements: HxD Hex Editor Founder: eellliioottt123
This is the section which will tell you how to change a charachters fighting style using the ide. this is one of the most used mods for bully and is a excellent mod so good credit to the founder, below is a incomplete list, (we are working on this, their are others like the cops etc)



Player Style:
- Player - Jimmy

NPC generic styles:
- N_Striker_A - NERDS
- N_Striker_B - NERDS
- N_Ranged_A - NERDS
- J_Striker_A - JOCKS
- J_Melee_A - JOCKS
- J_Grappler_A - JOCKS
- G_Striker_A - GREASERS
- G_Melee_A - GREASERS
- G_Ranged_A - GREASERS
- G_Grappler_A - GREASERS
- P_Striker_A - PREPPYS
- P_Striker_B - PREPPYS
- P_Grappler_A - PREPPYS
- DO_Striker_A - DROPOUTS
- DO_Grappler_A - DROPOUTS
- B_Striker_A - BULLYS
- B_Striker_B - BULLYS
- Authority - PREFECTS
- TE_Female_A.act - TEACHERS (female)
- LE_Orderly_A - ORDERLYS
- GS_Male_A - TOWNSPERSON
- GS_Female_A - TOWNSPERSON
- GS_Fat_A - TOWNSPERSON

How to spawn them: Now then, first open the ide file with HxD, and then what you do is copy from "player...player" to "/Anim/Player.act.." And yes, including those dots at the end. But don't copy anything else. You have to be precise.

Then "paste insert" it into the character you want to replace. You want to play as Gary. So highlight the following: "Nemesis_Gary" until "/Anim/B_Striker_A.act....", then right-click and paste it on there.

Now open up the backup ide file, and copy from "Nemesis_Gary" until "/Anim/B_Striker_A.act...." and paste insert it in the first ide on "player" until "Player.act.."

Now just change STUDENT into PLAYER1 for Jimmy, and vice versa for Gary.
.

   - [1.4] Boss Styles
Requirements: HxD Hex Editor Founder: Unknown
Comming Soon - These work the same as the fighting styles but instead just replace the style you swapped with one of the following, but you will have to type these in manually

Boss/Mission styles:

[noae][noae][noae][noae][noae]
Code: [Select]
BOSS STYLES LIST

  NAME FILE.lur MISSION PED
- PunchBagBS Boxing Boxing Punchbag
- WProps GraffitiTest GraffitiTest Untested
- RooftopAttacker TestRumbleRanged TestRumbleRanged Untested
- N_Earnest 4_B1 Nerd Boss Fight Earnest
TestSpudCannon TestSpudCannon Untested
- N_Melee_A Test_4_02 Test_4_02 Untested
- TrainingPlayer 1_02 Welcome to Bullworth "Part2" player
- Fight_Tutorial 1_02 Welcome to Bullworth "Part2" Untested
- 1_03_Davis 1_03 The Setup Davis
- Hobo_Blocker 1_06_01 Load Error (Radio Transistor) Untested
- J_Striker_A 1_09 The Candidate Untested
- NPC1_09 1_09 The Candidate Untested
- BOSS_Russell 1_B Russell in the Hole Russell
- G_Ranged_A 2_03 The Eggs Untested
3_B Fighting Johnny Vincent Untested
- P_2_07_Gord 2_07 Beach Rumble Gord
- BOSS_Darby 2_B Dishonourable Fight "Part2" Derby
- P_Bif Boxing_util Boxing_util Bif
- BoxingPlayer Boxing_util Boxing_util Player
- 3_01A 3_01A Balls of Snow player
- 3_01D 3_01D Rudy the Red Nosed Santa Untested
- Norton 3_05 The Tenements Norton
- G_Johnny 3_B Fighting Johnny Vincent Johnny
- N_Ranged_A 4_02 Stronghold Assault Untested
- J_Damon 4_B2 Jock Boss Fight Damon
- LE_Orderly_A 3_S11 Galloway Away Untested
5_03 Finding Johnny Vincent Untested
- 5_03 5_03 Finding Johnny Vincent Untested
- G_Striker_A 5_03 Finding Johnny Vincent Untested
- Crazy_Basic 3_S11 Galloway Away Untested
5_03 Finding Johnny Vincent Untested
- GS_Female_A 5_04 Load Error Untested
- DO_Edgar 5_B Showdown at the Plant Edgar
- Nemesis 6_B Final Showdown Gary
- WrestlingNPC Wrestling1 Wrestling Untested
- MG_BallToss MGBaseballToss MGBaseballToss player
- HighStriker MGCarniStriker MGCarniStriker player
- MG_DunkTank MGDunkTank MGDunkTank player
- MGSocPen MGSocPen MGSocPen player
[/noae][/noae][/noae][/noae][/noae]

- BOSS_Russell
- P_Bif
- BoxingPlayer (Jimmy's boxing style)
- BOSS_Darby
- G_Johnny
- J_Mascot
- J_Damon
- Crazy_Basic
- 1_03_Davis
- Russell_102
- J_Ted[/size]

   - [1.5] Super Spud Gun
Requirements: HxD Hex Editor Founder: Steman and Carlosvc92
Download: Coming Soon
It's possible to get BETA weapons into the game and using this method gets the Super Spud Gun equiped to Jimmy at the start when you load up your game, as long as you have a regular spud gun in your inventory. The super spud gun has no known differences to the regular gun except a different description and it looks cooler. It also doesn't replace it, just pick up the regular spud gun from the floor.
No fancy tricks here for this one either, just a simple "code swap" will do the job,
same method as the fighting styles. Just search and swap around "spudg...spudg...W_Brocket...SpudG" with "SuperSpudG..SuperSpudG..W_Brocket...SpudG"


   - [1.6] Changing Wheels
Requirements: HxD Hex Editor Founder: Steman
It is possible to change a vehicles wheels, This is done by code-swapping the wheels start at offset 0000FF60, and example would be swapping "Foreign_wheel...Foreign_wheel" with "police_wheel....police_wheel" This will make the foreign car have the police vehicles wheels and visa versa
[noae][noae][noae][noae][noae][noae][noae][noae][noae][noae][noae][noae][noae][noae]
Code: [Select]
571   Foreign_wheel   Foreign_wheel   1   100   0      0   1   0   255   0   0   0     
572   police_wheel   police_wheel   1   100   0      0   1   0   255   0   0   0     
573   Classic_wheel   Classic_wheel   1   100   0      0   1   0   255   0   0   0     
574   wheel_cargreen   wheel_cargreen   1   100   0      0   1   0   255   0   0   0     
575   wheel_70wagon   wheel_70wagon   1   100   0      0   1   0   255   0   0   0     
576   wheel_van      wheel_van      1   100   0      0   1   0   255   0   0   0
[/noae][/noae][/noae][/noae][/noae][/noae][/noae][/noae][/noae][/noae][/noae][/noae][/noae][/noae]

   - [1.7] "Weird Glitch"
Requirements: HxD Hex Editor Founder: eellliioottt123
Official Topic: http://bully-board.com/index.php?topic=13886.0 (http://bully-board.com/index.php?topic=13886.0)
Change "PLAYER1" into a different faction like "STUDENT" and sometimes when you die you will respawn as a random charachter from that faction with their stats fighting style etc, I have yet to witness this as it keeps crashing for me on respawn, the selection is completely random and their is no known cause as to why this is, but with some luck maybe this will work for you.


   - [1.8] Invisible Items
Requirements: HxD Hex Editor Founder: Steman and Madman
You can make items invisible in the world of bully, this is done by nulling them out, an example of this is used here, but you can do this with any.

Search "TVDorm" and you will see this "TVDorm..sch_dorm..........ÈB..........€?....ÿ..................." where it says "sch_dorm" null out the rest of this information after it by changing the hex values to "00's" reload the game and their will be no television in the boys dorm.


   - [1.9] Gender Changing
Requirements: HxD Hex Editor Founder: Red Blaster/huaxiong90
This is done in the ide. Before a character's physics (Huge, Large, Fat or Medium), the hex should be 00 00 00 00 for a male student, and 01 00 00 00 or even FF FF FF FF (in the case of Zack Owens) for females. To change a female into a male, simply change the hex to 00 00 00 00 and vice versa for males to females.


[2.0] Trigger Modding
location: "C:\Program Files\Rockstar Games\Bully Scholarship Edition\DAT"
Trigger.img involves many parts to this game, the file primerily focuses on doors and item co-ordinates surrounding a certain areacode.
A areacode is something similar to GTA San Andreas heavons in a way, it is the world in what these items/doors are loaded, each interior lies in its own area code bar the exception of the carnival games, the BETA comic book stores and the music/classroom.
These are listed below, The co-ords work on a x,y,z basis, this is the exact point in which the player/item loads.

x = The higher the number the more north they are, lowering this takes you south
y = The higher the number the more west they are, lowering this takes you east
z = The higher the number the more higher you are, lowering this takes you closer to the ground

[noae][noae][noae][noae][noae][noae][noae][noae][noae][noae][noae][noae][noae][noae]
Code: [Select]
NAME         AREACODE   CO-ORDS

MAIN_MAP      0      0.00, 0.00, 0.00
EVERYWHERE   ERROR   1
SCHOOLHALLWAYS      2      -632.325012, -285.636993, 8.523100           
??? (OBSELETE)   ERROR   3
CHEMISTRY CLASS      4      -596.921021, 322.786987, 36.532001
PRINCIPALS OFFICE   5      -700.955017, 201.244995, 32.653000
BIOLOGY         6      -709.780029, 312.730011, 33.379501
???      ERROR   7
JANITORS      8      -752.901001, -70.235001, 8.759220
LIBRARY         9      -774.791992, 196.037003, 90.131500
???      ERROR   10
???      ERROR   11     
???      ERROR   12
GYM         13      -630.187012, -70.771896, 67.727303
BOYS DORM      14      -501.584991, 301.246002, 32.119999
ENG OR GEOG      15      -560.408020, 315.862000, -1.950740
TRAILER (cant enter)   16      -655.908020, 81.574997, 9.991680
ART         17      -527.947021, 383.117004, 14.042800
AUTOSHOP      18      -422.721985, 368.216003, 80.844498
AUDITORIUM      19      -768.471008, 288.024994, 80.952904
CHEMICAL PLANT      20      -755.687988, 96.273102, 30.861700
???      ERROR   21
???       ERROR   22
STAFFROOM      23      -649.495972, 222.126007, 0.439980
???      ERROR   24
???      ERROR   25
GROCERYSTORE      26      -574.916992, 392.436005, 2.670250
BOXINGRING      27      -715.062012, 373.959015, 295.053986
BOXINGROOM      27      -726.921021, 381.609985, 345.053986
???      ERROR   28
BIKESHOP      29      -785.145020, 384.995003, 0.008086
COMICBOOK STORE      30      -723.096008, 36.172600, -2.328500
???      ERROR   31
PREPPIES      32      -566.291992, 133.397003, 48.464600
PREPPIES CLOTHING   33      -698.400024, 266.799988, 0.030000
POOR CLOTHING      34      -647.132019, 261.338989, 0.931481
Girls Dorm      35      -430.667999, 317.761993, -2.361660
TENFIRES ENTERANCE   36      -544.599976, -49.039600, 31.007700
FUNHOUSE SCAFFOLD   37      -723.806030, -401.364990, 12.415400
ASSYLUM         38      -713.270996, 494.204987, 2.000010
BARBERS         39      -654.849976, 129.748993, 2.989000
OBSERVATORY      40      -694.966980, 75.752701, 20.251301
???   ERROR      41
GOKART TRACK      42      -310.600006, 496.364990, 1.000010
JUNKYARD MISH      43      -676.331970, -621.603027, 3.349510
JUNKYARD CENTRE      43      -753.546997, -606.705994, 6.752230
???   ERROR      44     
CARNIVAL STRIKEOUT   45      -793.770020, 90.966797, 9.967950
CARNIVAL 2      45      -790.817993, 73.966797, 9.967950
CARNIVAL 3      45      -811.817993, 73.966797, 9.967950
CARNIVAL 4      45      -831.817993, 73.966797, 9.967950
CARNIVAL 5      45      -850.817993, 73.966797, 9.967950
CARNIVAL 6      45      -869.817993, 73.966797, 9.967950
CARNIVAL 7      45      -890.817993, 73.966797, 9.967950
HAIR SALON      46      -770.323975, 18.423700, 4.517230
???   ERROR      47
???   ERROR      48
???   ERROR      49
CARNIVAL SOUVENEERS   50      -790.598999, 54.708900, 7.278910
WIPEOUT RACETRACK   51      -88.389297, 68.735497, 26.634399
WIPEOUT RACETRACK2   52      -36.880199, 38.910599, 0.459147
WIPEOUT RACETRACK3   53      -39.788101, 62.388302, 62.154202
SPENCER SHIPPING INTER   54      -671.099976, -142.108002, -0.022696
FREAKSHOW      55      -469.709015, -77.744102, 9.061740
FREAKSHOW SKELETON   55      -455.709015, -66.744102, 9.061740
FAT HEFF      55      -440.709015, -54.744102, 9.061740   
SIAMESE   TWINS      55      -450.859009, -36.141102, 9.803410
BOXING MIDGETS      55      -463.266998, -47.828602, 9.803410
PAINTEDMAN      55      -477.042999, -38.299000, 9.803410
MERMAID         55      -486.369995, -50.406601, 9.803410
HAIRPOOR      56      -667.619995, 386.825012, 2.432060
TOWNIES HIDEOUT      57      -656.534973, 249.649002, 15.230700
???   ERROR      58
JOCKS HIDEOUT      59      -746.359009, 351.735992, 3.517150
PREPS HIDEOUT      60      -768.898010, 360.372009, 6.421100
GREACERS HIDEOUT   61      -698.974976, 347.765991, 3.355210
SKATEPARK      62      -737.765991, 646.687012, 29.102699
[/noae][/noae][/noae][/noae][/noae][/noae][/noae][/noae][/noae][/noae][/noae][/noae][/noae][/noae]

Not only does this file represent the world in which Bully loads these items, but useful findings have shown that this file is also responsible for other things including how peds spawn, Therefor prooving that this file is more useable that first though.

   - [2.1] Hidden Interiors
Requirements: HxD Hex Editor Founder: Steman
Official Topic: http://bully-board.com/index.php?topic=11311.0 (http://bully-board.com/index.php?topic=11311.0) Official Video: Bully Scholarship Edition Hidden Interiors Mod Part 1 (http://www.youtube.com/watch?v=y1mqZozvO60#)
Download: www.youtube.com/NewDayStudios (http://www.youtube.com/NewDayStudios)
Perhaps my most proudest mod to date, this mod will give you full unprecedented behind the scenes access to all of the iconic hidden interiors in bullworth, including all the classrooms, mission based interiors, and even a few BETA interiors, it requires changing a doors exit areacode and co-ord to that of another interior. please use this method while me and madman work on bettering this.
To Enter the Hidden Interiors, you will need to edit a markers exit, This is done by editing a markers areacode and co-ords to that of a different interior, these have been found and a full list of this is available in Section [2.0]
For this example I will use the Boys Dorm. Open Trigger and go to offset 0039BFA0. You will see this

"POINTNAME "DT_DormExitDoorL"....AREACODE 0....NPOINTPOINTS 1....POINTPOINT 319.764008, 224.8999940, 5.677180"

Change "AREACODE 0" to "AREACODE 5" (This will change which "world" the door exits to, so instead of exiting you to the main map it will exit you to the head masters office.) but without changing the co-ords aswell to that of somewhere in the office you will probably just drown and fall into nothingness. so change "319.764008, 224.8999940, 5.677180" into "-700.955017, 201.244995, 32.653000" save the file, load the game and exit the boys dorm, this will take you into the areacode which you set and possition you to the co-ords you set also. 


   - [2.2] Driving Arcade Vehicles
Requirements: HxD Hex Editor Founder: Steman
Comming Soon - This is done the same as the interiors, it is done by changing the areacode and co-ords of the players vehicle to that of a different interior, This has been bettered with the release of the vehicle spawner in section [4.4]


   - [2.3] Ped Spawning
Requirements: HxD Hex Editor Founder: |XF|-MadmaN[AR]
Official Topic: http://bully-board.com/index.php?topic=14622.0 (http://bully-board.com/index.php?topic=14622.0)
A revolutionary method has been found which enables the player to custom spawn a certain number of peds by faction inside of any interior, please view the official topic to view a very detailed and precise tutorial on how to do this


   - [2.4] Opening Autoshop
Requirements: HxD Hex Editor Founder: |XF|-MadmaN[AR]
The autoshop marker can be enabled for custom access to its premesis. our main objective is to change every part in everyfile from "ISLOCKED TRUE" to "ISLOCKED FALSE" (you could just extract the autoshop file and then replace as shown earlier but these tuts are aimed to be short and user friendly so use the following method.)
Open trigger and press ctrl+r this will open the search and replace function, as hex editing programs don't allow us to search for specific .'s we will have to change the "datatype" from a "text-string" into a "hex-value"
once this is done in the search for bit put

"49 53 4C 4F 43 4B 45 44 20 54 52 55 45 0D"
and in the replace with bit put
"49 53 4C 4F 43 4B 45 44 20 46 41 4C 53 45"

Click replace all, save the edited file and load the game, the autoshop will now be open  :)


[3.0] World Modding
location: "C:\Program Files\Rockstar Games\Bully Scholarship Edition\Stream"
World.img Contains EVERY texture in the game, this is what you see when you are playing bully

   - [3.1] Skin Mod
Requirements: HxD Hex Editor, IMGTool Founder: Unknown

TUTORIAL 1 (By Red)
I will use Gary as an example.

Okay, first back up the World and ide file.

Bear in mind, this process will also give you the Bullies fighting style.

Now then, first open the ide file with HxD, and then what you do is copy from "player...player" to "/Anim/Player.act.." And yes, including those dots at the end. But don't copy anything else. You have to be precise.

Then "paste insert" it into the character you want to replace. You want to play as Gary. So highlight the following: "Nemesis_Gary" until "/Anim/B_Striker_A.act....", then right-click and paste it on there.

Now open up the backup ide file, and copy from "Nemesis_Gary" until "/Anim/B_Striker_A.act...." and paste insert it in the first ide on "player" until "Player.act.."

Now just change STUDENT into PLAYER1 for Jimmy, and vice versa for Gary.

That finishes the ide work.

Moving onto changing skins:

Open World with imgtool.

Extract the character model (i.e. Nemesis_Gary [NOT CS_Nemesis_Gary]) you want to work with. There's two files to extract, one with a .nif and one with a .nft

Now, delete the following in the imgtool (both .nif and .nft):

Reminder: Don't delete anything with CS_ in the beginning.

- P_Bandana1
- P_Bandana2
- P_Bandana3
- P_LSleeves10
- P_Pants1
- P_Sneakers10


When that's done, go to the extracted character model files. Highlight the .nif and .nft files, and copy and paste five times. Now there should be twelve files, the same number of files as the ones you deleted.

Start renaming them to the previously mentioned files (P_Bandana1, etc.)

When that's done, click add in imgtool, and choose all the renamed files (highlight all of them and do it in one go).

And you're done!

Now boot up the game, and choose the following clothes from the punk barber in New Coventry:

- Any bandana
- Worn flannel shirt
- Plaid punk pants
- Fat sneaks - grey and white

And Jimmy should change to Gary.


TUTORIAL 2
1.) Open Wolrd.img in ImgTool
2.) Press f2 or ctrl+f or w/e the search button is and search for your skin (these skins are named at the beggining of a each ped in ide.img ie
 
  (here for normal)  (here for winter)
"NDLead_Earnest..NDlead_Earnest_W........Medium..NERD..*etc*"

so if you wanted earnest winter skin you would search for Earnests and look for "NDlead_Earnest_W" (some peds have different names for the skins, so for this search the ide for that peds name eg "Gary" as a example and look for the texture names as shown above with earnest and you will see Garys skin is "Nemesis" which you will then search in world.img)

3.) Extrach NDlead_Earnest_W.nif AND NDlead_Earnest_W.nft, (extract BOTH to a new folder)
4.) Copy and paste these 3 times in the folder so you have 12 files in total; 6.nif and 6.nft.
5.) Now you will need to delete the clothing your replacing the skin for, this i'll use the red ninja outfit as a example. (it will be something like r_ninja_h, r_ninja_lg, r_ninja_ft etc, (you'll have to look its something similar to this) you need to delete all 12 of these items the .nif's and the .nft's making sure NOT TO DELETE the ones with CS_ at the beggining otherwise your world.img is fucked basicly.)
6.) go back to your new folder with the extracted NDlead_Earnest_W.nifs and .nfts, change these to the ones you deleted in step 5 in the world.img so you will have the files renamed to something like;
r_ninja_r.nft
r_ninja_r.nif
r_ninja_ft.nft
r_ninja_ft.nif
etc
7.) add these files to world.img in imgtool
8.) load the game, go to the wardrobe and put on the red ninja costume

- BONE GLITCH WARNING!!!11!!!1
a bone glitch is where the character looks deformed, this is because the texture shape is still jimmys to remedy this you will need to open ide.img in a hex editor and code-swap jimmys and the skins textures your using.)

For example if I was using Earnest's "NDLead_Earnest" skin I would code swap "player..player......" with "NDLead_Earnest..NDlead_Earnest_W........" This will change Jimmys texture shape into Earnests.

TUTORIAL 3 (By Greasers)
Official Topic: http://bully-board.com/index.php?topic=15093.0 (http://bully-board.com/index.php?topic=15093.0)
1. Okay first you have to download IMGTOOL2.0 from the GTA Garage
2. After doing so open IMG TOOL, then click on "File" then "Open" then click on World.img
3. Find the the Nif and NFTS of the character you want to play as
(I will use parker as an example)
4. Don't delete the ones with CS at the begginning since those are for the Cut scenes and if you delete it you're world.img is fucked
5. Extrack Parkers Nif and NFT to Stream (Parkers nif and nft should look like this) PRH3a_Parker.nif   and     PRH3A_Parker.nft

(Now I will show how to replace a costume with a Parker skin (I will use the red ninja as an example)

6. Type in SP_NinjaR and don't delete the ones that start with CS
7. Go down until you find 4 Sp Ninjar nifs, it should look like this

SP_NinjaR_FT.nif  and under the FT you will see SP_NinjaR_H, L and T.

8. You will now have to delete sp_ninjar FT, H, L and T
9. Go down until you find SP_Ninjar_FT.nft and SP ninjar H and L and T
10. Now before you delete the nfts go into the stream file that is in bully then copy and paste Parkers NIF and NFT 4 times EACH

That should be a total of 8.

Now what you have to do is re-name parkers nif and nfts to the name of the outfit you are deleting.

 BUT BE SURE YOU DO IT RIGHT!

 Even though you deleted the NIF of the SP_Ninjar don't delete the NFT before you re-name Parkers nif and NFT to the SP_Ninjar outfit.

After re-naming them it should look like this

SP_NinjaR_FT.nif
SP_NinjaR_FT.nft
SP_NinjaR_H.nif
SP_NinjaR_H.nft
SP_NinjaR_L.nif
SP_NinjaR_L.nft
SP_NinjaR_T.nif
SP_NinjaR_T.nft

^^
Those files have to be in stream now for the next step

Now after Re-naming them you will now delete the Nft files of the red ninja outfit.

Now we are nearly done.

Now what you do is after deleting the NFT of the red ninja you will have to go to "Commands then click on "add"

Now select all the SP_NinjaR files.

But be sure to not select the world files!

So just highlight all the SP_NinjaR files then click on open

Now all the files should go down to the bottom, after this has happened Go to commands then click on "Reuild archive"

...This will take a few minutes.

After you have rebuilt the archive exit out of the IMG TOOL and start the game, go to the closet/ wardrobe then go to the costume you used to change skins and you should be the person you wanted to change skins to :D

But be sure to take the SP_Ninjar files out of the stream after you have done it and you defitinaly know you have changed skins because if the game crashes you will have to change skins all over again and do the boring bits.

But if you make backups its as easy as just deleting the nif and nft of the costume then the add and rebuild archive

But that is a tut for another time.

I hope this helped you and if this did just lay the smackdown on the Appluad button! xD

This was my 300th post  :D


            Happy modding!  :cool:


   - [3.2] Texture Modding
Requirements: HxD Hex Editor Founder: Unknown
Comming Soon


   - [3.3] Model Editing
Requirements: HxD Hex Editor Founder: Unknown
Comming Soon


   - [3.4] Replacing Gocart
Requirements: HxD Hex Editor Founder: AshBullyFan
Official Topic: http://bully-board.com/index.php?topic=13248.0 (http://bully-board.com/index.php?topic=13248.0)
This method replaces the Gocarts texture into that of a chosen vehicle, It isn't the best method, but at the time of its release, was a excellent find nevertheless, The problem with this mod is that everything else about the vehicle remains the same unless edited, including the handling/collision/sound/wheel size etc, So in actual fact your just driving a gocart with a different texture applied, This method can also apply for the scooter being replaced into the police bike. for this example a mower is used
1) Open world.img and search for "Gocart.nif" and "Gocart.nft"
2) Change these into "Mower.nif" and "Mower.nft"
3) Search and replace "Mower.nif and "Mower.nft"
4) Change these into "Gocart.nif" and "Gocart.nft" (make sure you don't change the ones you just edited)
A Full Vehicle List is found in section [4.3]


[4.0] Script Modding
location: "C:\Program Files\Rockstar Games\Bully Scholarship Edition\Scripts"
Scripts.img is arguably the most important file, it centerises around what happens in the game. As the name suggests this file controls all aspects of the game including missions, test scripts, shops, clothing etc.
Think of this as a instruction manual in which the game follows to enable these certain events.
This file can be heavily modded to enable mission scripts on command, allthough without the use of a LuaP decompiler these scripts are rather limited and as of present can only be edited until the forseeable.
Allthough crude, with the breakthrough of the model lists, model editing is a much needed pressence in terms of the evolution of modding this game (list comming soon)

   - [4.1] Mission Select
Requirements: Img Tool Founder: Unknown
The much needed mission select mod works by simply changing one mission into another and then booting the mission you changed, all your doing here is tricking the game into loading a chosen mission instead of a default one.
To do this I will use the first mission as a example (but you can change any)
1) Open Scripts and search for "1_01" using F2
2) Right Click this and rename it to "6_01"
3) Search "6_01" and rename this to "1_01" (making sure your not changing the name of the one you just changed)
4) Load the game and then Start a new game, this should load the mission 6_01 (Go See The Principal)
As far as i'm aware the following list below is currently incomplete and once aggain any posts that would help fill this partially completed list would be greatly appreciated and credited in this topic.
Please note not All missions are in Chapter order, and i would recommend changing the test(lur name) as opposed to just the .lur name on its own as their are various bugs in certain missions that get fixed this way.
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Code: [Select]
Chapter 1

Mission .lur Mission Name
Mission 1 1_01 Welcome to Bullworth Part1
1_02 Welcome to Bullworth Part2
1_02A Welcome to Bullworth Part3
Mission 2 1_02B This Is Your School Part1
1_02C This Is Your School Part2
1_02_Dummy Load Error
Mission 3 1_03 The Setup
Mission 4 1_04 Slingshot
Mission 5 1_05 Save Algie
1_06_01 Load Error
Mission 6 1_07 Defend Bucky
Mission 7 1_08 That Bitch
Mission 8 1_09 The Candidate
Mission 9 1_10 Help Gary
1_11_Dummy Reload
1_11_HallStrt Reload
Mission 10 1_11x1 Halloween
Mission 11 1_11x2 The Big Prank
1_11x2unlock Load Error
Mission 10 1_11xp Halloween
Mission 12 1_B Russell in the Hole
Mission 13 1_E01 Peteys Errand
Transition Chapt1Trans Automn

Chapter 2
Mission 1 2_01 Last Minute Shop
Mission 2 2_02 Comic Klepto (Chapter 3) (Area id not loaded)
2_02_Conv Load Error
Mission 3 2_03 The Eggs
Mission 4 2_04 Race the Vale
Mission 5 2_05 Tad's House
Mission 6 2_06 Movie Tickets
2_06supplemental Load Error
Mission 7 2_07 Beach Rumble
Mission 8 2_08 Weed Killer
Mission 9 2_09 Boxing Challenge Part1
Mission 10 2_B Dishonourable Fight Part2
Mission 11 2_G2 Carnival Date
2_R11_Chad Load Error
Mission 12 2_S06 Panty Raid (Area id not loaded)
Boxing_util Load Error
Transition Chapt2Trans Winter Interiors/Peds

Chapter 3
Mission 1 3_01 Jealous Johnny
Mission 2 3_01A Balls of Snow
Mission 3 3_01C Nutcrackin'
Mission 4 3_01D Rudy the Red Nosed Santa
Mission 5 3_02 Bait
Mission 6 3_03 BETA MISSION
Mission 7 3_04 Wrong Part of Town
Mission 8 3_05 The Tenements
Mission 9 3_06 The Rumble
3_07 Crash
Mission 10 3_08 Christmas is Here
3_08_Dummy Reload
Mission 11 3_B Fighting Johnny Vincent
Mission 12 3_G3 Lola's Race
Mission 13 3_R05B Discreet Deliveries
3_R08 Load Error
3_R08_SignUp Reload
3_R09 Load Error
Mission 14 3_S10 Tagging
Mission 15 3_XM Miracle on Bullworth St
Transition Chapt3Trans Spring

Chapter 4
Mission 1 4_01 Paparazzi
Mission 2 4_02 Stronghold Assault
Mission 3 4_03 Defender of the Castle
Mission 4 4_04 Funhouse Fun
Mission 5 4_05 Nice Outfit
Mission 6 4_06 The Big Game
Mission 7 4_B1 Nerd Boss Fight
Mission 8 4_B2 Jock Boss Fight
Mission 9 4_S12 Here's to you Ms. Philips
Transition Chapt4Trans Late Spring

Chapter 5
Mission 1 2_S07 Small Offences (Chapter 2)
Mission 2 3_S08 Mailbox Armageddon
Mission 3 5_01 Rats in the Library
Mission 4 5_02 Preppies Vandalized
Mission 5 5_03 Finding Johnny Vincent
5_04 Load Error
Mission 6 5_05 Revenge on Mr. Burton
Mission 7 5_06 Busting In, Part I
Mission 8 5_07a Busting In, Part II
Mission 9 5_09 Making a Mark
Transition Chapt5Trans Endless Summer

Chapter 6
Mission 1 3_R07 The Collector CHAP 5
Mission 2 5_B Showdown at the Plant CHAP 5
Mission 3 6_01 Go See The Principal CHAP 5
6_02 Complete Mayhem Part 1
6_03 Complete Mayhem Part 2
6_B Final Showdown
6_Dummy Reload

Other
DodgeballGame Load Error
Mission 1 PhotoFilters (Unknown Photography)
Wrestling1 Load Error
Main Crash
Mission 2 1_GS The Diary (Chapter 1)
Mission 3 1_S01 Hattrick vs. Galloway (Chapter 2)
2_R03 Load Error
2_R03_Conv Load Error
2_R04 Crash
Mission 4 2_S02 Glass House (Chapter 3)
Mission 5 2_S04 Character Sheets
2_S05 Load Error
Mission 6 3_S03 Cheating Time
Mission 7 3_S11 Galloway Away
Mission 8 4_G4 Discretion Assured
Mission 9 5_G5 Smash It Up
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   - [4.2] Enabling Flags/Season Changing
Requirements: HxD Hex Editor Founder: Steman
Official Topic: http://bully-board.com/index.php?topic=11311.0 (http://bully-board.com/index.php?topic=11311.0) Official Video: Bully Scholarship Edition Hidden Interiors Mod Part 2 (http://www.youtube.com/watch?v=Xb9U8j0hJHw#)
Flag Enabling is required to load certain items for interiors which are only loaded using a script. start by opening scripts and extracting "1_11_HallStrt.lur" once extracted open this in a hex editor and you will see this:

"AreaLoadSpecialEntities......Halloween3"

Change Halloween3 into one of the following:
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Code: [Select]
AreaLoadSpecialEntities Mission which Flag is Enabled
(Flag Name)
Halloween1 Halloween
Halloween2 Halloween
Halloween3 Halloween
vote The Candidate
TombstonePost Halloween
PumpkinPost Halloween
RL_rich1 Race the Vale
Christmas Chapt2Transition
nutcracker Nutcrackin'
Rudy1 Rudy the Red Nosed Santa
Rudy2 Rudy the Red Nosed Santa
Rudy3 Rudy the Red Nosed Santa
delivery Discreet Deliveries
Miracle Miracle on Bullworth St
2s07 Small Offences
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Once this is done, replace the current file and do a mission swap ([4.1])which will boot this modded file and the flag with it :happy:

As for the seasons and the mission flags you will need to enable these with the mission select mod, here are their appearances

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Code: [Select]
Chapt1 Vote/Halloween
Chapt2 Automn
Chapt3 Winter
Chapt4 Spring
Chapt5 Late Spring
Chapt6 Summer

Rudy the Red Nosed Santa
Rats in the Library
The Gym is Burning
Complete Mayhem
Final Showdown
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   - [4.3] Model Replacing
Requirements: HxD Hex Editor Founder: Steman and Madman
the Model ID lists are like the holy grail to scripts.img, It is in my opinion the most useful find upto date and a big step into when full custom lua scripting becomes available (the list will be able to be used for custom mission scripts) you can create many of your own mods using this and the possibilities of what you wish to use it for are endless and only limited to your imagination and your ideas. with it you can change pretty much anything a couple of examples of this mod would be...

PEDS
(Please note: the list works as a FULL model swap so it doesn't just mask the model like other methods do, also these lists have been through extensive testing)
1) changing peds in missions, (including bosses)
2) changing spawned scripted peds (including shopkeepers, freakshow peeps, gym peeps etc)
3) custom Dodgeball teams for tournaments
4) custom Bodyguards
5) Punchbag role reversal (swapping the punchbag and the boxer around)
6) Betting Mod (Change the midgets)
7) Change who spawns in the Boxing ring
etc

VEHICLES
1) Changing bikes in the shop
2) Changing the spawned go-kart at the school
3) Changing Vehicles you race with

WEAPONS
1) Change what is purchased in shops (including getting key items back)
2) Change what weapon is given to you in a mission
3) Change mission scripted weapons (like keep ups football etc)
4) Bring back lost weapons including the newspapers, camera, super spud gun and slingshot

PLEASE NOTE SEVERAL MONTHS OF HARDWORK AND TESTING HAS GONE INTO THIS LIST AND I'M 100% CERTAIN THAT EVERYTHING IS AS IT SHOULD BE, IF THEIR ARE ANY MISTAKES PLEASE NOTIFY THE THREAD CO-ORDINATORS

Peds Model List:
List 1 is a full list of the models, it is unknown why their are several models of each ped and why they are doubled up (if you are searching and replacing you wont find any models unless they have a {M} next to them as this is the Main model the game uses to load that ped
List 2 is a list with all the main models (it is the better list to search with)

Vehicles:
Their isn't really much to explain about this

Weapons:
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Code: [Select]
ASCII   Hex Value   Weapon         KEY Pic Name   PEDSTATS   P/N   Appear   IDE
€•C   80 95 43   Yard Stick       {W} [ ] [N]   yardstick   [ ][N]   Yes   yardstick...yardstick...W_Stick.null
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ASCII - The String as it appears in a hex editor
Hex Value - The Hex Value of the String
Weapon - The Weapon name as it appears when spawned to the player directly
Key - Refer to WAIT Legend
Pic - Whether it has a picture when spawned directly
Name - whether it has a name when spawned directly (this is shown as the weapon name)
Pedstats - name of weapons texture for use in pedstats file
P/N - Pic and name
Appear? - This is whether it appears using the pedstats file method
IDE - Files IDE data

Tuts:
It is best to find and extract the actual file your editing as this will only edit the needed file rather than the full lot, egg if its a boss you want to edit extract the file that contains that mission they are in (list can be found in the ultimate modding thread under scripts section)
and then search and replace the bosses hex value using the method shown below:

Replacing peds:
1) Open Scripts.img in a hex editor
2) Press ctrl and R or open the search and replace function
3) change the datatype from string to hex (the bottom combobox)
4) in box 1 put the hex value of the ped you wish to replace as a example i will use Zeke's ID
4-cont) so put "00 3D 43" in the top box (remember only {M} main models for this box)
5) Then in the 2nd Box put "00 82 42"
6) Save the file
7) Go to the carnival and you will see Zeke has been replaced

Vehicles:
This works in the same way instead of putting in ped models you will put in vehicle models instead. example if i searched "80 90 43" and replaced with "00 8F 43" then ALL instances of the go cart would be replaced with the taxi, meaning the taxi would spawn at the garage instead of the go cart, and you and your opponents will be driving taxi's in races

Weapons:
This is also similar put in the top box the hex value for the eggs (00 9C 43), then in the 2nd one for another {A} (Armory weapon) (like the slingshot) (80 97 43) search and replace now go to the shop and you will see the eggs are now replaced with the slingshots model making it repurchaseable

IMPORTANT It is allways best to Pinpoint the actual file you are editing and work with that instead of editing the whole of scripts.img as their is a likelihood that something will corrupt somewhere making the file unusable and remember to backup
[/size]

MODEL ID LIST BELOW

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Code: [Select]
____________________________________________________________________________________
 ____    ____       _       ______   ____    ____       _       ____  _____         _       ____  _____  ______       
|_   \  /   _|     / \     |_   _ `.|_   \  /   _|     / \     |_   \|_   _|       / \     |_   \|_   _||_   _ `.
  |   \/   |      / _ \      | | `. \ |   \/   |      / _ \      |   \ | |        / _ \      |   \ | |    | | `. \
  | |\  /| |     / ___ \     | |  |  || |\  /| |     / ___ \     | |\ \| |       / ___ \     | |\ \| |    | |  |  |
 _| |_\/_| |_  _/ /   \ \_  _| |_.' /_| |_\/_| |_  _/ /   \ \_  _| |_\   |_    _/ /   \ \_  _| |_\   |_  _| |_.' /
|_____||_____||____| |____||______.'|_____||_____||____| |____||_____|\____|   |____| |____||_____|\____||______.'
                                                                             
  ______   _________  ________  ____    ____       _       ____  _____  _   ______   
.' ____ \ |  _   _  ||_   __  ||_   \  /   _|     / \     |_   \|_   _|| |.' ____ \ 
| (___ \_||_/ | | \_|  | |_ \_|  |   \/   |      / _ \      |   \ | |  \_|| (___ \_|
 _.____`.     | |      |  _| _   | |\  /| |     / ___ \     | |\ \| |      _.____`. 
| \____) |   _| |_    _| |__/ | _| |_\/_| |_  _/ /   \ \_  _| |_\   |_    | \____) |
 \______.'  |_____|  |________||_____||_____||____| |____||_____|\____|    \______.'

____________________________________________________________________________________


          .         .                                                                                                                           
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                                        8 8888          8 8888  8.`8888.   Y8     8 8888        #::::#    #::::#                                 
                                        8 8888          8 8888  `8.`8888.         8 8888     ######::::######::::######                                   
                                        8 8888          8 8888   `8.`8888.        8 8888     #::::::::::::::::::::::::#                                   
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                                        8 8888          8 8888 8b   `8.`8888.     8 8888          #::::#    #::::#                                   
                                        8 8888          8 8888 `8b.  ;8.`8888     8 8888     ######::::######::::######                                 
                                        8 888888888888  8 8888  `Y8888P ,88P'     8 8888     #::::::::::::::::::::::::#                                   
                                           ######::::######::::######
                                         #::::#    #::::#
                                          #::::#    #::::#
                                        ######    ######



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_______________________________________________________________________________________________________________________________________________




















-----------------------------------------------------------------------------------------------------------------------------------
         MADMAN AND STEMAN'S
         --PED MODEL LIST--
            -COMPLETE V-

PED MODEL ID # LIST COMPLETE VERSION
Model List 1 = All Ped Models (release version)
Model List 2 = Ped Models List with just the {M} models (release version)

{NN} = No Name = No name came up for selected ped when recruited as bodyguard)
{M}  = Main = The main model for that ped (to be used when searching and replacing in scripts)
-----------------------------------------------------------------------------------------------------------------------------------

PED MODEL # LIST 1 -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------


Ascii   Hex Val      Name   Desc      Faction/Main   IDE
...    00 00 00   Jimmy         (PLAYER1){M}   player..player......Medium..PLAYER1.STAT_PLAYER.Grap....null....null....null....ÿÿÿÿ/Global/Player..Act/Player.act../Global/PlayerAI....Act/PlayerAI.act....N_Jimmy
.€?   00 80 3F   DEFAULTPED      (DEFAULT){M}   DEFAULTPED..DEFAULTPED......Medium..DEFAULT.STAT_DEFAULT....null....null....null....null....ÿÿÿÿ/Global/Player..Act/Player.act../Global/PlayerAI....Act/PlayerAI.act....N_Jimmy
..@   00 00 40   Zoe         (STUDENT){M}   DOgirl_Zoe_EG...DOgirl_Zoe_EG.......Medium..STUDENT.STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Zoe
..@   00 01 40   Zoe         (STUDENT)   DOgirl_Zoe_EG...DOgirl_Zoe_EG.......Medium..STUDENT.STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Zoe
..@   00 02 40   Zoe         (STUDENT)   DOgirl_Zoe_EG...DOgirl_Zoe_EG.......Medium..STUDENT.STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Zoe
..@   00 03 40   Zoe         (STUDENT)   DOgirl_Zoe_EG...DOgirl_Zoe_EG.......Medium..STUDENT.STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Zoe
..@   00 04 40   Zoe         (STUDENT)   DOgirl_Zoe_EG...DOgirl_Zoe_EG.......Medium..STUDENT.STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Zoe
..@   00 05 40   Zoe         (STUDENT)   DOgirl_Zoe_EG...DOgirl_Zoe_EG.......Medium..STUDENT.STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Zoe
..@   00 06 40   Zoe         (STUDENT)   DOgirl_Zoe_EG...DOgirl_Zoe_EG.......Medium..STUDENT.STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Zoe
..@   00 07 40   Zoe         (STUDENT)   DOgirl_Zoe_EG...DOgirl_Zoe_EG.......Medium..STUDENT.STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Zoe
..@   00 08 40   Zoe         (STUDENT)   DOgirl_Zoe_EG...DOgirl_Zoe_EG.......Medium..STUDENT.STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Zoe
..@   00 09 40   Zoe         (STUDENT)   DOgirl_Zoe_EG...DOgirl_Zoe_EG.......Medium..STUDENT.STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Zoe
..@   00 0A 40   Zoe         (STUDENT)   DOgirl_Zoe_EG...DOgirl_Zoe_EG.......Medium..STUDENT.STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Zoe
..@   00 0B 40   Zoe         (STUDENT)   DOgirl_Zoe_EG...DOgirl_Zoe_EG.......Medium..STUDENT.STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Zoe
..@   00 0C 40   Zoe         (STUDENT)   DOgirl_Zoe_EG...DOgirl_Zoe_EG.......Medium..STUDENT.STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Zoe
..@   00 0D 40   Zoe         (STUDENT)   DOgirl_Zoe_EG...DOgirl_Zoe_EG.......Medium..STUDENT.STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Zoe
..@   00 0E 40   Zoe         (STUDENT)   DOgirl_Zoe_EG...DOgirl_Zoe_EG.......Medium..STUDENT.STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Zoe
..@   00 0F 40   Zoe         (STUDENT)   DOgirl_Zoe_EG...DOgirl_Zoe_EG.......Medium..STUDENT.STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Zoe
..@   00 10 40   Zoe         (STUDENT)   DOgirl_Zoe_EG...DOgirl_Zoe_EG.......Medium..STUDENT.STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Zoe
..@   00 11 40   Zoe         (STUDENT)   DOgirl_Zoe_EG...DOgirl_Zoe_EG.......Medium..STUDENT.STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Zoe
..@   00 12 40   Zoe         (STUDENT)   DOgirl_Zoe_EG...DOgirl_Zoe_EG.......Medium..STUDENT.STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Zoe
..@   00 13 40   Zoe         (STUDENT)   DOgirl_Zoe_EG...DOgirl_Zoe_EG.......Medium..STUDENT.STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Zoe
..@   00 14 40   Zoe         (STUDENT)   DOgirl_Zoe_EG...DOgirl_Zoe_EG.......Medium..STUDENT.STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Zoe
..@   00 15 40   Zoe         (STUDENT)   DOgirl_Zoe_EG...DOgirl_Zoe_EG.......Medium..STUDENT.STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Zoe
..@   00 16 40   Zoe         (STUDENT)   DOgirl_Zoe_EG...DOgirl_Zoe_EG.......Medium..STUDENT.STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Zoe
..@   00 17 40   Zoe         (STUDENT)   DOgirl_Zoe_EG...DOgirl_Zoe_EG.......Medium..STUDENT.STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Zoe
..@   00 18 40   Zoe         (STUDENT)   DOgirl_Zoe_EG...DOgirl_Zoe_EG.......Medium..STUDENT.STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Zoe
..@   00 19 40   Zoe         (STUDENT)   DOgirl_Zoe_EG...DOgirl_Zoe_EG.......Medium..STUDENT.STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Zoe
..@   00 1A 40   Zoe         (STUDENT)   DOgirl_Zoe_EG...DOgirl_Zoe_EG.......Medium..STUDENT.STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Zoe
..@   00 1B 40   Zoe         (STUDENT)   DOgirl_Zoe_EG...DOgirl_Zoe_EG.......Medium..STUDENT.STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Zoe
..@   00 1C 40   Zoe         (STUDENT)   DOgirl_Zoe_EG...DOgirl_Zoe_EG.......Medium..STUDENT.STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Zoe
..@   00 1D 40   Zoe         (STUDENT)   DOgirl_Zoe_EG...DOgirl_Zoe_EG.......Medium..STUDENT.STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Zoe
..@   00 1E 40   Zoe         (STUDENT)   DOgirl_Zoe_EG...DOgirl_Zoe_EG.......Medium..STUDENT.STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Zoe
..@   00 1F 40   Zoe         (STUDENT)   DOgirl_Zoe_EG...DOgirl_Zoe_EG.......Medium..STUDENT.STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Zoe
. @   00 20 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.!@   00 21 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
."@   00 22 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.#@   00 23 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.$@   00 24 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.%@   00 25 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.&@   00 26 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.'@   00 27 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.(@   00 28 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.)@   00 29 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.*@   00 2A 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.+@   00 2B 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.,@   00 2C 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.-@   00 2D 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
..@   00 2E 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
./@   00 2F 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.0@   00 30 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.1@   00 31 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.2@   00 32 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.3@   00 33 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.4@   00 34 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.5@   00 35 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.6@   00 36 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.7@   00 37 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.8@   00 38 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.9@   00 39 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.:@   00 3A 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.;@   00 3B 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.<@   00 3C 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.=@   00 3D 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.>@   00 3E 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.?@   00 3F 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.@@   00 40 40   Beatrice      (NERD){M}   NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.>@   00 41 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.?@   00 42 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.@@   00 43 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.A@   00 44 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.B@   00 45 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.C@   00 46 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.D@   00 47 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.E@   00 48 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.F@   00 49 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.G@   00 4A 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.H@   00 4B 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.I@   00 4C 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.J@   00 4D 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.K@   00 4E 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.L@   00 4F 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.M@   00 50 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.N@   00 51 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.O@   00 52 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.P@   00 53 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.Q@   00 54 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.R@   00 55 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.S@   00 56 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.T@   00 57 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.U@   00 58 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.V@   00 59 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.W@   00 5A 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.X@   00 5B 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.Y@   00 5C 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.Z@   00 5D 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.^@   00 5E 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
._@   00 5F 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.`@   00 60 40   Algernon      (NERD)      NDH1a_Algernon..NDH1a_Algernon_W........Fat.NERD....STAT_N_STRIKER_B....F_Nerds.N_Striker...N_Striker_B.Straf_Fat......./Global/N_Striker_B.Act/Anim/N_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Algernon
.a@   00 61 40   Algernon      (NERD)      NDH1a_Algernon..NDH1a_Algernon_W........Fat.NERD....STAT_N_STRIKER_B....F_Nerds.N_Striker...N_Striker_B.Straf_Fat......./Global/N_Striker_B.Act/Anim/N_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Algernon
.b@   00 62 40   Algernon      (NERD)      NDH1a_Algernon..NDH1a_Algernon_W........Fat.NERD....STAT_N_STRIKER_B....F_Nerds.N_Striker...N_Striker_B.Straf_Fat......./Global/N_Striker_B.Act/Anim/N_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Algernon
.c@   00 63 40   Algernon      (NERD)      NDH1a_Algernon..NDH1a_Algernon_W........Fat.NERD....STAT_N_STRIKER_B....F_Nerds.N_Striker...N_Striker_B.Straf_Fat......./Global/N_Striker_B.Act/Anim/N_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Algernon
.d@   00 64 40   Algernon      (NERD)      NDH1a_Algernon..NDH1a_Algernon_W........Fat.NERD....STAT_N_STRIKER_B....F_Nerds.N_Striker...N_Striker_B.Straf_Fat......./Global/N_Striker_B.Act/Anim/N_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Algernon
.e@   00 65 40   Algernon      (NERD)      NDH1a_Algernon..NDH1a_Algernon_W........Fat.NERD....STAT_N_STRIKER_B....F_Nerds.N_Striker...N_Striker_B.Straf_Fat......./Global/N_Striker_B.Act/Anim/N_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Algernon
.f@   00 66 40   Algernon      (NERD)      NDH1a_Algernon..NDH1a_Algernon_W........Fat.NERD....STAT_N_STRIKER_B....F_Nerds.N_Striker...N_Striker_B.Straf_Fat......./Global/N_Striker_B.Act/Anim/N_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Algernon
.g@   00 67 40   Algernon      (NERD)      NDH1a_Algernon..NDH1a_Algernon_W........Fat.NERD....STAT_N_STRIKER_B....F_Nerds.N_Striker...N_Striker_B.Straf_Fat......./Global/N_Striker_B.Act/Anim/N_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Algernon
.h@   00 68 40   Algernon      (NERD)      NDH1a_Algernon..NDH1a_Algernon_W........Fat.NERD....STAT_N_STRIKER_B....F_Nerds.N_Striker...N_Striker_B.Straf_Fat......./Global/N_Striker_B.Act/Anim/N_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Algernon
.i@   00 69 40   Algernon      (NERD)      NDH1a_Algernon..NDH1a_Algernon_W........Fat.NERD....STAT_N_STRIKER_B....F_Nerds.N_Striker...N_Striker_B.Straf_Fat......./Global/N_Striker_B.Act/Anim/N_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Algernon
.j@   00 6A 40   Algernon      (NERD)      NDH1a_Algernon..NDH1a_Algernon_W........Fat.NERD....STAT_N_STRIKER_B....F_Nerds.N_Striker...N_Striker_B.Straf_Fat......./Global/N_Striker_B.Act/Anim/N_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Algernon
.k@   00 6B 40   Algernon      (NERD)      NDH1a_Algernon..NDH1a_Algernon_W........Fat.NERD....STAT_N_STRIKER_B....F_Nerds.N_Striker...N_Striker_B.Straf_Fat......./Global/N_Striker_B.Act/Anim/N_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Algernon
.l@   00 6C 40   Algernon      (NERD)      NDH1a_Algernon..NDH1a_Algernon_W........Fat.NERD....STAT_N_STRIKER_B....F_Nerds.N_Striker...N_Striker_B.Straf_Fat......./Global/N_Striker_B.Act/Anim/N_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Algernon
.m@   00 6D 40   Algernon      (NERD)      NDH1a_Algernon..NDH1a_Algernon_W........Fat.NERD....STAT_N_STRIKER_B....F_Nerds.N_Striker...N_Striker_B.Straf_Fat......./Global/N_Striker_B.Act/Anim/N_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Algernon
.n@   00 6E 40   Algernon      (NERD)      NDH1a_Algernon..NDH1a_Algernon_W........Fat.NERD....STAT_N_STRIKER_B....F_Nerds.N_Striker...N_Striker_B.Straf_Fat......./Global/N_Striker_B.Act/Anim/N_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Algernon
.o@   00 6F 40   Algernon      (NERD)      NDH1a_Algernon..NDH1a_Algernon_W........Fat.NERD....STAT_N_STRIKER_B....F_Nerds.N_Striker...N_Striker_B.Straf_Fat......./Global/N_Striker_B.Act/Anim/N_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Algernon
.p@   00 70 40   Algernon      (NERD)      NDH1a_Algernon..NDH1a_Algernon_W........Fat.NERD....STAT_N_STRIKER_B....F_Nerds.N_Striker...N_Striker_B.Straf_Fat......./Global/N_Striker_B.Act/Anim/N_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Algernon
.q@   00 71 40   Algernon      (NERD)      NDH1a_Algernon..NDH1a_Algernon_W........Fat.NERD....STAT_N_STRIKER_B....F_Nerds.N_Striker...N_Striker_B.Straf_Fat......./Global/N_Striker_B.Act/Anim/N_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Algernon
.r@   00 72 40   Algernon      (NERD)      NDH1a_Algernon..NDH1a_Algernon_W........Fat.NERD....STAT_N_STRIKER_B....F_Nerds.N_Striker...N_Striker_B.Straf_Fat......./Global/N_Striker_B.Act/Anim/N_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Algernon
.s@   00 73 40   Algernon      (NERD)      NDH1a_Algernon..NDH1a_Algernon_W........Fat.NERD....STAT_N_STRIKER_B....F_Nerds.N_Striker...N_Striker_B.Straf_Fat......./Global/N_Striker_B.Act/Anim/N_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Algernon
.t@   00 74 40   Algernon      (NERD)      NDH1a_Algernon..NDH1a_Algernon_W........Fat.NERD....STAT_N_STRIKER_B....F_Nerds.N_Striker...N_Striker_B.Straf_Fat......./Global/N_Striker_B.Act/Anim/N_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Algernon
.u@   00 75 40   Algernon      (NERD)      NDH1a_Algernon..NDH1a_Algernon_W........Fat.NERD....STAT_N_STRIKER_B....F_Nerds.N_Striker...N_Striker_B.Straf_Fat......./Global/N_Striker_B.Act/Anim/N_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Algernon
.v@   00 76 40   Algernon      (NERD)      NDH1a_Algernon..NDH1a_Algernon_W........Fat.NERD....STAT_N_STRIKER_B....F_Nerds.N_Striker...N_Striker_B.Straf_Fat......./Global/N_Striker_B.Act/Anim/N_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Algernon
.w@   00 77 40   Algernon      (NERD)      NDH1a_Algernon..NDH1a_Algernon_W........Fat.NERD....STAT_N_STRIKER_B....F_Nerds.N_Striker...N_Striker_B.Straf_Fat......./Global/N_Striker_B.Act/Anim/N_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Algernon
.x@   00 78 40   Algernon      (NERD)      NDH1a_Algernon..NDH1a_Algernon_W........Fat.NERD....STAT_N_STRIKER_B....F_Nerds.N_Striker...N_Striker_B.Straf_Fat......./Global/N_Striker_B.Act/Anim/N_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Algernon
.y@   00 79 40   Algernon      (NERD)      NDH1a_Algernon..NDH1a_Algernon_W........Fat.NERD....STAT_N_STRIKER_B....F_Nerds.N_Striker...N_Striker_B.Straf_Fat......./Global/N_Striker_B.Act/Anim/N_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Algernon
.z@   00 7A 40   Algernon      (NERD)      NDH1a_Algernon..NDH1a_Algernon_W........Fat.NERD....STAT_N_STRIKER_B....F_Nerds.N_Striker...N_Striker_B.Straf_Fat......./Global/N_Striker_B.Act/Anim/N_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Algernon
.{@   00 7B 40   Algernon      (NERD)      NDH1a_Algernon..NDH1a_Algernon_W........Fat.NERD....STAT_N_STRIKER_B....F_Nerds.N_Striker...N_Striker_B.Straf_Fat......./Global/N_Striker_B.Act/Anim/N_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Algernon
.|@   00 7C 40   Algernon      (NERD)      NDH1a_Algernon..NDH1a_Algernon_W........Fat.NERD....STAT_N_STRIKER_B....F_Nerds.N_Striker...N_Striker_B.Straf_Fat......./Global/N_Striker_B.Act/Anim/N_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Algernon
.}@   00 7D 40   Algernon      (NERD)      NDH1a_Algernon..NDH1a_Algernon_W........Fat.NERD....STAT_N_STRIKER_B....F_Nerds.N_Striker...N_Striker_B.Straf_Fat......./Global/N_Striker_B.Act/Anim/N_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Algernon
.~@   00 7E 40   Algernon      (NERD)      NDH1a_Algernon..NDH1a_Algernon_W........Fat.NERD....STAT_N_STRIKER_B....F_Nerds.N_Striker...N_Striker_B.Straf_Fat......./Global/N_Striker_B.Act/Anim/N_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Algernon
..@   00 7F 40   Algernon      (NERD)      NDH1a_Algernon..NDH1a_Algernon_W........Fat.NERD....STAT_N_STRIKER_B....F_Nerds.N_Striker...N_Striker_B.Straf_Fat......./Global/N_Striker_B.Act/Anim/N_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Algernon
.€@   00 80 40   Algernon      (NERD){M}   NDH1a_Algernon..NDH1a_Algernon_W........Fat.NERD....STAT_N_STRIKER_B....F_Nerds.N_Striker...N_Striker_B.Straf_Fat......./Global/N_Striker_B.Act/Anim/N_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Algernon
..@   00 81 40   Algernon      (NERD)      NDH1a_Algernon..NDH1a_Algernon_W........Fat.NERD....STAT_N_STRIKER_B....F_Nerds.N_Striker...N_Striker_B.Straf_Fat......./Global/N_Striker_B.Act/Anim/N_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Algernon
.‚@   00 82 40   Algernon      (NERD)      NDH1a_Algernon..NDH1a_Algernon_W........Fat.NERD....STAT_N_STRIKER_B....F_Nerds.N_Striker...N_Striker_B.Straf_Fat......./Global/N_Striker_B.Act/Anim/N_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Algernon
.ƒ@   00 83 40   Algernon      (NERD)      NDH1a_Algernon..NDH1a_Algernon_W........Fat.NERD....STAT_N_STRIKER_B....F_Nerds.N_Striker...N_Striker_B.Straf_Fat......./Global/N_Striker_B.Act/Anim/N_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Algernon
.„@   00 84 40   Algernon      (NERD)      NDH1a_Algernon..NDH1a_Algernon_W........Fat.NERD....STAT_N_STRIKER_B....F_Nerds.N_Striker...N_Striker_B.Straf_Fat......./Global/N_Striker_B.Act/Anim/N_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Algernon
.…@   00 85 40   Algernon      (NERD)      NDH1a_Algernon..NDH1a_Algernon_W........Fat.NERD....STAT_N_STRIKER_B....F_Nerds.N_Striker...N_Striker_B.Straf_Fat......./Global/N_Striker_B.Act/Anim/N_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Algernon
.†@   00 86 40   Algernon      (NERD)      NDH1a_Algernon..NDH1a_Algernon_W........Fat.NERD....STAT_N_STRIKER_B....F_Nerds.N_Striker...N_Striker_B.Straf_Fat......./Global/N_Striker_B.Act/Anim/N_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Algernon
.‡@   00 87 40   Algernon      (NERD)      NDH1a_Algernon..NDH1a_Algernon_W........Fat.NERD....STAT_N_STRIKER_B....F_Nerds.N_Striker...N_Striker_B.Straf_Fat......./Global/N_Striker_B.Act/Anim/N_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Algernon
.ˆ@   00 88 40   Algernon      (NERD)      NDH1a_Algernon..NDH1a_Algernon_W........Fat.NERD....STAT_N_STRIKER_B....F_Nerds.N_Striker...N_Striker_B.Straf_Fat......./Global/N_Striker_B.Act/Anim/N_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Algernon
.‰@   00 89 40   Algernon      (NERD)      NDH1a_Algernon..NDH1a_Algernon_W........Fat.NERD....STAT_N_STRIKER_B....F_Nerds.N_Striker...N_Striker_B.Straf_Fat......./Global/N_Striker_B.Act/Anim/N_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Algernon
.Š@   00 8A 40   Algernon      (NERD)      NDH1a_Algernon..NDH1a_Algernon_W........Fat.NERD....STAT_N_STRIKER_B....F_Nerds.N_Striker...N_Striker_B.Straf_Fat......./Global/N_Striker_B.Act/Anim/N_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Algernon
.‹@   00 8B 40   Algernon      (NERD)      NDH1a_Algernon..NDH1a_Algernon_W........Fat.NERD....STAT_N_STRIKER_B....F_Nerds.N_Striker...N_Striker_B.Straf_Fat......./Global/N_Striker_B.Act/Anim/N_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Algernon
.Œ@   00 8C 40   Algernon      (NERD)      NDH1a_Algernon..NDH1a_Algernon_W........Fat.NERD....STAT_N_STRIKER_B....F_Nerds.N_Striker...N_Striker_B.Straf_Fat......./Global/N_Striker_B.Act/Anim/N_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Algernon
..@   00 8D 40   Algernon      (NERD)      NDH1a_Algernon..NDH1a_Algernon_W........Fat.NERD....STAT_N_STRIKER_B....F_Nerds.N_Striker...N_Striker_B.Straf_Fat......./Global/N_Striker_B.Act/Anim/N_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Algernon
.Ž@   00 8E 40   Algernon      (NERD)      NDH1a_Algernon..NDH1a_Algernon_W........Fat.NERD....STAT_N_STRIKER_B....F_Nerds.N_Striker...N_Striker_B.Straf_Fat......./Global/N_Striker_B.Act/Anim/N_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Algernon
..@   00 8F 40   Algernon      (NERD)      NDH1a_Algernon..NDH1a_Algernon_W........Fat.NERD....STAT_N_STRIKER_B....F_Nerds.N_Striker...N_Striker_B.Straf_Fat......./Global/N_Striker_B.Act/Anim/N_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Algernon
..@   00 90 40   Fatty         (NERD)      NDH1_Fatty..NDH1_Fatty_W........Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Fatty
.‘@   00 91 40   Fatty         (NERD)      NDH1_Fatty..NDH1_Fatty_W........Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Fatty
.’@   00 92 40   Fatty         (NERD)      NDH1_Fatty..NDH1_Fatty_W........Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Fatty
.“@   00 93 40   Fatty         (NERD)      NDH1_Fatty..NDH1_Fatty_W........Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Fatty
.”@   00 94 40   Fatty         (NERD)      NDH1_Fatty..NDH1_Fatty_W........Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Fatty
.•@   00 95 40   Fatty         (NERD)      NDH1_Fatty..NDH1_Fatty_W........Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Fatty
.–@   00 96 40   Fatty         (NERD)      NDH1_Fatty..NDH1_Fatty_W........Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Fatty
.—@   00 97 40   Fatty         (NERD)      NDH1_Fatty..NDH1_Fatty_W........Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Fatty
.˜@   00 98 40   Fatty         (NERD)      NDH1_Fatty..NDH1_Fatty_W........Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Fatty
.™@   00 99 40   Fatty         (NERD)      NDH1_Fatty..NDH1_Fatty_W........Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Fatty
.š@   00 9A 40   Fatty         (NERD)      NDH1_Fatty..NDH1_Fatty_W........Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Fatty
.›@   00 9B 40   Fatty         (NERD)      NDH1_Fatty..NDH1_Fatty_W........Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Fatty
.œ@   00 9C 40   Fatty         (NERD)      NDH1_Fatty..NDH1_Fatty_W........Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Fatty
..@   00 9D 40   Fatty         (NERD)      NDH1_Fatty..NDH1_Fatty_W........Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Fatty
.ž@   00 9E 40   Fatty         (NERD)      NDH1_Fatty..NDH1_Fatty_W........Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Fatty
.Ÿ@   00 9F 40   Fatty         (NERD)      NDH1_Fatty..NDH1_Fatty_W........Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Fatty
. @   00 A0 40   Fatty         (NERD){M}   NDH1_Fatty..NDH1_Fatty_W........Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Fatty
.¡@   00 A1 40   Fatty         (NERD)      NDH1_Fatty..NDH1_Fatty_W........Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Fatty
.¢@   00 A2 40   Fatty         (NERD)      NDH1_Fatty..NDH1_Fatty_W........Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Fatty
.£@   00 A3 40   Fatty         (NERD)      NDH1_Fatty..NDH1_Fatty_W........Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Fatty
.¤@   00 A4 40   Fatty         (NERD)      NDH1_Fatty..NDH1_Fatty_W........Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Fatty
.¥@   00 A5 40   Fatty         (NERD)      NDH1_Fatty..NDH1_Fatty_W........Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Fatty
.¦@   00 A6 40   Fatty         (NERD)      NDH1_Fatty..NDH1_Fatty_W........Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Fatty
.§@   00 A7 40   Fatty         (NERD)      NDH1_Fatty..NDH1_Fatty_W........Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Fatty
.¨@   00 A8 40   Fatty         (NERD)      NDH1_Fatty..NDH1_Fatty_W........Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Fatty
.©@   00 A9 40   Fatty         (NERD)      NDH1_Fatty..NDH1_Fatty_W........Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Fatty
.ª@   00 AA 40   Fatty         (NERD)      NDH1_Fatty..NDH1_Fatty_W........Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Fatty
.«@   00 AB 40   Fatty         (NERD)      NDH1_Fatty..NDH1_Fatty_W........Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Fatty
.¬@   00 AC 40   Fatty         (NERD)      NDH1_Fatty..NDH1_Fatty_W........Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Fatty
.­@   00 AD 40   Fatty         (NERD)      NDH1_Fatty..NDH1_Fatty_W........Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Fatty
.®@   00 AE 40   Fatty         (NERD)      NDH1_Fatty..NDH1_Fatty_W........Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Fatty
.¯@   00 AF 40   Fatty         (NERD)      NDH1_Fatty..NDH1_Fatty_W........Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Fatty
.°@   00 B0 40   Melvin         (NERD)      ND2nd_Melvin....ND2nd_Melvin_W......Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Melvin
.±@   00 B1 40   Melvin         (NERD)      ND2nd_Melvin....ND2nd_Melvin_W......Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Melvin
.²@   00 B2 40   Melvin         (NERD)      ND2nd_Melvin....ND2nd_Melvin_W......Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Melvin
.³@   00 B3 40   Melvin         (NERD)      ND2nd_Melvin....ND2nd_Melvin_W......Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Melvin
.´@   00 B4 40   Melvin         (NERD)      ND2nd_Melvin....ND2nd_Melvin_W......Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Melvin
.µ@   00 B5 40   Melvin         (NERD)      ND2nd_Melvin....ND2nd_Melvin_W......Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Melvin
.¶@   00 B6 40   Melvin         (NERD)      ND2nd_Melvin....ND2nd_Melvin_W......Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Melvin
.·@   00 B7 40   Melvin         (NERD)      ND2nd_Melvin....ND2nd_Melvin_W......Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Melvin
.¸@   00 B8 40   Melvin         (NERD)      ND2nd_Melvin....ND2nd_Melvin_W......Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Melvin
.¹@   00 B9 40   Melvin         (NERD)      ND2nd_Melvin....ND2nd_Melvin_W......Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Melvin
.º@   00 BA 40   Melvin         (NERD)      ND2nd_Melvin....ND2nd_Melvin_W......Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Melvin
.»@   00 BB 40   Melvin         (NERD)      ND2nd_Melvin....ND2nd_Melvin_W......Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Melvin
.¼@   00 BC 40   Melvin         (NERD)      ND2nd_Melvin....ND2nd_Melvin_W......Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Melvin
.½@   00 BD 40   Melvin         (NERD)      ND2nd_Melvin....ND2nd_Melvin_W......Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Melvin
.¾@   00 BE 40   Melvin         (NERD)      ND2nd_Melvin....ND2nd_Melvin_W......Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Melvin
.¿@   00 BF 40   Melvin         (NERD)      ND2nd_Melvin....ND2nd_Melvin_W......Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Melvin
.À@   00 C0 40   Melvin         (NERD){M}   ND2nd_Melvin....ND2nd_Melvin_W......Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Melvin
.Á@   00 C1 40   Melvin         (NERD)      ND2nd_Melvin....ND2nd_Melvin_W......Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Melvin
.Â@   00 C2 40   Melvin         (NERD)      ND2nd_Melvin....ND2nd_Melvin_W......Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Melvin
.Ã@   00 C3 40   Melvin         (NERD)      ND2nd_Melvin....ND2nd_Melvin_W......Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Melvin
.Ä@   00 C4 40   Melvin         (NERD)      ND2nd_Melvin....ND2nd_Melvin_W......Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Melvin
.Å@   00 C5 40   Melvin         (NERD)      ND2nd_Melvin....ND2nd_Melvin_W......Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Melvin
.Æ@   00 C6 40   Melvin         (NERD)      ND2nd_Melvin....ND2nd_Melvin_W......Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Melvin
.Ç@   00 C7 40   Melvin         (NERD)      ND2nd_Melvin....ND2nd_Melvin_W......Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Melvin
.È@   00 C8 40   Melvin         (NERD)      ND2nd_Melvin....ND2nd_Melvin_W......Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Melvin
.É@   00 C9 40   Melvin         (NERD)      ND2nd_Melvin....ND2nd_Melvin_W......Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Melvin
.Ê@   00 CA 40   Melvin         (NERD)      ND2nd_Melvin....ND2nd_Melvin_W......Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Melvin
.Ë@   00 CB 40   Melvin         (NERD)      ND2nd_Melvin....ND2nd_Melvin_W......Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Melvin
.Ì@   00 CC 40   Melvin         (NERD)      ND2nd_Melvin....ND2nd_Melvin_W......Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Melvin
.Í@   00 CD 40   Melvin         (NERD)      ND2nd_Melvin....ND2nd_Melvin_W......Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Melvin
.Î@   00 CE 40   Melvin         (NERD)      ND2nd_Melvin....ND2nd_Melvin_W......Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Melvin
.Ï@   00 CF 40   Melvin         (NERD)      ND2nd_Melvin....ND2nd_Melvin_W......Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Melvin
.Ð@   00 D0 40   Thad          (NERD)      NDH2_Thad...NDH2_Thad_W.....Large...NERD....STAT_N_MELEE_A..F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Thad
.Ñ@   00 D1 40   Thad          (NERD)      NDH2_Thad...NDH2_Thad_W.....Large...NERD....STAT_N_MELEE_A..F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Thad
.Ò@   00 D2 40   Thad          (NERD)      NDH2_Thad...NDH2_Thad_W.....Large...NERD....STAT_N_MELEE_A..F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Thad
.Ó@   00 D3 40   Thad          (NERD)      NDH2_Thad...NDH2_Thad_W.....Large...NERD....STAT_N_MELEE_A..F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Thad
.Ô@   00 D4 40   Thad          (NERD)      NDH2_Thad...NDH2_Thad_W.....Large...NERD....STAT_N_MELEE_A..F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Thad
.Õ@   00 D5 40   Thad          (NERD)      NDH2_Thad...NDH2_Thad_W.....Large...NERD....STAT_N_MELEE_A..F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Thad
.Ö@   00 D6 40   Thad          (NERD)      NDH2_Thad...NDH2_Thad_W.....Large...NERD....STAT_N_MELEE_A..F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Thad
.×@   00 D7 40   Thad          (NERD)      NDH2_Thad...NDH2_Thad_W.....Large...NERD....STAT_N_MELEE_A..F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Thad
.Ø@   00 D8 40   Thad          (NERD)      NDH2_Thad...NDH2_Thad_W.....Large...NERD....STAT_N_MELEE_A..F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Thad
.Ù@   00 D9 40   Thad          (NERD)      NDH2_Thad...NDH2_Thad_W.....Large...NERD....STAT_N_MELEE_A..F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Thad
.Ú@   00 DA 40   Thad          (NERD)      NDH2_Thad...NDH2_Thad_W.....Large...NERD....STAT_N_MELEE_A..F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Thad
.Û@   00 DB 40   Thad          (NERD)      NDH2_Thad...NDH2_Thad_W.....Large...NERD....STAT_N_MELEE_A..F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Thad
.Ü@   00 DC 40   Thad          (NERD)      NDH2_Thad...NDH2_Thad_W.....Large...NERD....STAT_N_MELEE_A..F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Thad
.Ý@   00 DD 40   Thad          (NERD)      NDH2_Thad...NDH2_Thad_W.....Large...NERD....STAT_N_MELEE_A..F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Thad
.Þ@   00 DE 40   Thad          (NERD)      NDH2_Thad...NDH2_Thad_W.....Large...NERD....STAT_N_MELEE_A..F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Thad
.ß@   00 DF 40   Thad          (NERD)      NDH2_Thad...NDH2_Thad_W.....Large...NERD....STAT_N_MELEE_A..F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Thad
.à@   00 E0 40   Thad         (NERD){M}   NDH2_Thad...NDH2_Thad_W.....Large...NERD....STAT_N_MELEE_A..F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Thad
.á@   00 E1 40   Thad          (NERD)      NDH2_Thad...NDH2_Thad_W.....Large...NERD....STAT_N_MELEE_A..F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Thad
.â@   00 E2 40   Thad          (NERD)      NDH2_Thad...NDH2_Thad_W.....Large...NERD....STAT_N_MELEE_A..F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Thad
.ã@   00 E3 40   Thad          (NERD)      NDH2_Thad...NDH2_Thad_W.....Large...NERD....STAT_N_MELEE_A..F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Thad
.ä@   00 E4 40   Thad          (NERD)      NDH2_Thad...NDH2_Thad_W.....Large...NERD....STAT_N_MELEE_A..F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Thad
.å@   00 E5 40   Thad          (NERD)      NDH2_Thad...NDH2_Thad_W.....Large...NERD....STAT_N_MELEE_A..F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Thad
.æ@   00 E6 40   Thad          (NERD)      NDH2_Thad...NDH2_Thad_W.....Large...NERD....STAT_N_MELEE_A..F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Thad
.ç@   00 E7 40   Thad          (NERD)      NDH2_Thad...NDH2_Thad_W.....Large...NERD....STAT_N_MELEE_A..F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Thad
.è@   00 E8 40   Thad          (NERD)      NDH2_Thad...NDH2_Thad_W.....Large...NERD....STAT_N_MELEE_A..F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Thad
.é@   00 E9 40   Thad          (NERD)      NDH2_Thad...NDH2_Thad_W.....Large...NERD....STAT_N_MELEE_A..F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Thad
.ê@   00 EA 40   Thad          (NERD)      NDH2_Thad...NDH2_Thad_W.....Large...NERD....STAT_N_MELEE_A..F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Thad
.ë@   00 EB 40   Thad          (NERD)      NDH2_Thad...NDH2_Thad_W.....Large...NERD....STAT_N_MELEE_A..F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Thad
.ì@   00 EC 40   Thad          (NERD)      NDH2_Thad...NDH2_Thad_W.....Large...NERD....STAT_N_MELEE_A..F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Thad
.í@   00 ED 40   Thad          (NERD)      NDH2_Thad...NDH2_Thad_W.....Large...NERD....STAT_N_MELEE_A..F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Thad
.î@   00 EE 40   Thad          (NERD)      NDH2_Thad...NDH2_Thad_W.....Large...NERD....STAT_N_MELEE_A..F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Thad
.ï@   00 EF 40   Thad          (NERD)      NDH2_Thad...NDH2_Thad_W.....Large...NERD....STAT_N_MELEE_A..F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Thad
.ð@   00 F0 40   Bucky          (NERD)      NDH3_Bucky..NDH3_Bucky_W........Medium..NERD....STAT_N_RANGED_A.F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Bucky
.ñ@   00 F1 40   Bucky          (NERD)      NDH3_Bucky..NDH3_Bucky_W........Medium..NERD....STAT_N_RANGED_A.F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Bucky
.ò@   00 F2 40   Bucky          (NERD)      NDH3_Bucky..NDH3_Bucky_W........Medium..NERD....STAT_N_RANGED_A.F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Bucky
.ó@   00 F3 40   Bucky          (NERD)      NDH3_Bucky..NDH3_Bucky_W........Medium..NERD....STAT_N_RANGED_A.F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Bucky
.ô@   00 F4 40   Bucky          (NERD)      NDH3_Bucky..NDH3_Bucky_W........Medium..NERD....STAT_N_RANGED_A.F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Bucky
.õ@   00 F5 40   Bucky          (NERD)      NDH3_Bucky..NDH3_Bucky_W........Medium..NERD....STAT_N_RANGED_A.F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Bucky
.ö@   00 F6 40   Bucky          (NERD)      NDH3_Bucky..NDH3_Bucky_W........Medium..NERD....STAT_N_RANGED_A.F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Bucky
.÷@   00 F7 40   Bucky          (NERD)      NDH3_Bucky..NDH3_Bucky_W........Medium..NERD....STAT_N_RANGED_A.F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Bucky
.ø@   00 F8 40   Bucky          (NERD)      NDH3_Bucky..NDH3_Bucky_W........Medium..NERD....STAT_N_RANGED_A.F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Bucky
.ù@   00 F9 40   Bucky          (NERD)      NDH3_Bucky..NDH3_Bucky_W........Medium..NERD....STAT_N_RANGED_A.F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Bucky
.ú@   00 FA 40   Bucky          (NERD)      NDH3_Bucky..NDH3_Bucky_W........Medium..NERD....STAT_N_RANGED_A.F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Bucky
.û@   00 FB 40   Bucky          (NERD)      NDH3_Bucky..NDH3_Bucky_W........Medium..NERD....STAT_N_RANGED_A.F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Bucky
.ü@   00 FC 40   Bucky          (NERD)      NDH3_Bucky..NDH3_Bucky_W........Medium..NERD....STAT_N_RANGED_A.F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Bucky
.ý@   00 FD 40   Bucky          (NERD)      NDH3_Bucky..NDH3_Bucky_W........Medium..NERD....STAT_N_RANGED_A.F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Bucky
.þ@   00 FE 40   Bucky          (NERD)      NDH3_Bucky..NDH3_Bucky_W........Medium..NERD....STAT_N_RANGED_A.F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Bucky
.ÿ@   00 FF 40   Bucky          (NERD)      NDH3_Bucky..NDH3_Bucky_W........Medium..NERD....STAT_N_RANGED_A.F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Bucky
..A   00 00 41   Bucky         (NERD){M}   NDH3_Bucky..NDH3_Bucky_W........Medium..NERD....STAT_N_RANGED_A.F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Bucky
..A   00 01 41   Bucky          (NERD)      NDH3_Bucky..NDH3_Bucky_W........Medium..NERD....STAT_N_RANGED_A.F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Bucky
..A   00 02 41   Bucky          (NERD)      NDH3_Bucky..NDH3_Bucky_W........Medium..NERD....STAT_N_RANGED_A.F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Bucky
..A   00 03 41   Bucky          (NERD)      NDH3_Bucky..NDH3_Bucky_W........Medium..NERD....STAT_N_RANGED_A.F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Bucky
..A   00 04 41   Bucky          (NERD)      NDH3_Bucky..NDH3_Bucky_W........Medium..NERD....STAT_N_RANGED_A.F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Bucky
..A   00 05 41   Bucky          (NERD)      NDH3_Bucky..NDH3_Bucky_W........Medium..NERD....STAT_N_RANGED_A.F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Bucky
..A   00 06 41   Bucky          (NERD)      NDH3_Bucky..NDH3_Bucky_W........Medium..NERD....STAT_N_RANGED_A.F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Bucky
..A   00 07 41   Bucky          (NERD)      NDH3_Bucky..NDH3_Bucky_W........Medium..NERD....STAT_N_RANGED_A.F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Bucky
..A   00 08 41   Cornelius      (NERD)      NDH2a_Cornelius.NDH2a_Cornelius_W.......Large...NERD....STAT_N_MELEE_A..F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Cornelius
..A   00 09 41   Cornelius      (NERD)      NDH2a_Cornelius.NDH2a_Cornelius_W.......Large...NERD....STAT_N_MELEE_A..F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Cornelius
..A   00 0A 41   Cornelius      (NERD)      NDH2a_Cornelius.NDH2a_Cornelius_W.......Large...NERD....STAT_N_MELEE_A..F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Cornelius
..A   00 0B 41   Cornelius      (NERD)      NDH2a_Cornelius.NDH2a_Cornelius_W.......Large...NERD....STAT_N_MELEE_A..F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Cornelius
..A   00 0C 41   Cornelius      (NERD)      NDH2a_Cornelius.NDH2a_Cornelius_W.......Large...NERD....STAT_N_MELEE_A..F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Cornelius
..A   00 0D 41   Cornelius      (NERD)      NDH2a_Cornelius.NDH2a_Cornelius_W.......Large...NERD....STAT_N_MELEE_A..F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Cornelius
..A   00 0E 41   Cornelius      (NERD)      NDH2a_Cornelius.NDH2a_Cornelius_W.......Large...NERD....STAT_N_MELEE_A..F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Cornelius
..A   00 0F 41   Cornelius      (NERD)      NDH2a_Cornelius.NDH2a_Cornelius_W.......Large...NERD....STAT_N_MELEE_A..F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Cornelius
..A   00 10 41   Cornelius      (NERD){M}   NDH2a_Cornelius.NDH2a_Cornelius_W.......Large...NERD....STAT_N_MELEE_A..F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Cornelius
..A   00 11 41   Cornelius      (NERD)      NDH2a_Cornelius.NDH2a_Cornelius_W.......Large...NERD....STAT_N_MELEE_A..F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Cornelius
..A   00 12 41   Cornelius      (NERD)      NDH2a_Cornelius.NDH2a_Cornelius_W.......Large...NERD....STAT_N_MELEE_A..F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Cornelius
..A   00 13 41   Cornelius      (NERD)      NDH2a_Cornelius.NDH2a_Cornelius_W.......Large...NERD....STAT_N_MELEE_A..F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Cornelius
..A   00 14 41   Cornelius      (NERD)      NDH2a_Cornelius.NDH2a_Cornelius_W.......Large...NERD....STAT_N_MELEE_A..F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Cornelius
..A   00 15 41   Cornelius      (NERD)      NDH2a_Cornelius.NDH2a_Cornelius_W.......Large...NERD....STAT_N_MELEE_A..F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Cornelius
..A   00 16 41   Cornelius      (NERD)      NDH2a_Cornelius.NDH2a_Cornelius_W.......Large...NERD....STAT_N_MELEE_A..F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Cornelius
..A   00 17 41   Cornelius      (NERD)      NDH2a_Cornelius.NDH2a_Cornelius_W.......Large...NERD....STAT_N_MELEE_A..F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Cornelius
..A   00 18 41   Earnest (Leader)   (NERD)      NDLead_Earnest..NDlead_Earnest_W........Medium..NERD....STAT_N_EARNEST..F_Nerds.N_Striker...N_Ranged....Straf_Nerd..ÿÿÿÿ/Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Earnest
..A   00 19 41   Earnest (Leader)    (NERD)      NDLead_Earnest..NDlead_Earnest_W........Medium..NERD....STAT_N_EARNEST..F_Nerds.N_Striker...N_Ranged....Straf_Nerd..ÿÿÿÿ/Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Earnest
..A   00 1A 41   Earnest (Leader)    (NERD)      NDLead_Earnest..NDlead_Earnest_W........Medium..NERD....STAT_N_EARNEST..F_Nerds.N_Striker...N_Ranged....Straf_Nerd..ÿÿÿÿ/Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Earnest
..A   00 1B 41   Earnest (Leader)    (NERD)      NDLead_Earnest..NDlead_Earnest_W........Medium..NERD....STAT_N_EARNEST..F_Nerds.N_Striker...N_Ranged....Straf_Nerd..ÿÿÿÿ/Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Earnest
..A   00 1C 41   Earnest (Leader)    (NERD)      NDLead_Earnest..NDlead_Earnest_W........Medium..NERD....STAT_N_EARNEST..F_Nerds.N_Striker...N_Ranged....Straf_Nerd..ÿÿÿÿ/Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Earnest
..A   00 1D 41   Earnest (Leader)    (NERD)      NDLead_Earnest..NDlead_Earnest_W........Medium..NERD....STAT_N_EARNEST..F_Nerds.N_Striker...N_Ranged....Straf_Nerd..ÿÿÿÿ/Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Earnest
..A   00 1E 41   Earnest (Leader)    (NERD)      NDLead_Earnest..NDlead_Earnest_W........Medium..NERD....STAT_N_EARNEST..F_Nerds.N_Striker...N_Ranged....Straf_Nerd..ÿÿÿÿ/Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Earnest
..A   00 1F 41   Earnest (Leader)    (NERD)      NDLead_Earnest..NDlead_Earnest_W........Medium..NERD....STAT_N_EARNEST..F_Nerds.N_Striker...N_Ranged....Straf_Nerd..ÿÿÿÿ/Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Earnest
. A   00 20 41   Earnest (Leader)   (NERD){M}   NDLead_Earnest..NDlead_Earnest_W........Medium..NERD....STAT_N_EARNEST..F_Nerds.N_Striker...N_Ranged....Straf_Nerd..ÿÿÿÿ/Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Earnest
.!A   00 21 41   Earnest (Leader)    (NERD)      NDLead_Earnest..NDlead_Earnest_W........Medium..NERD....STAT_N_EARNEST..F_Nerds.N_Striker...N_Ranged....Straf_Nerd..ÿÿÿÿ/Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Earnest
."A   00 22 41   Earnest (Leader)    (NERD)      NDLead_Earnest..NDlead_Earnest_W........Medium..NERD....STAT_N_EARNEST..F_Nerds.N_Striker...N_Ranged....Straf_Nerd..ÿÿÿÿ/Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Earnest
.#A   00 23 41   Earnest (Leader)    (NERD)      NDLead_Earnest..NDlead_Earnest_W........Medium..NERD....STAT_N_EARNEST..F_Nerds.N_Striker...N_Ranged....Straf_Nerd..ÿÿÿÿ/Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Earnest
.$A   00 24 41   Earnest (Leader)    (NERD)      NDLead_Earnest..NDlead_Earnest_W........Medium..NERD....STAT_N_EARNEST..F_Nerds.N_Striker...N_Ranged....Straf_Nerd..ÿÿÿÿ/Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Earnest
.%A   00 25 41   Earnest (Leader)    (NERD)      NDLead_Earnest..NDlead_Earnest_W........Medium..NERD....STAT_N_EARNEST..F_Nerds.N_Striker...N_Ranged....Straf_Nerd..ÿÿÿÿ/Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Earnest
.&A   00 26 41   Earnest (Leader)    (NERD)      NDLead_Earnest..NDlead_Earnest_W........Medium..NERD....STAT_N_EARNEST..F_Nerds.N_Striker...N_Ranged....Straf_Nerd..ÿÿÿÿ/Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Earnest
.'A   00 27 41   Earnest (Leader)    (NERD)      NDLead_Earnest..NDlead_Earnest_W........Medium..NERD....STAT_N_EARNEST..F_Nerds.N_Striker...N_Ranged....Straf_Nerd..ÿÿÿÿ/Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Earnest
.(A   00 28 41   Donald          (NERD)      NDH3a_Donald....NDH3a_Donald_W......Medium..NERD....STAT_N_RANGED_A.F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Donald
.)A   00 29 41   Donald          (NERD)      NDH3a_Donald....NDH3a_Donald_W......Medium..NERD....STAT_N_RANGED_A.F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Donald
.*A   00 2A 41   Donald          (NERD)      NDH3a_Donald....NDH3a_Donald_W......Medium..NERD....STAT_N_RANGED_A.F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Donald
.+A   00 2B 41   Donald          (NERD)      NDH3a_Donald....NDH3a_Donald_W......Medium..NERD....STAT_N_RANGED_A.F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Donald
.,A   00 2C 41   Donald          (NERD)      NDH3a_Donald....NDH3a_Donald_W......Medium..NERD....STAT_N_RANGED_A.F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Donald
.-A   00 2D 41   Donald          (NERD)      NDH3a_Donald....NDH3a_Donald_W......Medium..NERD....STAT_N_RANGED_A.F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Donald
..A   00 2E 41   Donald          (NERD)      NDH3a_Donald....NDH3a_Donald_W......Medium..NERD....STAT_N_RANGED_A.F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Donald
./A   00 2F 41   Donald          (NERD)      NDH3a_Donald....NDH3a_Donald_W......Medium..NERD....STAT_N_RANGED_A.F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Donald
.0A   00 30 41   Donald         (NERD){M}   NDH3a_Donald....NDH3a_Donald_W......Medium..NERD....STAT_N_RANGED_A.F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Donald
.1A   00 31 41   Donald          (NERD)      NDH3a_Donald....NDH3a_Donald_W......Medium..NERD....STAT_N_RANGED_A.F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Donald
.2A   00 32 41   Donald          (NERD)      NDH3a_Donald....NDH3a_Donald_W......Medium..NERD....STAT_N_RANGED_A.F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Donald
.3A   00 33 41   Donald          (NERD)      NDH3a_Donald....NDH3a_Donald_W......Medium..NERD....STAT_N_RANGED_A.F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Donald
.4A   00 34 41   Donald          (NERD)      NDH3a_Donald....NDH3a_Donald_W......Medium..NERD....STAT_N_RANGED_A.F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Donald
.5A   00 35 41   Donald          (NERD)      NDH3a_Donald....NDH3a_Donald_W......Medium..NERD....STAT_N_RANGED_A.F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Donald
.6A   00 36 41   Donald          (NERD)      NDH3a_Donald....NDH3a_Donald_W......Medium..NERD....STAT_N_RANGED_A.F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Donald
.7A   00 37 41   Donald          (NERD)      NDH3a_Donald....NDH3a_Donald_W......Medium..NERD....STAT_N_RANGED_A.F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Donald
.8A   00 38 41   Damon          (JOCK)      JKH1_Damon..JKH1_Damon_W........Huge....JOCK....STAT_J_DAMON....F_Jocks.J_Striker...J_Damon.J_Grappler....../Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Damon
.9A   00 39 41   Damon          (JOCK)      JKH1_Damon..JKH1_Damon_W........Huge....JOCK....STAT_J_DAMON....F_Jocks.J_Striker...J_Damon.J_Grappler....../Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Damon
.:A   00 3A 41   Damon          (JOCK)      JKH1_Damon..JKH1_Damon_W........Huge....JOCK....STAT_J_DAMON....F_Jocks.J_Striker...J_Damon.J_Grappler....../Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Damon
.;A   00 3B 41   Damon          (JOCK)      JKH1_Damon..JKH1_Damon_W........Huge....JOCK....STAT_J_DAMON....F_Jocks.J_Striker...J_Damon.J_Grappler....../Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Damon
.<A   00 3C 41   Damon          (JOCK)      JKH1_Damon..JKH1_Damon_W........Huge....JOCK....STAT_J_DAMON....F_Jocks.J_Striker...J_Damon.J_Grappler....../Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Damon
.=A   00 3D 41   Damon          (JOCK)      JKH1_Damon..JKH1_Damon_W........Huge....JOCK....STAT_J_DAMON....F_Jocks.J_Striker...J_Damon.J_Grappler....../Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Damon
.>A   00 3E 41   Damon          (JOCK)      JKH1_Damon..JKH1_Damon_W........Huge....JOCK....STAT_J_DAMON....F_Jocks.J_Striker...J_Damon.J_Grappler....../Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Damon
.?A   00 3F 41   Damon          (JOCK)      JKH1_Damon..JKH1_Damon_W........Huge....JOCK....STAT_J_DAMON....F_Jocks.J_Striker...J_Damon.J_Grappler....../Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Damon
.@A   00 40 41   Damon          (JOCK){M}   JKH1_Damon..JKH1_Damon_W........Huge....JOCK....STAT_J_DAMON....F_Jocks.J_Striker...J_Damon.J_Grappler....../Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Damon
.AA   00 41 41   Damon          (JOCK)      JKH1_Damon..JKH1_Damon_W........Huge....JOCK....STAT_J_DAMON....F_Jocks.J_Striker...J_Damon.J_Grappler....../Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Damon
.BA   00 42 41   Damon          (JOCK)      JKH1_Damon..JKH1_Damon_W........Huge....JOCK....STAT_J_DAMON....F_Jocks.J_Striker...J_Damon.J_Grappler....../Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Damon
.CA   00 43 41   Damon          (JOCK)      JKH1_Damon..JKH1_Damon_W........Huge....JOCK....STAT_J_DAMON....F_Jocks.J_Striker...J_Damon.J_Grappler....../Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Damon
.DA   00 44 41   Damon          (JOCK)      JKH1_Damon..JKH1_Damon_W........Huge....JOCK....STAT_J_DAMON....F_Jocks.J_Striker...J_Damon.J_Grappler....../Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Damon
.EA   00 45 41   Damon          (JOCK)      JKH1_Damon..JKH1_Damon_W........Huge....JOCK....STAT_J_DAMON....F_Jocks.J_Striker...J_Damon.J_Grappler....../Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Damon
.FA   00 46 41   Damon          (JOCK)      JKH1_Damon..JKH1_Damon_W........Huge....JOCK....STAT_J_DAMON....F_Jocks.J_Striker...J_Damon.J_Grappler....../Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Damon
.GA   00 47 41   Damon          (JOCK)      JKH1_Damon..JKH1_Damon_W........Huge....JOCK....STAT_J_DAMON....F_Jocks.J_Striker...J_Damon.J_Grappler....../Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Damon
.HA   00 48 41   Kirby          (JOCK)      JKH1_Damon..JKH1_Damon_W........Huge....JOCK....STAT_J_DAMON....F_Jocks.J_Striker...J_Damon.J_Grappler....../Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Damon
.IA   00 49 41   Kirby         (JOCK)      JKH1a_Kirby.JKH1a_KirbyWinter.......Medium..JOCK....STAT_J_STRIKER_A....F_Jocks.J_Striker...null....null......../Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Kirby
.JA   00 4A 41   Kirby         (JOCK)      JKH1a_Kirby.JKH1a_KirbyWinter.......Medium..JOCK....STAT_J_STRIKER_A....F_Jocks.J_Striker...null....null......../Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Kirby
.KA   00 4B 41   Kirby         (JOCK)      JKH1a_Kirby.JKH1a_KirbyWinter.......Medium..JOCK....STAT_J_STRIKER_A....F_Jocks.J_Striker...null....null......../Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Kirby
.LA   00 4C 41   Kirby         (JOCK)      JKH1a_Kirby.JKH1a_KirbyWinter.......Medium..JOCK....STAT_J_STRIKER_A....F_Jocks.J_Striker...null....null......../Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Kirby
.MA   00 4D 41   Kirby         (JOCK)      JKH1a_Kirby.JKH1a_KirbyWinter.......Medium..JOCK....STAT_J_STRIKER_A....F_Jocks.J_Striker...null....null......../Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Kirby
.NA   00 4E 41   Kirby         (JOCK)      JKH1a_Kirby.JKH1a_KirbyWinter.......Medium..JOCK....STAT_J_STRIKER_A....F_Jocks.J_Striker...null....null......../Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Kirby
.OA   00 4F 41   Kirby         (JOCK)      JKH1a_Kirby.JKH1a_KirbyWinter.......Medium..JOCK....STAT_J_STRIKER_A....F_Jocks.J_Striker...null....null......../Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Kirby
.PA   00 50 41   Kirby         (JOCK){M}   JKH1a_Kirby.JKH1a_KirbyWinter.......Medium..JOCK....STAT_J_STRIKER_A....F_Jocks.J_Striker...null....null......../Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Kirby
.QA   00 51 41   Kirby         (JOCK)      JKH1a_Kirby.JKH1a_KirbyWinter.......Medium..JOCK....STAT_J_STRIKER_A....F_Jocks.J_Striker...null....null......../Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Kirby
.RA   00 52 41   Kirby         (JOCK)      JKH1a_Kirby.JKH1a_KirbyWinter.......Medium..JOCK....STAT_J_STRIKER_A....F_Jocks.J_Striker...null....null......../Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Kirby
.SA   00 53 41   Kirby         (JOCK)      JKH1a_Kirby.JKH1a_KirbyWinter.......Medium..JOCK....STAT_J_STRIKER_A....F_Jocks.J_Striker...null....null......../Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Kirby
.TA   00 54 41   Kirby         (JOCK)      JKH1a_Kirby.JKH1a_KirbyWinter.......Medium..JOCK....STAT_J_STRIKER_A....F_Jocks.J_Striker...null....null......../Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Kirby
.UA   00 55 41   Kirby         (JOCK)      JKH1a_Kirby.JKH1a_KirbyWinter.......Medium..JOCK....STAT_J_STRIKER_A....F_Jocks.J_Striker...null....null......../Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Kirby
.VA   00 56 41   Kirby         (JOCK)      JKH1a_Kirby.JKH1a_KirbyWinter.......Medium..JOCK....STAT_J_STRIKER_A....F_Jocks.J_Striker...null....null......../Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Kirby
.WA   00 57 41   Kirby         (JOCK)      JKH1a_Kirby.JKH1a_KirbyWinter.......Medium..JOCK....STAT_J_STRIKER_A....F_Jocks.J_Striker...null....null......../Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Kirby
.XA   00 58 41   Mandy          (JOCK)      JKGirl_Mandy....JKGirl_Mandy_W......Medium..JOCK....STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Mandy
.YA   00 59 41   Mandy          (JOCK)      JKGirl_Mandy....JKGirl_Mandy_W......Medium..JOCK....STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Mandy
.ZA   00 5A 41   Mandy          (JOCK)      JKGirl_Mandy....JKGirl_Mandy_W......Medium..JOCK....STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Mandy
.[A   00 5B 41   Mandy          (JOCK)      JKGirl_Mandy....JKGirl_Mandy_W......Medium..JOCK....STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Mandy
.\A   00 5C 41   Mandy          (JOCK)      JKGirl_Mandy....JKGirl_Mandy_W......Medium..JOCK....STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Mandy
.]A   00 5D 41   Mandy          (JOCK)      JKGirl_Mandy....JKGirl_Mandy_W......Medium..JOCK....STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Mandy
.^A   00 5E 41   Mandy          (JOCK)      JKGirl_Mandy....JKGirl_Mandy_W......Medium..JOCK....STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Mandy
._A   00 5F 41   Mandy          (JOCK)      JKGirl_Mandy....JKGirl_Mandy_W......Medium..JOCK....STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Mandy
.`A   00 60 41   Mandy          (JOCK){M}   JKGirl_Mandy....JKGirl_Mandy_W......Medium..JOCK....STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Mandy
.aA   00 61 41   Mandy          (JOCK)      JKGirl_Mandy....JKGirl_Mandy_W......Medium..JOCK....STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Mandy
.bA   00 62 41   Mandy          (JOCK)      JKGirl_Mandy....JKGirl_Mandy_W......Medium..JOCK....STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Mandy
.cA   00 63 41   Mandy          (JOCK)      JKGirl_Mandy....JKGirl_Mandy_W......Medium..JOCK....STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Mandy
.dA   00 64 41   Mandy          (JOCK)      JKGirl_Mandy....JKGirl_Mandy_W......Medium..JOCK....STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Mandy
.eA   00 65 41   Mandy          (JOCK)      JKGirl_Mandy....JKGirl_Mandy_W......Medium..JOCK....STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Mandy
.fA   00 66 41   Mandy          (JOCK)      JKGirl_Mandy....JKGirl_Mandy_W......Medium..JOCK....STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Mandy
.gA   00 67 41   Mandy          (JOCK)      JKGirl_Mandy....JKGirl_Mandy_W......Medium..JOCK....STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Mandy
.hA   00 68 41   Dan          (JOCK)      JKH2_Dan....JKH2_DanWinter......Medium..JOCK....STAT_J_STRIKER_A....F_Jocks.J_Striker...null....null......../Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Dan
.iA   00 69 41   Dan          (JOCK)      JKH2_Dan....JKH2_DanWinter......Medium..JOCK....STAT_J_STRIKER_A....F_Jocks.J_Striker...null....null......../Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Dan
.jA   00 6A 41   Dan          (JOCK)      JKH2_Dan....JKH2_DanWinter......Medium..JOCK....STAT_J_STRIKER_A....F_Jocks.J_Striker...null....null......../Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Dan
.kA   00 6B 41   Dan          (JOCK)      JKH2_Dan....JKH2_DanWinter......Medium..JOCK....STAT_J_STRIKER_A....F_Jocks.J_Striker...null....null......../Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Dan
.lA   00 6C 41   Dan          (JOCK)      JKH2_Dan....JKH2_DanWinter......Medium..JOCK....STAT_J_STRIKER_A....F_Jocks.J_Striker...null....null......../Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Dan
.mA   00 6D 41   Dan          (JOCK)      JKH2_Dan....JKH2_DanWinter......Medium..JOCK....STAT_J_STRIKER_A....F_Jocks.J_Striker...null....null......../Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Dan
.nA   00 6E 41   Dan          (JOCK)      JKH2_Dan....JKH2_DanWinter......Medium..JOCK....STAT_J_STRIKER_A....F_Jocks.J_Striker...null....null......../Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Dan
.oA   00 6F 41   Dan          (JOCK)      JKH2_Dan....JKH2_DanWinter......Medium..JOCK....STAT_J_STRIKER_A....F_Jocks.J_Striker...null....null......../Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Dan
.pA   00 70 41   Dan          (JOCK){M}   JKH2_Dan....JKH2_DanWinter......Medium..JOCK....STAT_J_STRIKER_A....F_Jocks.J_Striker...null....null......../Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Dan
.qA   00 71 41   Dan          (JOCK)      JKH2_Dan....JKH2_DanWinter......Medium..JOCK....STAT_J_STRIKER_A....F_Jocks.J_Striker...null....null......../Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Dan
.rA   00 72 41   Dan          (JOCK)      JKH2_Dan....JKH2_DanWinter......Medium..JOCK....STAT_J_STRIKER_A....F_Jocks.J_Striker...null....null......../Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Dan
.sA   00 73 41   Dan          (JOCK)      JKH2_Dan....JKH2_DanWinter......Medium..JOCK....STAT_J_STRIKER_A....F_Jocks.J_Striker...null....null......../Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Dan
.tA   00 74 41   Dan          (JOCK)      JKH2_Dan....JKH2_DanWinter......Medium..JOCK....STAT_J_STRIKER_A....F_Jocks.J_Striker...null....null......../Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Dan
.uA   00 75 41   Dan          (JOCK)      JKH2_Dan....JKH2_DanWinter......Medium..JOCK....STAT_J_STRIKER_A....F_Jocks.J_Striker...null....null......../Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Dan
.vA   00 76 41   Dan          (JOCK)      JKH2_Dan....JKH2_DanWinter......Medium..JOCK....STAT_J_STRIKER_A....F_Jocks.J_Striker...null....null......../Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Dan
.wA   00 77 41   Dan          (JOCK)      JKH2_Dan....JKH2_DanWinter......Medium..JOCK....STAT_J_STRIKER_A....F_Jocks.J_Striker...null....null......../Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Dan
.xA   00 78 41   Luis         (JOCK)      JKH2a_Luis..JKH2a_Luis_W........Huge....JOCK....STAT_J_GRAPPLER_B...F_Jocks.J_Grappler..null....Straf_Wrest...../Global/J_Grappler_A....Act/Anim/J_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Luis
.yA   00 79 41   Luis         (JOCK)      JKH2a_Luis..JKH2a_Luis_W........Huge....JOCK....STAT_J_GRAPPLER_B...F_Jocks.J_Grappler..null....Straf_Wrest...../Global/J_Grappler_A....Act/Anim/J_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Luis
.zA   00 7A 41   Luis         (JOCK)      JKH2a_Luis..JKH2a_Luis_W........Huge....JOCK....STAT_J_GRAPPLER_B...F_Jocks.J_Grappler..null....Straf_Wrest...../Global/J_Grappler_A....Act/Anim/J_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Luis
.{A   00 7B 41   Luis         (JOCK)      JKH2a_Luis..JKH2a_Luis_W........Huge....JOCK....STAT_J_GRAPPLER_B...F_Jocks.J_Grappler..null....Straf_Wrest...../Global/J_Grappler_A....Act/Anim/J_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Luis
.|A   00 7C 41   Luis         (JOCK)      JKH2a_Luis..JKH2a_Luis_W........Huge....JOCK....STAT_J_GRAPPLER_B...F_Jocks.J_Grappler..null....Straf_Wrest...../Global/J_Grappler_A....Act/Anim/J_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Luis
.}A   00 7D 41   Luis         (JOCK)      JKH2a_Luis..JKH2a_Luis_W........Huge....JOCK....STAT_J_GRAPPLER_B...F_Jocks.J_Grappler..null....Straf_Wrest...../Global/J_Grappler_A....Act/Anim/J_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Luis
.~A   00 7E 41   Luis         (JOCK)      JKH2a_Luis..JKH2a_Luis_W........Huge....JOCK....STAT_J_GRAPPLER_B...F_Jocks.J_Grappler..null....Straf_Wrest...../Global/J_Grappler_A....Act/Anim/J_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Luis
..A   00 7F 41   Luis         (JOCK)      JKH2a_Luis..JKH2a_Luis_W........Huge....JOCK....STAT_J_GRAPPLER_B...F_Jocks.J_Grappler..null....Straf_Wrest...../Global/J_Grappler_A....Act/Anim/J_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Luis
.€A   00 80 41   Luis         (JOCK){M}   JKH2a_Luis..JKH2a_Luis_W........Huge....JOCK....STAT_J_GRAPPLER_B...F_Jocks.J_Grappler..null....Straf_Wrest...../Global/J_Grappler_A....Act/Anim/J_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Luis
..A   00 81 41   Luis         (JOCK)      JKH2a_Luis..JKH2a_Luis_W........Huge....JOCK....STAT_J_GRAPPLER_B...F_Jocks.J_Grappler..null....Straf_Wrest...../Global/J_Grappler_A....Act/Anim/J_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Luis
.‚A   00 82 41   Luis         (JOCK)      JKH2a_Luis..JKH2a_Luis_W........Huge....JOCK....STAT_J_GRAPPLER_B...F_Jocks.J_Grappler..null....Straf_Wrest...../Global/J_Grappler_A....Act/Anim/J_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Luis
.ƒA   00 83 41   Luis         (JOCK)      JKH2a_Luis..JKH2a_Luis_W........Huge....JOCK....STAT_J_GRAPPLER_B...F_Jocks.J_Grappler..null....Straf_Wrest...../Global/J_Grappler_A....Act/Anim/J_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Luis
.„A   00 84 41   Casey         (JOCK)      JKH3_Casey..JKH3_Casey_W........Huge....JOCK....STAT_J_MELEE_A..F_Jocks.J_Melee.null....null......../Global/J_Melee_A...Act/Anim/J_Melee_A.act../Global/AI..Act/AI/AI.act...N_Casey
.…A   00 85 41   Casey         (JOCK)      JKH3_Casey..JKH3_Casey_W........Huge....JOCK....STAT_J_MELEE_A..F_Jocks.J_Melee.null....null......../Global/J_Melee_A...Act/Anim/J_Melee_A.act../Global/AI..Act/AI/AI.act...N_Casey
.†A   00 86 41   Casey         (JOCK)      JKH3_Casey..JKH3_Casey_W........Huge....JOCK....STAT_J_MELEE_A..F_Jocks.J_Melee.null....null......../Global/J_Melee_A...Act/Anim/J_Melee_A.act../Global/AI..Act/AI/AI.act...N_Casey
.‡A   00 87 41   Casey         (JOCK)      JKH3_Casey..JKH3_Casey_W........Huge....JOCK....STAT_J_MELEE_A..F_Jocks.J_Melee.null....null......../Global/J_Melee_A...Act/Anim/J_Melee_A.act../Global/AI..Act/AI/AI.act...N_Casey
.ˆA   00 88 41   Casey         (JOCK){M}   JKH3_Casey..JKH3_Casey_W........Huge....JOCK....STAT_J_MELEE_A..F_Jocks.J_Melee.null....null......../Global/J_Melee_A...Act/Anim/J_Melee_A.act../Global/AI..Act/AI/AI.act...N_Casey
.‰A   00 89 41   Casey         (JOCK)      JKH3_Casey..JKH3_Casey_W........Huge....JOCK....STAT_J_MELEE_A..F_Jocks.J_Melee.null....null......../Global/J_Melee_A...Act/Anim/J_Melee_A.act../Global/AI..Act/AI/AI.act...N_Casey
.ŠA   00 8A 41   Casey         (JOCK)      JKH3_Casey..JKH3_Casey_W........Huge....JOCK....STAT_J_MELEE_A..F_Jocks.J_Melee.null....null......../Global/J_Melee_A...Act/Anim/J_Melee_A.act../Global/AI..Act/AI/AI.act...N_Casey
.‹A   00 8B 41   Casey         (JOCK)      JKH3_Casey..JKH3_Casey_W........Huge....JOCK....STAT_J_MELEE_A..F_Jocks.J_Melee.null....null......../Global/J_Melee_A...Act/Anim/J_Melee_A.act../Global/AI..Act/AI/AI.act...N_Casey
.ŒA   00 8C 41   Bo         (JOCK)      JKH3a_Bo....JKH3a_Bo_W......Large...JOCK....STAT_J_MELEE_A..F_Jocks.J_Melee.null....null......../Global/J_Melee_A...Act/Anim/J_Melee_A.act../Global/AI..Act/AI/AI.act...N_Bo
..A   00 8D 41   Bo         (JOCK)      JKH3a_Bo....JKH3a_Bo_W......Large...JOCK....STAT_J_MELEE_A..F_Jocks.J_Melee.null....null......../Global/J_Melee_A...Act/Anim/J_Melee_A.act../Global/AI..Act/AI/AI.act...N_Bo
.ŽA   00 8E 41   Bo         (JOCK)      JKH3a_Bo....JKH3a_Bo_W......Large...JOCK....STAT_J_MELEE_A..F_Jocks.J_Melee.null....null......../Global/J_Melee_A...Act/Anim/J_Melee_A.act../Global/AI..Act/AI/AI.act...N_Bo
..A   00 8F 41   Bo         (JOCK)      JKH3a_Bo....JKH3a_Bo_W......Large...JOCK....STAT_J_MELEE_A..F_Jocks.J_Melee.null....null......../Global/J_Melee_A...Act/Anim/J_Melee_A.act../Global/AI..Act/AI/AI.act...N_Bo
..A   00 90 41   Bo         (JOCK){M}   JKH3a_Bo....JKH3a_Bo_W......Large...JOCK....STAT_J_MELEE_A..F_Jocks.J_Melee.null....null......../Global/J_Melee_A...Act/Anim/J_Melee_A.act../Global/AI..Act/AI/AI.act...N_Bo
.‘A   00 91 41   Bo         (JOCK)      JKH3a_Bo....JKH3a_Bo_W......Large...JOCK....STAT_J_MELEE_A..F_Jocks.J_Melee.null....null......../Global/J_Melee_A...Act/Anim/J_Melee_A.act../Global/AI..Act/AI/AI.act...N_Bo
.’A   00 92 41   Bo         (JOCK)      JKH3a_Bo....JKH3a_Bo_W......Large...JOCK....STAT_J_MELEE_A..F_Jocks.J_Melee.null....null......../Global/J_Melee_A...Act/Anim/J_Melee_A.act../Global/AI..Act/AI/AI.act...N_Bo
.“A   00 93 41   Bo         (JOCK)      JKH3a_Bo....JKH3a_Bo_W......Large...JOCK....STAT_J_MELEE_A..F_Jocks.J_Melee.null....null......../Global/J_Melee_A...Act/Anim/J_Melee_A.act../Global/AI..Act/AI/AI.act...N_Bo
.”A   00 94 41   Ted (Leader)      (JOCK)      JKlead_Ted..JKlead_Ted_W........Large...JOCK....STAT_J_TED..F_Jocks.J_Striker...null....null....ÿÿÿÿ/Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Ted
.•A   00 95 41   Ted (Leader)      (JOCK)      JKlead_Ted..JKlead_Ted_W........Large...JOCK....STAT_J_TED..F_Jocks.J_Striker...null....null....ÿÿÿÿ/Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Ted
.–A   00 96 41   Ted (Leader)      (JOCK)      JKlead_Ted..JKlead_Ted_W........Large...JOCK....STAT_J_TED..F_Jocks.J_Striker...null....null....ÿÿÿÿ/Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Ted
.—A   00 97 41   Ted (Leader)      (JOCK)      JKlead_Ted..JKlead_Ted_W........Large...JOCK....STAT_J_TED..F_Jocks.J_Striker...null....null....ÿÿÿÿ/Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Ted
.˜A   00 98 41   Ted (Leader)      (JOCK){M}   JKlead_Ted..JKlead_Ted_W........Large...JOCK....STAT_J_TED..F_Jocks.J_Striker...null....null....ÿÿÿÿ/Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Ted
.™A   00 99 41   Ted (Leader)      (JOCK)      JKlead_Ted..JKlead_Ted_W........Large...JOCK....STAT_J_TED..F_Jocks.J_Striker...null....null....ÿÿÿÿ/Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Ted
.šA   00 9A 41   Ted (Leader)      (JOCK)      JKlead_Ted..JKlead_Ted_W........Large...JOCK....STAT_J_TED..F_Jocks.J_Striker...null....null....ÿÿÿÿ/Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Ted
.›A   00 9B 41   Ted (Leader)      (JOCK)      JKlead_Ted..JKlead_Ted_W........Large...JOCK....STAT_J_TED..F_Jocks.J_Striker...null....null....ÿÿÿÿ/Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Ted
.œA   00 9C 41   Juri         (JOCK)      JK2nd_Juri..JK2nd_Juri_W........Huge....JOCK....STAT_J_GRAPPLER_A...F_Jocks.J_Grappler..null....Straf_Wrest...../Global/J_Grappler_A....Act/Anim/J_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Juri
..A   00 9D 41   Juri         (JOCK)      JK2nd_Juri..JK2nd_Juri_W........Huge....JOCK....STAT_J_GRAPPLER_A...F_Jocks.J_Grappler..null....Straf_Wrest...../Global/J_Grappler_A....Act/Anim/J_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Juri
.žA   00 9E 41   Juri         (JOCK)      JK2nd_Juri..JK2nd_Juri_W........Huge....JOCK....STAT_J_GRAPPLER_A...F_Jocks.J_Grappler..null....Straf_Wrest...../Global/J_Grappler_A....Act/Anim/J_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Juri
.ŸA   00 9F 41   Juri         (JOCK)      JK2nd_Juri..JK2nd_Juri_W........Huge....JOCK....STAT_J_GRAPPLER_A...F_Jocks.J_Grappler..null....Straf_Wrest...../Global/J_Grappler_A....Act/Anim/J_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Juri
. A   00 A0 41   Juri         (JOCK){M}   JK2nd_Juri..JK2nd_Juri_W........Huge....JOCK....STAT_J_GRAPPLER_A...F_Jocks.J_Grappler..null....Straf_Wrest...../Global/J_Grappler_A....Act/Anim/J_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Juri
.¡A   00 A1 41   Juri         (JOCK)      JK2nd_Juri..JK2nd_Juri_W........Huge....JOCK....STAT_J_GRAPPLER_A...F_Jocks.J_Grappler..null....Straf_Wrest...../Global/J_Grappler_A....Act/Anim/J_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Juri
.¢A   00 A2 41   Juri         (JOCK)      JK2nd_Juri..JK2nd_Juri_W........Huge....JOCK....STAT_J_GRAPPLER_A...F_Jocks.J_Grappler..null....Straf_Wrest...../Global/J_Grappler_A....Act/Anim/J_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Juri
.£A   00 A3 41   Juri         (JOCK)      JK2nd_Juri..JK2nd_Juri_W........Huge....JOCK....STAT_J_GRAPPLER_A...F_Jocks.J_Grappler..null....Straf_Wrest...../Global/J_Grappler_A....Act/Anim/J_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Juri
.¤A   00 A4 41   Peanut         (GREASER)   GR2nd_Peanut....GR2nd_Peanut_W......Large...GREASER.STAT_G_STRIKER_A....F_Greas.G_Striker...null....null......../Global/G_Striker_A.Act/Anim/G_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Peanut
.¥A   00 A5 41   Peanut         (GREASER)   GR2nd_Peanut....GR2nd_Peanut_W......Large...GREASER.STAT_G_STRIKER_A....F_Greas.G_Striker...null....null......../Global/G_Striker_A.Act/Anim/G_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Peanut
.¦A   00 A6 41   Peanut         (GREASER)   GR2nd_Peanut....GR2nd_Peanut_W......Large...GREASER.STAT_G_STRIKER_A....F_Greas.G_Striker...null....null......../Global/G_Striker_A.Act/Anim/G_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Peanut
.§A   00 A7 41   Peanut         (GREASER)   GR2nd_Peanut....GR2nd_Peanut_W......Large...GREASER.STAT_G_STRIKER_A....F_Greas.G_Striker...null....null......../Global/G_Striker_A.Act/Anim/G_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Peanut
.¨A   00 A8 41   Peanut         (GREASER){M}   GR2nd_Peanut....GR2nd_Peanut_W......Large...GREASER.STAT_G_STRIKER_A....F_Greas.G_Striker...null....null......../Global/G_Striker_A.Act/Anim/G_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Peanut
.©A   00 A9 41   Peanut         (GREASER)   GR2nd_Peanut....GR2nd_Peanut_W......Large...GREASER.STAT_G_STRIKER_A....F_Greas.G_Striker...null....null......../Global/G_Striker_A.Act/Anim/G_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Peanut
.ªA   00 AA 41   Peanut         (GREASER)   GR2nd_Peanut....GR2nd_Peanut_W......Large...GREASER.STAT_G_STRIKER_A....F_Greas.G_Striker...null....null......../Global/G_Striker_A.Act/Anim/G_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Peanut
.«A   00 AB 41   Peanut         (GREASER)   GR2nd_Peanut....GR2nd_Peanut_W......Large...GREASER.STAT_G_STRIKER_A....F_Greas.G_Striker...null....null......../Global/G_Striker_A.Act/Anim/G_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Peanut
.¬A   00 AC 41   Hal         (GREASER)   GRH2A_Hal...GRH2A_Hal.......Large...GREASER.STAT_G_GRAPPLER_A...F_Greas.G_Grappler..Straf_Fat...Straf_Wrest...../Global/G_Grappler_A....Act/Anim/G_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Hal
.­A   00 AD 41   Hal         (GREASER)   GRH2A_Hal...GRH2A_Hal.......Large...GREASER.STAT_G_GRAPPLER_A...F_Greas.G_Grappler..Straf_Fat...Straf_Wrest...../Global/G_Grappler_A....Act/Anim/G_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Hal
.®A   00 AE 41   Hal         (GREASER)   GRH2A_Hal...GRH2A_Hal.......Large...GREASER.STAT_G_GRAPPLER_A...F_Greas.G_Grappler..Straf_Fat...Straf_Wrest...../Global/G_Grappler_A....Act/Anim/G_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Hal
.¯A   00 AF 41   Hal         (GREASER)   GRH2A_Hal...GRH2A_Hal.......Large...GREASER.STAT_G_GRAPPLER_A...F_Greas.G_Grappler..Straf_Fat...Straf_Wrest...../Global/G_Grappler_A....Act/Anim/G_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Hal
.°A   00 B0 41   Hal         (GREASER){M}   GRH2A_Hal...GRH2A_Hal.......Large...GREASER.STAT_G_GRAPPLER_A...F_Greas.G_Grappler..Straf_Fat...Straf_Wrest...../Global/G_Grappler_A....Act/Anim/G_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Hal
.±A   00 B1 41   Hal         (GREASER)   GRH2A_Hal...GRH2A_Hal.......Large...GREASER.STAT_G_GRAPPLER_A...F_Greas.G_Grappler..Straf_Fat...Straf_Wrest...../Global/G_Grappler_A....Act/Anim/G_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Hal
.²A   00 B2 41   Hal         (GREASER)   GRH2A_Hal...GRH2A_Hal.......Large...GREASER.STAT_G_GRAPPLER_A...F_Greas.G_Grappler..Straf_Fat...Straf_Wrest...../Global/G_Grappler_A....Act/Anim/G_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Hal
.³A   00 B3 41   Hal         (GREASER)   GRH2A_Hal...GRH2A_Hal.......Large...GREASER.STAT_G_GRAPPLER_A...F_Greas.G_Grappler..Straf_Fat...Straf_Wrest...../Global/G_Grappler_A....Act/Anim/G_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Hal
.´A   00 B4 41   Johnny (Leader)      (GREASER)   GRlead_Johnny...GRlead_Johnny_W.....Large...GREASER.STAT_G_JOHNNY...F_Greas.G_Johnny....null....null....ÿÿÿÿ/Global/G_Striker_A.Act/Anim/G_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Johnny
.µA   00 B5 41   Johnny (Leader)      (GREASER)   GRlead_Johnny...GRlead_Johnny_W.....Large...GREASER.STAT_G_JOHNNY...F_Greas.G_Johnny....null....null....ÿÿÿÿ/Global/G_Striker_A.Act/Anim/G_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Johnny
.¶A   00 B6 41   Johnny (Leader)      (GREASER)   GRlead_Johnny...GRlead_Johnny_W.....Large...GREASER.STAT_G_JOHNNY...F_Greas.G_Johnny....null....null....ÿÿÿÿ/Global/G_Striker_A.Act/Anim/G_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Johnny
.·A   00 B7 41   Johnny (Leader)      (GREASER)   GRlead_Johnny...GRlead_Johnny_W.....Large...GREASER.STAT_G_JOHNNY...F_Greas.G_Johnny....null....null....ÿÿÿÿ/Global/G_Striker_A.Act/Anim/G_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Johnny
.¸A   00 B8 41   Johnny (Leader)      (GREASER){M}   GRlead_Johnny...GRlead_Johnny_W.....Large...GREASER.STAT_G_JOHNNY...F_Greas.G_Johnny....null....null....ÿÿÿÿ/Global/G_Striker_A.Act/Anim/G_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Johnny
.¹A   00 B9 41   Johnny (Leader)      (GREASER)   GRlead_Johnny...GRlead_Johnny_W.....Large...GREASER.STAT_G_JOHNNY...F_Greas.G_Johnny....null....null....ÿÿÿÿ/Global/G_Striker_A.Act/Anim/G_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Johnny
.ºA   00 BA 41   Johnny (Leader)      (GREASER)   GRlead_Johnny...GRlead_Johnny_W.....Large...GREASER.STAT_G_JOHNNY...F_Greas.G_Johnny....null....null....ÿÿÿÿ/Global/G_Striker_A.Act/Anim/G_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Johnny
.»A   00 BB 41   Johnny (Leader)      (GREASER)   GRlead_Johnny...GRlead_Johnny_W.....Large...GREASER.STAT_G_JOHNNY...F_Greas.G_Johnny....null....null....ÿÿÿÿ/Global/G_Striker_A.Act/Anim/G_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Johnny
.¼A   00 BC 41   Lefty         (GREASER)   GRH1_Lefty..GRH1_Lefty_W........Medium..GREASER.STAT_G_MELEE_A..F_Greas.G_Striker...null....null......../Global/G_Melee_A...Act/Anim/G_Melee_A.act../Global/AI..Act/AI/AI.act...N_Lefty
.½A   00 BD 41   Lefty         (GREASER)   GRH1_Lefty..GRH1_Lefty_W........Medium..GREASER.STAT_G_MELEE_A..F_Greas.G_Striker...null....null......../Global/G_Melee_A...Act/Anim/G_Melee_A.act../Global/AI..Act/AI/AI.act...N_Lefty
.¾A   00 BE 41   Lefty         (GREASER)   GRH1_Lefty..GRH1_Lefty_W........Medium..GREASER.STAT_G_MELEE_A..F_Greas.G_Striker...null....null......../Global/G_Melee_A...Act/Anim/G_Melee_A.act../Global/AI..Act/AI/AI.act...N_Lefty
.¿A   00 BF 41   Lefty         (GREASER)   GRH1_Lefty..GRH1_Lefty_W........Medium..GREASER.STAT_G_MELEE_A..F_Greas.G_Striker...null....null......../Global/G_Melee_A...Act/Anim/G_Melee_A.act../Global/AI..Act/AI/AI.act...N_Lefty
.ÀA   00 C0 41   Lefty         (GREASER){M}   GRH1_Lefty..GRH1_Lefty_W........Medium..GREASER.STAT_G_MELEE_A..F_Greas.G_Striker...null....null......../Global/G_Melee_A...Act/Anim/G_Melee_A.act../Global/AI..Act/AI/AI.act...N_Lefty
.ÁA   00 C1 41   Lefty         (GREASER)   GRH1_Lefty..GRH1_Lefty_W........Medium..GREASER.STAT_G_MELEE_A..F_Greas.G_Striker...null....null......../Global/G_Melee_A...Act/Anim/G_Melee_A.act../Global/AI..Act/AI/AI.act...N_Lefty
.ÂA   00 C2 41   Lefty         (GREASER)   GRH1_Lefty..GRH1_Lefty_W........Medium..GREASER.STAT_G_MELEE_A..F_Greas.G_Striker...null....null......../Global/G_Melee_A...Act/Anim/G_Melee_A.act../Global/AI..Act/AI/AI.act...N_Lefty
.ÃA   00 C3 41   Lefty         (GREASER)   GRH1_Lefty..GRH1_Lefty_W........Medium..GREASER.STAT_G_MELEE_A..F_Greas.G_Striker...null....null......../Global/G_Melee_A...Act/Anim/G_Melee_A.act../Global/AI..Act/AI/AI.act...N_Lefty
.ÄA   00 C4 41   Lola (Johnnys Bird)   (GREASER)   GRGirl_Lola.GRGirl_Lola_W.......Medium..GREASER.STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Lola
.ÅA   00 C5 41   Lola (Johnnys Bird)   (GREASER)   GRGirl_Lola.GRGirl_Lola_W.......Medium..GREASER.STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Lola
.ÆA   00 C6 41   Lola (Johnnys Bird)   (GREASER)   GRGirl_Lola.GRGirl_Lola_W.......Medium..GREASER.STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Lola
.ÇA   00 C7 41   Lola (Johnnys Bird)   (GREASER)   GRGirl_Lola.GRGirl_Lola_W.......Medium..GREASER.STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Lola
.ÈA   00 C8 41   Lola (Johnnys Bird)   (GREASER){M}   GRGirl_Lola.GRGirl_Lola_W.......Medium..GREASER.STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Lola
.ÉA   00 C9 41   Lola (Johnnys Bird)   (GREASER)   GRGirl_Lola.GRGirl_Lola_W.......Medium..GREASER.STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Lola
.ÊA   00 CA 41   Lola (Johnnys Bird)   (GREASER)   GRGirl_Lola.GRGirl_Lola_W.......Medium..GREASER.STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Lola
.ËA   00 CB 41   Lola (Johnnys Bird)   (GREASER)   GRGirl_Lola.GRGirl_Lola_W.......Medium..GREASER.STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Lola
.ÌA   00 CC 41   Lucky         (GREASER)   GRH3_Lucky..GRH3_Lucky_W........Large...GREASER.STAT_G_STRIKER_A....F_Greas.G_Striker...null....null......../Global/G_Striker_A.Act/Anim/G_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Lucky
.ÍA   00 CD 41   Lucky         (GREASER)   GRH3_Lucky..GRH3_Lucky_W........Large...GREASER.STAT_G_STRIKER_A....F_Greas.G_Striker...null....null......../Global/G_Striker_A.Act/Anim/G_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Lucky
.ÎA   00 CE 41   Lucky         (GREASER)   GRH3_Lucky..GRH3_Lucky_W........Large...GREASER.STAT_G_STRIKER_A....F_Greas.G_Striker...null....null......../Global/G_Striker_A.Act/Anim/G_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Lucky
.ÏA   00 CF 41   Lucky         (GREASER)   GRH3_Lucky..GRH3_Lucky_W........Large...GREASER.STAT_G_STRIKER_A....F_Greas.G_Striker...null....null......../Global/G_Striker_A.Act/Anim/G_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Lucky
.ÐA   00 D0 41   Lucky         (GREASER){M}   GRH3_Lucky..GRH3_Lucky_W........Large...GREASER.STAT_G_STRIKER_A....F_Greas.G_Striker...null....null......../Global/G_Striker_A.Act/Anim/G_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Lucky
.ÑA   00 D1 41   Lucky         (GREASER)   GRH3_Lucky..GRH3_Lucky_W........Large...GREASER.STAT_G_STRIKER_A....F_Greas.G_Striker...null....null......../Global/G_Striker_A.Act/Anim/G_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Lucky
.ÒA   00 D2 41   Lucky         (GREASER)   GRH3_Lucky..GRH3_Lucky_W........Large...GREASER.STAT_G_STRIKER_A....F_Greas.G_Striker...null....null......../Global/G_Striker_A.Act/Anim/G_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Lucky
.ÓA   00 D3 41   Lucky         (GREASER)   GRH3_Lucky..GRH3_Lucky_W........Large...GREASER.STAT_G_STRIKER_A....F_Greas.G_Striker...null....null......../Global/G_Striker_A.Act/Anim/G_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Lucky
.ÔA   00 D4 41   Vance         (GREASER)   GRH1a_Vance.GRH1a_Vance.....Medium..GREASER.STAT_G_MELEE_A..F_Greas.G_Striker...null....null......../Global/G_Melee_A...Act/Anim/G_Melee_A.act../Global/AI..Act/AI/AI.act...N_Vance
.ÕA   00 D5 41   Vance         (GREASER)   GRH1a_Vance.GRH1a_Vance.....Medium..GREASER.STAT_G_MELEE_A..F_Greas.G_Striker...null....null......../Global/G_Melee_A...Act/Anim/G_Melee_A.act../Global/AI..Act/AI/AI.act...N_Vance
.ÖA   00 D6 41   Vance         (GREASER)   GRH1a_Vance.GRH1a_Vance.....Medium..GREASER.STAT_G_MELEE_A..F_Greas.G_Striker...null....null......../Global/G_Melee_A...Act/Anim/G_Melee_A.act../Global/AI..Act/AI/AI.act...N_Vance
.×A   00 D7 41   Vance         (GREASER)   GRH1a_Vance.GRH1a_Vance.....Medium..GREASER.STAT_G_MELEE_A..F_Greas.G_Striker...null....null......../Global/G_Melee_A...Act/Anim/G_Melee_A.act../Global/AI..Act/AI/AI.act...N_Vance
.ØA   00 D8 41   Vance         (GREASER){M}   GRH1a_Vance.GRH1a_Vance.....Medium..GREASER.STAT_G_MELEE_A..F_Greas.G_Striker...null....null......../Global/G_Melee_A...Act/Anim/G_Melee_A.act../Global/AI..Act/AI/AI.act...N_Vance
.ÙA   00 D9 41   Vance         (GREASER)   GRH1a_Vance.GRH1a_Vance.....Medium..GREASER.STAT_G_MELEE_A..F_Greas.G_Striker...null....null......../Global/G_Melee_A...Act/Anim/G_Melee_A.act../Global/AI..Act/AI/AI.act...N_Vance
.ÚA   00 DA 41   Vance         (GREASER)   GRH1a_Vance.GRH1a_Vance.....Medium..GREASER.STAT_G_MELEE_A..F_Greas.G_Striker...null....null......../Global/G_Melee_A...Act/Anim/G_Melee_A.act../Global/AI..Act/AI/AI.act...N_Vance
.ÛA   00 DB 41   Vance         (GREASER)   GRH1a_Vance.GRH1a_Vance.....Medium..GREASER.STAT_G_MELEE_A..F_Greas.G_Striker...null....null......../Global/G_Melee_A...Act/Anim/G_Melee_A.act../Global/AI..Act/AI/AI.act...N_Vance
.ÜA   00 DC 41   Ricky         (GREASER)   GRH3a_Ricky.GRH3a_Ricky_W.......Large...GREASER.STAT_G_STRIKER_A....F_Greas.G_Striker...null....null......../Global/G_Striker_A.Act/Anim/G_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Ricky
.ÝA   00 DD 41   Ricky         (GREASER)   GRH3a_Ricky.GRH3a_Ricky_W.......Large...GREASER.STAT_G_STRIKER_A....F_Greas.G_Striker...null....null......../Global/G_Striker_A.Act/Anim/G_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Ricky
.ÞA   00 DE 41   Ricky         (GREASER)   GRH3a_Ricky.GRH3a_Ricky_W.......Large...GREASER.STAT_G_STRIKER_A....F_Greas.G_Striker...null....null......../Global/G_Striker_A.Act/Anim/G_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Ricky
.ßA   00 DF 41   Ricky         (GREASER)   GRH3a_Ricky.GRH3a_Ricky_W.......Large...GREASER.STAT_G_STRIKER_A....F_Greas.G_Striker...null....null......../Global/G_Striker_A.Act/Anim/G_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Ricky
.àA   00 E0 41   Ricky         (GREASER){M}   GRH3a_Ricky.GRH3a_Ricky_W.......Large...GREASER.STAT_G_STRIKER_A....F_Greas.G_Striker...null....null......../Global/G_Striker_A.Act/Anim/G_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Ricky
.áA   00 E1 41   Ricky         (GREASER)   GRH3a_Ricky.GRH3a_Ricky_W.......Large...GREASER.STAT_G_STRIKER_A....F_Greas.G_Striker...null....null......../Global/G_Striker_A.Act/Anim/G_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Ricky
.âA   00 E2 41   Ricky         (GREASER)   GRH3a_Ricky.GRH3a_Ricky_W.......Large...GREASER.STAT_G_STRIKER_A....F_Greas.G_Striker...null....null......../Global/G_Striker_A.Act/Anim/G_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Ricky
.ãA   00 E3 41   Ricky         (GREASER)   GRH3a_Ricky.GRH3a_Ricky_W.......Large...GREASER.STAT_G_STRIKER_A....F_Greas.G_Striker...null....null......../Global/G_Striker_A.Act/Anim/G_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Ricky
.äA   00 E4 41   Norton         (GREASER)   GRH2_Norton.GRH2_Norton.....Huge....GREASER.STAT_G_GRAPPLER_A...F_Greas.G_Grappler..null....Straf_Wrest...../Global/G_Grappler_A....Act/Anim/G_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Norton
.åA   00 E5 41   Norton         (GREASER)   GRH2_Norton.GRH2_Norton.....Huge....GREASER.STAT_G_GRAPPLER_A...F_Greas.G_Grappler..null....Straf_Wrest...../Global/G_Grappler_A....Act/Anim/G_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Norton
.æA   00 E6 41   Norton         (GREASER)   GRH2_Norton.GRH2_Norton.....Huge....GREASER.STAT_G_GRAPPLER_A...F_Greas.G_Grappler..null....Straf_Wrest...../Global/G_Grappler_A....Act/Anim/G_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Norton
.çA   00 E7 41   Norton         (GREASER)   GRH2_Norton.GRH2_Norton.....Huge....GREASER.STAT_G_GRAPPLER_A...F_Greas.G_Grappler..null....Straf_Wrest...../Global/G_Grappler_A....Act/Anim/G_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Norton
.èA   00 E8 41   Norton         (GREASER){M}   GRH2_Norton.GRH2_Norton.....Huge....GREASER.STAT_G_GRAPPLER_A...F_Greas.G_Grappler..null....Straf_Wrest...../Global/G_Grappler_A....Act/Anim/G_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Norton
.éA   00 E9 41   Norton         (GREASER)   GRH2_Norton.GRH2_Norton.....Huge....GREASER.STAT_G_GRAPPLER_A...F_Greas.G_Grappler..null....Straf_Wrest...../Global/G_Grappler_A....Act/Anim/G_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Norton
.êA   00 EA 41   Norton         (GREASER)   GRH2_Norton.GRH2_Norton.....Huge....GREASER.STAT_G_GRAPPLER_A...F_Greas.G_Grappler..null....Straf_Wrest...../Global/G_Grappler_A....Act/Anim/G_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Norton
.ëA   00 EB 41   Norton         (GREASER)   GRH2_Norton.GRH2_Norton.....Huge....GREASER.STAT_G_GRAPPLER_A...F_Greas.G_Grappler..null....Straf_Wrest...../Global/G_Grappler_A....Act/Anim/G_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Norton
.ìA   00 EC 41   Gord         (PREPPY)   PRH1_Gord...PRH1_Gord_W.....Medium..PREPPY..STAT_P_STRIKER_A....F_Preps.P_Striker...null....Straf_Prep....../Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Gord
.íA   00 ED 41   Gord         (PREPPY)   PRH1_Gord...PRH1_Gord_W.....Medium..PREPPY..STAT_P_STRIKER_A....F_Preps.P_Striker...null....Straf_Prep....../Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Gord
.îA   00 EE 41   Gord         (PREPPY)   PRH1_Gord...PRH1_Gord_W.....Medium..PREPPY..STAT_P_STRIKER_A....F_Preps.P_Striker...null....Straf_Prep....../Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Gord
.ïA   00 EF 41   Gord         (PREPPY)   PRH1_Gord...PRH1_Gord_W.....Medium..PREPPY..STAT_P_STRIKER_A....F_Preps.P_Striker...null....Straf_Prep....../Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Gord
.ðA   00 F0 41   Gord         (PREPPY){M}   PRH1_Gord...PRH1_Gord_W.....Medium..PREPPY..STAT_P_STRIKER_A....F_Preps.P_Striker...null....Straf_Prep....../Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Gord
.ñA   00 F1 41   Gord         (PREPPY)   PRH1_Gord...PRH1_Gord_W.....Medium..PREPPY..STAT_P_STRIKER_A....F_Preps.P_Striker...null....Straf_Prep....../Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Gord
.òA   00 F2 41   Gord         (PREPPY)   PRH1_Gord...PRH1_Gord_W.....Medium..PREPPY..STAT_P_STRIKER_A....F_Preps.P_Striker...null....Straf_Prep....../Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Gord
.óA   00 F3 41   Gord         (PREPPY)   PRH1_Gord...PRH1_Gord_W.....Medium..PREPPY..STAT_P_STRIKER_A....F_Preps.P_Striker...null....Straf_Prep....../Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Gord
.ôA   00 F4 41   Tad         (PREPPY)   PRH1a_Tad...PRH1a_Tad_W.....Medium..PREPPY..STAT_P_STRIKER_A....F_Preps.P_Striker...null....Straf_Prep....../Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Tad
.õA   00 F5 41   Tad         (PREPPY)   PRH1a_Tad...PRH1a_Tad_W.....Medium..PREPPY..STAT_P_STRIKER_A....F_Preps.P_Striker...null....Straf_Prep....../Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Tad
.öA   00 F6 41   Tad         (PREPPY)   PRH1a_Tad...PRH1a_Tad_W.....Medium..PREPPY..STAT_P_STRIKER_A....F_Preps.P_Striker...null....Straf_Prep....../Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Tad
.÷A   00 F7 41   Tad         (PREPPY)   PRH1a_Tad...PRH1a_Tad_W.....Medium..PREPPY..STAT_P_STRIKER_A....F_Preps.P_Striker...null....Straf_Prep....../Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Tad
.øA   00 F8 41   Tad         (PREPPY){M}   PRH1a_Tad...PRH1a_Tad_W.....Medium..PREPPY..STAT_P_STRIKER_A....F_Preps.P_Striker...null....Straf_Prep....../Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Tad
.ùA   00 F9 41   Tad         (PREPPY)   PRH1a_Tad...PRH1a_Tad_W.....Medium..PREPPY..STAT_P_STRIKER_A....F_Preps.P_Striker...null....Straf_Prep....../Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Tad
.úA   00 FA 41   Tad         (PREPPY)   PRH1a_Tad...PRH1a_Tad_W.....Medium..PREPPY..STAT_P_STRIKER_A....F_Preps.P_Striker...null....Straf_Prep....../Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Tad
.ûA   00 FB 41   Tad         (PREPPY)   PRH1a_Tad...PRH1a_Tad_W.....Medium..PREPPY..STAT_P_STRIKER_A....F_Preps.P_Striker...null....Straf_Prep....../Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Tad
.üA   00 FC 41   Chad         (PREPPY)   PRH2a_Chad..PRH2_Chad_W.....Large...PREPPY..STAT_P_GRAPPLER_A...F_Preps.P_Grappler..null....Straf_Prep....../Global/P_Grappler_A....Act/Anim/P_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Chad
.ýA   00 FD 41   Chad         (PREPPY)   PRH2a_Chad..PRH2_Chad_W.....Large...PREPPY..STAT_P_GRAPPLER_A...F_Preps.P_Grappler..null....Straf_Prep....../Global/P_Grappler_A....Act/Anim/P_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Chad
.þA   00 FE 41   Chad         (PREPPY)   PRH2a_Chad..PRH2_Chad_W.....Large...PREPPY..STAT_P_GRAPPLER_A...F_Preps.P_Grappler..null....Straf_Prep....../Global/P_Grappler_A....Act/Anim/P_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Chad
.ÿA   00 FF 41   Chad         (PREPPY)   PRH2a_Chad..PRH2_Chad_W.....Large...PREPPY..STAT_P_GRAPPLER_A...F_Preps.P_Grappler..null....Straf_Prep....../Global/P_Grappler_A....Act/Anim/P_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Chad
..B   00 00 42   Chad         (PREPPY){M}   PRH2a_Chad..PRH2_Chad_W.....Large...PREPPY..STAT_P_GRAPPLER_A...F_Preps.P_Grappler..null....Straf_Prep....../Global/P_Grappler_A....Act/Anim/P_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Chad
..B   00 01 42   Chad         (PREPPY)   PRH2a_Chad..PRH2_Chad_W.....Large...PREPPY..STAT_P_GRAPPLER_A...F_Preps.P_Grappler..null....Straf_Prep....../Global/P_Grappler_A....Act/Anim/P_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Chad
..B   00 02 42   Bif         (PREPPY)   PR2nd_Bif...PR2nd_Bif_W.....Huge....PREPPY..STAT_P_BOXING_Bif...F_Preps.P_Striker...null....Straf_Prep....../Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Bif
..B   00 03 42   Bif         (PREPPY)   PR2nd_Bif...PR2nd_Bif_W.....Huge....PREPPY..STAT_P_BOXING_Bif...F_Preps.P_Striker...null....Straf_Prep....../Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Bif
..B   00 04 42   Bif         (PREPPY){M}   PR2nd_Bif...PR2nd_Bif_W.....Huge....PREPPY..STAT_P_BOXING_Bif...F_Preps.P_Striker...null....Straf_Prep....../Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Bif
..B   00 05 42   Bif         (PREPPY)   PR2nd_Bif...PR2nd_Bif_W.....Huge....PREPPY..STAT_P_BOXING_Bif...F_Preps.P_Striker...null....Straf_Prep....../Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Bif
..B   00 06 42   Justin         (PREPPY)   PRH3_Justin.PRH3_Justin_W.......Large...PREPPY..STAT_P_STRIKER_B....F_Preps.P_Striker...null....Straf_Prep....../Global/P_Striker_B.Act/Anim/P_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Justin
..B   00 07 42   Justin         (PREPPY)   PRH3_Justin.PRH3_Justin_W.......Large...PREPPY..STAT_P_STRIKER_B....F_Preps.P_Striker...null....Straf_Prep....../Global/P_Striker_B.Act/Anim/P_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Justin
..B   00 08 42   Justin         (PREPPY){M}   PRH3_Justin.PRH3_Justin_W.......Large...PREPPY..STAT_P_STRIKER_B....F_Preps.P_Striker...null....Straf_Prep....../Global/P_Striker_B.Act/Anim/P_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Justin
..B   00 09 42   Justin         (PREPPY)   PRH3_Justin.PRH3_Justin_W.......Large...PREPPY..STAT_P_STRIKER_B....F_Preps.P_Striker...null....Straf_Prep....../Global/P_Striker_B.Act/Anim/P_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Justin
..B   00 0A 42   Bryce         (PREPPY)   PRH2_Bryce..PRH2_Bryce_W........Large...PREPPY..STAT_P_GRAPPLER_A...F_Preps.P_Grappler..null....Straf_Prep....../Global/P_Grappler_A....Act/Anim/P_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Bryce
..B   00 0B 42   Bryce         (PREPPY)   PRH2_Bryce..PRH2_Bryce_W........Large...PREPPY..STAT_P_GRAPPLER_A...F_Preps.P_Grappler..null....Straf_Prep....../Global/P_Grappler_A....Act/Anim/P_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Bryce
..B   00 0C 42   Bryce         (PREPPY){M}   PRH2_Bryce..PRH2_Bryce_W........Large...PREPPY..STAT_P_GRAPPLER_A...F_Preps.P_Grappler..null....Straf_Prep....../Global/P_Grappler_A....Act/Anim/P_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Bryce
..B   00 0D 42   Bryce         (PREPPY)   PRH2_Bryce..PRH2_Bryce_W........Large...PREPPY..STAT_P_GRAPPLER_A...F_Preps.P_Grappler..null....Straf_Prep....../Global/P_Grappler_A....Act/Anim/P_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Bryce
..B   00 0E 42   Bryce (Boxing)      (PREPPY)   PRH2_Bryce_OBOX.PRH2_Bryce_OBOX.....Large...PREPPY..STAT_P_BOXING...F_Preps.P_Striker...null....Straf_Prep..ÿÿÿÿ/Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Bryce
..B   00 0F 42   Bryce (Boxing)      (PREPPY)   PRH2_Bryce_OBOX.PRH2_Bryce_OBOX.....Large...PREPPY..STAT_P_BOXING...F_Preps.P_Striker...null....Straf_Prep..ÿÿÿÿ/Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Bryce
..B   00 10 42   Bryce (Boxing)      (PREPPY){M}   PRH2_Bryce_OBOX.PRH2_Bryce_OBOX.....Large...PREPPY..STAT_P_BOXING...F_Preps.P_Striker...null....Straf_Prep..ÿÿÿÿ/Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Bryce
..B   00 11 42   Bryce (Boxing)      (PREPPY)   PRH2_Bryce_OBOX.PRH2_Bryce_OBOX.....Large...PREPPY..STAT_P_BOXING...F_Preps.P_Striker...null....Straf_Prep..ÿÿÿÿ/Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Bryce
..B   00 12 42   Derby (Leader)      (PREPPY)   PRlead_Darby....PRlead_Darby_W......Large...PREPPY..STAT_P_BOXING...F_Preps.P_Striker...null....Straf_Prep..ÿÿÿÿ/Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Darby
..B   00 13 42   Derby (Leader)      (PREPPY)   PRlead_Darby....PRlead_Darby_W......Large...PREPPY..STAT_P_BOXING...F_Preps.P_Striker...null....Straf_Prep..ÿÿÿÿ/Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Darby
..B   00 14 42   Derby (Leader)      (PREPPY){M}   PRlead_Darby....PRlead_Darby_W......Large...PREPPY..STAT_P_BOXING...F_Preps.P_Striker...null....Straf_Prep..ÿÿÿÿ/Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Darby
..B   00 15 42   Derby (Leader)      (PREPPY)   PRlead_Darby....PRlead_Darby_W......Large...PREPPY..STAT_P_BOXING...F_Preps.P_Striker...null....Straf_Prep..ÿÿÿÿ/Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Darby
..B   00 16 42   Pinky         (PREPPY)   PRGirl_Pinky....PRGirl_Pinky_W......Medium..PREPPY..STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Pinky
..B   00 17 42   Pinky         (PREPPY)   PRGirl_Pinky....PRGirl_Pinky_W......Medium..PREPPY..STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Pinky
..B   00 18 42   Pinky         (PREPPY){M}   PRGirl_Pinky....PRGirl_Pinky_W......Medium..PREPPY..STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Pinky
..B   00 19 42   Pinky         (PREPPY)   PRGirl_Pinky....PRGirl_Pinky_W......Medium..PREPPY..STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Pinky
..B   00 1A 42   Angie         (STUDENT)   GN_Asiangirl....GN_Asiangirl_W......Medium..STUDENT.STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Angie
..B   00 1B 42   Angie         (STUDENT)   GN_Asiangirl....GN_Asiangirl_W......Medium..STUDENT.STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Angie
..B   00 1C 42   Angie         (STUDENT){M}   GN_Asiangirl....GN_Asiangirl_W......Medium..STUDENT.STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Angie
..B   00 1D 42   Angie         (STUDENT)   GN_Asiangirl....GN_Asiangirl_W......Medium..STUDENT.STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Angie
..B   00 1E 42   Parker         (PREPPY)   PRH3a_Parker....PRH3a_Parker_W......Large...PREPPY..STAT_P_STRIKER_B....F_Preps.P_Striker...null....Straf_Prep....../Global/P_Striker_B.Act/Anim/P_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Parker
..B   00 1F 42   Parker         (PREPPY)   PRH3a_Parker....PRH3a_Parker_W......Large...PREPPY..STAT_P_STRIKER_B....F_Preps.P_Striker...null....Straf_Prep....../Global/P_Striker_B.Act/Anim/P_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Parker
. B   00 20 42   Parker         (PREPPY){M}   PRH3a_Parker....PRH3a_Parker_W......Large...PREPPY..STAT_P_STRIKER_B....F_Preps.P_Striker...null....Straf_Prep....../Global/P_Striker_B.Act/Anim/P_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Parker
.!B   00 21 42   Parker         (PREPPY)   PRH3a_Parker....PRH3a_Parker_W......Large...PREPPY..STAT_P_STRIKER_B....F_Preps.P_Striker...null....Straf_Prep....../Global/P_Striker_B.Act/Anim/P_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Parker
."B   00 22 42   Jerry         (DROPOUT)   DOH2_Jerry..DOH2_Jerry_W........Large...DROPOUT.STAT_DO_GRAPPLER_A..F_Douts.DO_Grap.DO_StrikeCombo..Straf_Savage......../Global/DO_Grappler_A...Act/Anim/DO_Grappler_A.act../Global/AI..Act/AI/AI.act...N_Jerry
.#B   00 23 42   Jerry         (DROPOUT)   DOH2_Jerry..DOH2_Jerry_W........Large...DROPOUT.STAT_DO_GRAPPLER_A..F_Douts.DO_Grap.DO_StrikeCombo..Straf_Savage......../Global/DO_Grappler_A...Act/Anim/DO_Grappler_A.act../Global/AI..Act/AI/AI.act...N_Jerry
.$B   00 24 42   Jerry         (DROPOUT){M}   DOH2_Jerry..DOH2_Jerry_W........Large...DROPOUT.STAT_DO_GRAPPLER_A..F_Douts.DO_Grap.DO_StrikeCombo..Straf_Savage......../Global/DO_Grappler_A...Act/Anim/DO_Grappler_A.act../Global/AI..Act/AI/AI.act...N_Jerry
.%B   00 25 42   Jerry         (DROPOUT)   DOH2_Jerry..DOH2_Jerry_W........Large...DROPOUT.STAT_DO_GRAPPLER_A..F_Douts.DO_Grap.DO_StrikeCombo..Straf_Savage......../Global/DO_Grappler_A...Act/Anim/DO_Grappler_A.act../Global/AI..Act/AI/AI.act...N_Jerry
.&B   00 26 42   Otto         (DROPOUT)   DOH1a_Otto..DOH1a_Otto_W........Medium..DROPOUT.STAT_DO_STRIKER_A...F_Douts.DO_Striker..DO_StrikeCombo..Straf_Dout....../Global/DO_Striker_A....Act/Anim/DO_Striker_A.act.../Global/AI..Act/AI/AI.act...N_Otto
.'B   00 27 42   Otto         (DROPOUT)   DOH1a_Otto..DOH1a_Otto_W........Medium..DROPOUT.STAT_DO_STRIKER_A...F_Douts.DO_Striker..DO_StrikeCombo..Straf_Dout....../Global/DO_Striker_A....Act/Anim/DO_Striker_A.act.../Global/AI..Act/AI/AI.act...N_Otto
.(B   00 28 42   Otto         (DROPOUT){M}   DOH1a_Otto..DOH1a_Otto_W........Medium..DROPOUT.STAT_DO_STRIKER_A...F_Douts.DO_Striker..DO_StrikeCombo..Straf_Dout....../Global/DO_Striker_A....Act/Anim/DO_Striker_A.act.../Global/AI..Act/AI/AI.act...N_Otto
.)B   00 29 42   Otto         (DROPOUT)   DOH1a_Otto..DOH1a_Otto_W........Medium..DROPOUT.STAT_DO_STRIKER_A...F_Douts.DO_Striker..DO_StrikeCombo..Straf_Dout....../Global/DO_Striker_A....Act/Anim/DO_Striker_A.act.../Global/AI..Act/AI/AI.act...N_Otto
.*B   00 2A 42   Leon         (DROPOUT)   DOH2a_Leon..DOH2a_Leon......Huge....DROPOUT.STAT_DO_STRIKER_A...F_Douts.DO_Striker..DO_StrikeCombo..Straf_Dout....../Global/DO_Striker_A....Act/Anim/DO_Striker_A.act.../Global/AI..Act/AI/AI.act...N_Leon
.+B   00 2B 42   Leon         (DROPOUT)   DOH2a_Leon..DOH2a_Leon......Huge....DROPOUT.STAT_DO_STRIKER_A...F_Douts.DO_Striker..DO_StrikeCombo..Straf_Dout....../Global/DO_Striker_A....Act/Anim/DO_Striker_A.act.../Global/AI..Act/AI/AI.act...N_Leon
.,B   00 2C 42   Leon         (DROPOUT){M}   DOH2a_Leon..DOH2a_Leon......Huge....DROPOUT.STAT_DO_STRIKER_A...F_Douts.DO_Striker..DO_StrikeCombo..Straf_Dout....../Global/DO_Striker_A....Act/Anim/DO_Striker_A.act.../Global/AI..Act/AI/AI.act...N_Leon
.-B   00 2D 42   Leon         (DROPOUT)   DOH2a_Leon..DOH2a_Leon......Huge....DROPOUT.STAT_DO_STRIKER_A...F_Douts.DO_Striker..DO_StrikeCombo..Straf_Dout....../Global/DO_Striker_A....Act/Anim/DO_Striker_A.act.../Global/AI..Act/AI/AI.act...N_Leon
..B   00 2E 42   Duncan         (DROPOUT)   DOH1_Duncan.DOH1_Duncan_W.......Medium..DROPOUT.STAT_DO_STRIKER_A...F_Douts.DO_Striker..DO_StrikeCombo..Straf_Dout....../Global/DO_Striker_A....Act/Anim/DO_Striker_A.act.../Global/AI..Act/AI/AI.act...N_Duncan
./B   00 2F 42   Duncan         (DROPOUT)   DOH1_Duncan.DOH1_Duncan_W.......Medium..DROPOUT.STAT_DO_STRIKER_A...F_Douts.DO_Striker..DO_StrikeCombo..Straf_Dout....../Global/DO_Striker_A....Act/Anim/DO_Striker_A.act.../Global/AI..Act/AI/AI.act...N_Duncan
.0B   00 30 42   Duncan         (DROPOUT){M}   DOH1_Duncan.DOH1_Duncan_W.......Medium..DROPOUT.STAT_DO_STRIKER_A...F_Douts.DO_Striker..DO_StrikeCombo..Straf_Dout....../Global/DO_Striker_A....Act/Anim/DO_Striker_A.act.../Global/AI..Act/AI/AI.act...N_Duncan
.1B   00 31 42   Duncan         (DROPOUT)   DOH1_Duncan.DOH1_Duncan_W.......Medium..DROPOUT.STAT_DO_STRIKER_A...F_Douts.DO_Striker..DO_StrikeCombo..Straf_Dout....../Global/DO_Striker_A....Act/Anim/DO_Striker_A.act.../Global/AI..Act/AI/AI.act...N_Duncan
.2B   00 32 42   Henry         (DROPOUT)   DOH3_Henry..DOH3_Henry_W........Large...DROPOUT.STAT_DO_STRIKER_A...F_Douts.DO_Grap.DO_StrikeCombo..Straf_Savage......../Global/DO_Grappler_A...Act/Anim/DO_Grappler_A.act../Global/AI..Act/AI/AI.act...N_Henry
.3B   00 33 42   Henry         (DROPOUT)   DOH3_Henry..DOH3_Henry_W........Large...DROPOUT.STAT_DO_STRIKER_A...F_Douts.DO_Grap.DO_StrikeCombo..Straf_Savage......../Global/DO_Grappler_A...Act/Anim/DO_Grappler_A.act../Global/AI..Act/AI/AI.act...N_Henry
.4B   00 34 42   Henry         (DROPOUT){M}   DOH3_Henry..DOH3_Henry_W........Large...DROPOUT.STAT_DO_STRIKER_A...F_Douts.DO_Grap.DO_StrikeCombo..Straf_Savage......../Global/DO_Grappler_A...Act/Anim/DO_Grappler_A.act../Global/AI..Act/AI/AI.act...N_Henry
.5B   00 35 42   Henry         (DROPOUT)   DOH3_Henry..DOH3_Henry_W........Large...DROPOUT.STAT_DO_STRIKER_A...F_Douts.DO_Grap.DO_StrikeCombo..Straf_Savage......../Global/DO_Grappler_A...Act/Anim/DO_Grappler_A.act../Global/AI..Act/AI/AI.act...N_Henry
.6B   00 36 42   Gurney         (DROPOUT)   DOH3a_Gurney....DOH3a_Gurney_W......Huge....DROPOUT.STAT_DO_GRAPPLER_A..F_Douts.DO_Grap.DO_StrikeCombo..Straf_Savage......../Global/DO_Grappler_A...Act/Anim/DO_Grappler_A.act../Global/AI..Act/AI/AI.act...N_Gurney
.7B   00 37 42   Gurney         (DROPOUT)   DOH3a_Gurney....DOH3a_Gurney_W......Huge....DROPOUT.STAT_DO_GRAPPLER_A..F_Douts.DO_Grap.DO_StrikeCombo..Straf_Savage......../Global/DO_Grappler_A...Act/Anim/DO_Grappler_A.act../Global/AI..Act/AI/AI.act...N_Gurney
.8B   00 38 42   Gurney         (DROPOUT){M}   DOH3a_Gurney....DOH3a_Gurney_W......Huge....DROPOUT.STAT_DO_GRAPPLER_A..F_Douts.DO_Grap.DO_StrikeCombo..Straf_Savage......../Global/DO_Grappler_A...Act/Anim/DO_Grappler_A.act../Global/AI..Act/AI/AI.act...N_Gurney
.9B   00 39 42   Gurney         (DROPOUT)   DOH3a_Gurney....DOH3a_Gurney_W......Huge....DROPOUT.STAT_DO_GRAPPLER_A..F_Douts.DO_Grap.DO_StrikeCombo..Straf_Savage......../Global/DO_Grappler_A...Act/Anim/DO_Grappler_A.act../Global/AI..Act/AI/AI.act...N_Gurney
.:B   00 3A 42   Omar         (DROPOUT)   DO2nd_Omar..DO2nd_Omar......Huge....DROPOUT.STAT_DO_STRIKER_A...F_Douts.DO_Striker..DO_StrikeCombo..Straf_Dout....../Global/DO_Striker_A....Act/Anim/DO_Striker_A.act.../Global/AI..Act/AI/AI.act...N_Omar
.;B   00 3B 42   Omar         (DROPOUT)   DO2nd_Omar..DO2nd_Omar......Huge....DROPOUT.STAT_DO_STRIKER_A...F_Douts.DO_Striker..DO_StrikeCombo..Straf_Dout....../Global/DO_Striker_A....Act/Anim/DO_Striker_A.act.../Global/AI..Act/AI/AI.act...N_Omar
.<B   00 3C 42   Omar         (DROPOUT){M}   DO2nd_Omar..DO2nd_Omar......Huge....DROPOUT.STAT_DO_STRIKER_A...F_Douts.DO_Striker..DO_StrikeCombo..Straf_Dout....../Global/DO_Striker_A....Act/Anim/DO_Striker_A.act.../Global/AI..Act/AI/AI.act...N_Omar
.=B   00 3D 42   Omar         (DROPOUT)   DO2nd_Omar..DO2nd_Omar......Huge....DROPOUT.STAT_DO_STRIKER_A...F_Douts.DO_Striker..DO_StrikeCombo..Straf_Dout....../Global/DO_Striker_A....Act/Anim/DO_Striker_A.act.../Global/AI..Act/AI/AI.act...N_Omar
.>B   00 3E 42   Zoe         (DROPOUT)   DOGirl_Zoe..DOGirl_Zoe_W........Medium..DROPOUT.STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Zoe
.?B   00 3F 42   Zoe         (DROPOUT)   DOGirl_Zoe..DOGirl_Zoe_W........Medium..DROPOUT.STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Zoe
.@B   00 40 42   Zoe         (DROPOUT){M}   DOGirl_Zoe..DOGirl_Zoe_W........Medium..DROPOUT.STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Zoe
.AB   00 41 42   Zoe         (DROPOUT)   DOGirl_Zoe..DOGirl_Zoe_W........Medium..DROPOUT.STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Zoe
.BB   00 42 42   Max         (PREFECT)   PF2nd_Max...PF2nd_Max_W.....Huge....PREFECT.STAT_PF_BASIC_A.Authority...F_Pref..null....null......../Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_Max
.CB   00 43 42   Max         (PREFECT)   PF2nd_Max...PF2nd_Max_W.....Huge....PREFECT.STAT_PF_BASIC_A.Authority...F_Pref..null....null......../Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_Max
.DB   00 44 42   Max         (PREFECT){M}   PF2nd_Max...PF2nd_Max_W.....Huge....PREFECT.STAT_PF_BASIC_A.Authority...F_Pref..null....null......../Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_Max
.EB   00 45 42   Max         (PREFECT)   PF2nd_Max...PF2nd_Max_W.....Huge....PREFECT.STAT_PF_BASIC_A.Authority...F_Pref..null....null......../Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_Max
.FB   00 46 42   Seph         (PREFECT)   PFH1_Seth...PFH1_Seth_W.....Huge....PREFECT.STAT_PF_BASIC_S.Authority...F_Pref..null....null......../Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_Seth
.GB   00 47 42   Seph         (PREFECT)   PFH1_Seth...PFH1_Seth_W.....Huge....PREFECT.STAT_PF_BASIC_S.Authority...F_Pref..null....null......../Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_Seth
.HB   00 48 42   Seph         (PREFECT){M}   PFH1_Seth...PFH1_Seth_W.....Huge....PREFECT.STAT_PF_BASIC_S.Authority...F_Pref..null....null......../Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_Seth
.IB   00 49 42   Seph         (PREFECT)   PFH1_Seth...PFH1_Seth_W.....Huge....PREFECT.STAT_PF_BASIC_S.Authority...F_Pref..null....null......../Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_Seth
.JB   00 4A 42   Edward         (PREFECT)   PFH2_Edward.PFH2_Edward_W.......Huge....PREFECT.STAT_PF_BASIC_A.Authority...F_Pref..null....null......../Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_Edward
.KB   00 4B 42   Edward         (PREFECT)   PFH2_Edward.PFH2_Edward_W.......Huge....PREFECT.STAT_PF_BASIC_A.Authority...F_Pref..null....null......../Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_Edward
.LB   00 4C 42   Edward         (PREFECT){M}   PFH2_Edward.PFH2_Edward_W.......Huge....PREFECT.STAT_PF_BASIC_A.Authority...F_Pref..null....null......../Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_Edward
.MB   00 4D 42   Edward         (PREFECT)   PFH2_Edward.PFH2_Edward_W.......Huge....PREFECT.STAT_PF_BASIC_A.Authority...F_Pref..null....null......../Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_Edward
.NB   00 4E 42   Karl (Leader)      (PREFECT)   PFlead_Karl.PFlead_Karl_W.......Large...PREFECT.STAT_PF_BASIC_A.Authority...F_Pref..null....null......../Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_Karl
.OB   00 4F 42   Karl (Leader)      (PREFECT)   PFlead_Karl.PFlead_Karl_W.......Large...PREFECT.STAT_PF_BASIC_A.Authority...F_Pref..null....null......../Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_Karl
.PB   00 50 42   Karl (Leader)      (PREFECT){M}   PFlead_Karl.PFlead_Karl_W.......Large...PREFECT.STAT_PF_BASIC_A.Authority...F_Pref..null....null......../Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_Karl
.QB   00 51 42   Karl (Leader)      (PREFECT)   PFlead_Karl.PFlead_Karl_W.......Large...PREFECT.STAT_PF_BASIC_A.Authority...F_Pref..null....null......../Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_Karl
.RB   00 52 42   Theo (Orderly)      (PREFECT)   TO_Orderly..TO_Orderly_W........Huge....PREFECT.STAT_LE_ORDERLY_A...LE_Orderly..null....Authority...Straf_Male..ÿÿÿÿ/Global/LE_Orderly_A....Act/Anim/LE_Orderly_A.act.../Global/AI..Act/AI/AI.act...N_Theo
.SB   00 53 42   Theo (Orderly)      (PREFECT)   TO_Orderly..TO_Orderly_W........Huge....PREFECT.STAT_LE_ORDERLY_A...LE_Orderly..null....Authority...Straf_Male..ÿÿÿÿ/Global/LE_Orderly_A....Act/Anim/LE_Orderly_A.act.../Global/AI..Act/AI/AI.act...N_Theo
.TB   00 54 42   Theo (Orderly)      (PREFECT){M}   TO_Orderly..TO_Orderly_W........Huge....PREFECT.STAT_LE_ORDERLY_A...LE_Orderly..null....Authority...Straf_Male..ÿÿÿÿ/Global/LE_Orderly_A....Act/Anim/LE_Orderly_A.act.../Global/AI..Act/AI/AI.act...N_Theo
.UB   00 55 42   Theo (Orderly)      (PREFECT)   TO_Orderly..TO_Orderly_W........Huge....PREFECT.STAT_LE_ORDERLY_A...LE_Orderly..null....Authority...Straf_Male..ÿÿÿÿ/Global/LE_Orderly_A....Act/Anim/LE_Orderly_A.act.../Global/AI..Act/AI/AI.act...N_Theo
.VB   00 56 42   Miss Peabody      (TEACHER)   TE_HallMonitor..TE_Hallmonitor_W........Large...TEACHER.STAT_TE_FEMALE_A....TE_Female...F_Girls.Authority...Straf_Female......../Global/TE_Female_A.Act/Anim/TE_Female_A.act..../Global/AI..Act/AI/AI.act...N_MissPeabody
.WB   00 57 42   Miss Peabody      (TEACHER)   TE_HallMonitor..TE_Hallmonitor_W........Large...TEACHER.STAT_TE_FEMALE_A....TE_Female...F_Girls.Authority...Straf_Female......../Global/TE_Female_A.Act/Anim/TE_Female_A.act..../Global/AI..Act/AI/AI.act...N_MissPeabody
.XB   00 58 42   Miss Peabody      (TEACHER){M}   TE_HallMonitor..TE_Hallmonitor_W........Large...TEACHER.STAT_TE_FEMALE_A....TE_Female...F_Girls.Authority...Straf_Female......../Global/TE_Female_A.Act/Anim/TE_Female_A.act..../Global/AI..Act/AI/AI.act...N_MissPeabody
.YB   00 59 42   Miss Peabody      (TEACHER)   TE_HallMonitor..TE_Hallmonitor_W........Large...TEACHER.STAT_TE_FEMALE_A....TE_Female...F_Girls.Authority...Straf_Female......../Global/TE_Female_A.Act/Anim/TE_Female_A.act..../Global/AI..Act/AI/AI.act...N_MissPeabody
.ZB   00 5A 42   Mr.Burton (Gym)      (TEACHER)   TE_GymTeacher...TE_GymTeacher_W.....Huge....TEACHER.STAT_TE_MALE_A..Authority...F_Adult.F_Pref..Straf_Male....../Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_MrBurton
.[B   00 5B 42   Mr.Burton (Gym)      (TEACHER)   TE_GymTeacher...TE_GymTeacher_W.....Huge....TEACHER.STAT_TE_MALE_A..Authority...F_Adult.F_Pref..Straf_Male....../Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_MrBurton
.\B   00 5C 42   Mr.Burton (Gym)      (TEACHER){M}    TE_GymTeacher...TE_GymTeacher_W.....Huge....TEACHER.STAT_TE_MALE_A..Authority...F_Adult.F_Pref..Straf_Male....../Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_MrBurton
.]B   00 5D 42   Mr.Burton (Gym)      (TEACHER)   TE_GymTeacher...TE_GymTeacher_W.....Huge....TEACHER.STAT_TE_MALE_A..Authority...F_Adult.F_Pref..Straf_Male....../Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_MrBurton
.^B   00 5E 42   Mr.Luntz (Janitor)   (TOWNPERSON)   TE_Janitor..TE_Janitor......Huge....TOWNPERSON..STAT_TE_JANITOR.Authority...CV_Male.F_Adult.Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_MrLuntz
._B   00 5F 42   Mr.Luntz (Janitor)   (TOWNPERSON)   TE_Janitor..TE_Janitor......Huge....TOWNPERSON..STAT_TE_JANITOR.Authority...CV_Male.F_Adult.Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_MrLuntz
.`B   00 60 42   Mr.Luntz (Janitor)   (TOWNPERSON){M}   TE_Janitor..TE_Janitor......Huge....TOWNPERSON..STAT_TE_JANITOR.Authority...CV_Male.F_Adult.Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_MrLuntz
.aB   00 61 42   Mr.Luntz (Janitor)   (TOWNPERSON)   TE_Janitor..TE_Janitor......Huge....TOWNPERSON..STAT_TE_JANITOR.Authority...CV_Male.F_Adult.Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_MrLuntz
.bB   00 62 42   Mr.Galloway (English)   (TEACHER)   TE_English..TE_English_W........Huge....TEACHER.STAT_TE_MALE_A..Authority...F_Adult.F_Pref..Straf_Male....../Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_MrGalloway
.cB   00 63 42   Mr.Galloway (English)   (TEACHER)   TE_English..TE_English_W........Huge....TEACHER.STAT_TE_MALE_A..Authority...F_Adult.F_Pref..Straf_Male....../Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_MrGalloway
.dB   00 64 42   Mr.Galloway (English)   (TEACHER){M}   TE_English..TE_English_W........Huge....TEACHER.STAT_TE_MALE_A..Authority...F_Adult.F_Pref..Straf_Male....../Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_MrGalloway
.eB   00 65 42   Mr.Galloway (English)   (TEACHER)   TE_English..TE_English_W........Huge....TEACHER.STAT_TE_MALE_A..Authority...F_Adult.F_Pref..Straf_Male....../Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_MrGalloway
.fB   00 66 42   Edna (Cook)      (TEACHER)   TE_Cafeteria....TE_Cafeteria_W......Huge....TEACHER.STAT_TE_MALE_A..Authority...F_Adult.TE_Female...Straf_Male..ÿÿÿÿ/Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_Edna
.gB   00 67 42   Edna (Cook)      (TEACHER)   TE_Cafeteria....TE_Cafeteria_W......Huge....TEACHER.STAT_TE_MALE_A..Authority...F_Adult.TE_Female...Straf_Male..ÿÿÿÿ/Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_Edna
.hB   00 68 42   Edna (Cook)      (TEACHER){M}   TE_Cafeteria....TE_Cafeteria_W......Huge....TEACHER.STAT_TE_MALE_A..Authority...F_Adult.TE_Female...Straf_Male..ÿÿÿÿ/Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_Edna
.iB   00 69 42   Edna (Cook)      (TEACHER)   TE_Cafeteria....TE_Cafeteria_W......Huge....TEACHER.STAT_TE_MALE_A..Authority...F_Adult.TE_Female...Straf_Male..ÿÿÿÿ/Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_Edna
.jB   00 6A 42   Miss Winston (Secretary)(TEACHER)   TE_Secretary....TE_Secretary........Large...TEACHER.STAT_TE_FEMALE_A....TE_Female...F_Girls.Authority...Straf_Female....ÿÿÿÿ/Global/TE_Female_A.Act/Anim/TE_Female_A..../Global/AI..Act/AI/AI.act...N_MissWinston
.kB   00 6B 42   Miss Winston (Secretary)(TEACHER)   TE_Secretary....TE_Secretary........Large...TEACHER.STAT_TE_FEMALE_A....TE_Female...F_Girls.Authority...Straf_Female....ÿÿÿÿ/Global/TE_Female_A.Act/Anim/TE_Female_A..../Global/AI..Act/AI/AI.act...N_MissWinston
.lB   00 6C 42   Miss Winston (Secretary)(TEACHER){M}   TE_Secretary....TE_Secretary........Large...TEACHER.STAT_TE_FEMALE_A....TE_Female...F_Girls.Authority...Straf_Female....ÿÿÿÿ/Global/TE_Female_A.Act/Anim/TE_Female_A..../Global/AI..Act/AI/AI.act...N_MissWinston
.mB   00 6D 42   Miss Winston (Secretary)(TEACHER)   TE_Secretary....TE_Secretary........Large...TEACHER.STAT_TE_FEMALE_A....TE_Female...F_Girls.Authority...Straf_Female....ÿÿÿÿ/Global/TE_Female_A.Act/Anim/TE_Female_A..../Global/AI..Act/AI/AI.act...N_MissWinston
.nB   00 6E 42   Mrs.McRae (Nurse)   (TEACHER)   TE_Nurse....TE_Nurse_W......Large...TEACHER.STAT_TE_FEMALE_A....TE_Female...F_Girls.Authority...Straf_Female......../Global/TE_Female_A.Act/Anim/TE_Female_A..../Global/AI..Act/AI/AI.act...N_MrsMcRae
.oB   00 6F 42   Mrs.McRae (Nurse)   (TEACHER)   TE_Nurse....TE_Nurse_W......Large...TEACHER.STAT_TE_FEMALE_A....TE_Female...F_Girls.Authority...Straf_Female......../Global/TE_Female_A.Act/Anim/TE_Female_A..../Global/AI..Act/AI/AI.act...N_MrsMcRae
.pB   00 70 42   Mrs.McRae (Nurse)   (TEACHER){M}   TE_Nurse....TE_Nurse_W......Large...TEACHER.STAT_TE_FEMALE_A....TE_Female...F_Girls.Authority...Straf_Female......../Global/TE_Female_A.Act/Anim/TE_Female_A..../Global/AI..Act/AI/AI.act...N_MrsMcRae
.qB   00 71 42   Mrs.McRae (Nurse)   (TEACHER)   TE_Nurse....TE_Nurse_W......Large...TEACHER.STAT_TE_FEMALE_A....TE_Female...F_Girls.Authority...Straf_Female......../Global/TE_Female_A.Act/Anim/TE_Female_A..../Global/AI..Act/AI/AI.act...N_MrsMcRae
.rB   00 72 42   Mr.Huntingdon (Maths)   (TEACHER)   TE_MathTeacher..TE_MathTeacher_W........Fat.TEACHER.STAT_TE_MALE_A..Authority...F_Adult.F_Pref..Straf_Fat......./Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_MrHuntingdon
.sB   00 73 42   Mr.Huntingdon (Maths)   (TEACHER)   TE_MathTeacher..TE_MathTeacher_W........Fat.TEACHER.STAT_TE_MALE_A..Authority...F_Adult.F_Pref..Straf_Fat......./Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_MrHuntingdon
.tB   00 74 42   Mr.Huntingdon (Maths)   (TEACHER){M}   TE_MathTeacher..TE_MathTeacher_W........Fat.TEACHER.STAT_TE_MALE_A..Authority...F_Adult.F_Pref..Straf_Fat......./Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_MrHuntingdon
.uB   00 75 42   Mr.Huntingdon (Maths)   (TEACHER)   TE_MathTeacher..TE_MathTeacher_W........Fat.TEACHER.STAT_TE_MALE_A..Authority...F_Adult.F_Pref..Straf_Fat......./Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_MrHuntingdon
.vB   00 76 42   Mrs.Carvin (Library)   (TEACHER)   TE_Librarian....TE_Librarian_W......Large...TEACHER.STAT_TE_FEMALE_A....TE_Female...F_Girls.Authority...Straf_Female......../Global/TE_Female_A.Act/Anim/TE_Female_A.act..../Global/AI..Act/AI/AI.act...N_MrsCarvin
.wB   00 77 42   Mrs.Carvin (Teacher)   (TEACHER)   TE_Librarian....TE_Librarian_W......Large...TEACHER.STAT_TE_FEMALE_A....TE_Female...F_Girls.Authority...Straf_Female......../Global/TE_Female_A.Act/Anim/TE_Female_A.act..../Global/AI..Act/AI/AI.act...N_MrsCarvin
.xB   00 78 42   Mrs.Carvin (Teacher)   (TEACHER){M}   TE_Librarian....TE_Librarian_W......Large...TEACHER.STAT_TE_FEMALE_A....TE_Female...F_Girls.Authority...Straf_Female......../Global/TE_Female_A.Act/Anim/TE_Female_A.act..../Global/AI..Act/AI/AI.act...N_MrsCarvin
.yB   00 79 42   Mrs.Carvin (Teacher)   (TEACHER)   TE_Librarian....TE_Librarian_W......Large...TEACHER.STAT_TE_FEMALE_A....TE_Female...F_Girls.Authority...Straf_Female......../Global/TE_Female_A.Act/Anim/TE_Female_A.act..../Global/AI..Act/AI/AI.act...N_MrsCarvin
.zB   00 7A 42   Mrs.Phillips (Art)   (TEACHER)   TE_Art..TE_Art......Large...TEACHER.STAT_TE_FEMALE_A....TE_Female...F_Girls.Authority...Straf_Female......../Global/TE_Female_A.Act/Anim/TE_Female_A.act..../Global/AI..Act/AI/AI.act...N_MsPhillips
.{B   00 7B 42   Mrs.Phillips (Art)   (TEACHER)   TE_Art..TE_Art......Large...TEACHER.STAT_TE_FEMALE_A....TE_Female...F_Girls.Authority...Straf_Female......../Global/TE_Female_A.Act/Anim/TE_Female_A.act..../Global/AI..Act/AI/AI.act...N_MsPhillips
.|B   00 7C 42   Mrs.Phillips (Art)   (TEACHER){M}   TE_Art..TE_Art......Large...TEACHER.STAT_TE_FEMALE_A....TE_Female...F_Girls.Authority...Straf_Female......../Global/TE_Female_A.Act/Anim/TE_Female_A.act..../Global/AI..Act/AI/AI.act...N_MsPhillips
.}B   00 7D 42   Mrs.Phillips (Art)   (TEACHER)   TE_Art..TE_Art......Large...TEACHER.STAT_TE_FEMALE_A....TE_Female...F_Girls.Authority...Straf_Female......../Global/TE_Female_A.Act/Anim/TE_Female_A.act..../Global/AI..Act/AI/AI.act...N_MsPhillips
.~B   00 7E 42   Mr. Slawter (Biology)   (TEACHER)   TE_Biology..TE_Biology_W........Huge....TEACHER.STAT_TE_MALE_A..Authority...F_Adult.F_Pref..Straf_Male....../Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_MrSlawter
..B   00 7F 42   Mr. Slawter (Biology)   (TEACHER)   TE_Biology..TE_Biology_W........Huge....TEACHER.STAT_TE_MALE_A..Authority...F_Adult.F_Pref..Straf_Male....../Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_MrSlawter
.€B   00 80 42   Mr. Slawter (Biology)   (TEACHER){M}   TE_Biology..TE_Biology_W........Huge....TEACHER.STAT_TE_MALE_A..Authority...F_Adult.F_Pref..Straf_Male....../Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_MrSlawter
..B   00 81 42   Dr. Crabblesnitch (Head)(TEACHER)   TE_Principal....TE_Principal_W......Huge....TEACHER.STAT_TE_MALE_A..Authority...F_Adult.F_Pref..Straf_Male..ÿÿÿÿ/Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_DrCrabblesnitch
.‚B   00 82 42   Dr. Crabblesnitch (Head)(TEACHER){M}   TE_Principal....TE_Principal_W......Huge....TEACHER.STAT_TE_MALE_A..Authority...F_Adult.F_Pref..Straf_Male..ÿÿÿÿ/Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_DrCrabblesnitch
.ƒB   00 83 42   Sheldon         (STUDENT)   GN_Littleblkboy.GN_Littleblkboy_W.......Small...STUDENT.STAT_GS_MALE_SMKID..null....null....null....Straf_Male....../Global/GS_Male_A...Act/Anim/GS_Male_A.act../Global/AI..Act/AI/AI.act...N_Sheldon
.„B   00 84 42   Sheldon         (STUDENT){M}   GN_Littleblkboy.GN_Littleblkboy_W.......Small...STUDENT.STAT_GS_MALE_SMKID..null....null....null....Straf_Male....../Global/GS_Male_A...Act/Anim/GS_Male_A.act../Global/AI..Act/AI/AI.act...N_Sheldon
.…B   00 85 42   Christie      (STUDENT)   GN_SexyGirl.GN_SexyGirl_W.......Medium..STUDENT.STAT_GS_FEMALE_S....F_Girls.null....null....Straf_Female......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Christy
.†B   00 86 42   Christie      (STUDENT){M}   GN_SexyGirl.GN_SexyGirl_W.......Medium..STUDENT.STAT_GS_FEMALE_S....F_Girls.null....null....Straf_Female......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Christy
.‡B   00 87 42   Gloria         (STUDENT)   GN_Littleblkgirl....GN_Littleblkgirl_W......Small...STUDENT.STAT_GS_FEMALE_SMKID....F_Girls.null....null....Straf_Female......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Gloria
.ˆB   00 88 42   Gloria         (STUDENT){M}   GN_Littleblkgirl....GN_Littleblkgirl_W......Small...STUDENT.STAT_GS_FEMALE_SMKID....F_Girls.null....null....Straf_Female......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Gloria
.‰B   00 89 42   Pedro         (STUDENT)   GN_Hispanicboy..GN_Hispanicboy_W........Small...STUDENT.STAT_GS_MALE_SMKID..null....null....null....Straf_Male....../Global/GS_Male_A...Act/Anim/GS_Male_A.act../Global/AI..Act/AI/AI.act...N_Pedro
.ŠB   00 8A 42   Pedro         (STUDENT){M}   GN_Hispanicboy..GN_Hispanicboy_W........Small...STUDENT.STAT_GS_MALE_SMKID..null....null....null....Straf_Male....../Global/GS_Male_A...Act/Anim/GS_Male_A.act../Global/AI..Act/AI/AI.act...N_Pedro
.‹B   00 8B 42   Constantinos      (STUDENT)   GN_Greekboy.GN_Greekboy_W.......Medium..STUDENT.STAT_GS_MALE_TATTLER....Straf_Male..null....null....null......../Global/GS_Male_A...Act/Anim/GS_Male_A.act../Global/AI..Act/AI/AI.act...N_Constantinos
.ŒB   00 8C 42   Constantinos      (STUDENT){M}   GN_Greekboy.GN_Greekboy_W.......Medium..STUDENT.STAT_GS_MALE_TATTLER....Straf_Male..null....null....null......../Global/GS_Male_A...Act/Anim/GS_Male_A.act../Global/AI..Act/AI/AI.act...N_Constantinos
..B   00 8D 42   Ray         (STUDENT)   GN_Fatboy...GN_Fatboy_W.....Fat.STUDENT.STAT_GS_MALE_A..Straf_Fat...null....null....null......../Global/GS_Fat_A....Act/Anim/GS_Fat_A.act.../Global/AI..Act/AI/AI.act...N_Ray
.ŽB   00 8E 42   Ray         (STUDENT){M}   GN_Fatboy...GN_Fatboy_W.....Fat.STUDENT.STAT_GS_MALE_A..Straf_Fat...null....null....null......../Global/GS_Fat_A....Act/Anim/GS_Fat_A.act.../Global/AI..Act/AI/AI.act...N_Ray
..B   00 8F 42   Ivan         (STUDENT)   GN_Boy01....GN_Boy01_W......Medium..STUDENT.STAT_GS_MALE_A..Straf_Male..null....null....null......../Global/GS_Male_A...Act/Anim/GS_Male_A.act../Global/AI..Act/AI/AI.act...N_Ivan
..B   00 90 42   Ivan         (STUDENT){M}   GN_Boy01....GN_Boy01_W......Medium..STUDENT.STAT_GS_MALE_A..Straf_Male..null....null....null......../Global/GS_Male_A...Act/Anim/GS_Male_A.act../Global/AI..Act/AI/AI.act...N_Ivan
.‘B   00 91 42   Trevor         (STUDENT)   GN_Boy02....GN_Boy02_W......Large...STUDENT.STAT_GS_MALE_A..Straf_Male..null....null....null......../Global/GS_Male_A...Act/Anim/GS_Male_A.act../Global/AI..Act/AI/AI.act...N_Trevor
.’B   00 92 42   Trevor         (STUDENT){M}   GN_Boy02....GN_Boy02_W......Large...STUDENT.STAT_GS_MALE_A..Straf_Male..null....null....null......../Global/GS_Male_A...Act/Anim/GS_Male_A.act../Global/AI..Act/AI/AI.act...N_Trevor
.“B   00 93 42   Eunice         (STUDENT)   GN_Fatgirl..GN_Fatgirl_W........Fat.STUDENT.STAT_GS_FEMALE_A....F_Girls.null....Straf_Fat...Straf_Female......../Global/GS_Fat_A....Act/Anim/GS_Fat_A.act.../Global/AI..Act/AI/AI.act...N_Eunice
.”B   00 94 42   Eunice         (STUDENT){M}   GN_Fatgirl..GN_Fatgirl_W........Fat.STUDENT.STAT_GS_FEMALE_A....F_Girls.null....Straf_Fat...Straf_Female......../Global/GS_Fat_A....Act/Anim/GS_Fat_A.act.../Global/AI..Act/AI/AI.act...N_Eunice
.•B   00 95 42   Russell   (Leader)   (BULLY)      DOlead_Russell..DOlead_Russell_W........Huge....BULLY...STAT_B_RUSSELL_A....Straf_Male..B_Striker...F_BULLY.Russell_Pbomb...ÿÿÿÿ/Global/B_Striker_A.Act/Anim/B_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Russell
.–B   00 96 42   Russell   (Leader)   (BULLY){M}   DOlead_Russell..DOlead_Russell_W........Huge....BULLY...STAT_B_RUSSELL_A....Straf_Male..B_Striker...F_BULLY.Russell_Pbomb...ÿÿÿÿ/Global/B_Striker_A.Act/Anim/B_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Russell
.—B   00 97 42   Dr.Bambillo       (TOWNPERSON)   TO_Business1....TO_Business_01_W........Large...TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male....../Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_DrBambillo
.˜B   00 98 42   Dr.Bambillo       (TOWNPERSON){M}   TO_Business1....TO_Business_01_W........Large...TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male....../Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_DrBambillo
.™B   00 99 42   Mr.Sullivan      (TOWNPERSON)   TO_Business2....TO_Business2_W......Large...TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male....../Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_MrSullivan
.šB   00 9A 42   Mr.Sullivan      (TOWNPERSON){M}   TO_Business2....TO_Business2_W......Large...TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male....../Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_MrSullivan
.›B   00 9B 42   Ms.Kopke      (TOWNPERSON)   TO_BusinessW1...TO_BusinessW1_W.....Large...TOWNPERSON..STAT_CV_FEMALE_A....CV_Female...F_Girls.null....Straf_Female......../Global/CV_Female_A.Act/Anim/CV_Female_A.act..../Global/AI..Act/AI/AI.act...N_MsKopke
.œB   00 9C 42   Ms.Kopke      (TOWNPERSON){M}   TO_BusinessW1...TO_BusinessW1_W.....Large...TOWNPERSON..STAT_CV_FEMALE_A....CV_Female...F_Girls.null....Straf_Female......../Global/CV_Female_A.Act/Anim/CV_Female_A.act..../Global/AI..Act/AI/AI.act...N_MsKopke
..B   00 9D 42   Ms.Rushinski      (TOWNPERSON)   TO_BusinessW2...TO_BusinessW2_W.....Large...TOWNPERSON..STAT_CV_FEMALE_A....CV_Female...F_Girls.null....Straf_Female......../Global/CV_Female_A.Act/Anim/CV_Female_A.act..../Global/AI..Act/AI/AI.act...N_MsRushinski
.žB   00 9E 42   Ms.Rushinski      (TOWNPERSON){M}   TO_BusinessW2...TO_BusinessW2_W.....Large...TOWNPERSON..STAT_CV_FEMALE_A....CV_Female...F_Girls.null....Straf_Female......../Global/CV_Female_A.Act/Anim/CV_Female_A.act..../Global/AI..Act/AI/AI.act...N_MsRushinski
.ŸB   00 9F 42   Mrs.Isaacs      (TOWNPERSON)   TO_RichW1...TO_RichW1_W.....Large...TOWNPERSON..STAT_CV_FEMALE_A....CV_Female...F_Girls.null....Straf_Female......../Global/CV_Female_A.Act/Anim/CV_Female_A.act..../Global/AI..Act/AI/AI.act...N_MsIsaacs
. B   00 A0 42   Mrs.Isaacs      (TOWNPERSON){M}   TO_RichW1...TO_RichW1_W.....Large...TOWNPERSON..STAT_CV_FEMALE_A....CV_Female...F_Girls.null....Straf_Female......../Global/CV_Female_A.Act/Anim/CV_Female_A.act..../Global/AI..Act/AI/AI.act...N_MsIsaacs
.¡B   00 A1 42   Bethany Jones      (TOWNPERSON)   TO_RichW2...TO_RichW2_W.....Large...TOWNPERSON..STAT_CV_FEMALE_A....CV_Female...F_Girls.null....Straf_Female......../Global/CV_Female_A.Act/Anim/CV_Female_A.act..../Global/AI..Act/AI/AI.act...N_BethanyJones
.¢B   00 A2 42   Bethany Jones      (TOWNPERSON){M}   TO_RichW2...TO_RichW2_W.....Large...TOWNPERSON..STAT_CV_FEMALE_A....CV_Female...F_Girls.null....Straf_Female......../Global/CV_Female_A.Act/Anim/CV_Female_A.act..../Global/AI..Act/AI/AI.act...N_BethanyJones
.£B   00 A3 42   O'Rourke (Fireman)   (TOWNPERSON)   TO_Fireman..TO_Fireman......Large...TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_ORourke
.¤B   00 A4 42   O'Rourke (Fireman)   (TOWNPERSON){M}   TO_Fireman..TO_Fireman......Large...TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_ORourke
.¥B   00 A5 42   Officer Monson      (COP)      TO_Cop..TO_Cop......Huge....COP.STAT_LE_OFFICER_A...Authority...F_Adult.F_Pref..Straf_Male....../Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_OfficerMonson
.¦B   00 A6 42   Officer Monson      (COP){M}   TO_Cop..TO_Cop......Huge....COP.STAT_LE_OFFICER_A...Authority...F_Adult.F_Pref..Straf_Male....../Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_OfficerMonson
.§B   00 A7 42   Zack Owens (SHOP-Comic)   (TOWNPERSON)   TO_Comic....TO_Comic........Fat.TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.Straf_Fat...Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_ZackOwens
.¨B   00 A8 42   Zack Owens (SHOP-Comic)   (TOWNPERSON){M}   TO_Comic....TO_Comic........Fat.TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.Straf_Fat...Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_ZackOwens
.©B   00 A9 42   Trent         (BULLY)      GN_Bully03..GN_Bully03_W........Large...BULLY...STAT_B_STRIKER_B....Straf_Male..B_Striker...F_BULLY.null......../Global/B_Striker_A.Act/Anim/B_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Trent
.ªB   00 AA 42   Trent         (BULLY){M}   GN_Bully03..GN_Bully03_W........Large...BULLY...STAT_B_STRIKER_B....Straf_Male..B_Striker...F_BULLY.null......../Global/B_Striker_A.Act/Anim/B_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Trent
.«B   00 AB 42   Tobias Mason (SHOP-Bike)(TOWNPERSON)   TO_Bikeowner....TO_Bikeowner........Huge....TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_TobiasMason
.¬B   00 AC 42   Tobias Mason (SHOP-Bike)(TOWNPERSON){M}   TO_Bikeowner....TO_Bikeowner........Huge....TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_TobiasMason
.­B   00 AD 42   Mr.Grant (Fighting Bum) (SHOPKEEP)   TO_Hobo.TO_Hobo_W.......Huge....SHOPKEEP....STAT_HOBO...CV_Male.F_Adult.N_Ranged....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_MrGrant
.®B   00 AE 42   Mr.Grant (Fighting Bum) (SHOPKEEP){M}   TO_Hobo.TO_Hobo_W.......Huge....SHOPKEEP....STAT_HOBO...CV_Male.F_Adult.N_Ranged....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_MrGrant
.¯B   00 AF 42   Mascot         (JOCK)      Player_Mascot...Player_Mascot_W.....Medium..JOCK....STAT_J_MASCOT...Straf_Male..B_Striker...null....null....ÿÿÿÿ/Global/J_Mascot....Act/Anim/J_Mascot.act.../Global/AI..Act/AI/AI.act...N_Mascot
.°B   00 B0 42   Mascot         (JOCK){M}   Player_Mascot...Player_Mascot_W.....Medium..JOCK....STAT_J_MASCOT...Straf_Male..B_Striker...null....null....ÿÿÿÿ/Global/J_Mascot....Act/Anim/J_Mascot.act.../Global/AI..Act/AI/AI.act...N_Mascot
.±B   00 B1 42   Mr.Oh (SHOP-Grocery)   (TOWNPERSON)   TO_GroceryOwner.TO_GroceryOwner.....Huge....TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_MrOh
.²B   00 B2 42   Mr.Oh (SHOP-Grocery)   (TOWNPERSON){M}   TO_GroceryOwner.TO_GroceryOwner.....Huge....TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_MrOh
.³B   00 B3 42   Christy (Pyjarmas)   (STUDENT)   GN_Sexygirl_UW..GN_Sexygirl_UW......Medium..STUDENT.STAT_GS_FEMALE_S....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Christy
.´B   00 B4 42   Christy (Pyjarmas)   (STUDENT){M}   GN_Sexygirl_UW..GN_Sexygirl_UW......Medium..STUDENT.STAT_GS_FEMALE_S....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Christy
.µB   00 B5 42   Edgar (Leader)      (DROPOUT)   DOLead_Edgar....DOLead_Edgar_W......Large...DROPOUT.STAT_DO_EDGAR...F_Douts.null....DO_Edgar....Straf_Dout..ÿÿÿÿ/Global/DO_Striker_A....Act/Anim/DO_Striker_A.act.../Global/AI..Act/AI/AI.act...N_Edgar
.¶B   00 B6 42   Edgar (Leader)      (DROPOUT){M}   DOLead_Edgar....DOLead_Edgar_W......Large...DROPOUT.STAT_DO_EDGAR...F_Douts.null....DO_Edgar....Straf_Dout..ÿÿÿÿ/Global/DO_Striker_A....Act/Anim/DO_Striker_A.act.../Global/AI..Act/AI/AI.act...N_Edgar
.·B   00 B7 42   Luis (Wrestling)   (JOCK)      JK_LuisWrestle..JK_LuisWrestle......Huge....JOCK....STAT_WRESTLING_LUIS.F_Jocks.J_Grappler..G_Grappler..Straf_Wrest.ÿÿÿÿ/Global/J_Grappler_A....Act/Anim/J_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Luis
.¸B   00 B8 42   Luis (Wrestling)   (JOCK){M}   JK_LuisWrestle..JK_LuisWrestle......Huge....JOCK....STAT_WRESTLING_LUIS.F_Jocks.J_Grappler..G_Grappler..Straf_Wrest.ÿÿÿÿ/Global/J_Grappler_A....Act/Anim/J_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Luis
.¹B   00 B9 42   Mandy (Pyjarams)   (JOCK)      JKGirl_MandyUW..JKGirl_MandyUW......Medium..JOCK....STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Mandy
.ºB   00 BA 42   Mandy (Pyjarmas)   (JOCK){M}   JKGirl_MandyUW..JKGirl_MandyUW......Medium..JOCK....STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Mandy
.»B   00 BB 42   Pinky (Pyjarmas)   (PREPPY)   PRGirl_PinkyUW..PRGirl_PinkyUW......Medium..PREPPY..STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Pinky
.¼B   00 BC 42   Pinky (Pyjarmas)   (PREPPY){M}   PRGirl_PinkyUW..PRGirl_PinkyUW......Medium..PREPPY..STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Pinky
.½B   00 BD 42   Beatrice (Pyjarmas)   (NERD)      NDGirl_BeatriceUW...NDGirl_BeatriceUW.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.¾B   00 BE 42   Beatrice (Pyjarmas)   (NERD){M}   NDGirl_BeatriceUW...NDGirl_BeatriceUW.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.¿B   00 BF 42   Lola (Pyjarmas)      (GREASER)   GRGirl_LolaUW...GRGirl_LolaUW.......Medium..GREASER.STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Lola
.ÀB   00 C0 42   Lola (Pyjarmas)      (GREASER){M}   GRGirl_LolaUW...GRGirl_LolaUW.......Medium..GREASER.STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Lola
.ÁB   00 C1 42   Officer Williams   (COP)      TO_Cop2.TO_Cop2.....Huge....COP.STAT_LE_OFFICER_A...Authority...F_Adult.F_Pref..Straf_Male....../Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_OfficerWilliams
.ÂB   00 C2 42   Officer Williams   (COP){M}   TO_Cop2.TO_Cop2.....Huge....COP.STAT_LE_OFFICER_A...Authority...F_Adult.F_Pref..Straf_Male....../Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_OfficerWilliams
.ÃB   00 C3 42   Jimmy (Wrestling)   (STUDENT)   Player_OWres....Player_Owres........Medium..STUDENT.STAT_PLAYER.null....null....null....Straf_Wrest.ÿÿÿÿ/Global/Player..Act/Player.act../Global/PlayerAI....Act/PlayerAI.act....N_Jimmy
.ÄB   00 C4 42   Jimmy (Wrestling)   (STUDENT){M}   Player_OWres....Player_Owres........Medium..STUDENT.STAT_PLAYER.null....null....null....Straf_Wrest.ÿÿÿÿ/Global/Player..Act/Player.act../Global/PlayerAI....Act/PlayerAI.act....N_Jimmy
.ÅB   00 C5 42   Davis         (BULLY)      GN_Bully02..GN_Bully02_W........Medium..BULLY...STAT_B_STRIKER_A....Straf_Male..B_Striker...F_BULLY.null......../Global/B_Striker_A.Act/Anim/B_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Davis
.ÆB   00 C6 42   Davis         (BULLY){M}   GN_Bully02..GN_Bully02_W........Medium..BULLY...STAT_B_STRIKER_A....Straf_Male..B_Striker...F_BULLY.null......../Global/B_Striker_A.Act/Anim/B_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Davis
.ÇB   00 C7 42   Mr.Breckindale      (TOWNPERSON)   TO_RichM1...TO_RichM1_W.....Large...TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male....../Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_MrBreckindale
.ÈB   00 C8 42   Mr.Breckindale      (TOWNPERSON){M}   TO_RichM1...TO_RichM1_W.....Large...TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male....../Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_MrBreckindale
.ÉB   00 C9 42   Mr.Doolin      (TOWNPERSON)   TO_RichM2...TO_RichM2_W.....Large...TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male....../Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_MrDoolin
.ÊB   00 CA 42   Mr.Doolin      (TOWNPERSON){M}   TO_RichM2...TO_RichM2_W.....Large...TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male....../Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_MrDoolin
.ËB   00 CB 42   Troy         (BULLY)      GN_Bully01..GN_Bully01_W........Large...BULLY...STAT_B_STRIKER_B....Straf_Male..B_Striker...F_BULLY.null......../Global/B_Striker_A.Act/Anim/B_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Troy
.ÌB   00 CC 42   Troy         (BULLY){M}   GN_Bully01..GN_Bully01_W........Large...BULLY...STAT_B_STRIKER_B....Straf_Male..B_Striker...F_BULLY.null......../Global/B_Striker_A.Act/Anim/B_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Troy
.ÍB   00 CD 42   Nate (SHOP-Unknown)   (TOWNPERSON)   TO_FireOwner....TO_FireOwner........Huge....TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_Nate
.ÎB   00 CE 42   Nate (SHOP-Unknown)   (TOWNPERSON){M}   TO_FireOwner....TO_FireOwner........Huge....TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_Nate
.ÏB   00 CF 42   Mr.Carmichael (SHOP-Aq)   (TOWNPERSON)   TO_CSOwner_2....TO_CSOwner_2........Huge....TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_MrCarmichael
.ÐB   00 D0 42   Mr.Carmichael (SHOP-Aq)   (TOWNPERSON){M}   TO_CSOwner_2....TO_CSOwner_2........Huge....TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_MrCarmichael
.ÑB   00 D1 42   Nicky Charles (SHOP-Wi)   (TOWNPERSON)   TO_CSOwner_3....TO_CSOwner_3........Huge....TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_NickyCharles
.ÒB   00 D2 42   Nicky Charles (SHOP-Wi)   (TOWNPERSON){M}   TO_CSOwner_3....TO_CSOwner_3........Huge....TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_NickyCharles
.ÓB   00 D3 42   Mr.Watts (Chemistry)   (TEACHER)   TE_Chemistry....TE_Chemistry_W......Huge....TEACHER.STAT_TE_MALE_A..Authority...F_Adult.null....Straf_Male....../Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_MrWatts
.ÔB   00 D4 42   Mr.Watts (Chemistry)   (TEACHER){M}   TE_Chemistry....TE_Chemistry_W......Huge....TEACHER.STAT_TE_MALE_A..Authority...F_Adult.null....Straf_Male....../Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_MrWatts
.ÕB   00 D5 42   Miss Abby (SHOP-Unknown)(SHOPKEEP)   TO_Poorwoman....TO_Poorwoman_W......Large...SHOPKEEP....STAT_CV_FEMALE_OLD..F_OldPeds...F_Adult.N_Ranged....Straf_Male....../Global/CV_OLD..Act/Anim/CV_OLD.act./Global/AI..Act/AI/AI.act...N_MissAbby
.ÖB   00 D6 42   Miss Abby (SHOP-Unknown)(SHOPKEEP){M}   TO_Poorwoman....TO_Poorwoman_W......Large...SHOPKEEP....STAT_CV_FEMALE_OLD..F_OldPeds...F_Adult.N_Ranged....Straf_Male....../Global/CV_OLD..Act/Anim/CV_OLD.act./Global/AI..Act/AI/AI.act...N_MissAbby
.×B   00 D7 42   Mihailovich (SHOP-Motel)(SHOPKEEP)   TO_MotelOwner...TO_Motelowner_W.....Huge....SHOPKEEP....STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male....../Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_Mihailovich
.ØB   00 D8 42   Mihailovich (SHOP-Motel)(SHOPKEEP){M}   TO_MotelOwner...TO_Motelowner_W.....Huge....SHOPKEEP....STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male....../Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_Mihailovich
.ÙB   00 D9 42   Kirby (Football 11)   (JOCK)      JKKirby_FB..JKKirby_FB......Medium..JOCK....STAT_J_STRIKER_A....F_Jocks.J_Striker...null....null....ÿÿÿÿ/Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Kirby
.ÚB   00 DA 42   Kirby (Football 11)   (JOCK){M}   JKKirby_FB..JKKirby_FB......Medium..JOCK....STAT_J_STRIKER_A....F_Jocks.J_Striker...null....null....ÿÿÿÿ/Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Kirby
.ÛB   00 DB 42   Ted (Football 0)   (JOCK)      JKTed_FB....JKTed_FB........Large...JOCK....STAT_J_TED..F_Jocks.J_Striker...J_Ranged....null....ÿÿÿÿ/Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Ted
.ÜB   00 DC 42   Ted (Football 0)   (JOCK){M}   JKTed_FB....JKTed_FB........Large...JOCK....STAT_J_TED..F_Jocks.J_Striker...J_Ranged....null....ÿÿÿÿ/Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Ted
.ÝB   00 DD 42   Dan (Football 1)   (JOCK)      JKDan_FB....JKDan_FB........Medium..JOCK....STAT_J_STRIKER_A....F_Jocks.J_Striker...null....null....ÿÿÿÿ/Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Dan
.ÞB   00 DE 42   Dan (Football 1)   (JOCK){M}   JKDan_FB....JKDan_FB........Medium..JOCK....STAT_J_STRIKER_A....F_Jocks.J_Striker...null....null....ÿÿÿÿ/Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Dan
.ßB   00 DF 42   Damon (Football   (JOCK)      JKDamon_FB..JKDamon_FB......Huge....JOCK....STAT_J_DAMON....F_Jocks.J_Striker...J_Damon.J_Grappler..ÿÿÿÿ/Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Damon
.àB   00 E0 42   Damon (Football   (JOCK){M}   JKDamon_FB..JKDamon_FB......Huge....JOCK....STAT_J_DAMON....F_Jocks.J_Striker...J_Damon.J_Grappler..ÿÿÿÿ/Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Damon
.áB   00 E1 42   Freeley (Carn-Worker)   (TOWNPERSON)   TO_Carny02..TO_Carny02_W........Huge....TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_Freeley
.âB   00 E2 42   Freeley (Carn-Worker)   (TOWNPERSON){M}   TO_Carny02..TO_Carny02_W........Huge....TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_Freeley
.ãB   00 E3 42   Dorsey (Carn-Worker)   (TOWNPERSON)   TO_Carny01..TO_Carny01......Huge....TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_Dorsey
.äB   00 E4 42   Dorsey (Carn-Worker)   (TOWNPERSON){M}   TO_Carny01..TO_Carny01......Huge....TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_Dorsey
.åB   00 E5 42   Hector (Carn-Midget)   (TOWNPERSON)   TO_CarnyMidget..TO_CarnyMidget_W........Small...TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_Hector
.æB   00 E6 42   Hector (Carn-Midget)   (TOWNPERSON){M}   TO_CarnyMidget..TO_CarnyMidget_W........Small...TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_Hector
.çB   00 E7 42   Osbourne      (TOWNPERSON)   TO_Poorman2.TO_Poorman2_W.......Huge....SHOPKEEP....STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male....../Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_Osbourne
.èB   00 E8 42   Osbourne      (TOWNPERSON){M}   TO_Poorman2.TO_Poorman2_W.......Huge....SHOPKEEP....STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male....../Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_Osbourne
.éB   00 E9 42   Chad (Boxing)      (PREPPY)   PRH2A_Chad_OBOX.PRH2A_Chad_OBOX.....Large...PREPPY..STAT_P_BOXING_Chad..F_Preps.P_Striker...null....Straf_Prep..ÿÿÿÿ/Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Chad
.êB   00 EA 42   Chad (Boxing)      (PREPPY){M}   PRH2A_Chad_OBOX.PRH2A_Chad_OBOX.....Large...PREPPY..STAT_P_BOXING_Chad..F_Preps.P_Striker...null....Straf_Prep..ÿÿÿÿ/Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Chad
.ëB   00 EB 42   Justin (Boxing)      (PREPPY)   PRH3_Justin_OBOX....PRH3_Justin_OBOX........Large...PREPPY..STAT_P_BOXING_Justin....F_Preps.P_Striker...null....Straf_Prep..ÿÿÿÿ/Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Justin
.ìB   00 EC 42   Justin (Boxing)      (PREPPY){M}   PRH3_Justin_OBOX....PRH3_Justin_OBOX........Large...PREPPY..STAT_P_BOXING_Justin....F_Preps.P_Striker...null....Straf_Prep..ÿÿÿÿ/Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Justin
.íB   00 ED 42   Parker (Boxing)      (PREPPY)   PRH3a_Parker_OBOX...PRH3a_Parker_OBOX.......Large...PREPPY..STAT_P_BOXING_Parker....F_Preps.P_Striker...null....Straf_Prep..ÿÿÿÿ/Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Parker
.îB   00 EE 42   Parker (Boxing)      (PREPPY){M}   PRH3a_Parker_OBOX...PRH3a_Parker_OBOX.......Large...PREPPY..STAT_P_BOXING_Parker....F_Preps.P_Striker...null....Straf_Prep..ÿÿÿÿ/Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Parker
.ïB   00 EF 42   Maria Theresa (SHOP-Sal)(TOWNPERSON)   TO_BarberRich...TO_BarberRich.......Huge....TOWNPERSON..STAT_CV_FEMALE_A....CV_Female...F_Girls.null....Straf_Female....ÿÿÿÿ/Global/CV_Female_A.Act/Anim/CV_Female_A.act..../Global/AI..Act/AI/AI.act...N_MariaTheresa
.ðB   00 F0 42   Maria Theresa (SHOP-Sal)(TOWNPERSON){M}   TO_BarberRich...TO_BarberRich.......Huge....TOWNPERSON..STAT_CV_FEMALE_A....CV_Female...F_Girls.null....Straf_Female....ÿÿÿÿ/Global/CV_Female_A.Act/Anim/CV_Female_A.act..../Global/AI..Act/AI/AI.act...N_MariaTheresa
.ñB   00 F1 42   Bob (Wrestling)      (BULLY)      GenericWrestler.GenericWrestler.....Huge....BULLY...STAT_WRESTLING_GEN..G_Grappler..null....null....Straf_Wrest.ÿÿÿÿ/Global/GS_Male_A...Act/Anim/GS_Male_A.act../Global/AI..Act/AI/AI.act...N_Bob
.òB   00 F2 42   Bob (Wrestling)      (BULLY){M}   GenericWrestler.GenericWrestler.....Huge....BULLY...STAT_WRESTLING_GEN..G_Grappler..null....null....Straf_Wrest.ÿÿÿÿ/Global/GS_Male_A...Act/Anim/GS_Male_A.act../Global/AI..Act/AI/AI.act...N_Bob
.óB   00 F3 42   Fatty (Wrestling)   (NERD)      ND_FattyWrestle.ND_FattyWrestle.....Fat.NERD....STAT_WRESTLING_FAT..null....null....null....Straf_Wrest.ÿÿÿÿ/Global/GS_Male_A...Act/Anim/GS_Male_A.act../Global/AI..Act/AI/AI.act...N_Fatty
.ôB   00 F4 42   Fatty (Wrestling)   (NERD){M}   ND_FattyWrestle.ND_FattyWrestle.....Fat.NERD....STAT_WRESTLING_FAT..null....null....null....Straf_Wrest.ÿÿÿÿ/Global/GS_Male_A...Act/Anim/GS_Male_A.act../Global/AI..Act/AI/AI.act...N_Fatty
.õB   00 F5 42   Chuck (SHOP-Unknown)   (SHOPKEEP)   TO_Industrial...TO_Industrial_W.....Huge....SHOPKEEP....STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_Chuck
.öB   00 F6 42   Chuck (SHOP-Unknown)   (SHOPKEEP){M}   TO_Industrial...TO_Industrial_W.....Huge....SHOPKEEP....STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_Chuck
.÷B   00 F7 42   Ian (SHOP-Unknown)   (SHOPKEEP)   TO_Associate....TO_Associate........Huge....SHOPKEEP....STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_Ian
.øB   00 F8 42   Ian (SHOP-Unknown)   (SHOPKEEP){M}   TO_Associate....TO_Associate........Huge....SHOPKEEP....STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_Ian
.ùB   00 F9 42   Fenwick (Volts Patient)   (TOWNPERSON)   TO_Asylumpatient....TO_Asylumpatient........Huge....TOWNPERSON..STAT_DO_STRIKER_A...F_Douts.DO_Striker..DO_StrikeCombo..Straf_Dout..ÿÿÿÿ/Global/DO_Striker_A....Act/Anim/DO_Striker_A.act.../Global/AI..Act/AI/AI.act...N_Fenwick
.úB   00 FA 42   Fenwick (Volts Patient)   (TOWNPERSON){M}   TO_Asylumpatient....TO_Asylumpatient........Huge....TOWNPERSON..STAT_DO_STRIKER_A...F_Douts.DO_Striker..DO_StrikeCombo..Straf_Dout..ÿÿÿÿ/Global/DO_Striker_A....Act/Anim/DO_Striker_A.act.../Global/AI..Act/AI/AI.act...N_Fenwick
.ûB   00 FB 42   Neil (Autoshop)      (TEACHER)   TE_Autoshop.TE_Autoshop_W.......Huge....TEACHER.STAT_TE_MALE_A..Authority...F_Adult.F_Pref..Straf_Male..ÿÿÿÿ/Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_Neil
.üB   00 FC 42   Neil (Autoshop)      (TEACHER){M}   TE_Autoshop.TE_Autoshop_W.......Huge....TEACHER.STAT_TE_MALE_A..Authority...F_Adult.F_Pref..Straf_Male..ÿÿÿÿ/Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_Neil
.ýB   00 FD 42   Mr.Svenson (Paper Route)(TOWNPERSON)   TO_Mailman..TO_Mailman_W........Huge....TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_MrSvenson
.þB   00 FE 42   Mr.Svenson (Paper Route)(TOWNPERSON){M}   TO_Mailman..TO_Mailman_W........Huge....TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_MrSvenson
.ÿB   00 FF 42   Denny (SHOP-Tattoo)   (SHOPKEEP)   TO_Tattooist....TO_Tattooist........Huge....SHOPKEEP....STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male....../Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_Denny
..C   00 00 43   Denny (SHOP-Tattoo)   (SHOPKEEP){M}   TO_Tattooist....TO_Tattooist........Huge....SHOPKEEP....STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male....../Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_Denny
..C   00 01 43   Mr. Galloway (Patient)   (TEACHER)   TE_Assylum..TE_Assylum......Huge....TEACHER.STAT_TE_MALE_A..Authority...F_Adult.F_Pref..Straf_Male..ÿÿÿÿ/Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_MrGalloway
..C   00 02 43   Gary         (STUDENT)   Nemesis_Gary....Nemesis_Gary_W......Medium..STUDENT.STAT_GS_GARY....Straf_Male..F_BULLY.null....null....ÿÿÿÿ/Global/B_Striker_A.Act/Anim/B_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Gary
..C   00 03 43   Krakauer (SHOP-Unknown) (SHOPKEEP)   TO_Oldman2..TO_Oldman2_W........Large...SHOPKEEP....STAT_CV_MALE_OLD....F_OldPeds...F_Adult.N_Ranged....Straf_Male....../Global/CV_OLD..Act/Anim/CV_OLD.act./Global/AI..Act/AI/AI.act...N_Krakauer
..C   00 04 43   Mr Moratti (SHOP-Mullet)(SHOPKEEP)   TO_BarberPoor...TO_BarberPoor.......Large...SHOPKEEP....STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_MrMoratti
..C   00 05 43   Bif (Boxing)      (PREPPY)   PR2nd_Bif_OBOX..PR2nd_Bif_OBOX......Huge....PREPPY..STAT_P_BOXING_Bif...F_Preps.P_Striker...null....Straf_Prep..ÿÿÿÿ/Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Bif
..C   00 06 43   Petey         (STUDENT)   Peter...Peter_W.....Medium..STUDENT.STAT_GS_MALE_A..Straf_Male..null....null....null....ÿÿÿÿ/Global/GS_Male_A...Act/Anim/GS_Male_A.act../Global/AI..Act/AI/AI.act...N_Peter
..C   00 07 43   Mr. Smith      (TOWNPERSON)   TO_RichM3_W.....Large...TOWNPERSON..STAT_CV_MALE_A..CV_Male.null....null....Straf_Male....../Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_MrSmith
..C   00 08 43   Rat         (STUDENT)   Rat_Ped.Rat_Ped.....Small...STUDENT.STAT_AN_RAT_A...Rat_Ped.null....null....null....ÿÿÿÿ/Global/AN_Rat..Act/Anim/AN_RAT.act./Global/AI_Rat..Act/AI/AI_Rat.act...N_Rat
..C   00 09 43   Melody         (STUDENT)   GN_LittleGirl_2.GN_LittleGirl_2_W.......Small...STUDENT.STAT_GS_FEMALE_SMKID....F_Girls.null....null....Straf_Female......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Melody
..C   00 0A 43   Karen         (STUDENT)   GN_LittleGirl_3.GN_LittleGirl_3_W.......Small...STUDENT.STAT_GS_FEMALE_SMKID....F_Girls.null....null....Straf_Female......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Karen
..C   00 0B 43   Gordon         (STUDENT)   GN_WhiteBoy.GN_WhiteBoy_W.......Medium..STUDENT.STAT_GS_MALE_A..Straf_Male..null....null....null......../Global/GS_Male_A...Act/Anim/GS_Male_A.act../Global/AI..Act/AI/AI.act...N_Gordon
..C   00 0C 43   Brandy (Carn-Midget)   (TOWNPERSON)   TO_FMidget..TO_FMidget......Small...TOWNPERSON..STAT_CV_FEMALE_A....CV_Female...null....null....Straf_Female....ÿÿÿÿ/Global/GS_Male_A...Act/Anim/GS_Male_A.act../Global/AI..Act/AI/AI.act...N_Brandy
..C   00 0D 43   Pitbull (Orange)   (TOWNPERSON)   Dog_Pitbull.Dog_Pitbull.....Small...TOWNPERSON..STAT_AN_DOG_A...Qped....null....null....null....ÿÿÿÿ/Global/AN_DOG..Act/Anim/AN_DOG.act./Global/AI_Dog..Act/AI/AI_Dog.act...N_Pitbull
..C   00 0E 43   Lance         (STUDENT)   GN_SkinnyBboy...GN_SkinnyBboy_W.....Medium..STUDENT.STAT_GS_MALE_A..Straf_Male..null....null....null......../Global/GS_Male_A...Act/Anim/GS_Male_A.act../Global/AI..Act/AI/AI.act...N_Lance
..C   00 0F 43   Crystal (Carn-Worker)   (TOWNPERSON)   TO_Carnie_female....TO_Carnie_fem_W.....Large...TOWNPERSON..STAT_CV_FEMALE_A....CV_Female...F_Girls.null....Straf_Female....ÿÿÿÿ/Global/CV_Female_A.Act/Anim/CV_Female_A.act..../Global/AI..Act/AI/AI.act...N_Crystal
..C   00 10 43   Mr. Martin      (TOWNPERSON)   TO_Business3....TO_Business_03_W........Huge....TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male....../Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_MrMartin
..C   00 11 43   Ethan         (BULLY)      GN_Bully04..GN_Bully04_W........Large...BULLY...STAT_B_STRIKER_B....Straf_Male..B_Striker...F_BULLY.null......../Global/B_Striker_A.Act/Anim/B_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Ethan
..C   00 12 43   Wade         (BULLY)      GN_Bully05..GN_Bully05_W........Medium..BULLY...STAT_B_STRIKER_A....Straf_Male..B_Striker...F_BULLY.null......../Global/B_Striker_A.Act/Anim/B_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Wade
..C   00 13 43   Tom         (BULLY)      GN_Bully06..GN_Bully06_W........Large...BULLY...STAT_B_STRIKER_B....Straf_Male..B_Striker...F_BULLY.null......../Global/B_Striker_A.Act/Anim/B_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Tom
..C   00 14 43   Mr Ramirez      (TOWNPERSON)   TO_Business4....TO_Business4_W......Huge....TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male....../Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_MrRamirez
..C   00 15 43   Mr Huntingdon      (TOWNPERSON)   TO_Business5....TO_Business5_W......Huge....TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male....../Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_MrHuntingdon
..C   00 16 43   Otto (Volts Patient)   (DROPOUT)   DO_Otto_asylum..DO_Otto_asylum......Medium..DROPOUT.STAT_DO_STRIKER_A...F_Douts.DO_Striker..DO_StrikeCombo..Straf_Dout..ÿÿÿÿ/Global/DO_Striker_A....Act/Anim/DO_Striker_A.act.../Global/AI..Act/AI/AI.act...N_Otto
..C   00 17 43   Mr. Wiggins (History)   (TEACHER)   TE_History..TE_History......Huge....TEACHER.STAT_TE_MALE_A..Authority...F_Adult.null....Straf_Male....../Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_MrWiggins
..C   00 18 43   Floyd         (TOWNPERSON)   TO_Record...TO_Record_W.....Huge....TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_Floyd
..C   00 19 43   Leon (Volts Patient)   (DROPOUT)   DO_Leon_Assylum.DO_Leon_Assylum.....Huge....DROPOUT.STAT_DO_STRIKER_A...F_Douts.DO_Striker..DO_StrikeCombo..Straf_Dout..ÿÿÿÿ/Global/DO_Striker_A....Act/Anim/DO_Striker_A.act.../Global/AI..Act/AI/AI.act...N_Leon
..C   00 1A 43   Henry (Volts Patient)   (DROPOUT)   DO_Henry_Assylum....DO_Henry_Assylum........Large...DROPOUT.STAT_DO_STRIKER_A...F_Douts.DO_Striker..DO_StrikeCombo..Straf_Dout..ÿÿÿÿ/Global/DO_Striker_A....Act/Anim/DO_Striker_A.act.../Global/AI..Act/AI/AI.act...N_Henry
..C   00 1B 43   Fatty (Chocolate)   (NERD)      NDH1_FattyChocolate.NDH1_FattyChocolate.....Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat...ÿÿÿÿ/Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Fatty
..C   00 1C 43   Stan (SHOP-YumYum-NC)   (TOWNPERSON)   TO_GroceryClerk.TO_GroceryClerk.....Huge....TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_Stan
..C   00 1D 43   Handy (SHOP-Unknown)   (SHOPKEEP)   TO_Handy....TO_Handy_W......Huge....SHOPKEEP....STAT_CV_MALE_OLD....F_OldPeds...F_Adult.N_Ranged....Straf_Male....../Global/CV_OLD..Act/Anim/CV_OLD.act./Global/AI..Act/AI/AI.act...N_Handy
..C   00 1E 43   Gregory   (Orderly)   (PREFECT)   TO_Orderly2.TO_Orderly2_W.......Huge....PREFECT.STAT_LE_ORDERLY_A...LE_Orderly..Authority...null....Straf_Male..ÿÿÿÿ/Global/LE_Orderly_A....Act/Anim/LE_Orderly_A.act.../Global/AI..Act/AI/AI.act...N_Gregory
..C   00 1F 43   Pedro H'ween (Mummy)   (STUDENT)   GN_Hboy_Ween....GN_Hboy_Ween........Small...STUDENT.STAT_GS_MALE_A..null....null....null....Straf_Male..ÿÿÿÿ/Global/GS_Male_A...Act/Anim/GS_Male_A.act../Global/AI..Act/AI/AI.act...N_Pedro
. C   00 20 43   Gary H'ween (Officer)   (STUDENT)   Nemesis_Ween....Nemesis_Ween........Medium..STUDENT.STAT_GS_MALE_A..Straf_Male..F_BULLY.null....null....ÿÿÿÿ/Global/B_Striker_A.Act/Anim/B_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Gary
.!C   00 21 43   Lucky H'ween (Pumpkin)   (GREASER)   GRH3_Lucky_Ween.GRH3_Lucky_Ween.....Large...GREASER.STAT_G_STRIKER_A....F_Greas.G_Striker...null....null....ÿÿÿÿ/Global/G_Striker_A.Act/Anim/G_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Lucky
."C   00 22 43   Donald H'ween (Alien)   (NERD)      NDH3a_Donald_ween...NDH3a_Donald_ween.......Medium..NERD....STAT_N_RANGED_A.F_Nerds.N_Striker...N_Ranged....Straf_Nerd..ÿÿÿÿ/Global/N_Ranged_A..Act/ANim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Donald
.#C   00 23 43   Parker H'ween (Vampire)   (PREPPY)   PRH3a_Parker_Ween...PRH3a_Parker_Ween.......Large...PREPPY..STAT_P_STRIKER_B....F_Preps.P_Striker...null....Straf_Prep..ÿÿÿÿ/Global/P_Striker_B.Act/Anim/P_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Parker
.$C   00 24 43   Casey H'ween (Demon)   (JOCK)      JKH3_Casey_Ween.JKH3_Casey_Ween.....Huge....JOCK....STAT_J_MELEE_A..F_Jocks.J_Melee.null....null....ÿÿÿÿ/Global/J_Melee_A...Act/Anim/J_Melee_A.act../Global/AI..Act/AI/AI.act...N_Casey
.%C   00 25 43   Petey H'ween (Rabbit)   (STUDENT)   Peter_Ween..Peter_Ween......Medium..STUDENT.STAT_GS_MALE_A..Straf_Male..null....null....null....ÿÿÿÿ/Global/GS_Male_A...Act/Anim/GS_Male_A.act../Global/AI..Act/AI/AI.act...N_Peter
.&C   00 26 43   Angie H'ween (Witch)   (STUDENT)   GN_AsianGirl_Ween...GN_AsianGirl_Ween.......Medium..STUDENT.STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Angie
.'C   00 27 43   Pinky H'ween (Princess)   (PREPPY)   PRGirl_Pinky_Ween...PRGirl_Pinky_Ween.......Medium..PREPPY..STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Pinky
.(C   00 28 43   Damon H'ween (Astronaut)(JOCK)      JKH1_Damon_ween.JKH1_Damon_ween.....Huge....JOCK....STAT_J_DAMON....F_Jocks.J_Striker...J_Damon.J_Grappler..ÿÿÿÿ/Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Damon
.)C   00 29 43   Gordon H'ween (Hockey)   (STUDENT)   GN_WhiteBoy_Ween....GN_WhiteBoy_Ween........Medium..STUDENT.STAT_GS_MALE_A..Straf_Male..null....null....null....ÿÿÿÿ/Global/GS_Male_A...Act/Anim/GS_Male_A.act../Global/AI..Act/AI/AI.act...N_Gordon   
.*C   00 2A 43   Ivan H'ween (Edna)   (BULLY)      GN_Bully01_Ween.GN_Bully01_Ween.....Large...BULLY...STAT_B_STRIKER_B....Straf_Male..B_Striker...F_BULLY.null....ÿÿÿÿ/Global/B_Striker_A.Act/Anim/B_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Ivan
.+C   00 2B 43   Trevor H'ween (Wolf)   (STUDENT)   GN_Boy02_Ween...GN_Boy02_Ween.......Medium..STUDENT.STAT_B_STRIKER_B....Straf_Male..B_Striker...F_BULLY.null....ÿÿÿÿ/Global/B_Striker_A.Act/Anim/B_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Trevor
.,C   00 2C 43   Bif (Boxing Beat up1)   (PREPPY)   PR2nd_Bif_OBOX_D1...PR2nd_Bif_OBOX_D1.......Huge....PREPPY..STAT_P_BOXING_Bif...F_Preps.P_Striker...null....Straf_Prep..ÿÿÿÿ/Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Bif
.-C   00 2D 43   Vance H'ween (Pirate)   (STUDENT)   GRH1a_Vance_Ween....GRH1a_Vance_Ween........Medium..STUDENT.STAT_G_PIRATE...F_Greas.G_Striker...null....null....ÿÿÿÿ/Global/G_Melee_A...Act/Anim/G_Melee_A.act../Global/AI..Act/AI/AI.act...N_Vance
..C   00 2E 43   Thad H'ween (Super Thad)(NERD)      NDH2_Thad_Ween..NDH2_Thad_Ween......Large...NERD....STAT_N_MELEE_A..F_Nerds.N_Striker...N_Ranged....Straf_Nerd..ÿÿÿÿ/Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Thad
./C   00 2F 43   Pinky (Beta)      (PREPPY)   PRGirl_Pinky_BW.PRGirl_Pinky_BW.....Medium..PREPPY..STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Pinky
.0C   00 30 43   Russell (Tattered)   (BULLY)      DOlead_Russell_BU...DOlead_Russell_BU.......Huge....BULLY...STAT_B_STRIKER_S....Straf_Male..B_Striker...F_BULLY.Russell_Pbomb...ÿÿÿÿ/Global/B_Striker_A.Act/Anim/B_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Russell
.1C   00 31 43   Tad (Beta)      (PREPPY)   PRH1a_Tad_BW....PRH1a_Tad_BW........Medium..PREPPY..STAT_P_STRIKER_A....F_Preps.P_Striker...null....Straf_Prep..ÿÿÿÿ/Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Tad
.2C   00 32 43   Bryce (Beta)      (PREPPY)   PRH2_Bryce_BW...PRH2_Bryce_BW.......Large...PREPPY..STAT_P_GRAPPLER_A...F_Preps.P_Grappler..null....Straf_Prep..ÿÿÿÿ/Global/P_Grappler_A....Act/Anim/P_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Bryce
.3C   00 33 43   Justin (Beta)      (PREPPY)   PRH3_Justin_BW..PRH3_Justin_BW......Large...PREPPY..STAT_P_STRIKER_B....F_Preps.P_Striker...null....Straf_Prep..ÿÿÿÿ/Global/P_Striker_B.Act/Anim/P_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Justin
.4C   00 34 43   Angie (Cheerleader)   (STUDENT)   GN_Asiangirl_CH.GN_Asiangirl_CH.....Medium..STUDENT.STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Angie
.5C   00 35 43   Christie (Cheerleader)   (STUDENT)   GN_Sexygirl_CH..GN_Sexygirl_CH......Medium..STUDENT.STAT_GS_FEMALE_S....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Christy
.6C   00 36 43   Pinky (Cheerleader)   (PREPPY)   PRGirl_Pinky_CH.PRGirl_Pinky_CH.....Medium..PREPPY..STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Pinky
.7C   00 37 43   Mr Buba {NN}       (TOWNPERSON)   TO_NH_Res_01....TO_NH_Res_01........Large...TOWNPERSON..STAT_CV_MALE_OLD....F_OldPeds...F_Adult.N_Ranged....Straf_Male..ÿÿÿÿ/Global/CV_OLD..Act/Anim/CV_OLD.act./Global/AI..Act/AI/AI.act...N_MrBuba
.8C   00 38 43   Mr. Gordon      (TOWNPERSON)   TO_NH_Res_02....TO_NH_Res_02........Large...TOWNPERSON..STAT_CV_MALE_OLD....F_OldPeds...F_Adult.N_Ranged....Straf_Male..ÿÿÿÿ/Global/CV_OLD..Act/Anim/CV_OLD.act./Global/AI..Act/AI/AI.act...N_MrGordon
.9C   00 39 43   Mrs. Lisburn (Pyjarmas)   (TOWNPERSON)   TO_NH_Res_03....TO_NH_Res_03........Medium..TOWNPERSON..STAT_CV_FEMALE_OLD..F_OldPeds...F_Adult.N_Ranged....Straf_Male..ÿÿÿÿ/Global/CV_OLD..Act/Anim/CV_OLD.act./Global/AI..Act/AI/AI.act...N_MrsLisburn
.:C   00 3A 43   Fatty (Magician)   (NERD)      NDH1_Fatty_DM...NDH1_Fatty_DM.......Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat...ÿÿÿÿ/Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Fatty
.;C   00 3B 43   Betty (SHOP-Final Cut)   (SHOPKEEP)   TO_PunkBarber...TO_PunkBarber.......Huge....SHOPKEEP....STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_Betty
.<C   00 3C 43   Lightning (Box Midget)   (STUDENT)   FightingMidget_01...FightingMidget_01.......Small...STUDENT.STAT_P_STRIKER_A....F_Preps.P_Striker...null....Straf_Prep..ÿÿÿÿ/Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Lightning
.=C   00 3D 43   Zeke (Box Midget)   (STUDENT)   FightingMidget_02...FightingMidget_02.......Small...STUDENT.STAT_G_STRIKER_A....F_Greas.G_Striker...null....Straf_Male..ÿÿÿÿ/Global/G_Striker_A.Act/Anim/G_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Zeke
.>C   00 3E 43   Alfred Freakshow   (TOWNPERSON)   TO_Skeletonman..TO_Skeletonman......Huge....TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_Alfred
.?C   00 3F 43   Paris Freakshow      (TOWNPERSON)   TO_Beardedwoman.TO_Beardedwoman.....Huge....TOWNPERSON..STAT_CV_FEMALE_A....CV_Female...F_Girls.null....Straf_Female....ÿÿÿÿ/Global/CV_Female_A.Act/Anim/CV_Female_A.act..../Global/AI..Act/AI/AI.act...N_Paris
.@C   00 40 43   Courtney Freakshow   (TOWNPERSON)   TO_CarnieMermaid....TO_CarnieMermaid........Medium..TOWNPERSON..STAT_CV_FEMALE_A....CV_Female...F_Girls.null....Straf_Female....ÿÿÿÿ/Global/CV_Female_A.Act/Anim/CV_Female_A.act..../Global/AI..Act/AI/AI.act...N_Courtney
.AC   00 41 43   Delilah Freakshow   (TOWNPERSON)   TO_Siamesetwin2.TO_Siamesetwin2.....Medium..TOWNPERSON..STAT_TO_SIAMESE.CV_Female...F_Girls.null....Straf_Female....ÿÿÿÿ/Global/CV_Female_A.Act/Anim/CV_Female_A.act..../Global/AI..Act/AI/AI.act...N_Delilah
.BC   00 42 43   Drew Freakshow      (TOWNPERSON)   TO_Paintedman...TO_Paintedman.......Huge....TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_Drew
.CC   00 43 43   Castillo      (TOWNPERSON)   TO_GN_Workman...TO_GN_Workman.......Huge....TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_Castillo
.DC   00 44 43   Edgar (Gym)      (DROPOUT)   DOLead_Edgar_GS.DOLead_Edgar_GS.....Large...DROPOUT.STAT_DO_EDGAR...F_Douts.null....DO_Edgar....Straf_Dout..ÿÿÿÿ/Global/DO_Striker_A....Act/Anim/DO_Striker_A.act.../Global/AI..Act/AI/AI.act...N_Edgar
.EC   00 45 43   Gurney (Gym)      (DROPOUT)   DOH3a_Gurney_GS.DOH3a_Gurney_GS.....Huge....DROPOUT.STAT_DO_GRAPPLER_A..F_Douts.DO_Grap.DO_StrikeCombo..Straf_Savage....ÿÿÿÿ/Global/DO_Grappler_A...Act/Anim/DO_Grappler_A.act../Global/AI..Act/AI/AI.act...N_Gurney
.FC   00 46 43   Jerry (Gym)      (DROPOUT)   DOH2_Jerry_GS...DOH2_Jerry_GS.......Large...DROPOUT.STAT_DO_GRAPPLER_A..F_Douts.DO_Grap.DO_StrikeCombo..Straf_Savage....ÿÿÿÿ/Global/DO_Grappler_A...Act/Anim/DO_Grappler_A.act../Global/AI..Act/AI/AI.act...N_Jerry
.GC   00 47 43   Leon (Gym)      (DROPOUT)   DOH2a_Leon_GS...DOH2a_Leon_GS.......Huge....DROPOUT.STAT_DO_STRIKER_A...F_Douts.DO_Striker..DO_StrikeCombo..Straf_Dout..ÿÿÿÿ/Global/DO_Striker_A....Act/Anim/DO_Striker_A.act.../Global/AI..Act/AI/AI.act...N_Leon
.HC   00 48 43   Hal (Gym)      (GREASER)   GRH2a_Hal_GS....GRH2a_Hal_GS........Large...GREASER.STAT_G_GRAPPLER_A...F_Greas.G_Grappler..null....Straf_Wrest.ÿÿÿÿ/Global/G_Grappler_A....Act/Anim/G_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Hal
.IC   00 49 43   Norton (Gym)      (GREASER)   GRH2_Norton_GS..GRH2_Norton_GS......Huge....GREASER.STAT_G_GRAPPLER_A...F_Greas.G_Grappler..null....Straf_Wrest.ÿÿÿÿ/Global/G_Grappler_A....Act/Anim/G_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Norton
.JC   00 4A 43   Peanut (Gym)      (GREASER)   GR2nd_Peanut_GS.GR2nd_Peanut_GS.....Large...GREASER.STAT_G_STRIKER_A....F_Greas.G_Striker...null....null....ÿÿÿÿ/Global/G_Striker_A.Act/Anim/G_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Peanut
.KC   00 4B 43   Vance (Gym)      (GREASER)   GRH1a_Vance_GS..GRH1a_Vance_GS......Medium..GREASER.STAT_G_MELEE_A..F_Greas.G_Striker...null....null....ÿÿÿÿ/Global/G_Melee_A...Act/Anim/G_Melee_A.act../Global/AI..Act/AI/AI.act...N_Vance
.LC   00 4C 43   Bo (Gym)      (JOCK)      JKH3a_Bo_GS.JKH3a_Bo_GS.....Large...JOCK....STAT_J_MELEE_A..F_Jocks.J_Melee.null....null....ÿÿÿÿ/Global/J_Melee_A...Act/Anim/J_Melee_A.act../Global/AI..Act/AI/AI.act...N_Bo
.MC   00 4D 43   Damon (Gym)      (JOCK)      JKH1_Damon_GS...JKH1_Damon_GS.......Huge....JOCK....STAT_J_DAMON....F_Jocks.J_Striker...J_Damon.J_Grappler..ÿÿÿÿ/Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Damon
.NC   00 4E 43   Juri (Gym)      (JOCK)      JK2nd_Juri_GS...JK2nd_Juri_GS.......Huge....JOCK....STAT_J_GRAPPLER_A...F_Jocks.J_Grappler..null....Straf_Wrest.ÿÿÿÿ/Global/J_Grappler_A....Act/Anim/J_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Juri
.OC   00 4F 43   Kirby (Gym)      (JOCK)      JKH1a_Kirby_GS..JKH1a_Kirby_GS......Medium..JOCK....STAT_J_STRIKER_A....F_Jocks.J_Striker...null....null....ÿÿÿÿ/Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Kirby
.PC   00 50 43   Algernon (Gym)      (NERD)      NDH1a_Algernon_GS...NDH1a_Algernon_GS.......Fat.NERD....STAT_N_STRIKER_B....F_Nerds.N_Striker...N_Striker_B.Straf_Fat...ÿÿÿÿ/Global/N_Striker_B.Act/Anim/N_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Algernon
.QC   00 51 43   Bucky (Gym)      (NERD)      NDH3_Bucky_GS...NDH3_Bucky_GS.......Large...NERD....STAT_N_RANGED_S.F_Nerds.N_Striker...N_Ranged....Straf_Nerd..ÿÿÿÿ/Global/N_Ranged_A..Act/ANim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Bucky
.RC   00 52 43   Thad (Gym)      (NERD)      NDH2_Thad_GS....NDH2_Thad_GS........Large...NERD....STAT_N_MELEE_A..F_Nerds.N_Striker...N_Ranged....Straf_Nerd..ÿÿÿÿ/Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Thad
.SC   00 53 43   Parker (Gym)      (PREPPY)   PRH3a_Parker_GS.PRH3a_Parker_GS.....Large...PREPPY..STAT_P_STRIKER_B....F_Preps.P_Striker...null....Straf_Prep..ÿÿÿÿ/Global/P_Striker_B.Act/Anim/P_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Parker
.TC   00 54 43   Justin (Gym)      (PREPPY)   PRH3_Justin_GS..PRH3_Justin_GS......Large...PREPPY..STAT_P_STRIKER_B....F_Preps.P_Striker...null....Straf_Prep..ÿÿÿÿ/Global/P_Striker_B.Act/Anim/P_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Justin
.UC   00 55 43   Tad (Gym)      (PREPPY)   PRH1a_Tad_GS....PRH1a_Tad_GS........Medium..PREPPY..STAT_P_STRIKER_A....F_Preps.P_Striker...null....Straf_Prep..ÿÿÿÿ/Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Tad
.VC   00 56 43   Gord (Gym)      (PREPPY)   PRH1_Gord_GS....PRH1_Gord_GS........Medium..PREPPY..STAT_P_STRIKER_A....F_Preps.P_Striker...null....Straf_Prep..ÿÿÿÿ/Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Gord   
.WC   00 57 43   Earnest (Boss)      (NERD)      NDLead_Earnest_EG...NDLead_Earnest_EG.......Medium..NERD....STAT_N_EARNEST..F_Nerds.N_Striker...N_Ranged....Straf_Nerd..ÿÿÿÿ/Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Earnest
.XC   00 58 43   Ted (Boss)      (JOCK)      JKlead_Ted_EG...JKlead_Ted_EG.......Large...JOCK....STAT_J_TED..F_Jocks.J_Striker...null....null....ÿÿÿÿ/Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Ted
.YC   00 59 43   Johnny (Boss)      (GREASER)   GRlead_Johnny_EG....GRlead_Johnny_EG........Large...GREASER.STAT_G_JOHNNY...F_Greas.G_Johnny....null....null....ÿÿÿÿ/Global/G_Johnny....Act/Anim/G_Johnny.act.../Global/AI..Act/AI/AI.act...N_Johnny
.ZC   00 5A 43   Darby (Boss)      (PREPPY)   PRlead_Darby_EG.PRlead_Darby_EG.....Large...PREPPY..STAT_P_BOXING...F_Preps.P_Striker...null....Straf_Prep..ÿÿÿÿ/Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Darby
.[C   00 5B 43   Pitbull (Brown)      (TOWNPERSON)   Dog_Pitbull2....Dog_Pitbull2........Small...TOWNPERSON..STAT_AN_DOG_A...Qped....null....null....null....ÿÿÿÿ/Global/AN_DOG..Act/Anim/AN_DOG.act./Global/AI_Dog..Act/AI/AI_Dog.act...N_Pitbull
.\C   00 5C 43   Pitbull (Black)      (TOWNPERSON)   Dog_Pitbull3....Dog_Pitbull3........Small...TOWNPERSON..STAT_AN_DOG_A...Qped....null....null....null....ÿÿÿÿ/Global/AN_DOG..Act/Anim/AN_DOG.act./Global/AI_Dog..Act/AI/AI_Dog.act...N_Pitbull
.]C   00 5D 43   Edna (Date)      (TEACHER)   TE_CafeMU_W.TE_CafeMU_W.....Huge....TEACHER.STAT_TE_MALE_A..Authority...F_Adult.TE_Female...Straf_Male..ÿÿÿÿ/Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_Edna
.^C   00 5E 43   Mcinnis       (TOWNPERSON)   TO_Millworker...TO_Millworker.......Huge....TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_McInnis
._C   00 5F 43   Johnson         (TOWNPERSON)   TO_Dockworker...TO_Dockworker.......Huge....TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_Johnson
.`C   00 60 43   Thad (Pyjarmas)      (NERD)      NDH2_Thad_PJ....NDH2_Thad_PJ........Large...NERD....STAT_N_MELEE_A..F_Nerds.N_Striker...N_Ranged....Straf_Nerd..ÿÿÿÿ/Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Thad
.aC   00 61 43   Sheldon (Pyjarmas)   (STUDENT)   GN_Lblkboy_PJ...GN_Lblkboy_PJ.......Small...STUDENT.STAT_GS_MALE_A..null....null....null....Straf_Male..ÿÿÿÿ/Global/GS_Male_A...Act/Anim/GS_Male_A.act../Global/AI..Act/AI/AI.act...N_Sheldon
.bC   00 62 43   Pedro (Pyjarmas)   (STUDENT)   GN_Hboy_PJ..GN_Hboy_PJ......Small...STUDENT.STAT_GS_MALE_A..null....null....null....Straf_Male..ÿÿÿÿ/Global/GS_Male_A...Act/Anim/GS_Male_A.act../Global/AI..Act/AI/AI.act...N_Pedro
.cC   00 63 43   Ivan (Pyjarmas)      (STUDENT)   GN_Boy01_PJ.GN_Boy01_PJ.....Medium..STUDENT.STAT_GS_MALE_A..Straf_Male..null....null....null....ÿÿÿÿ/Global/GS_Male_A...Act/Anim/GS_Male_A.act../Global/AI..Act/AI/AI.act...N_Ivan
.dC   00 64 43   Trevor (Pyjarmas)   (STUDENT)   GN_Boy02_PJ.GN_Boy02_PJ.....Large...STUDENT.STAT_GS_MALE_A..Straf_Male..null....null....null....ÿÿÿÿ/Global/GS_Male_A...Act/Anim/GS_Male_A.act../Global/AI..Act/AI/AI.act...N_Trevor
.eC   00 65 43   Mr Burton (Hat)      (TEACHER)   TE_Gym_Incog....TE_Gym_Incog_W......Huge....TEACHER.STAT_TE_MALE_A..Authority...F_Adult.F_Pref..Straf_Male..ÿÿÿÿ/Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_MrBurton
.fC   00 66 43   Mandy (Towel)      (JOCK)      JK_Mandy_Towel..JK_Mandy_Towel......Medium..JOCK....STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Mandy
.gC   00 67 43   Bo (Football 00)   (JOCK)      JK_Bo_FB....JK_Bo_FB........Large...JOCK....STAT_J_MELEE_A..F_Jocks.J_Melee.null....null....ÿÿÿÿ/Global/J_Melee_A...Act/Anim/J_Melee_A.act../Global/AI..Act/AI/AI.act...N_Bo
.hC   00 68 43   Casey (Football 88)   (JOCK)      JK_Casey_FB.JK_Casey_FB.....Huge....JOCK....STAT_J_MELEE_A..F_Jocks.J_Melee.null....null....ÿÿÿÿ/Global/J_Melee_A...Act/Anim/J_Melee_A.act../Global/AI..Act/AI/AI.act...N_Casey
.iC   00 69 43   PunchBag {NN}      (BULLY)      PunchBag....PunchBag........Large...BULLY...STAT_B_STRIKER_B....Straf_Male..B_Striker...F_BULLY.PunchBag....ÿÿÿÿ/Global/B_Striker_A.Act/Anim/B_Striker_A.act..../Global/AI..Act/AI/AI.act...N_PunchBag
.jC   00 6A 43   Officer Monson      (COP)      TO_Cop3.TO_Cop3.....Huge....COP.STAT_LE_OFFICER_A...Authority...F_Adult.F_Pref..Straf_Male....../Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_OfficerMonson
.kC   00 6B 43   Constantinos (Pyjarmas)   (STUDENT)   GN_GreekboyUW...GN_GreekboyUW.......Medium..STUDENT.STAT_GS_MALE_TATTLER....Straf_Male..null....null....null....ÿÿÿÿ/Global/GS_Male_A...Act/Anim/GS_Male_A.act../Global/AI..Act/AI/AI.act...N_Constantinos
.lC   00 6C 43   McInnis (Hi-vis Vest)   (TOWNPERSON)   TO_Construct01..TO_Construct01......Huge....TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_McInnis
.mC   00 6D 43   McInnis (Shirt and Hat)   (TOWNPERSON)   TO_Construct02..TO_Construct02......Huge....TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_McInnis
.nC   00 6E 43   Officer Williams   (COP)      TO_Cop4.TO_Cop4.....Huge....COP.STAT_LE_OFFICER_A...Authority...F_Adult.F_Pref..Straf_Male....../Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_OfficerWilliams
.oC   00 6F 43   Bryce (Boxing Beat up1)   (PREPPY)   PRH2_Bryce_OBOX_D1..PRH2_Bryce_OBOX_D1......Large...PREPPY..STAT_P_BOXING_Bryce.F_Preps.P_Striker...null....Straf_Prep..ÿÿÿÿ/Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Bryce
.pC   00 70 43   Bryce (Boxing Beat up2)   (PREPPY)   PRH2_Bryce_OBOX_D2..PRH2_Bryce_OBOX_D2......Large...PREPPY..STAT_P_BOXING_Bryce.F_Preps.P_Striker...null....Straf_Prep..ÿÿÿÿ/Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Bryce
.qC   00 71 43   Chad (Boxing Beat up1)   (PREPPY)   PRH2A_Chad_OBOX_D1..PRH2A_Chad_OBOX_D1......Large...PREPPY..STAT_P_BOXING_Chad..F_Preps.P_Striker...null....Straf_Prep..ÿÿÿÿ/Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Chad
.rC   00 72 43   Chad (Boxing Beat up2)   (PREPPY)   PRH2A_Chad_OBOX_D2..PRH2A_Chad_OBOX_D2......Large...PREPPY..STAT_P_BOXING_Chad..F_Preps.P_Striker...null....Straf_Prep..ÿÿÿÿ/Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Chad
.sC   00 73 43   Bif (Boxing Beat up2)   (PREPPY)   PR2nd_Bif_OBOX_D2...PR2nd_Bif_OBOX_D2.......Huge....PREPPY..STAT_P_BOXING_Bif...F_Preps.P_Striker...null....Straf_Prep..ÿÿÿÿ/Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Bif
.tC   00 74 43   Justin (Boxing Beatup1)   (PREPPY)   PRH3_Justin_OBOX_D1.PRH3_Justin_OBOX_D1.....Large...PREPPY..STAT_P_BOXING_Justin....F_Preps.P_Striker...null....Straf_Prep..ÿÿÿÿ/Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Justin
.uC   00 75 43   Justin (Boxing Beat up2)(PREPPY)   PRH3_Justin_OBOX_D2.PRH3_Justin_OBOX_D2.....Large...PREPPY..STAT_P_BOXING_Justin....F_Preps.P_Striker...null....Straf_Prep..ÿÿÿÿ/Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Justin
.vC   00 76 43   Parker (Boxing Beat up1)(PREPPY)   PRH3a_Prkr_OBOX_D1..PRH3a_Prkr_OBOX_D1......Large...PREPPY..STAT_P_BOXING_Parker....F_Preps.P_Striker...null....Straf_Prep..ÿÿÿÿ/Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Parker
.wC   00 77 43   Parker (Boxing Beat up2)(PREPPY)   PRH3a_Prkr_OBOX_D2..PRH3a_Prkr_OBOX_D2......Large...PREPPY..STAT_P_BOXING_Parker....F_Preps.P_Striker...null....Straf_Prep..ÿÿÿÿ/Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Parker
.xC   00 78 43   Mr. Matthews {NN} (Geog)(TEACHER)   TE_Geography....TE_Geography........Huge....TEACHER.STAT_TE_MALE_A..Authority...F_Adult.F_Pref..Straf_Male..ÿÿÿÿ/Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_TEMP
.yC   00 79 43   Miss Peters {NN} (Music)(TEACHER)   TE_Music....TE_Music........Huge....TEACHER.STAT_TE_FEMALE_A....TE_Female...F_Girls.Authority...Straf_Female....ÿÿÿÿ/Global/TE_Female_A.Act/Anim/TE_Female_A.act..../Global/AI..Act/AI/AI.act...N_TEMP
.zC   00 7A 43   Xmas Elf {NN}      (STUDENT)   TO_ElfF.TO_ElfF.....Medium..STUDENT.STAT_GS_MALE_A..Straf_Male..null....null....null....ÿÿÿÿ/Global/GS_Male_A...Act/Anim/GS_Male_A.act../Global/AI..Act/AI/AI.act...N_TEMP
.{C   00 7B 43   Xmas Elf {NN}      (STUDENT)   TO_ElfM.TO_ElfM.....Medium..STUDENT.STAT_GS_MALE_A..Straf_Male..null....null....null....ÿÿÿÿ/Global/GS_Male_A...Act/Anim/GS_Male_A.act../Global/AI..Act/AI/AI.act...N_TEMP
.|C   00 7C 43   Rudy Santa {NN}      (TOWNPERSON)   TO_HoboSanta....TO_HoboSanta........Huge....TOWNPERSON..STAT_HOBO...CV_Male.F_Adult.N_Ranged....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_TEMP
.}C   00 7D 43   Santa Claus {NN}   (TOWNPERSON)   TO_Santa....TO_Santa........Huge....TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.N_Ranged....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_TEMP
.~C   00 7E 43   Guy in Santa Suit {NN}   (TOWNPERSON)   TO_Santa_NB.TO_Santa_NB.....Huge....TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.N_Ranged....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_TEMP
..C   00 7F 43   Petey (N'crack)(N'crack)(STUDENT)   Peter_Nutcrack..Peter_Nutcrack......Medium..STUDENT.STAT_GS_MALE_A..Straf_Male..null....null....null....ÿÿÿÿ/Global/GS_Male_A...Act/Anim/GS_Male_A.act../Global/AI..Act/AI/AI.act...N_Peter
.€C   00 80 43   Eunice (N'crack)(Fairy)   (STUDENT)   GN_Fatgirl_Fairy....GN_Fatgirl_Fairy........Fat.STUDENT.STAT_GS_FEMALE_A....F_Girls.null....Straf_Fat...Straf_Female....ÿÿÿÿ/Global/GS_Fat_A....Act/Anim/GS_Fat_A.act.../Global/AI..Act/AI/AI.act...N_Eunice
€€C   80 80 43   Melody (N'crack)(Flower)(STUDENT)   GN_Lgirl_2_Flower...GN_Lgirl_2_Flower.......Small...STUDENT.STAT_GS_FEMALE_SMKID....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Melody
..C   00 81 43   Pedro (N'crack)(Flower)   (STUDENT)   GN_Hboy_Flower..GN_Hboy_Flower......Small...STUDENT.STAT_GS_MALE_SMKID..null....null....null....Straf_Male..ÿÿÿÿ/Global/GS_Male_A...Act/Anim/GS_Male_A.act../Global/AI..Act/AI/AI.act...N_Pedro


PED MODEL # LIST 2 -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------


Ascii   Hex Val   Name   Desc      Faction      IDE
...    00 00 00   Jimmy         (PLAYER1)   player..player......Medium..PLAYER1.STAT_PLAYER.Grap....null....null....null....ÿÿÿÿ/Global/Player..Act/Player.act../Global/PlayerAI....Act/PlayerAI.act....N_Jimmy
.€?   00 80 3F   DEFAULTPED      (DEFAULT)   DEFAULTPED..DEFAULTPED......Medium..DEFAULT.STAT_DEFAULT....null....null....null....null....ÿÿÿÿ/Global/Player..Act/Player.act../Global/PlayerAI....Act/PlayerAI.act....N_Jimmy
..@   00 00 40   Zoe         (STUDENT)   DOgirl_Zoe_EG...DOgirl_Zoe_EG.......Medium..STUDENT.STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Zoe
.@@   00 40 40   Beatrice      (NERD)      NDGirl_Beatrice.NDGirl_Beatrice_W.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.Straf_Female....null....null......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.€@   00 80 40   Algernon      (NERD)      NDH1a_Algernon..NDH1a_Algernon_W........Fat.NERD....STAT_N_STRIKER_B....F_Nerds.N_Striker...N_Striker_B.Straf_Fat......./Global/N_Striker_B.Act/Anim/N_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Algernon
. @   00 A0 40   Fatty         (NERD)      NDH1_Fatty..NDH1_Fatty_W........Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Fatty
.À@   00 C0 40   Melvin         (NERD)      ND2nd_Melvin....ND2nd_Melvin_W......Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat......./Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Melvin
.à@   00 E0 40   Thad         (NERD)      NDH2_Thad...NDH2_Thad_W.....Large...NERD....STAT_N_MELEE_A..F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Thad
..A   00 00 41   Bucky         (NERD)      NDH3_Bucky..NDH3_Bucky_W........Medium..NERD....STAT_N_RANGED_A.F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Bucky
..A   00 10 41   Cornelius      (NERD)      NDH2a_Cornelius.NDH2a_Cornelius_W.......Large...NERD....STAT_N_MELEE_A..F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Cornelius
. A   00 20 41   Earnest (Leader)   (NERD)      NDLead_Earnest..NDlead_Earnest_W........Medium..NERD....STAT_N_EARNEST..F_Nerds.N_Striker...N_Ranged....Straf_Nerd..ÿÿÿÿ/Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Earnest
.0A   00 30 41   Donald         (NERD)      NDH3a_Donald....NDH3a_Donald_W......Medium..NERD....STAT_N_RANGED_A.F_Nerds.N_Striker...N_Ranged....Straf_Nerd....../Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Donald
.@A   00 40 41   Damon          (JOCK)      JKH1_Damon..JKH1_Damon_W........Huge....JOCK....STAT_J_DAMON....F_Jocks.J_Striker...J_Damon.J_Grappler....../Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Damon
.PA   00 50 41   Kirby         (JOCK)      JKH1a_Kirby.JKH1a_KirbyWinter.......Medium..JOCK....STAT_J_STRIKER_A....F_Jocks.J_Striker...null....null......../Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Kirby
.`A   00 60 41   Mandy          (JOCK)      JKGirl_Mandy....JKGirl_Mandy_W......Medium..JOCK....STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Mandy
.pA   00 70 41   Dan          (JOCK)      JKH2_Dan....JKH2_DanWinter......Medium..JOCK....STAT_J_STRIKER_A....F_Jocks.J_Striker...null....null......../Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Dan
.€A   00 80 41   Luis         (JOCK)      JKH2a_Luis..JKH2a_Luis_W........Huge....JOCK....STAT_J_GRAPPLER_B...F_Jocks.J_Grappler..null....Straf_Wrest...../Global/J_Grappler_A....Act/Anim/J_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Luis
.ˆA   00 88 41   Casey         (JOCK)      JKH3_Casey..JKH3_Casey_W........Huge....JOCK....STAT_J_MELEE_A..F_Jocks.J_Melee.null....null......../Global/J_Melee_A...Act/Anim/J_Melee_A.act../Global/AI..Act/AI/AI.act...N_Casey
..A   00 90 41   Bo         (JOCK)      JKH3a_Bo....JKH3a_Bo_W......Large...JOCK....STAT_J_MELEE_A..F_Jocks.J_Melee.null....null......../Global/J_Melee_A...Act/Anim/J_Melee_A.act../Global/AI..Act/AI/AI.act...N_Bo
.˜A   00 98 41   Ted (Leader)      (JOCK)      JKlead_Ted..JKlead_Ted_W........Large...JOCK....STAT_J_TED..F_Jocks.J_Striker...null....null....ÿÿÿÿ/Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Ted
. A   00 A0 41   Juri         (JOCK)      JK2nd_Juri..JK2nd_Juri_W........Huge....JOCK....STAT_J_GRAPPLER_A...F_Jocks.J_Grappler..null....Straf_Wrest...../Global/J_Grappler_A....Act/Anim/J_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Juri
.¨A   00 A8 41   Peanut         (GREASER)   GR2nd_Peanut....GR2nd_Peanut_W......Large...GREASER.STAT_G_STRIKER_A....F_Greas.G_Striker...null....null......../Global/G_Striker_A.Act/Anim/G_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Peanut
.°A   00 B0 41   Hal         (GREASER)   GRH2A_Hal...GRH2A_Hal.......Large...GREASER.STAT_G_GRAPPLER_A...F_Greas.G_Grappler..Straf_Fat...Straf_Wrest...../Global/G_Grappler_A....Act/Anim/G_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Hal
.¸A   00 B8 41   Johnny (Leader)      (GREASER)   GRlead_Johnny...GRlead_Johnny_W.....Large...GREASER.STAT_G_JOHNNY...F_Greas.G_Johnny....null....null....ÿÿÿÿ/Global/G_Striker_A.Act/Anim/G_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Johnny
.ÀA   00 C0 41   Lefty         (GREASER)   GRH1_Lefty..GRH1_Lefty_W........Medium..GREASER.STAT_G_MELEE_A..F_Greas.G_Striker...null....null......../Global/G_Melee_A...Act/Anim/G_Melee_A.act../Global/AI..Act/AI/AI.act...N_Lefty
.ÈA   00 C8 41   Lola (Johnnys Bird)   (GREASER)   GRGirl_Lola.GRGirl_Lola_W.......Medium..GREASER.STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Lola
.ÐA   00 D0 41   Lucky         (GREASER)   GRH3_Lucky..GRH3_Lucky_W........Large...GREASER.STAT_G_STRIKER_A....F_Greas.G_Striker...null....null......../Global/G_Striker_A.Act/Anim/G_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Lucky
.ØA   00 D8 41   Vance         (GREASER)   GRH1a_Vance.GRH1a_Vance.....Medium..GREASER.STAT_G_MELEE_A..F_Greas.G_Striker...null....null......../Global/G_Melee_A...Act/Anim/G_Melee_A.act../Global/AI..Act/AI/AI.act...N_Vance
.àA   00 E0 41   Ricky         (GREASER)   GRH3a_Ricky.GRH3a_Ricky_W.......Large...GREASER.STAT_G_STRIKER_A....F_Greas.G_Striker...null....null......../Global/G_Striker_A.Act/Anim/G_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Ricky
.èA   00 E8 41   Norton         (GREASER)   GRH2_Norton.GRH2_Norton.....Huge....GREASER.STAT_G_GRAPPLER_A...F_Greas.G_Grappler..null....Straf_Wrest...../Global/G_Grappler_A....Act/Anim/G_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Norton
.ðA   00 F0 41   Gord         (PREPPY)   PRH1_Gord...PRH1_Gord_W.....Medium..PREPPY..STAT_P_STRIKER_A....F_Preps.P_Striker...null....Straf_Prep....../Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Gord
.øA   00 F8 41   Tad         (PREPPY)   PRH1a_Tad...PRH1a_Tad_W.....Medium..PREPPY..STAT_P_STRIKER_A....F_Preps.P_Striker...null....Straf_Prep....../Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Tad
..B   00 00 42   Chad         (PREPPY)   PRH2a_Chad..PRH2_Chad_W.....Large...PREPPY..STAT_P_GRAPPLER_A...F_Preps.P_Grappler..null....Straf_Prep....../Global/P_Grappler_A....Act/Anim/P_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Chad
..B   00 04 42   Bif         (PREPPY)   PR2nd_Bif...PR2nd_Bif_W.....Huge....PREPPY..STAT_P_BOXING_Bif...F_Preps.P_Striker...null....Straf_Prep....../Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Bif
..B   00 08 42   Justin         (PREPPY)   PRH3_Justin.PRH3_Justin_W.......Large...PREPPY..STAT_P_STRIKER_B....F_Preps.P_Striker...null....Straf_Prep....../Global/P_Striker_B.Act/Anim/P_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Justin
..B   00 0C 42   Bryce         (PREPPY)   PRH2_Bryce..PRH2_Bryce_W........Large...PREPPY..STAT_P_GRAPPLER_A...F_Preps.P_Grappler..null....Straf_Prep....../Global/P_Grappler_A....Act/Anim/P_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Bryce
..B   00 10 42   Bryce (Boxing)      (PREPPY)   PRH2_Bryce_OBOX.PRH2_Bryce_OBOX.....Large...PREPPY..STAT_P_BOXING...F_Preps.P_Striker...null....Straf_Prep..ÿÿÿÿ/Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Bryce
..B   00 14 42   Derby (Leader)      (PREPPY)   PRlead_Darby....PRlead_Darby_W......Large...PREPPY..STAT_P_BOXING...F_Preps.P_Striker...null....Straf_Prep..ÿÿÿÿ/Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Darby
..B   00 18 42   Pinky         (PREPPY)   PRGirl_Pinky....PRGirl_Pinky_W......Medium..PREPPY..STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Pinky
..B   00 1C 42   Angie         (STUDENT)   GN_Asiangirl....GN_Asiangirl_W......Medium..STUDENT.STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Angie
. B   00 20 42   Parker         (PREPPY)   PRH3a_Parker....PRH3a_Parker_W......Large...PREPPY..STAT_P_STRIKER_B....F_Preps.P_Striker...null....Straf_Prep....../Global/P_Striker_B.Act/Anim/P_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Parker
.$B   00 24 42   Jerry         (DROPOUT)   DOH2_Jerry..DOH2_Jerry_W........Large...DROPOUT.STAT_DO_GRAPPLER_A..F_Douts.DO_Grap.DO_StrikeCombo..Straf_Savage......../Global/DO_Grappler_A...Act/Anim/DO_Grappler_A.act../Global/AI..Act/AI/AI.act...N_Jerry
.(B   00 28 42   Otto         (DROPOUT)   DOH1a_Otto..DOH1a_Otto_W........Medium..DROPOUT.STAT_DO_STRIKER_A...F_Douts.DO_Striker..DO_StrikeCombo..Straf_Dout....../Global/DO_Striker_A....Act/Anim/DO_Striker_A.act.../Global/AI..Act/AI/AI.act...N_Otto
.,B   00 2C 42   Leon         (DROPOUT)   DOH2a_Leon..DOH2a_Leon......Huge....DROPOUT.STAT_DO_STRIKER_A...F_Douts.DO_Striker..DO_StrikeCombo..Straf_Dout....../Global/DO_Striker_A....Act/Anim/DO_Striker_A.act.../Global/AI..Act/AI/AI.act...N_Leon
.0B   00 30 42   Duncan         (DROPOUT)   DOH1_Duncan.DOH1_Duncan_W.......Medium..DROPOUT.STAT_DO_STRIKER_A...F_Douts.DO_Striker..DO_StrikeCombo..Straf_Dout....../Global/DO_Striker_A....Act/Anim/DO_Striker_A.act.../Global/AI..Act/AI/AI.act...N_Duncan
.4B   00 34 42   Henry         (DROPOUT)   DOH3_Henry..DOH3_Henry_W........Large...DROPOUT.STAT_DO_STRIKER_A...F_Douts.DO_Grap.DO_StrikeCombo..Straf_Savage......../Global/DO_Grappler_A...Act/Anim/DO_Grappler_A.act../Global/AI..Act/AI/AI.act...N_Henry
.8B   00 38 42   Gurney         (DROPOUT)   DOH3a_Gurney....DOH3a_Gurney_W......Huge....DROPOUT.STAT_DO_GRAPPLER_A..F_Douts.DO_Grap.DO_StrikeCombo..Straf_Savage......../Global/DO_Grappler_A...Act/Anim/DO_Grappler_A.act../Global/AI..Act/AI/AI.act...N_Gurney
.<B   00 3C 42   Omar         (DROPOUT)   DO2nd_Omar..DO2nd_Omar......Huge....DROPOUT.STAT_DO_STRIKER_A...F_Douts.DO_Striker..DO_StrikeCombo..Straf_Dout....../Global/DO_Striker_A....Act/Anim/DO_Striker_A.act.../Global/AI..Act/AI/AI.act...N_Omar
.@B   00 40 42   Zoe         (DROPOUT)   DOGirl_Zoe..DOGirl_Zoe_W........Medium..DROPOUT.STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Zoe
.DB   00 44 42   Max         (PREFECT)   PF2nd_Max...PF2nd_Max_W.....Huge....PREFECT.STAT_PF_BASIC_A.Authority...F_Pref..null....null......../Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_Max
.HB   00 48 42   Seph         (PREFECT)   PFH1_Seth...PFH1_Seth_W.....Huge....PREFECT.STAT_PF_BASIC_S.Authority...F_Pref..null....null......../Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_Seth
.LB   00 4C 42   Edward         (PREFECT)   PFH2_Edward.PFH2_Edward_W.......Huge....PREFECT.STAT_PF_BASIC_A.Authority...F_Pref..null....null......../Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_Edward
.PB   00 50 42   Karl (Leader)      (PREFECT)   PFlead_Karl.PFlead_Karl_W.......Large...PREFECT.STAT_PF_BASIC_A.Authority...F_Pref..null....null......../Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_Karl
.TB   00 54 42   Theo (Orderly)      (PREFECT)   TO_Orderly..TO_Orderly_W........Huge....PREFECT.STAT_LE_ORDERLY_A...LE_Orderly..null....Authority...Straf_Male..ÿÿÿÿ/Global/LE_Orderly_A....Act/Anim/LE_Orderly_A.act.../Global/AI..Act/AI/AI.act...N_Theo
.XB   00 58 42   Miss Peabody      (TEACHER)   TE_HallMonitor..TE_Hallmonitor_W........Large...TEACHER.STAT_TE_FEMALE_A....TE_Female...F_Girls.Authority...Straf_Female......../Global/TE_Female_A.Act/Anim/TE_Female_A.act..../Global/AI..Act/AI/AI.act...N_MissPeabody
.\B   00 5C 42   Mr.Burton (Gym)      (TEACHER)    TE_GymTeacher...TE_GymTeacher_W.....Huge....TEACHER.STAT_TE_MALE_A..Authority...F_Adult.F_Pref..Straf_Male....../Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_MrBurton
.`B   00 60 42   Mr.Luntz (Janitor)   (TOWNPERSON)   TE_Janitor..TE_Janitor......Huge....TOWNPERSON..STAT_TE_JANITOR.Authority...CV_Male.F_Adult.Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_MrLuntz
.dB   00 64 42   Mr.Galloway (English)   (TEACHER)   TE_English..TE_English_W........Huge....TEACHER.STAT_TE_MALE_A..Authority...F_Adult.F_Pref..Straf_Male....../Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_MrGalloway
.hB   00 68 42   Edna (Cook)      (TEACHER)   TE_Cafeteria....TE_Cafeteria_W......Huge....TEACHER.STAT_TE_MALE_A..Authority...F_Adult.TE_Female...Straf_Male..ÿÿÿÿ/Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_Edna
.lB   00 6C 42   Miss Winston (Secretary)(TEACHER)   TE_Secretary....TE_Secretary........Large...TEACHER.STAT_TE_FEMALE_A....TE_Female...F_Girls.Authority...Straf_Female....ÿÿÿÿ/Global/TE_Female_A.Act/Anim/TE_Female_A..../Global/AI..Act/AI/AI.act...N_MissWinston
.pB   00 70 42   Mrs.McRae (Nurse)   (TEACHER)   TE_Nurse....TE_Nurse_W......Large...TEACHER.STAT_TE_FEMALE_A....TE_Female...F_Girls.Authority...Straf_Female......../Global/TE_Female_A.Act/Anim/TE_Female_A..../Global/AI..Act/AI/AI.act...N_MrsMcRae
.tB   00 74 42   Mr.Huntingdon (Maths)   (TEACHER)   TE_MathTeacher..TE_MathTeacher_W........Fat.TEACHER.STAT_TE_MALE_A..Authority...F_Adult.F_Pref..Straf_Fat......./Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_MrHuntingdon
.xB   00 78 42   Mrs.Carvin (Teacher)   (TEACHER)   TE_Librarian....TE_Librarian_W......Large...TEACHER.STAT_TE_FEMALE_A....TE_Female...F_Girls.Authority...Straf_Female......../Global/TE_Female_A.Act/Anim/TE_Female_A.act..../Global/AI..Act/AI/AI.act...N_MrsCarvin
.|B   00 7C 42   Mrs.Phillips (Art)   (TEACHER)   TE_Art..TE_Art......Large...TEACHER.STAT_TE_FEMALE_A....TE_Female...F_Girls.Authority...Straf_Female......../Global/TE_Female_A.Act/Anim/TE_Female_A.act..../Global/AI..Act/AI/AI.act...N_MsPhillips
.€B   00 80 42   Mr. Slawter (Biology)   (TEACHER)   TE_Biology..TE_Biology_W........Huge....TEACHER.STAT_TE_MALE_A..Authority...F_Adult.F_Pref..Straf_Male....../Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_MrSlawter
.‚B   00 82 42   Dr. Crabblesnitch (Head)(TEACHER)   TE_Principal....TE_Principal_W......Huge....TEACHER.STAT_TE_MALE_A..Authority...F_Adult.F_Pref..Straf_Male..ÿÿÿÿ/Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_DrCrabblesnitch
.„B   00 84 42   Sheldon         (STUDENT)   GN_Littleblkboy.GN_Littleblkboy_W.......Small...STUDENT.STAT_GS_MALE_SMKID..null....null....null....Straf_Male....../Global/GS_Male_A...Act/Anim/GS_Male_A.act../Global/AI..Act/AI/AI.act...N_Sheldon
.†B   00 86 42   Christie      (STUDENT)   GN_SexyGirl.GN_SexyGirl_W.......Medium..STUDENT.STAT_GS_FEMALE_S....F_Girls.null....null....Straf_Female......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Christy
.ˆB   00 88 42   Gloria         (STUDENT)   GN_Littleblkgirl....GN_Littleblkgirl_W......Small...STUDENT.STAT_GS_FEMALE_SMKID....F_Girls.null....null....Straf_Female......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Gloria
.ŠB   00 8A 42   Pedro         (STUDENT)   GN_Hispanicboy..GN_Hispanicboy_W........Small...STUDENT.STAT_GS_MALE_SMKID..null....null....null....Straf_Male....../Global/GS_Male_A...Act/Anim/GS_Male_A.act../Global/AI..Act/AI/AI.act...N_Pedro
.ŒB   00 8C 42   Constantinos      (STUDENT)   GN_Greekboy.GN_Greekboy_W.......Medium..STUDENT.STAT_GS_MALE_TATTLER....Straf_Male..null....null....null......../Global/GS_Male_A...Act/Anim/GS_Male_A.act../Global/AI..Act/AI/AI.act...N_Constantinos
.ŽB   00 8E 42   Ray         (STUDENT)   GN_Fatboy...GN_Fatboy_W.....Fat.STUDENT.STAT_GS_MALE_A..Straf_Fat...null....null....null......../Global/GS_Fat_A....Act/Anim/GS_Fat_A.act.../Global/AI..Act/AI/AI.act...N_Ray
..B   00 90 42   Ivan         (STUDENT)   GN_Boy01....GN_Boy01_W......Medium..STUDENT.STAT_GS_MALE_A..Straf_Male..null....null....null......../Global/GS_Male_A...Act/Anim/GS_Male_A.act../Global/AI..Act/AI/AI.act...N_Ivan
.’B   00 92 42   Trevor         (STUDENT)   GN_Boy02....GN_Boy02_W......Large...STUDENT.STAT_GS_MALE_A..Straf_Male..null....null....null......../Global/GS_Male_A...Act/Anim/GS_Male_A.act../Global/AI..Act/AI/AI.act...N_Trevor
.”B   00 94 42   Eunice         (STUDENT)   GN_Fatgirl..GN_Fatgirl_W........Fat.STUDENT.STAT_GS_FEMALE_A....F_Girls.null....Straf_Fat...Straf_Female......../Global/GS_Fat_A....Act/Anim/GS_Fat_A.act.../Global/AI..Act/AI/AI.act...N_Eunice
.–B   00 96 42   Russell   (Leader)   (BULLY)      DOlead_Russell..DOlead_Russell_W........Huge....BULLY...STAT_B_RUSSELL_A....Straf_Male..B_Striker...F_BULLY.Russell_Pbomb...ÿÿÿÿ/Global/B_Striker_A.Act/Anim/B_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Russell
.˜B   00 98 42   Dr.Bambillo       (TOWNPERSON)   TO_Business1....TO_Business_01_W........Large...TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male....../Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_DrBambillo
.šB   00 9A 42   Mr.Sullivan      (TOWNPERSON)   TO_Business2....TO_Business2_W......Large...TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male....../Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_MrSullivan
.œB   00 9C 42   Ms.Kopke      (TOWNPERSON)   TO_BusinessW1...TO_BusinessW1_W.....Large...TOWNPERSON..STAT_CV_FEMALE_A....CV_Female...F_Girls.null....Straf_Female......../Global/CV_Female_A.Act/Anim/CV_Female_A.act..../Global/AI..Act/AI/AI.act...N_MsKopke
.žB   00 9E 42   Ms.Rushinski      (TOWNPERSON)   TO_BusinessW2...TO_BusinessW2_W.....Large...TOWNPERSON..STAT_CV_FEMALE_A....CV_Female...F_Girls.null....Straf_Female......../Global/CV_Female_A.Act/Anim/CV_Female_A.act..../Global/AI..Act/AI/AI.act...N_MsRushinski
. B   00 A0 42   Mrs.Isaacs      (TOWNPERSON)   TO_RichW1...TO_RichW1_W.....Large...TOWNPERSON..STAT_CV_FEMALE_A....CV_Female...F_Girls.null....Straf_Female......../Global/CV_Female_A.Act/Anim/CV_Female_A.act..../Global/AI..Act/AI/AI.act...N_MsIsaacs
.¢B   00 A2 42   Bethany Jones      (TOWNPERSON)   TO_RichW2...TO_RichW2_W.....Large...TOWNPERSON..STAT_CV_FEMALE_A....CV_Female...F_Girls.null....Straf_Female......../Global/CV_Female_A.Act/Anim/CV_Female_A.act..../Global/AI..Act/AI/AI.act...N_BethanyJones
.¤B   00 A4 42   O'Rourke (Fireman)   (TOWNPERSON)   TO_Fireman..TO_Fireman......Large...TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_ORourke
.¦B   00 A6 42   Officer Monson      (COP)      TO_Cop..TO_Cop......Huge....COP.STAT_LE_OFFICER_A...Authority...F_Adult.F_Pref..Straf_Male....../Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_OfficerMonson
.¨B   00 A8 42   Zack Owens (SHOP-Comic)   (TOWNPERSON)   TO_Comic....TO_Comic........Fat.TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.Straf_Fat...Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_ZackOwens
.ªB   00 AA 42   Trent         (BULLY)      GN_Bully03..GN_Bully03_W........Large...BULLY...STAT_B_STRIKER_B....Straf_Male..B_Striker...F_BULLY.null......../Global/B_Striker_A.Act/Anim/B_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Trent
.¬B   00 AC 42   Tobias Mason (SHOP-Bike)(TOWNPERSON)   TO_Bikeowner....TO_Bikeowner........Huge....TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_TobiasMason
.®B   00 AE 42   Mr.Grant (Fighting Bum) (SHOPKEEP)   TO_Hobo.TO_Hobo_W.......Huge....SHOPKEEP....STAT_HOBO...CV_Male.F_Adult.N_Ranged....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_MrGrant
.°B   00 B0 42   Mascot         (JOCK)      Player_Mascot...Player_Mascot_W.....Medium..JOCK....STAT_J_MASCOT...Straf_Male..B_Striker...null....null....ÿÿÿÿ/Global/J_Mascot....Act/Anim/J_Mascot.act.../Global/AI..Act/AI/AI.act...N_Mascot
.²B   00 B2 42   Mr.Oh (SHOP-Grocery)   (TOWNPERSON)   TO_GroceryOwner.TO_GroceryOwner.....Huge....TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_MrOh
.´B   00 B4 42   Christy (Pyjarmas)   (STUDENT)   GN_Sexygirl_UW..GN_Sexygirl_UW......Medium..STUDENT.STAT_GS_FEMALE_S....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Christy
.¶B   00 B6 42   Edgar (Leader)      (DROPOUT)   DOLead_Edgar....DOLead_Edgar_W......Large...DROPOUT.STAT_DO_EDGAR...F_Douts.null....DO_Edgar....Straf_Dout..ÿÿÿÿ/Global/DO_Striker_A....Act/Anim/DO_Striker_A.act.../Global/AI..Act/AI/AI.act...N_Edgar
.¸B   00 B8 42   Luis (Wrestling)   (JOCK)      JK_LuisWrestle..JK_LuisWrestle......Huge....JOCK....STAT_WRESTLING_LUIS.F_Jocks.J_Grappler..G_Grappler..Straf_Wrest.ÿÿÿÿ/Global/J_Grappler_A....Act/Anim/J_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Luis
.ºB   00 BA 42   Mandy (Pyjarmas)   (JOCK)      JKGirl_MandyUW..JKGirl_MandyUW......Medium..JOCK....STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Mandy
.¼B   00 BC 42   Pinky (Pyjarmas)   (PREPPY)   PRGirl_PinkyUW..PRGirl_PinkyUW......Medium..PREPPY..STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Pinky
.¾B   00 BE 42   Beatrice (Pyjarmas)   (NERD)      NDGirl_BeatriceUW...NDGirl_BeatriceUW.......Medium..NERD....STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Beatrice
.ÀB   00 C0 42   Lola (Pyjarmas)      (GREASER)   GRGirl_LolaUW...GRGirl_LolaUW.......Medium..GREASER.STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Lola
.ÂB   00 C2 42   Officer Williams   (COP)      TO_Cop2.TO_Cop2.....Huge....COP.STAT_LE_OFFICER_A...Authority...F_Adult.F_Pref..Straf_Male....../Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_OfficerWilliams
.ÄB   00 C4 42   Jimmy (Wrestling)   (STUDENT)   Player_OWres....Player_Owres........Medium..STUDENT.STAT_PLAYER.null....null....null....Straf_Wrest.ÿÿÿÿ/Global/Player..Act/Player.act../Global/PlayerAI....Act/PlayerAI.act....N_Jimmy
.ÆB   00 C6 42   Davis         (BULLY)      GN_Bully02..GN_Bully02_W........Medium..BULLY...STAT_B_STRIKER_A....Straf_Male..B_Striker...F_BULLY.null......../Global/B_Striker_A.Act/Anim/B_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Davis
.ÈB   00 C8 42   Mr.Breckindale      (TOWNPERSON)   TO_RichM1...TO_RichM1_W.....Large...TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male....../Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_MrBreckindale
.ÊB   00 CA 42   Mr.Doolin      (TOWNPERSON)   TO_RichM2...TO_RichM2_W.....Large...TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male....../Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_MrDoolin
.ÌB   00 CC 42   Troy         (BULLY)      GN_Bully01..GN_Bully01_W........Large...BULLY...STAT_B_STRIKER_B....Straf_Male..B_Striker...F_BULLY.null......../Global/B_Striker_A.Act/Anim/B_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Troy
.ÎB   00 CE 42   Nate (SHOP-Unknown)   (TOWNPERSON)   TO_FireOwner....TO_FireOwner........Huge....TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_Nate
.ÐB   00 D0 42   Mr.Carmichael (SHOP-Aq)   (TOWNPERSON)   TO_CSOwner_2....TO_CSOwner_2........Huge....TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_MrCarmichael
.ÒB   00 D2 42   Nicky Charles (SHOP-Wi)   (TOWNPERSON)   TO_CSOwner_3....TO_CSOwner_3........Huge....TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_NickyCharles
.ÔB   00 D4 42   Mr.Watts (Chemistry)   (TEACHER)   TE_Chemistry....TE_Chemistry_W......Huge....TEACHER.STAT_TE_MALE_A..Authority...F_Adult.null....Straf_Male....../Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_MrWatts
.ÖB   00 D6 42   Miss Abby (SHOP-Unknown)(SHOPKEEP)   TO_Poorwoman....TO_Poorwoman_W......Large...SHOPKEEP....STAT_CV_FEMALE_OLD..F_OldPeds...F_Adult.N_Ranged....Straf_Male....../Global/CV_OLD..Act/Anim/CV_OLD.act./Global/AI..Act/AI/AI.act...N_MissAbby
.ØB   00 D8 42   Mihailovich (SHOP-Motel)(SHOPKEEP)   TO_MotelOwner...TO_Motelowner_W.....Huge....SHOPKEEP....STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male....../Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_Mihailovich
.ÚB   00 DA 42   Kirby (Football 11)   (JOCK)      JKKirby_FB..JKKirby_FB......Medium..JOCK....STAT_J_STRIKER_A....F_Jocks.J_Striker...null....null....ÿÿÿÿ/Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Kirby
.ÜB   00 DC 42   Ted (Football 0)   (JOCK)      JKTed_FB....JKTed_FB........Large...JOCK....STAT_J_TED..F_Jocks.J_Striker...J_Ranged....null....ÿÿÿÿ/Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Ted
.ÞB   00 DE 42   Dan (Football 1)   (JOCK)      JKDan_FB....JKDan_FB........Medium..JOCK....STAT_J_STRIKER_A....F_Jocks.J_Striker...null....null....ÿÿÿÿ/Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Dan
.àB   00 E0 42   Damon (Football   (JOCK)      JKDamon_FB..JKDamon_FB......Huge....JOCK....STAT_J_DAMON....F_Jocks.J_Striker...J_Damon.J_Grappler..ÿÿÿÿ/Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Damon
.âB   00 E2 42   Freeley (Carn-Worker)   (TOWNPERSON)   TO_Carny02..TO_Carny02_W........Huge....TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_Freeley
.äB   00 E4 42   Dorsey (Carn-Worker)   (TOWNPERSON)   TO_Carny01..TO_Carny01......Huge....TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_Dorsey
.æB   00 E6 42   Hector (Carn-Midget)   (TOWNPERSON)   TO_CarnyMidget..TO_CarnyMidget_W........Small...TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_Hector
.èB   00 E8 42   Osbourne      (TOWNPERSON)   TO_Poorman2.TO_Poorman2_W.......Huge....SHOPKEEP....STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male....../Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_Osbourne
.êB   00 EA 42   Chad (Boxing)      (PREPPY)   PRH2A_Chad_OBOX.PRH2A_Chad_OBOX.....Large...PREPPY..STAT_P_BOXING_Chad..F_Preps.P_Striker...null....Straf_Prep..ÿÿÿÿ/Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Chad
.ìB   00 EC 42   Justin (Boxing)      (PREPPY)   PRH3_Justin_OBOX....PRH3_Justin_OBOX........Large...PREPPY..STAT_P_BOXING_Justin....F_Preps.P_Striker...null....Straf_Prep..ÿÿÿÿ/Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Justin
.îB   00 EE 42   Parker (Boxing)      (PREPPY)   PRH3a_Parker_OBOX...PRH3a_Parker_OBOX.......Large...PREPPY..STAT_P_BOXING_Parker....F_Preps.P_Striker...null....Straf_Prep..ÿÿÿÿ/Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Parker
.ðB   00 F0 42   Maria Theresa (SHOP-Sal)(TOWNPERSON)   TO_BarberRich...TO_BarberRich.......Huge....TOWNPERSON..STAT_CV_FEMALE_A....CV_Female...F_Girls.null....Straf_Female....ÿÿÿÿ/Global/CV_Female_A.Act/Anim/CV_Female_A.act..../Global/AI..Act/AI/AI.act...N_MariaTheresa
.òB   00 F2 42   Bob (Wrestling)      (BULLY)      GenericWrestler.GenericWrestler.....Huge....BULLY...STAT_WRESTLING_GEN..G_Grappler..null....null....Straf_Wrest.ÿÿÿÿ/Global/GS_Male_A...Act/Anim/GS_Male_A.act../Global/AI..Act/AI/AI.act...N_Bob
.ôB   00 F4 42   Fatty (Wrestling)   (NERD)      ND_FattyWrestle.ND_FattyWrestle.....Fat.NERD....STAT_WRESTLING_FAT..null....null....null....Straf_Wrest.ÿÿÿÿ/Global/GS_Male_A...Act/Anim/GS_Male_A.act../Global/AI..Act/AI/AI.act...N_Fatty
.öB   00 F6 42   Chuck (SHOP-Unknown)   (SHOPKEEP)   TO_Industrial...TO_Industrial_W.....Huge....SHOPKEEP....STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_Chuck
.øB   00 F8 42   Ian (SHOP-Unknown)   (SHOPKEEP)   TO_Associate....TO_Associate........Huge....SHOPKEEP....STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_Ian
.úB   00 FA 42   Fenwick (Volts Patient)   (TOWNPERSON)   TO_Asylumpatient....TO_Asylumpatient........Huge....TOWNPERSON..STAT_DO_STRIKER_A...F_Douts.DO_Striker..DO_StrikeCombo..Straf_Dout..ÿÿÿÿ/Global/DO_Striker_A....Act/Anim/DO_Striker_A.act.../Global/AI..Act/AI/AI.act...N_Fenwick
.üB   00 FC 42   Neil (Autoshop)      (TEACHER)   TE_Autoshop.TE_Autoshop_W.......Huge....TEACHER.STAT_TE_MALE_A..Authority...F_Adult.F_Pref..Straf_Male..ÿÿÿÿ/Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_Neil
.þB   00 FE 42   Mr.Svenson (Paper Route)(TOWNPERSON)   TO_Mailman..TO_Mailman_W........Huge....TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_MrSvenson
..C   00 00 43   Denny (SHOP-Tattoo)   (SHOPKEEP)   TO_Tattooist....TO_Tattooist........Huge....SHOPKEEP....STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male....../Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_Denny
..C   00 01 43   Mr. Galloway (Patient)   (TEACHER)   TE_Assylum..TE_Assylum......Huge....TEACHER.STAT_TE_MALE_A..Authority...F_Adult.F_Pref..Straf_Male..ÿÿÿÿ/Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_MrGalloway
..C   00 02 43   Gary         (STUDENT)   Nemesis_Gary....Nemesis_Gary_W......Medium..STUDENT.STAT_GS_GARY....Straf_Male..F_BULLY.null....null....ÿÿÿÿ/Global/B_Striker_A.Act/Anim/B_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Gary
..C   00 03 43   Krakauer (SHOP-Unknown) (SHOPKEEP)   TO_Oldman2..TO_Oldman2_W........Large...SHOPKEEP....STAT_CV_MALE_OLD....F_OldPeds...F_Adult.N_Ranged....Straf_Male....../Global/CV_OLD..Act/Anim/CV_OLD.act./Global/AI..Act/AI/AI.act...N_Krakauer
..C   00 04 43   Mr Moratti (SHOP-Mullet)(SHOPKEEP)   TO_BarberPoor...TO_BarberPoor.......Large...SHOPKEEP....STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_MrMoratti
..C   00 05 43   Bif (Boxing)      (PREPPY)   PR2nd_Bif_OBOX..PR2nd_Bif_OBOX......Huge....PREPPY..STAT_P_BOXING_Bif...F_Preps.P_Striker...null....Straf_Prep..ÿÿÿÿ/Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Bif
..C   00 06 43   Petey         (STUDENT)   Peter...Peter_W.....Medium..STUDENT.STAT_GS_MALE_A..Straf_Male..null....null....null....ÿÿÿÿ/Global/GS_Male_A...Act/Anim/GS_Male_A.act../Global/AI..Act/AI/AI.act...N_Peter
..C   00 07 43   Mr. Smith      (TOWNPERSON)   TO_RichM3_W.....Large...TOWNPERSON..STAT_CV_MALE_A..CV_Male.null....null....Straf_Male....../Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_MrSmith
..C   00 08 43   Rat         (STUDENT)   Rat_Ped.Rat_Ped.....Small...STUDENT.STAT_AN_RAT_A...Rat_Ped.null....null....null....ÿÿÿÿ/Global/AN_Rat..Act/Anim/AN_RAT.act./Global/AI_Rat..Act/AI/AI_Rat.act...N_Rat
..C   00 09 43   Melody         (STUDENT)   GN_LittleGirl_2.GN_LittleGirl_2_W.......Small...STUDENT.STAT_GS_FEMALE_SMKID....F_Girls.null....null....Straf_Female......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Melody
..C   00 0A 43   Karen         (STUDENT)   GN_LittleGirl_3.GN_LittleGirl_3_W.......Small...STUDENT.STAT_GS_FEMALE_SMKID....F_Girls.null....null....Straf_Female......../Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Karen
..C   00 0B 43   Gordon         (STUDENT)   GN_WhiteBoy.GN_WhiteBoy_W.......Medium..STUDENT.STAT_GS_MALE_A..Straf_Male..null....null....null......../Global/GS_Male_A...Act/Anim/GS_Male_A.act../Global/AI..Act/AI/AI.act...N_Gordon
..C   00 0C 43   Brandy (Carn-Midget)   (TOWNPERSON)   TO_FMidget..TO_FMidget......Small...TOWNPERSON..STAT_CV_FEMALE_A....CV_Female...null....null....Straf_Female....ÿÿÿÿ/Global/GS_Male_A...Act/Anim/GS_Male_A.act../Global/AI..Act/AI/AI.act...N_Brandy
..C   00 0D 43   Pitbull (Orange)   (TOWNPERSON)   Dog_Pitbull.Dog_Pitbull.....Small...TOWNPERSON..STAT_AN_DOG_A...Qped....null....null....null....ÿÿÿÿ/Global/AN_DOG..Act/Anim/AN_DOG.act./Global/AI_Dog..Act/AI/AI_Dog.act...N_Pitbull
..C   00 0E 43   Lance         (STUDENT)   GN_SkinnyBboy...GN_SkinnyBboy_W.....Medium..STUDENT.STAT_GS_MALE_A..Straf_Male..null....null....null......../Global/GS_Male_A...Act/Anim/GS_Male_A.act../Global/AI..Act/AI/AI.act...N_Lance
..C   00 0F 43   Crystal (Carn-Worker)   (TOWNPERSON)   TO_Carnie_female....TO_Carnie_fem_W.....Large...TOWNPERSON..STAT_CV_FEMALE_A....CV_Female...F_Girls.null....Straf_Female....ÿÿÿÿ/Global/CV_Female_A.Act/Anim/CV_Female_A.act..../Global/AI..Act/AI/AI.act...N_Crystal
..C   00 10 43   Mr. Martin      (TOWNPERSON)   TO_Business3....TO_Business_03_W........Huge....TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male....../Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_MrMartin
..C   00 11 43   Ethan         (BULLY)      GN_Bully04..GN_Bully04_W........Large...BULLY...STAT_B_STRIKER_B....Straf_Male..B_Striker...F_BULLY.null......../Global/B_Striker_A.Act/Anim/B_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Ethan
..C   00 12 43   Wade         (BULLY)      GN_Bully05..GN_Bully05_W........Medium..BULLY...STAT_B_STRIKER_A....Straf_Male..B_Striker...F_BULLY.null......../Global/B_Striker_A.Act/Anim/B_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Wade
..C   00 13 43   Tom         (BULLY)      GN_Bully06..GN_Bully06_W........Large...BULLY...STAT_B_STRIKER_B....Straf_Male..B_Striker...F_BULLY.null......../Global/B_Striker_A.Act/Anim/B_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Tom
..C   00 14 43   Mr Ramirez      (TOWNPERSON)   TO_Business4....TO_Business4_W......Huge....TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male....../Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_MrRamirez
..C   00 15 43   Mr Huntingdon      (TOWNPERSON)   TO_Business5....TO_Business5_W......Huge....TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male....../Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_MrHuntingdon
..C   00 16 43   Otto (Volts Patient)   (DROPOUT)   DO_Otto_asylum..DO_Otto_asylum......Medium..DROPOUT.STAT_DO_STRIKER_A...F_Douts.DO_Striker..DO_StrikeCombo..Straf_Dout..ÿÿÿÿ/Global/DO_Striker_A....Act/Anim/DO_Striker_A.act.../Global/AI..Act/AI/AI.act...N_Otto
..C   00 17 43   Mr. Wiggins (History)   (TEACHER)   TE_History..TE_History......Huge....TEACHER.STAT_TE_MALE_A..Authority...F_Adult.null....Straf_Male....../Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_MrWiggins
..C   00 18 43   Floyd         (TOWNPERSON)   TO_Record...TO_Record_W.....Huge....TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_Floyd
..C   00 19 43   Leon (Volts Patient)   (DROPOUT)   DO_Leon_Assylum.DO_Leon_Assylum.....Huge....DROPOUT.STAT_DO_STRIKER_A...F_Douts.DO_Striker..DO_StrikeCombo..Straf_Dout..ÿÿÿÿ/Global/DO_Striker_A....Act/Anim/DO_Striker_A.act.../Global/AI..Act/AI/AI.act...N_Leon
..C   00 1A 43   Henry (Volts Patient)   (DROPOUT)   DO_Henry_Assylum....DO_Henry_Assylum........Large...DROPOUT.STAT_DO_STRIKER_A...F_Douts.DO_Striker..DO_StrikeCombo..Straf_Dout..ÿÿÿÿ/Global/DO_Striker_A....Act/Anim/DO_Striker_A.act.../Global/AI..Act/AI/AI.act...N_Henry
..C   00 1B 43   Fatty (Chocolate)   (NERD)      NDH1_FattyChocolate.NDH1_FattyChocolate.....Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat...ÿÿÿÿ/Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Fatty
..C   00 1C 43   Stan (SHOP-YumYum-NC)   (TOWNPERSON)   TO_GroceryClerk.TO_GroceryClerk.....Huge....TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_Stan
..C   00 1D 43   Handy (SHOP-Unknown)   (SHOPKEEP)   TO_Handy....TO_Handy_W......Huge....SHOPKEEP....STAT_CV_MALE_OLD....F_OldPeds...F_Adult.N_Ranged....Straf_Male....../Global/CV_OLD..Act/Anim/CV_OLD.act./Global/AI..Act/AI/AI.act...N_Handy
..C   00 1E 43   Gregory   (Orderly)   (PREFECT)   TO_Orderly2.TO_Orderly2_W.......Huge....PREFECT.STAT_LE_ORDERLY_A...LE_Orderly..Authority...null....Straf_Male..ÿÿÿÿ/Global/LE_Orderly_A....Act/Anim/LE_Orderly_A.act.../Global/AI..Act/AI/AI.act...N_Gregory
..C   00 1F 43   Pedro H'ween (Mummy)   (STUDENT)   GN_Hboy_Ween....GN_Hboy_Ween........Small...STUDENT.STAT_GS_MALE_A..null....null....null....Straf_Male..ÿÿÿÿ/Global/GS_Male_A...Act/Anim/GS_Male_A.act../Global/AI..Act/AI/AI.act...N_Pedro
. C   00 20 43   Gary H'ween (Officer)   (STUDENT)   Nemesis_Ween....Nemesis_Ween........Medium..STUDENT.STAT_GS_MALE_A..Straf_Male..F_BULLY.null....null....ÿÿÿÿ/Global/B_Striker_A.Act/Anim/B_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Gary
.!C   00 21 43   Lucky H'ween (Pumpkin)   (GREASER)   GRH3_Lucky_Ween.GRH3_Lucky_Ween.....Large...GREASER.STAT_G_STRIKER_A....F_Greas.G_Striker...null....null....ÿÿÿÿ/Global/G_Striker_A.Act/Anim/G_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Lucky
."C   00 22 43   Donald H'ween (Alien)   (NERD)      NDH3a_Donald_ween...NDH3a_Donald_ween.......Medium..NERD....STAT_N_RANGED_A.F_Nerds.N_Striker...N_Ranged....Straf_Nerd..ÿÿÿÿ/Global/N_Ranged_A..Act/ANim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Donald
.#C   00 23 43   Parker H'ween (Vampire)   (PREPPY)   PRH3a_Parker_Ween...PRH3a_Parker_Ween.......Large...PREPPY..STAT_P_STRIKER_B....F_Preps.P_Striker...null....Straf_Prep..ÿÿÿÿ/Global/P_Striker_B.Act/Anim/P_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Parker
.$C   00 24 43   Casey H'ween (Demon)   (JOCK)      JKH3_Casey_Ween.JKH3_Casey_Ween.....Huge....JOCK....STAT_J_MELEE_A..F_Jocks.J_Melee.null....null....ÿÿÿÿ/Global/J_Melee_A...Act/Anim/J_Melee_A.act../Global/AI..Act/AI/AI.act...N_Casey
.%C   00 25 43   Petey H'ween (Rabbit)   (STUDENT)   Peter_Ween..Peter_Ween......Medium..STUDENT.STAT_GS_MALE_A..Straf_Male..null....null....null....ÿÿÿÿ/Global/GS_Male_A...Act/Anim/GS_Male_A.act../Global/AI..Act/AI/AI.act...N_Peter
.&C   00 26 43   Angie H'ween (Witch)   (STUDENT)   GN_AsianGirl_Ween...GN_AsianGirl_Ween.......Medium..STUDENT.STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Angie
.'C   00 27 43   Pinky H'ween (Princess)   (PREPPY)   PRGirl_Pinky_Ween...PRGirl_Pinky_Ween.......Medium..PREPPY..STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Pinky
.(C   00 28 43   Damon H'ween (Astronaut)(JOCK)      JKH1_Damon_ween.JKH1_Damon_ween.....Huge....JOCK....STAT_J_DAMON....F_Jocks.J_Striker...J_Damon.J_Grappler..ÿÿÿÿ/Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Damon
.)C   00 29 43   Gordon H'ween (Hockey)   (STUDENT)   GN_WhiteBoy_Ween....GN_WhiteBoy_Ween........Medium..STUDENT.STAT_GS_MALE_A..Straf_Male..null....null....null....ÿÿÿÿ/Global/GS_Male_A...Act/Anim/GS_Male_A.act../Global/AI..Act/AI/AI.act...N_Gordon   
.*C   00 2A 43   Ivan H'ween (Edna)   (BULLY)      GN_Bully01_Ween.GN_Bully01_Ween.....Large...BULLY...STAT_B_STRIKER_B....Straf_Male..B_Striker...F_BULLY.null....ÿÿÿÿ/Global/B_Striker_A.Act/Anim/B_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Ivan
.+C   00 2B 43   Trevor H'ween (Wolf)   (STUDENT)   GN_Boy02_Ween...GN_Boy02_Ween.......Medium..STUDENT.STAT_B_STRIKER_B....Straf_Male..B_Striker...F_BULLY.null....ÿÿÿÿ/Global/B_Striker_A.Act/Anim/B_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Trevor
.,C   00 2C 43   Bif (Boxing Beat up1)   (PREPPY)   PR2nd_Bif_OBOX_D1...PR2nd_Bif_OBOX_D1.......Huge....PREPPY..STAT_P_BOXING_Bif...F_Preps.P_Striker...null....Straf_Prep..ÿÿÿÿ/Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Bif
.-C   00 2D 43   Vance H'ween (Pirate)   (STUDENT)   GRH1a_Vance_Ween....GRH1a_Vance_Ween........Medium..STUDENT.STAT_G_PIRATE...F_Greas.G_Striker...null....null....ÿÿÿÿ/Global/G_Melee_A...Act/Anim/G_Melee_A.act../Global/AI..Act/AI/AI.act...N_Vance
..C   00 2E 43   Thad H'ween (Super Thad)(NERD)      NDH2_Thad_Ween..NDH2_Thad_Ween......Large...NERD....STAT_N_MELEE_A..F_Nerds.N_Striker...N_Ranged....Straf_Nerd..ÿÿÿÿ/Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Thad
./C   00 2F 43   Pinky (Beta)      (PREPPY)   PRGirl_Pinky_BW.PRGirl_Pinky_BW.....Medium..PREPPY..STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Pinky
.0C   00 30 43   Russell (Tattered)   (BULLY)      DOlead_Russell_BU...DOlead_Russell_BU.......Huge....BULLY...STAT_B_STRIKER_S....Straf_Male..B_Striker...F_BULLY.Russell_Pbomb...ÿÿÿÿ/Global/B_Striker_A.Act/Anim/B_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Russell
.1C   00 31 43   Tad (Beta)      (PREPPY)   PRH1a_Tad_BW....PRH1a_Tad_BW........Medium..PREPPY..STAT_P_STRIKER_A....F_Preps.P_Striker...null....Straf_Prep..ÿÿÿÿ/Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Tad
.2C   00 32 43   Bryce (Beta)      (PREPPY)   PRH2_Bryce_BW...PRH2_Bryce_BW.......Large...PREPPY..STAT_P_GRAPPLER_A...F_Preps.P_Grappler..null....Straf_Prep..ÿÿÿÿ/Global/P_Grappler_A....Act/Anim/P_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Bryce
.3C   00 33 43   Justin (Beta)      (PREPPY)   PRH3_Justin_BW..PRH3_Justin_BW......Large...PREPPY..STAT_P_STRIKER_B....F_Preps.P_Striker...null....Straf_Prep..ÿÿÿÿ/Global/P_Striker_B.Act/Anim/P_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Justin
.4C   00 34 43   Angie (Cheerleader)   (STUDENT)   GN_Asiangirl_CH.GN_Asiangirl_CH.....Medium..STUDENT.STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Angie
.5C   00 35 43   Christie (Cheerleader)   (STUDENT)   GN_Sexygirl_CH..GN_Sexygirl_CH......Medium..STUDENT.STAT_GS_FEMALE_S....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Christy
.6C   00 36 43   Pinky (Cheerleader)   (PREPPY)   PRGirl_Pinky_CH.PRGirl_Pinky_CH.....Medium..PREPPY..STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Pinky
.7C   00 37 43   Mr Buba {NN}       (TOWNPERSON)   TO_NH_Res_01....TO_NH_Res_01........Large...TOWNPERSON..STAT_CV_MALE_OLD....F_OldPeds...F_Adult.N_Ranged....Straf_Male..ÿÿÿÿ/Global/CV_OLD..Act/Anim/CV_OLD.act./Global/AI..Act/AI/AI.act...N_MrBuba
.8C   00 38 43   Mr. Gordon      (TOWNPERSON)   TO_NH_Res_02....TO_NH_Res_02........Large...TOWNPERSON..STAT_CV_MALE_OLD....F_OldPeds...F_Adult.N_Ranged....Straf_Male..ÿÿÿÿ/Global/CV_OLD..Act/Anim/CV_OLD.act./Global/AI..Act/AI/AI.act...N_MrGordon
.9C   00 39 43   Mrs. Lisburn (Pyjarmas)   (TOWNPERSON)   TO_NH_Res_03....TO_NH_Res_03........Medium..TOWNPERSON..STAT_CV_FEMALE_OLD..F_OldPeds...F_Adult.N_Ranged....Straf_Male..ÿÿÿÿ/Global/CV_OLD..Act/Anim/CV_OLD.act./Global/AI..Act/AI/AI.act...N_MrsLisburn
.:C   00 3A 43   Fatty (Magician)   (NERD)      NDH1_Fatty_DM...NDH1_Fatty_DM.......Fat.NERD....STAT_N_STRIKER_A....F_Nerds.N_Striker...N_Striker_A.Straf_Fat...ÿÿÿÿ/Global/N_Striker_A.Act/Anim/N_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Fatty
.;C   00 3B 43   Betty (SHOP-Final Cut)   (SHOPKEEP)   TO_PunkBarber...TO_PunkBarber.......Huge....SHOPKEEP....STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_Betty
.<C   00 3C 43   Lightning (Box Midget)   (STUDENT)   FightingMidget_01...FightingMidget_01.......Small...STUDENT.STAT_P_STRIKER_A....F_Preps.P_Striker...null....Straf_Prep..ÿÿÿÿ/Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Lightning
.=C   00 3D 43   Zeke (Box Midget)   (STUDENT)   FightingMidget_02...FightingMidget_02.......Small...STUDENT.STAT_G_STRIKER_A....F_Greas.G_Striker...null....Straf_Male..ÿÿÿÿ/Global/G_Striker_A.Act/Anim/G_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Zeke
.>C   00 3E 43   Alfred Freakshow   (TOWNPERSON)   TO_Skeletonman..TO_Skeletonman......Huge....TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_Alfred
.?C   00 3F 43   Paris Freakshow      (TOWNPERSON)   TO_Beardedwoman.TO_Beardedwoman.....Huge....TOWNPERSON..STAT_CV_FEMALE_A....CV_Female...F_Girls.null....Straf_Female....ÿÿÿÿ/Global/CV_Female_A.Act/Anim/CV_Female_A.act..../Global/AI..Act/AI/AI.act...N_Paris
.@C   00 40 43   Courtney Freakshow   (TOWNPERSON)   TO_CarnieMermaid....TO_CarnieMermaid........Medium..TOWNPERSON..STAT_CV_FEMALE_A....CV_Female...F_Girls.null....Straf_Female....ÿÿÿÿ/Global/CV_Female_A.Act/Anim/CV_Female_A.act..../Global/AI..Act/AI/AI.act...N_Courtney
.AC   00 41 43   Delilah Freakshow   (TOWNPERSON)   TO_Siamesetwin2.TO_Siamesetwin2.....Medium..TOWNPERSON..STAT_TO_SIAMESE.CV_Female...F_Girls.null....Straf_Female....ÿÿÿÿ/Global/CV_Female_A.Act/Anim/CV_Female_A.act..../Global/AI..Act/AI/AI.act...N_Delilah
.BC   00 42 43   Drew Freakshow      (TOWNPERSON)   TO_Paintedman...TO_Paintedman.......Huge....TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_Drew
.CC   00 43 43   Castillo      (TOWNPERSON)   TO_GN_Workman...TO_GN_Workman.......Huge....TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_Castillo
.DC   00 44 43   Edgar (Gym)      (DROPOUT)   DOLead_Edgar_GS.DOLead_Edgar_GS.....Large...DROPOUT.STAT_DO_EDGAR...F_Douts.null....DO_Edgar....Straf_Dout..ÿÿÿÿ/Global/DO_Striker_A....Act/Anim/DO_Striker_A.act.../Global/AI..Act/AI/AI.act...N_Edgar
.EC   00 45 43   Gurney (Gym)      (DROPOUT)   DOH3a_Gurney_GS.DOH3a_Gurney_GS.....Huge....DROPOUT.STAT_DO_GRAPPLER_A..F_Douts.DO_Grap.DO_StrikeCombo..Straf_Savage....ÿÿÿÿ/Global/DO_Grappler_A...Act/Anim/DO_Grappler_A.act../Global/AI..Act/AI/AI.act...N_Gurney
.FC   00 46 43   Jerry (Gym)      (DROPOUT)   DOH2_Jerry_GS...DOH2_Jerry_GS.......Large...DROPOUT.STAT_DO_GRAPPLER_A..F_Douts.DO_Grap.DO_StrikeCombo..Straf_Savage....ÿÿÿÿ/Global/DO_Grappler_A...Act/Anim/DO_Grappler_A.act../Global/AI..Act/AI/AI.act...N_Jerry
.GC   00 47 43   Leon (Gym)      (DROPOUT)   DOH2a_Leon_GS...DOH2a_Leon_GS.......Huge....DROPOUT.STAT_DO_STRIKER_A...F_Douts.DO_Striker..DO_StrikeCombo..Straf_Dout..ÿÿÿÿ/Global/DO_Striker_A....Act/Anim/DO_Striker_A.act.../Global/AI..Act/AI/AI.act...N_Leon
.HC   00 48 43   Hal (Gym)      (GREASER)   GRH2a_Hal_GS....GRH2a_Hal_GS........Large...GREASER.STAT_G_GRAPPLER_A...F_Greas.G_Grappler..null....Straf_Wrest.ÿÿÿÿ/Global/G_Grappler_A....Act/Anim/G_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Hal
.IC   00 49 43   Norton (Gym)      (GREASER)   GRH2_Norton_GS..GRH2_Norton_GS......Huge....GREASER.STAT_G_GRAPPLER_A...F_Greas.G_Grappler..null....Straf_Wrest.ÿÿÿÿ/Global/G_Grappler_A....Act/Anim/G_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Norton
.JC   00 4A 43   Peanut (Gym)      (GREASER)   GR2nd_Peanut_GS.GR2nd_Peanut_GS.....Large...GREASER.STAT_G_STRIKER_A....F_Greas.G_Striker...null....null....ÿÿÿÿ/Global/G_Striker_A.Act/Anim/G_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Peanut
.KC   00 4B 43   Vance (Gym)      (GREASER)   GRH1a_Vance_GS..GRH1a_Vance_GS......Medium..GREASER.STAT_G_MELEE_A..F_Greas.G_Striker...null....null....ÿÿÿÿ/Global/G_Melee_A...Act/Anim/G_Melee_A.act../Global/AI..Act/AI/AI.act...N_Vance
.LC   00 4C 43   Bo (Gym)      (JOCK)      JKH3a_Bo_GS.JKH3a_Bo_GS.....Large...JOCK....STAT_J_MELEE_A..F_Jocks.J_Melee.null....null....ÿÿÿÿ/Global/J_Melee_A...Act/Anim/J_Melee_A.act../Global/AI..Act/AI/AI.act...N_Bo
.MC   00 4D 43   Damon (Gym)      (JOCK)      JKH1_Damon_GS...JKH1_Damon_GS.......Huge....JOCK....STAT_J_DAMON....F_Jocks.J_Striker...J_Damon.J_Grappler..ÿÿÿÿ/Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Damon
.NC   00 4E 43   Juri (Gym)      (JOCK)      JK2nd_Juri_GS...JK2nd_Juri_GS.......Huge....JOCK....STAT_J_GRAPPLER_A...F_Jocks.J_Grappler..null....Straf_Wrest.ÿÿÿÿ/Global/J_Grappler_A....Act/Anim/J_Grappler_A.act.../Global/AI..Act/AI/AI.act...N_Juri
.OC   00 4F 43   Kirby (Gym)      (JOCK)      JKH1a_Kirby_GS..JKH1a_Kirby_GS......Medium..JOCK....STAT_J_STRIKER_A....F_Jocks.J_Striker...null....null....ÿÿÿÿ/Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Kirby
.PC   00 50 43   Algernon (Gym)      (NERD)      NDH1a_Algernon_GS...NDH1a_Algernon_GS.......Fat.NERD....STAT_N_STRIKER_B....F_Nerds.N_Striker...N_Striker_B.Straf_Fat...ÿÿÿÿ/Global/N_Striker_B.Act/Anim/N_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Algernon
.QC   00 51 43   Bucky (Gym)      (NERD)      NDH3_Bucky_GS...NDH3_Bucky_GS.......Large...NERD....STAT_N_RANGED_S.F_Nerds.N_Striker...N_Ranged....Straf_Nerd..ÿÿÿÿ/Global/N_Ranged_A..Act/ANim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Bucky
.RC   00 52 43   Thad (Gym)      (NERD)      NDH2_Thad_GS....NDH2_Thad_GS........Large...NERD....STAT_N_MELEE_A..F_Nerds.N_Striker...N_Ranged....Straf_Nerd..ÿÿÿÿ/Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Thad
.SC   00 53 43   Parker (Gym)      (PREPPY)   PRH3a_Parker_GS.PRH3a_Parker_GS.....Large...PREPPY..STAT_P_STRIKER_B....F_Preps.P_Striker...null....Straf_Prep..ÿÿÿÿ/Global/P_Striker_B.Act/Anim/P_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Parker
.TC   00 54 43   Justin (Gym)      (PREPPY)   PRH3_Justin_GS..PRH3_Justin_GS......Large...PREPPY..STAT_P_STRIKER_B....F_Preps.P_Striker...null....Straf_Prep..ÿÿÿÿ/Global/P_Striker_B.Act/Anim/P_Striker_B.act..../Global/AI..Act/AI/AI.act...N_Justin
.UC   00 55 43   Tad (Gym)      (PREPPY)   PRH1a_Tad_GS....PRH1a_Tad_GS........Medium..PREPPY..STAT_P_STRIKER_A....F_Preps.P_Striker...null....Straf_Prep..ÿÿÿÿ/Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Tad
.VC   00 56 43   Gord (Gym)      (PREPPY)   PRH1_Gord_GS....PRH1_Gord_GS........Medium..PREPPY..STAT_P_STRIKER_A....F_Preps.P_Striker...null....Straf_Prep..ÿÿÿÿ/Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Gord   
.WC   00 57 43   Earnest (Boss)      (NERD)      NDLead_Earnest_EG...NDLead_Earnest_EG.......Medium..NERD....STAT_N_EARNEST..F_Nerds.N_Striker...N_Ranged....Straf_Nerd..ÿÿÿÿ/Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Earnest
.XC   00 58 43   Ted (Boss)      (JOCK)      JKlead_Ted_EG...JKlead_Ted_EG.......Large...JOCK....STAT_J_TED..F_Jocks.J_Striker...null....null....ÿÿÿÿ/Global/J_Striker_A.Act/Anim/J_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Ted
.YC   00 59 43   Johnny (Boss)      (GREASER)   GRlead_Johnny_EG....GRlead_Johnny_EG........Large...GREASER.STAT_G_JOHNNY...F_Greas.G_Johnny....null....null....ÿÿÿÿ/Global/G_Johnny....Act/Anim/G_Johnny.act.../Global/AI..Act/AI/AI.act...N_Johnny
.ZC   00 5A 43   Darby (Boss)      (PREPPY)   PRlead_Darby_EG.PRlead_Darby_EG.....Large...PREPPY..STAT_P_BOXING...F_Preps.P_Striker...null....Straf_Prep..ÿÿÿÿ/Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Darby
.[C   00 5B 43   Pitbull (Brown)      (TOWNPERSON)   Dog_Pitbull2....Dog_Pitbull2........Small...TOWNPERSON..STAT_AN_DOG_A...Qped....null....null....null....ÿÿÿÿ/Global/AN_DOG..Act/Anim/AN_DOG.act./Global/AI_Dog..Act/AI/AI_Dog.act...N_Pitbull
.\C   00 5C 43   Pitbull (Black)      (TOWNPERSON)   Dog_Pitbull3....Dog_Pitbull3........Small...TOWNPERSON..STAT_AN_DOG_A...Qped....null....null....null....ÿÿÿÿ/Global/AN_DOG..Act/Anim/AN_DOG.act./Global/AI_Dog..Act/AI/AI_Dog.act...N_Pitbull
.]C   00 5D 43   Edna (Date)      (TEACHER)   TE_CafeMU_W.TE_CafeMU_W.....Huge....TEACHER.STAT_TE_MALE_A..Authority...F_Adult.TE_Female...Straf_Male..ÿÿÿÿ/Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_Edna
.^C   00 5E 43   Mcinnis       (TOWNPERSON)   TO_Millworker...TO_Millworker.......Huge....TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_McInnis
._C   00 5F 43   Johnson         (TOWNPERSON)   TO_Dockworker...TO_Dockworker.......Huge....TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_Johnson
.`C   00 60 43   Thad (Pyjarmas)      (NERD)      NDH2_Thad_PJ....NDH2_Thad_PJ........Large...NERD....STAT_N_MELEE_A..F_Nerds.N_Striker...N_Ranged....Straf_Nerd..ÿÿÿÿ/Global/N_Ranged_A..Act/Anim/N_Ranged_A.act./Global/AI..Act/AI/AI.act...N_Thad
.aC   00 61 43   Sheldon (Pyjarmas)   (STUDENT)   GN_Lblkboy_PJ...GN_Lblkboy_PJ.......Small...STUDENT.STAT_GS_MALE_A..null....null....null....Straf_Male..ÿÿÿÿ/Global/GS_Male_A...Act/Anim/GS_Male_A.act../Global/AI..Act/AI/AI.act...N_Sheldon
.bC   00 62 43   Pedro (Pyjarmas)   (STUDENT)   GN_Hboy_PJ..GN_Hboy_PJ......Small...STUDENT.STAT_GS_MALE_A..null....null....null....Straf_Male..ÿÿÿÿ/Global/GS_Male_A...Act/Anim/GS_Male_A.act../Global/AI..Act/AI/AI.act...N_Pedro
.cC   00 63 43   Ivan (Pyjarmas)      (STUDENT)   GN_Boy01_PJ.GN_Boy01_PJ.....Medium..STUDENT.STAT_GS_MALE_A..Straf_Male..null....null....null....ÿÿÿÿ/Global/GS_Male_A...Act/Anim/GS_Male_A.act../Global/AI..Act/AI/AI.act...N_Ivan
.dC   00 64 43   Trevor (Pyjarmas)   (STUDENT)   GN_Boy02_PJ.GN_Boy02_PJ.....Large...STUDENT.STAT_GS_MALE_A..Straf_Male..null....null....null....ÿÿÿÿ/Global/GS_Male_A...Act/Anim/GS_Male_A.act../Global/AI..Act/AI/AI.act...N_Trevor
.eC   00 65 43   Mr Burton (Hat)      (TEACHER)   TE_Gym_Incog....TE_Gym_Incog_W......Huge....TEACHER.STAT_TE_MALE_A..Authority...F_Adult.F_Pref..Straf_Male..ÿÿÿÿ/Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_MrBurton
.fC   00 66 43   Mandy (Towel)      (JOCK)      JK_Mandy_Towel..JK_Mandy_Towel......Medium..JOCK....STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Mandy
.gC   00 67 43   Bo (Football 00)   (JOCK)      JK_Bo_FB....JK_Bo_FB........Large...JOCK....STAT_J_MELEE_A..F_Jocks.J_Melee.null....null....ÿÿÿÿ/Global/J_Melee_A...Act/Anim/J_Melee_A.act../Global/AI..Act/AI/AI.act...N_Bo
.hC   00 68 43   Casey (Football 88)   (JOCK)      JK_Casey_FB.JK_Casey_FB.....Huge....JOCK....STAT_J_MELEE_A..F_Jocks.J_Melee.null....null....ÿÿÿÿ/Global/J_Melee_A...Act/Anim/J_Melee_A.act../Global/AI..Act/AI/AI.act...N_Casey
.iC   00 69 43   PunchBag {NN}      (BULLY)      PunchBag....PunchBag........Large...BULLY...STAT_B_STRIKER_B....Straf_Male..B_Striker...F_BULLY.PunchBag....ÿÿÿÿ/Global/B_Striker_A.Act/Anim/B_Striker_A.act..../Global/AI..Act/AI/AI.act...N_PunchBag
.jC   00 6A 43   Officer Monson      (COP)      TO_Cop3.TO_Cop3.....Huge....COP.STAT_LE_OFFICER_A...Authority...F_Adult.F_Pref..Straf_Male....../Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_OfficerMonson
.kC   00 6B 43   Constantinos (Pyjarmas)   (STUDENT)   GN_GreekboyUW...GN_GreekboyUW.......Medium..STUDENT.STAT_GS_MALE_TATTLER....Straf_Male..null....null....null....ÿÿÿÿ/Global/GS_Male_A...Act/Anim/GS_Male_A.act../Global/AI..Act/AI/AI.act...N_Constantinos
.lC   00 6C 43   McInnis (Hi-vis Vest)   (TOWNPERSON)   TO_Construct01..TO_Construct01......Huge....TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_McInnis
.mC   00 6D 43   McInnis (Shirt and Hat)   (TOWNPERSON)   TO_Construct02..TO_Construct02......Huge....TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.null....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_McInnis
.nC   00 6E 43   Officer Williams   (COP)      TO_Cop4.TO_Cop4.....Huge....COP.STAT_LE_OFFICER_A...Authority...F_Adult.F_Pref..Straf_Male....../Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_OfficerWilliams
.oC   00 6F 43   Bryce (Boxing Beat up1)   (PREPPY)   PRH2_Bryce_OBOX_D1..PRH2_Bryce_OBOX_D1......Large...PREPPY..STAT_P_BOXING_Bryce.F_Preps.P_Striker...null....Straf_Prep..ÿÿÿÿ/Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Bryce
.pC   00 70 43   Bryce (Boxing Beat up2)   (PREPPY)   PRH2_Bryce_OBOX_D2..PRH2_Bryce_OBOX_D2......Large...PREPPY..STAT_P_BOXING_Bryce.F_Preps.P_Striker...null....Straf_Prep..ÿÿÿÿ/Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Bryce
.qC   00 71 43   Chad (Boxing Beat up1)   (PREPPY)   PRH2A_Chad_OBOX_D1..PRH2A_Chad_OBOX_D1......Large...PREPPY..STAT_P_BOXING_Chad..F_Preps.P_Striker...null....Straf_Prep..ÿÿÿÿ/Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Chad
.rC   00 72 43   Chad (Boxing Beat up2)   (PREPPY)   PRH2A_Chad_OBOX_D2..PRH2A_Chad_OBOX_D2......Large...PREPPY..STAT_P_BOXING_Chad..F_Preps.P_Striker...null....Straf_Prep..ÿÿÿÿ/Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Chad
.sC   00 73 43   Bif (Boxing Beat up2)   (PREPPY)   PR2nd_Bif_OBOX_D2...PR2nd_Bif_OBOX_D2.......Huge....PREPPY..STAT_P_BOXING_Bif...F_Preps.P_Striker...null....Straf_Prep..ÿÿÿÿ/Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Bif
.tC   00 74 43   Justin (Boxing Beatup1)   (PREPPY)   PRH3_Justin_OBOX_D1.PRH3_Justin_OBOX_D1.....Large...PREPPY..STAT_P_BOXING_Justin....F_Preps.P_Striker...null....Straf_Prep..ÿÿÿÿ/Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Justin
.uC   00 75 43   Justin (Boxing Beat up2)(PREPPY)   PRH3_Justin_OBOX_D2.PRH3_Justin_OBOX_D2.....Large...PREPPY..STAT_P_BOXING_Justin....F_Preps.P_Striker...null....Straf_Prep..ÿÿÿÿ/Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Justin
.vC   00 76 43   Parker (Boxing Beat up1)(PREPPY)   PRH3a_Prkr_OBOX_D1..PRH3a_Prkr_OBOX_D1......Large...PREPPY..STAT_P_BOXING_Parker....F_Preps.P_Striker...null....Straf_Prep..ÿÿÿÿ/Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Parker
.wC   00 77 43   Parker (Boxing Beat up2)(PREPPY)   PRH3a_Prkr_OBOX_D2..PRH3a_Prkr_OBOX_D2......Large...PREPPY..STAT_P_BOXING_Parker....F_Preps.P_Striker...null....Straf_Prep..ÿÿÿÿ/Global/P_Striker_A.Act/Anim/P_Striker_A.act..../Global/AI..Act/AI/AI.act...N_Parker
.xC   00 78 43   Mr. Matthews {NN} (Geog)(TEACHER)   TE_Geography....TE_Geography........Huge....TEACHER.STAT_TE_MALE_A..Authority...F_Adult.F_Pref..Straf_Male..ÿÿÿÿ/Global/Authority...Act/Anim/Authority.act../Global/AI..Act/AI/AI.act...N_TEMP
.yC   00 79 43   Miss Peters {NN} (Music)(TEACHER)   TE_Music....TE_Music........Huge....TEACHER.STAT_TE_FEMALE_A....TE_Female...F_Girls.Authority...Straf_Female....ÿÿÿÿ/Global/TE_Female_A.Act/Anim/TE_Female_A.act..../Global/AI..Act/AI/AI.act...N_TEMP
.zC   00 7A 43   Xmas Elf {NN}      (STUDENT)   TO_ElfF.TO_ElfF.....Medium..STUDENT.STAT_GS_MALE_A..Straf_Male..null....null....null....ÿÿÿÿ/Global/GS_Male_A...Act/Anim/GS_Male_A.act../Global/AI..Act/AI/AI.act...N_TEMP
.{C   00 7B 43   Xmas Elf {NN}      (STUDENT)   TO_ElfM.TO_ElfM.....Medium..STUDENT.STAT_GS_MALE_A..Straf_Male..null....null....null....ÿÿÿÿ/Global/GS_Male_A...Act/Anim/GS_Male_A.act../Global/AI..Act/AI/AI.act...N_TEMP
.|C   00 7C 43   Rudy Santa {NN}      (TOWNPERSON)   TO_HoboSanta....TO_HoboSanta........Huge....TOWNPERSON..STAT_HOBO...CV_Male.F_Adult.N_Ranged....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_TEMP
.}C   00 7D 43   Santa Claus {NN}   (TOWNPERSON)   TO_Santa....TO_Santa........Huge....TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.N_Ranged....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_TEMP
.~C   00 7E 43   Guy in Santa Suit {NN}   (TOWNPERSON)   TO_Santa_NB.TO_Santa_NB.....Huge....TOWNPERSON..STAT_CV_MALE_A..CV_Male.F_Adult.N_Ranged....Straf_Male..ÿÿÿÿ/Global/CV_Male_A...Act/Anim/CV_Male_A.act../Global/AI..Act/AI/AI.act...N_TEMP
..C   00 7F 43   Petey (N'crack)(N'crack)(STUDENT)   Peter_Nutcrack..Peter_Nutcrack......Medium..STUDENT.STAT_GS_MALE_A..Straf_Male..null....null....null....ÿÿÿÿ/Global/GS_Male_A...Act/Anim/GS_Male_A.act../Global/AI..Act/AI/AI.act...N_Peter
.€C   00 80 43   Eunice (N'crack)(Fairy)   (STUDENT)   GN_Fatgirl_Fairy....GN_Fatgirl_Fairy........Fat.STUDENT.STAT_GS_FEMALE_A....F_Girls.null....Straf_Fat...Straf_Female....ÿÿÿÿ/Global/GS_Fat_A....Act/Anim/GS_Fat_A.act.../Global/AI..Act/AI/AI.act...N_Eunice
€€C   80 80 43   Melody (N'crack)(Flower)(STUDENT)   GN_Lgirl_2_Flower...GN_Lgirl_2_Flower.......Small...STUDENT.STAT_GS_FEMALE_SMKID....F_Girls.null....null....Straf_Female....ÿÿÿÿ/Global/GS_Female_A.Act/Anim/GS_Female_A.act..../Global/AI..Act/AI/AI.act...N_Melody
..C   00 81 43   Pedro (N'crack)(Flower)   (STUDENT)   GN_Hboy_Flower..GN_Hboy_Flower......Small...STUDENT.STAT_GS_MALE_SMKID..null....null....null....Straf_Male..ÿÿÿÿ/Global/GS_Male_A...Act/Anim/GS_Male_A.act../Global/AI..Act/AI/AI.act...N_Pedro


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         MADMAN AND STEMAN'S
         VEHICLE MODEL LIST
          COMPLETE VERSION
-----------------------------------------------------------------------------------------------------------------------------------

VEHICLE MODEL ID # LIST COMPLETE VERSION


HEX   HEX VALUE   MY DESCRIPTION   TXTNAME      VEHICLENAME
.ˆC   00 88 43 -   Green Bmx   = bmxrace.bmxrace.bike....BMXRACE.BIKE....V_Bike..bike....BIKE
€ˆC   80 88 43 -    Orange Bike   = retro...retro...bike....RETRO...BIKE....V_Bike..bike....BIKE
.‰C   00 89 43 -   Yellow Bmx   = crapbmx.crapbmx.bike....CRAPBMX.BIKE....V_Bike..bike....BIKE
€‰C   80 89 43 -   Cop Bike   = bikecop.bikecop.bike....DIRTBIKE....DIRTBIKE....V_COPBIKE...copbike.BIKE
.ŠC   00 8A 43 -   Moped      = Scooter.Scooter.bike....MOPED...MOPED...V_SCOOTER...scooter.BIKE
€ŠC   80 8A 43 -   BMX Orange   = bike....bike....bike....BIKE....BIKE....V_Bike..bike....BIKE
.‹C   00 8B 43 -   Agile Blue Bike = custombike..custombike..bike....CUSTOMMIN...BIKE....V_Bike..bike....BIKE
€‹C   80 8B 43 -   Other CrapBike  = banbike.banbike.bike....BANBIKE.BIKE....V_Bike..bike....BIKE
.ŒC   00 8C 43 -   BlueNormalBike   = mtnbike.mtnbike.bike....MTNBIKE.BIKE....V_Bike..bike....BIKE
€ŒC   80 8C 43 -   Girls Bike   = oladbike....oladbike....bike....OLADBIKE....BIKE....V_Bike..bike....BIKE
..C   00 8D 43 -   BullBike   = racer...racer...bike....RACER...BIKE....V_Bike..bike....BIKE
€.C   80 8D 43 -   Blue Bike   = aquabike....aquabike....bike....CUSTOMMAX...BIKE....V_Bike..bike....BIKE
.ŽC   00 8E 43 -   LawnMower   = Mower...Mower...car.WALTON..WALTON..MOWER...null....CAR
€ŽC   80 8E 43 -   Arc3 (Player)   = Arc_3...Arc_3...car.ARCADE3.ARCADE3.Go_Cart.null....CAR
..C   00 8F 43 -   Taxi      = taxicab.taxicab.car.REGINA..REGINA..SEDAN...null....CAR
€.C   80 8F 43 -   Arc2 (Green)   = Arc_2...Arc_2...car.ARCADE2.ARCADE2.Go_Cart.null....CAR
..C   00 90 43 -   BullDozer   = Dozer...Dozer...car.COMET...COMET...TRUCK...null....CAR
€.C   80 90 43 -   GoCart      = GoCart..GoCart..car.PHEONIX.PHEONIX.Go_Cart.null....CAR
.‘C   00 91 43 -   Limo      = Limo....Limo....car.REGINA..REGINA..SEDAN...null....CAR
€‘C   80 91 43 -   dlvtruck   = Dlvtruck....Dlvtruck....car.BURRITO.BURRITO.TRUCK...null....CAR
.’C   00 92 43 -   Oceanic      = Foreign.Foreign.car.REGINA..REGINA..SEDAN...null....CAR
€’C   80 92 43 -    cargreen   = cargreen....cargreen....car.REGINA..REGINA..SEDAN...null....CAR
.“C   00 93 43 -   70Wagon      = 70wagon.70wagon.car.REGINA..REGINA..SEDAN...null....CAR
€“C   80 93 43 -    Police Car    = policecar...policecar...car.COPSUV..COPSUV..SUV.null....POLICECAR
.”C   00 94 43 -   Blista      = domestic....domestic....car.REGINA..REGINA..SEDAN...null....CAR
€”C   80 94 43 -   Rancher Car   = Truck...Truck...car.BURRITO.BURRITO.SUV.null....CAR
.•C   00 95 43 -   Arc1 (Coloured)   = Arc_1...Arc_1...car.ARCADE1.ARCADE1.Go_Cart.null....CAR


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         MADMAN AND STEMAN'S
         -WEAPON MODEL LIST-
            -COMPLETE V-

WEAPON MODEL ID # LIST COMPLETE VERSION

LEGEND
WAIT Legend to use with Key
W = Weapon = Item That can be used as weapon
A = Armory = Scrolled Weapons
I = Item = Item
T = Throw = Missile Weapon

WAIT , Weapon - Armory - Item - Thrown
-----------------------------------------------------------------------------------------------------------------------------------

 
ASCII   Hex Value   Weapon         KEY Pic Name   PEDSTATS   P/N   Appear   IDE
€•C   80 95 43   Yard Stick       {W} [ ] [N]   yardstick   [ ][N]   Yes   yardstick...yardstick...W_Stick.null
.–C   00 96 43   Baseball Bat      {W} [ ] [ ]   bat      [ ][ ]   Yes   bat.bat.W_BBallBat..null
€–C   80 96 43   Fire Crackers      [A] [P] [N]   cherryb      [ ][ ]   ERROR   cherryb.cherryb.W_CherryBomb....W_Thrown
.—C   00 97 43   Baseball      {T} [ ] [ ]   baseball   [ ][ ]   No   baseball....baseball....W_BBall.W_Thrown
€—C   80 97 43   Slingshot      [A] [P] [N]   slingshot   [ ][ ]   ERROR   slingshot...slingshot...W_Slingshot.SlingSh
.˜C   00 98 43   Slingshot (Stone)   {A} [P] [N]   marble      [P][N]   No   marble..marble..null....null
€˜C   80 98 43   Spudgun         [A] [P] [N]   spudg      [ ][ ]   ERROR   spudg...spudg...W_Brocket...SpudG
.™C   00 99 43   Super Slingshot      {A} [P] [N]   supersling   [ ][ ]   ERROR   supersling..supersling..W_Slingshot.SlingSh
€™C   80 99 43   Bottle Rockets      [A] [P] [N]   brocketlauncher   [ ][ ]   ERROR   brocketlauncher.brocketlauncher.W_Brocket...BRocketL
.šC   00 9A 43   Pack of Bottle Rockets   {A} [P] [N]   brocket      [P][N]   ERROR   brocket.brocket.null....null
€šC   80 9A 43   Stink Bombs      [A] [P] [N]   stinkbomb   [ ][ ]   ERROR   stinkbomb...stinkbomb...W_Thrown....null
.›C   00 9B 43   Apple         {T} [P] [N]   apple      [P][N]   No   apple...apple...W_Thrown....null
€›C   80 9B 43   Brick         [T] [ ] [ ]   brick      [ ][ ]   Yes   brick...brick...W_Thrown....null
.œC   00 9C 43   Carton of Eggs      {A} [P] [N]   eggproj      [ ][ ]   ERROR   eggproj.eggproj.W_Thrown....null
€œC   80 9C 43   Snowball      [T] [ ] [ ]   snowball   [ ][ ]   No   snowball....snowball....W_Snowball..W_Thrown
..C   00 9D 43   Yard Stick (Damaged)   {I} [ ] [N]   yardstick_DMG   [ ][N]   No   yardstick_DMG...yardstick_DMG...W_Stick.null
€.C   80 9D 43   Trashcan Lid      [T] [ ] [ ]   lid      [ ][ ]   Yes   lid.lid.W_Lid...null
.žC   00 9E 43   Can of Spuds      {A} [P] [N]   potato      [P][N]   ERROR   potato..potato..null....null
€žC   80 9E 43   Baseball Bat (Damaged)   [I] [ ] [ ]   bat_DMG      [ ][ ]   No   bat_DMG.bat_DMG.W_BBallBat..null   
.ŸC   00 9F 43   Dodgeball      {I} [ ] [ ]    dodgeball   [ ][ ]   No   dodgeball...dodgeball...W_Thrown....null
€ŸC   80 9F 43   CRASH(small circuit brd){ } [ ] [ ]   W_Circuit   [ ][ ]   CRASH   W_Circuit...W_Circuit...null....null
. C   00 A0 43   Newspapers      {A} [P] [N]   newsroll   [ ][ ]   ERROR   newsroll....newsroll....W_Thrown....null
€ C   80 A0 43   Spray Paint      {A} [P] [N]   spraycan   [ ][ ]   ERROR   spraycan....spraycan....W_SprayCan..null
.¡C   00 A1 43   Super Slingshot (Stone) (A) [P] [N]   supermarble   [P][N]   No   supermarble.supermarble.null....null
€¡C   80 A1 43   Two by Four      {W} [ ] [ ]   twobyfour   [ ][ ]   Yes   twobyfour...twobyfour...W_BBallBat..null   
.¢C   00 A2 43   Sledgehammer      {W} [ ] [ ]   sledgehammer   [ ][ ]   Yes   sledgehammer....sledgehammer....Area_Tenements..null
€¢C   80 A2 43   Rubber Band Ball   {A} [P] [N]   RBandBall   [ ][ ]   ERROR   RBandBall...RBandBall...null....null
.£C   00 A3 43   Fire Extinguisher   {W} [ ] [ ]   fireexting   [ ][ ]   Yes   fireexting..fireexting..W_Thrown....W_Brocket
€£C   80 A3 43   Galloway's Bottle   {I} [P] [N]   bbagbottle   [P][N]   Yes   bbagbottle..bbagbottle..W_Stick.W_Thrown
.¤C   00 A4 43   Camera         {A} [P] [N]   WCamera      [ ][ ]   ERROR   WCamera.WCamera.W_Camera....null
€¤C   80 A4 43   FootBall      {T} [ ] [ ]   SocBall      [ ][ ]   No   SocBall.SocBall.W_Thrown....null
.¥C   00 A5 43   Big Snowball      {T} [ ] [ ]    SnwBallB   [ ][ ]   No   SnwBallB....SnwBallB....W_Thrown....null
€¥C   80 A5 43   American Football   (T) [ ] [ ]   Wftball      [ ][ ]   No   Wftball.Wftball.W_Thrown....null
.¦C   00 A6 43   Malet (Carnival)   {I} [ ] [ ]   Wmallet      [ ][ ]   Yes   Wmallet.Wmallet.null....null
€¦C   80 A6 43   CRASH(MegaActionDRComic){ } [ ] [N]   W_Comicbk   [ ][ ]   CRASH   W_Comicbk...W_Comicbk...null....null
.§C   00 A7 43   CRASH (Basketball)   { } [ ] [ ]   WBball      [ ][ ]   CRASH   WBball..WBball..W_Thrown....null
€§C   80 A7 43   Wee Fun Frisby      {I} [ ] [ ]   Wfrisbee   [ ][ ]   No   Wfrisbee....Wfrisbee....null....null
.¨C   00 A8 43   Cricket Bat (Damaged)   {I} [ ] [ ]   cricket_DMG   [ ][ ]   No   cricket_DMG.cricket_DMG.W_BBallBat..null
€¨C   80 A8 43   Chemical Compound   {I} [ ] [ ]   chemical   [ ][ ]   Yes   chemical....chemical....W_Thrown....null
.©C   00 A9 43   Dish Bowl (Red)      {T} [ ] [ ]   Wdish      [ ][ ]   Yes   Wdish...Wdish...null....null
€©C   80 A9 43   Cigarette      {I} [ ] [ ]   Cigarette   [ ][ ]   Yes   Cigarette...Cigarette...null....null
.ªC   00 AA 43   CRASH (Several Panties)   { } [ ] [ ]   W_bunchofpanties[ ][ ]   CRASH   W_bunchofpanties....W_bunchofpanties....null....null
€ªC   80 AA 43   Cheerleader Pom Pom   {I} [ ] [ ]   pompom      [ ][ ]   Yes   pompom..pompom..null....null
.«C   00 AB 43   Edgars' Pipe (100%)   {W} [ ] [ ]   wtrpipe      [ ][ ]   Yes   wtrpipe.wtrpipe.W_wtrpipe...null
€«C   80 AB 43   TinCan         {T} [ ] [ ]   garbpick   [ ][ ]   No   garbpick....garbpick....null....null
.¬C   00 AC 43   CRASH (Crab)      { } [ ] [ ]   W_Crab      [ ][ ]   CRASH   W_Crab..W_Crab..null....null   
€¬C   80 AC 43   Huge Plant      {T} [ ] [ ]    WHatSVase   [ ][ ]   Yes   WHatSVase...WHatSVase...W_Thrown....null
.­C   00 AD 43   Dead Rat      {T} [ ] [ ]   W_DeadRat   [ ][ ]   Yes   W_DeadRat...W_DeadRat...W_Thrown....null
€­C   80 AD 43   CRASH (GenEric Glue)   { } [ ] [ ]   superglue   [ ][ ]   No   superglue...superglue...null....null
.®C   00 AE 43   Cafeteria Tray      {T} [ ] [ ]   Wtray      [ ][ ]   Yes   NoWtray...Wtray...W_Lid...null
€®C   80 AE 43   Bag Of Marbles      {A} [ ] [N]   BagMrbls   [ ][ ]   ERROR   BagMrbls....BagMrbls....W_PRANK.W_Thrown
.¯C   00 AF 43   Flask         {I} [ ] [ ]   flask      [ ][ ]   Yes   flask...flask...null....null
€¯C   80 AF 43   Chemical Stirrer   {I} [ ] [ ]    chem_stir   [ ][ ]   Yes   chem_stir...chem_stir...null....null
.°C   00 B0 43   Eyedropper      {I} [ ] [ ]   Eyedrop      [ ][ ]   Yes   Eyedrop.Eyedrop.null....null
€°C   80 B0 43   Small Plant      {T} [ ] [ ]   PlantPot   [ ][ ]   Yes   PlantPot....PlantPot....W_Thrown....null
.±C   00 B1 43   Medium Vase      {T} [ ] [ ]   pVase_proj   [ ][ ]   Yes   pVase_proj..pVase_proj..W_Thrown....null
€±C   80 B1 43   Decorative Plate   {W} [ ] [ ]   dec_plate   [ ][ ]   Yes   dec_plate...dec_plate...W_Lid...null
.²C   00 B2 43   Mammoth Plant      {T} [ ] [ ]   pPlant_proj   [ ][ ]   No   pPlant_proj.pPlant_proj.W_Thrown....null
€²C   80 B2 43   Cricket Bat      {W} [ ] [ ]   cricket      [ ][ ]   Yes   cricket.cricket.W_BBallBat..null
.³C   00 B3 43   Banana         {I} [P] [N]   Banana      [P][N]   Yes   Banana..Banana..W_Thrown....Banana
€³C   80 B3 43   Flowers         {W} [P] [ ]   Flowerbund   [ ][ ]   Yes   Flowerbund..Flowerbund..W_Stick.null
.´C   00 B4 43   Harrington Shield   {W} [ ] [ ]   Psheild      [ ][ ]   Yes   Psheild.Psheild.W_Lid...null
€´C   80 B4 43   CRASH (Bunch of Photos)   { } [ ] [ ]   W_bunchofphotos   [ ][ ]   CRASH   W_bunchofphotos.W_bunchofphotos.null....null
.µC   00 B5 43   CRASH (Beam Cola)   { } [P] [N]   FraffyCan   [P][N]   CRASH   FraffyCan...FraffyCan...null....null
€µC   80 B5 43   Prize Teddy Bear   {I} [P] [N]   teddybear   [P][N]   Yes   teddybear...teddybear...null....null
.¶C   00 B6 43   Detension Snow Shovel   {W} [ ] [ ]`   SnowShwl   [ ][ ]   Yes   SnowShwl....SnowShwl....W_snowshwl..null
€¶C   80 B6 43   CRASH (CHEMISTRY Beaker){ } [ ] [ ]   Grab_Beaker   [ ][ ]   CRASH   Grab_Beaker.Grab_Beaker.null....null
.·C   00 B7 43   CRASH (CHEMISTRY T-Tube){ } [ ] [ ]   Grab_Testtu...   [ ][ ]   CRASH   Grab_Testtube_Right.Grab_Testtube_Right.null....null
€·C   80 B7 43   CRASH ( - EM-O Lot)   { } [ ] [ ]   Grab_Canister   [ ][ ]   CRASH   Grab_Canister...Grab_Canister...null....null
.¸C   00 B8 43   CRASH (CHEMISTRY E-Drop){ } [ ] [ ]   Grab_Eyedrop   [ ][ ]   CRASH   Grab_Eyedrop....Grab_Eyedrop....null....null
€¸C   80 B8 43   CRASH (CHEMISTRY T-Tube){ } [ ] [ ]   Grab_Testtu...   [ ][ ]   CRASH   Grab_Testtube_Left..Grab_Testtube_Left..null....null
.¹C   00 B9 43   CRASH (Brown Package)   { } [ ] [ ]   W_package   [ ][ ]   CRASH   W_package...W_package...null....null
€¹C   80 B9 43   CRASH {VOID}      { } [ ] [ ]   ChknLeg      [ ][ ]   CRASH   ChknLeg.ChknLeg.null....null
.ºC   00 BA 43   "Kick Me" Sign      {I} [P] [N]   kickme      [P][N]   Yes   kickme..kickme..B_Striker...null
€ºC   80 BA 43   CRASH (Red Smll Oil Can){ } [ ] [ ]   oilcan      [ ][ ]   CRASH   oilcan..oilcan..null....null
.»C   00 BB 43   CRASH (Ratchet-Bikemayb){ } [ ] [ ]   ratchet      [ ][ ]   CRASH   ratchet.ratchet.null....null
€»C   80 BB 43   CRASH (Black torch)   { } [ ] [ ]   torch      [ ][ ]   CRASH   torch...torch...null....null
.¼C   00 BC 43   CRASH (Wrench-Bikemayb)   { } [ ] [ ]   wrench      [ ][ ]   CRASH   wrench..wrench..null....null
€¼C   80 BC 43   Janitors Broom      {W} [ ] [ ]   JBroom      [ ][ ]   Yes   JBroom..JBroom..W_Jbroom....null
.½C   00 BD 43   Soccer ball for Footy   {T} [ ] [ ]   AniFooty   [ ][ ]   Yes   AniFooty....AniFooty....AniFooty....W_Thrown
€½C   80 BD 43   CRASH (Radio Transistor){ } [ ] [ ]   W_Radio      [ ][ ]   CRASH   W_Radio.W_Radio.null....null
.¾C   00 BE 43   CRASH (Huge Barrel)   { } [ ] [ ]   barrel      [ ][ ]   CRASH   barrel..barrel..null....null
€¾C   80 BE 43   AniBasketball      {T} [ ] [ ]   ANIBBALL   [ ][ ]   Yes   ANIBBALL....ANIBBALL....BBALL_21....ANIBBALL
.¿C   00 BF 43   CRASH (Large Cement Mix){ } [ ] [ ]   cement      [ ][ ]   CRASH   cement..cement..null....null
€¿C   80 BF 43   Water Balloons      {T} [P] [N]   WBalloon   [P][N]   No   WBalloon....WBalloon....WBalloon....null
.ÀC   00 C0 43   Edgars Pipe (0%)   {W} [ ] [ ]    wtrpipeD   [ ][ ]   No   wtrpipeD....wtrpipeD....W_wtrpipe...null
€ÀC   80 C0 43   Prize Trophy      {I} [ ] [N]   trophy      [ ][N]   Yes   trophy..trophy..null....null
.ÁC   00 C1 43   CRASH (Round 1 Sign)   { } [ ] [ ]   Boxcard01   [ ][ ]   CRASH   Boxcard01...Boxcard01...null....null
€ÁC   80 C1 43   Edgar Shield A (100%)   {W} [ ] [ ]   CHShieldA   [ ][ ]   Yes   CHShieldA...CHShieldA...W_CHShield..null
.ÂC   00 C2 43   Edgar Shield B (50%)   {W} [ ] [ ]   CHShieldB   [ ][ ]   Yes   CHShieldB...CHShieldB...W_CHShield..null
€ÂC   80 C2 43   Edgar Shield C (0%)   {W} [ ] [ ]   CHShieldC   [ ][ ]   No   CHShieldC...CHShieldC...W_CHShield..null
.ÃC   00 C3 43   Vase 2         {T} [ ] [ ]    WHatVase   [ ][ ]   No   WHatVase....WHatVase....W_Thrown....null
€ÃC   80 C3 43   BB Gun         {W} [ ] [ ]   bbgun      [ ][ ]   Yes   bbgun...bbgun...W_Brocket...bbgun
.ÄC   00 C4 43   CRASH(Charachter Sheet)   { } [ ] [ ]   W_charSheet   [ ][ ]   CRASH   W_charSheet.W_charSheet.null....null
€ÄC   80 C4 43   CRASH(Sticky Joke Candy){ } [ ] [ ]   W_Candy      [ ][ ]   CRASH   W_Candy.W_Candy.W_PRANK.W_Thrown
.ÅC   00 C5 43   Itching Powder      {A} [P] [N]   W_Itch      [ ][ ]   ERROR   W_Itch..W_Itch..W_Itchpowder....W_Thrown
€ÅC   80 C5 43   Rat Poison Sprayer   (W) [ ] [N]   W_PGun      [ ][N]   Yes   W_PGun..W_PGun..W_Brocket...W_Thrown
.ÆC   00 C6 43   Super Spudgun      [A] [ ] [N]   SuperSpudG   [ ][ ]   ERROR   SuperSpudG..SuperSpudG..W_Brocket...SpudG
€ÆC   80 C6 43   "Volcano 4000" Firework   {W} [P] [N]   W_Fountain   [W][N]   Yes   W_Fountain..W_Fountain..W_Fountain..null
.ÇC   00 C7 43   CRASH (3 $ Notes)   { } [ ] [ ]   W_Money      [ ][ ]   CRASH   W_Money.W_Money.null....null
€ÇC   80 C7 43   Bag o' Poo      {T) [P] [N]   PooBag      [ ][N]   No   PooBag..PooBag..W_PooBag....W_Thrown
.ÈC   00 C8 43   Rigged Ball      {T} [ ] [N]   WFtBomb      [ ][N]   Yes   WFtBomb.WFtBomb.null....null
€ÈC   80 C8 43   Edgars Pipe (33%)   {W} [ ] [ ]   wtrpipeC   [ ][ ]   Yes   wtrpipeC....wtrpipeC....W_wtrpipe...null
.ÉC   00 C9 43   Edgars Pipe (66%)   {W} [ ] [ ]   wtrpipeB   [ ][ ]   Yes   wtrpipeB....wtrpipeB....W_wtrpipe...null
€ÉC   80 C9 43   TP Roll         {T} [P] [N]   W_TPRoll   [ ][N]   No   W_TPRoll....W_TPRoll....null....null
.ÊC   00 CA 43   Umbrella      (W) [ ] [ ]   Umbrella   [ ][ ]   Yes   Umbrella....Umbrella....W_Stick.Umbrella
€ÊC   80 CA 43   Textbook (Mathematics)   {T} [P] [N]   NerdBooks   [P][N]   Yes   NerdBooks...NerdBooks...W_Lid...null
.ËC   00 CB 43   CRASH (Gold+Black Cane)   { } [ ] [ ]   W_Cane      [ ][ ]   CRASH   W_Cane..W_Cane..null....nul
€ËC   80 CB 43   CRASH (Pile of Nanchos)   { } [ ] [ ]   W_Nacho      [ ][ ]   CRASH   W_Nacho.W_Nacho.null....null
.ÌC   00 CC 43   CRASH (Goggles)      { } [ ] [ ]   GOG_Player   [ ][ ]   CRASH   GOG_Player..GOG_Player..null....null
€ÌC   80 CC 43   Halloween Pitch Fork   {W} [ ] [ ]   DevilFork   [ ][ ]   Yes   DevilFork...DevilFork...W_Stick.null
.ÍC   00 CD 43   Halloween Pinky Wand   {W} [ ] [ ]   PinkyWand   [ ][ ]   Yes   PinkyWand...PinkyWand...W_Stick.null
€ÍC   80 CD 43   Halloween Garys SS Whip   {W} [ ] [ ]   SSWhip      [ ][ ]   Yes   SSWhip..SSWhip..W_Stick.null
.ÎC   00 CE 45   BoltCutters      {I} [ ] [ ]   BoltCutters   [ ][ ]   Yes   BoltCutters.BoltCutters.W_Stick.BoltCutt
€ÎC   80 CE 43   Textbook (Chemistry)   {T} [P] [N]   NerdBooksB   [P][N]   Yes   NerdBooksB..NerdBooksB..W_Lid...null
.ÏC   00 CF 43   Textbook (History)   {T} [P] [N]   NerdBooksC   [P][N]   Yes   NerdBooksC..NerdBooksC..W_Lid...null
€ÏC   80 CF 43   Textbook (Basic English){T} [P] [N]   NerdBooksD   [P][N]   Yes   NerdBooksD..NerdBooksD..W_Lid...null
.ÐC   00 D0 43   Textbook (Home Economic){T} [P] [N]   NerdBooksE   [P][N]   Yes   NerdBooksE..NerdBooksE..W_Lid...null
€ÐC   80 D0 43   Earnests Bombs      {I} [ ] [ ]   ERROR      [ ][ ]   Yes   Detonator...Detonator...null....null
.ÑC   00 D1 43   Johnnys Pipe      {W} [ ] [ ]   leadpipe   [ ][ ]   Yes   leadpipe....leadpipe....W_BBallBat..null
€ÑC   80 D1 43   CRASH TBone Steak {VOID}{ } [ ] [ ]   Tbone      [ ][ ]   CRASH   Tbone...Tbone...W_Thrown....null
.ÒC   00 D2 43   Prefects Flashlight   {W} [ ] [ ]   W_Flashlight   [ ][ ]   ERROR   W_Flashlight....W_Flashlight....W_FlashLight....null
€ÒC   80 D2 43   CRASH (Algie's Jacket)   { } [ ] [ ]   AlgieJacCS   [ ][ ]   CRASH   AlgieJacCS..AlgieJacCS..null....null
.ÓC   00 D3 43   Janitors Broom (Damaged){I} [ ] [ ]   JBroom_DMG   [ ][ ]   Yes   JBroom_DMG..JBroom_DMG..null....null
€ÓC   80 D3 43   CRASH (1 Photo)      { } [ ] [ ]   W_JPhoto   [ ][ ]   CRASH   W_JPhoto....W_JPhoto....null....null
.ÔC   00 D4 43   CRASH (Can of Spuds)   { } [ ] [ ]   ammo_scatter   [ ][ ]   ERROR   ammo_scatter....ammo_scatter....null....null   CAN OF SPUDS
€ÔC   80 D4 43   Gas Can         { } [ ] [ ]   Wgascan      [ ][ ]   Yes   Wgascan.Wgascan.null....null
.ÕC   00 D5 43   Digital Camera      {A} [P] [N]   WDigCam      [ ][ ]   ERROR   WDigCam.WDigCam.W_Camera....null
€ÕC   80 D5 43   CRASH (small Green item){ } [ ] [ ]   fire_inv   [ ][ ]   CRASH   fire_inv....fire_inv....null....null
.ÖC   00 D6 43   CRASH (Black Coffee Mug){ } [ ] [ ]   W_Mug      [ ][ ]   CRASH   W_Mug...W_Mug...null....null
€ÖC   80 D6 43   CRASH(LoveHeart Panties){ } [ ] [ ]   Jimmy_Panties   [ ][ ]   CRASH   Jimmy_Panties...Jimmy_Panties...null....null
.×C   00 D7 43   CRASH (Red Underpants)   { } [ ] [ ]   PeanutUndie   [ ][ ]   CRASH   PeanutUndie.PeanutUndie.null....null
€×C   80 D7 43   CRASH (Open Chocolates)   { } [ ] [ ]   W_ChocBox   [ ][ ]   CRASH   W_ChocBox...W_ChocBox...null....null
.ØC   00 D8 43   Beatrice's Diary   {I} [ ] [N]   W_diary      [ ][ ]   Yes   W_diary.W_diary.null....null
€ØC   80 D8 43   Carnival Twin      {I} [ ] [ ]   Stwins_bad   [ ][ ]   No   Stwins_bad..Stwins_bad..Siamese.null
.ÙC   00 D9 43   CRASH (Laboratry Notes)   { } [ ] [ ]   W_LabNotes   [ ][ ]   CRASH   W_LabNotes..W_LabNotes..null....null
€ÙC   80 D9 43   two by four (Damaged)   {I) [ ] [ ]   twobyfour_DMG   [ ][ ]   No   twobyfour_DMG...twobyfour_DMG...W_BBallBat..null
.ÚC   00 DA 43   CRASH (Xmas Present)   { } [ ] [ ]   xmasgift   [ ][ ]   No   xmasgift....xmasgift....null....null
€ÚC   80 DA 43   Skateboard      {A} [P] [N]   SK8Board   [ ][ ]   ERROR   SK8Board....SK8Board....SK8Board....Skateboard
.ÛC   00 DB 43   CRASH (Methemphatamine)   { } [ ] [ ]   W_DrugBttl   [ ][ ]   CRASH   W_DrugBttl..W_DrugBttl..null....null
€ÛC   80 DB 43   CRASH (Drumstick)   { } [ ] [ ]   drumstick   [ ][ ]   CRASH   drumstick...drumstick...null....null
.ÜC   00 DC 43   CRASH (Maracas)      { } [ ] [ ]   maracas      [ ][ ]   CRASH   maracas.maracas.null....null
€ÜC   80 DC 43   CRASH (Box of Matches)   { } [ ] [ ]   matchbox   [ ][ ]   CRASH   matchbox....matchbox....null....null
.ÝC   00 DD 43   CRASH (Match Stick)   { } [ ] [ ]   matchstick   [ ][ ]   CRASH   matchstick..matchstick..null....null
€ÝC   80 DD 43   CRASH (White Stick)   { } [ ] [ ]   timstick   [ ][ ]   CRASH   timstick....timstick....null....null
.ÞC   00 DE 43   CRASH (White Stick)   { } [ ] [ ]   xylostick   [ ][ ]   CRASH   xylostick...xylostick...null....null


   KEY/INVENTORY ITEMS LIST
.çC   00 E7 43   (Big Silver Coin)            coin_dollar.coin_dollar
€çC   80 E7 43   (Small Gold Coin)            coin_penny..coin_penny
.èC   00 E8 43   Clown Trousers         { } [ ] [N]   ClwnPant....ClwnPant
€èC   80 E8 43   Clown Shoes         { } [ ] [N]   ClwnShoe....ClwnShoe
.éC   00 E9 43   "I'm with Stupid" T-Shirt   { } [ ] [N]   StpdShrt....StpdShrt
€éC   80 E9 43   Checkered Party Hat      { } [ ] [N]   CanaHat.CanaHat
.êC   00 EA 43   Beaded Bracelet         { } [ ] [N]   BeadBrac....BeadBrac
€êC   80 EA 43   Angel Halo Hair Band      { } [ ] [N]   AngelBand...AngelBand
.ëC   00 EB 43   Devil Horn Hair Band      { } [ ] [N]   DevilHorn...DevilHorn
€ëC   80 EB 43   Some incredibly strange hat   { } [ ] [N]   WeirdHat....WeirdHat
.ìC   00 EC 43   Clown Wig         { } [ ] [N]   ClownWig....ClownWig
€ìC   80 EC 43   Big Novelty Watch      { } [ ] [N]   BigWatch....BigWatch
.íC   00 ED 43   "C&G" Collectible Card      { } [ ] [N]   GeekCard....GeekCard
€íC   80 ED 43   Bouquet of Flowers      { } [P] [N]   FlowerGift..FlowerGift
.îC   00 EE 43   Radio Transister      { } [P] [N]   Radio...Radio
€îC   80 EE 43   Newspapers         { } [P] [N]   PaperStack..PaperStack
.ïC   00 EF 43   Box of Chocolates      { } [P] [N]   ChocBox.ChocBox
€ïC   80 EF 43   Admission Ticket      { } [P] [N]   AdmisTicket.AdmisTicket
.ðC   00 F0 43   Key Card         { } [P] [N]   KeyCard.KeyCard
€ðC   80 F0 43   (Giant C)         { } [ ] [ ]   CollectA....CollectA
.ñC   00 F1 43   (Xmas Present)         { } [ ] [ ]   GiftA...GiftA
€ñC   80 F1 43   Beatrice's Diary      { } [ ] [N]   bea_diary...bea_diary
.òC   00 F2 43   (Knickers)         { } [ ] [ ]   undie...undie
€òC   80 F2 43   (Mascot Clothes)      { } [ ] [ ]   PickBull....PickBull
.óC   00 F3 43   Beatrice's Diary      { } [P] [N]   W_diaryPU...W_diaryPU
€óC   80 F3 43   Boltcutters         { } [ ] [N]   BoltCutPU...BoltCutPU
.ôC   00 F4 43   Lab Notes         { } [P] [N]   LabNotes....LabNotes
€ôC   80 F4 43   (Save Book1)         { } [ ] [ ]   Save....Save
.õC   00 F5 43   Bottle of Perfume      { } [ ] [N]   Perfume.Perfume
€õC   80 F5 43   Mrs.Philips' Pearl Necklace   { } [ ] [N]   NPearl..NPearl
.öC   00 F6 43   Mrs.Philips' Red Dress      { } [ ] [N]   SexDress....SexDress
€öC   80 F6 43   Harrington House Foyer Key   { } [P] [N]   NewKey..NewKey
.÷C   00 F7 43   Tad's Gate Key         { } [P] [N]   TadKey..TadKey
€÷C   80 F7 43   x1 Prize Ticket(s)      { } [P] [N]   ticket..ticket
.øC   00 F8 43   Lola's Keys         { } [ ] [N]   LolaKeys....LolaKeys
€øC   80 F8 43   "C&G" Collectible Card      { } [ ] [N]   charSheet...charSheet
.ùC   00 F9 43   Textbook         { } [ ] [N]   textbook....textbook
€ùC   80 F9 43   Edna's Razor         { } [ ] [N]   Razor...Razor
.úC   00 FA 43   Rubber Band         { } [ ] [N]   RubBand.RubBand
€úC   80 FA 43   (Giant Unknown Texture)      { } [ ] [ ]   drugbag.drugbag
.ûC   00 FB 43   Beam Cola         { } [P] [N]   PChealth....PChealth
€ûC   80 FB 43   Beam Cola         { } [P] [N]   PCspec..PCspec
.üC   00 FC 43   Comic Book         { } [ ] [N]   Comicbk.Comicbk
€üC   80 FC 43   Dossier            { } [B] [N]   dossier.dossier
.ýC   00 FD 43   (Poster Bird and Guitar)   { } [ ] [ ]   CrnPosterB..CrnPosterB
€ýC   80 FD 43   Bag of Laundrey         { } [ ] [N]   laundbag....laundbag
.þC   00 FE 43   Lola's Lipstick         { } [ ] [N]   lipstick....lipstick
€þC   80 FE 43   Lola's Address Book      { } [ ] [N]   AddBook.AddBook
.ÿC   00 FF 43   Orderly Uniform         { } [P] [N]   orderly.orderly
€ÿC   80 FF 43   Scooter            { } [ ] [N]   Moped...Moped
..D   00 00 44   Rock Band poster      { } [ ] [N]   PostBand....PostBand
@.D   40 00 44   Girlie / Car Poster      { } [ ] [N]   PostCar.PostCar
€.D   80 00 44   (Bird and Car Poster)      { } [ ] [ ]   CrnPosterA..CrnPosterA
À.D   C0 00 44   Knickers         { } [P] [N]   BUNCHOFPANTIES..BUNCHOFPANTIES
..D   00 01 44   (Spencer Shipping Corp Crate)   { } [ ] [ ]   RatCrate....RatCrate   
@.D   40 01 44   Bag of Marbles         { } [ ] [N]   MarbBag {T}
€.D   80 01 44   UNKNOWN   (CRASH)         { } [ ] [ ]   flashlightCone..flashlightCone
À.D   C0 01 44   UNKNOWN   (CRASH)         { } [ ] [ ]   flashlightVolume....flashlight
..D   00 02 44   (Watch)            { } [ ] [ ]   SmWatch.SmWatch
@.D   40 02 44   Package            { } [P] [N]   package.package
€.D   80 02 44   Prescription Bottle      { } [P] [N]   DrugBttl....DrugBttl
À.D   C0 02 44   Crab            { } [P] [N]   Crab {T}
..D   00 03 44   Algie's Jacket         { } [P] [N]   AlgieJac....AlgieJac
@.D   40 03 44   (Save Book2)         { } [ ] [ ]   SaveB...SaveB
€.D   80 03 44   Photos            { } [P] [N]   BUNCHOFPHOTOS...BUNCHOFPHOTOS
À.D   C0 03 44   UNKNOWN (VOID)         { } [ ] [ ]   TbonePU.TbonePU
..D   00 04 44   Edna's Meat         { } [ ] [N]   Oldmeat.Oldmeat
@.D   40 04 44   Galloway's Bottle      { } [ ] [N]   bbagbottle_inv..bbagbottle_inv
€.D   80 04 44   (Wooden Crate)         { } [ ] [ ]   SmCargo.SmCargo
                           ammo_stink..ammo_stink
                           ammo_BRockets...ammo_BRockets
                           ammo_cherryb....ammo_cherryb
                           ammo_eggcarton..ammo_eggcarton
                           ammo_potatocan..ammo_potatocan
                           ammo_stinkbomb..ammo_stinkbomb


Made by MadMan and Steman      (c) © copyright NewDayStudios          [url=http://www.youtube.com/NewDayStudios]www.youtube.com/NewDayStudios[/url]
[/noae][/noae][/noae][/noae][/noae][/noae][/noae][/noae][/noae][/noae][/noae][/noae][/noae][/noae]

   - [4.4] Driving Vehicles
Requirements: HxD Hex Editor Founder: Steman and |XF|-MadmaN[AR]
Official Topic: http://bully-board.com/index.php?topic=14681.0 (http://bully-board.com/index.php?topic=14681.0)
Comming Soon for now please view the offical topic above


   - [4.5] Changing Weather
Requirements: HxD Hex Editor Founder: Unknown
Comming Soon


[5.0] File Modding
location: "C:\Program Files\Rockstar Games\Bully Scholarship Edition\..."
This Part of the topic specialises in random file modding, these files can be anywhere within the game directories, a directory link will be shown for each required mod

   - [5.1] Changing Vehicle Properties
Requirements: HxD Hex Editor Founder: Unknown
Handling.cfg can be heavily modded, this file will change most parts of a vehicle, everything is explained in key detail here: http://bully-board.com/index.php?topic=14587.0 (http://bully-board.com/index.php?topic=14587.0)


   - [5.2] Starting Weapon
Requirements: HxD Hex Editor Founder: Unknown
view this thread to make jimmy start with a weapon http://bully-board.com/index.php?topic=14626.0 (http://bully-board.com/index.php?topic=14626.0)


   - [5.3] Editing Player/Ped Properties
Requirements: HxD Hex Editor Founder: Unknown
various attributes of a peds charachteristics can be edited, this includes how well a ped reverses grapples, what weapon they spawn with etc, please view madmans full tutorial for this. http://bully-board.com/index.php?topic=14626.0 (http://bully-board.com/index.php?topic=14626.0)


   - [5.4] Infinite Ammo
Requirements: HxD Hex Editor Founder: Steman
Simply start the game with a modded weapon equipped and you will have infinite ammo, just dont get wasted or busted.


   - [5.5] Spawning Peds In Interiors
Requirements: HxD Hex Editor Founder: Unknown
Comming Soon


   - [5.6] Changing Charachters Dialogue
Requirements: HxD Hex Editor Founder: Unknown
Comming Soon


   - [5.7] Excluder
Requirements: notepad Founder: Steman
In Bully their are certain zones where male or female peds or even both are restricted to enter, for example the gym/school toilets or jimmys bedroom, these can be disabled, to do so go to  "C:\Program Files\Rockstar Games\Bully Scholarship Edition\Data" and then open "excluder.dat" in notepad, once done you will see a wall of text, these are the areas in which peds are excluded, for example if i deleted the line "Everyone PLAYER_ROOM" this would enable peds in the boys dorm to walk in jimmys room (this is also good when mixed with the pedpop file.


[5.8] Pedstats tut
location:
Official Topic: http://bully-board.com/index.php?topic=17588.0 (http://bully-board.com/index.php?topic=17588.0)

a pedstats tutorial by c00ld0c26

Hey :D I am c00ld0c26 and I know that there is already a tutorial about this but I am making this for the ones who fit a diffrent kind of explansion , and this tutorial is VERY detailed.
So lets start should we?

All you need is a notepad.

Where is pedstats.dat?

Pedstats.dat will be found at your bully folder like this : C(Or D which driver that you saved your bully fille on)/Bully (Or how ever you called it)/Config/dat/Pedstats.dat

How do I open the fille?

Right click on the fille and put your mouse on the "open with..." option and Notepad will be shown.
If not then add it to there by pressing "Chooce default programm" something like that  , My computer is not set to english so the buttons I say to press wont be 100% the same as I write. Make sure you unbox the little box at the side that says "Use as default programm". after you chooce notepad it will always be at the "open with" option.

I have open the fille what is all of this?  

Okey as you open the fille you will see the following :

#   A:   PedStat type name (must be unique)
#   B:   Id of pickup def (c. Pickups.dat)
#   C:   Likelihood (n/100) of dropping an item
#   D:   Vision Yaw (in degrees) - note this is total yaw and not angle from facing direction (which is this value / 2)
#   E:   Vision Range (in metres)
#   F:   Max Health (n/100)
#   G:   Health regeneration rate - percentage of maximum rate (n/100)
#   H:   Fear (n/100)
#   I:   Chicken (n/100) (chance of tattling/ yelling for help)
#   J:   Attack Frequency (n/100)
#   K:   Bike Attack Frequency (n/100)
#   L:   Projectile Attack Accuracy (n/100)
#   M:   Projectile Attack Frequency (n/100)
#   N:   Block Frequency (n/100)
#   O:   Evade Frequency (n/100)
#   P:   "Aggresion (n/100) (how likely are they to initiate a fight, and how likely they are to contnue it)"
#   Q:   Criminality
#   R:   Sprint Meter
#      S:   Character Class
#   T:   Preferred Combat Zone (0/1/2 = short/medium/long)
#   U:   "Preferred Orientation (Bit field: 0001 front, 0010 side, 0100 back. So front+side = 011 = 3, and 111 = 7)"
#   V:   Animation Speed factor (100 = 100% speed)
#   W:   Zone Promote
#   X:   Special Meter
#   Y:   Special Points
#   Z:   Bike Cruise Speed
#   AA:   Bike Top Speed
#   AB:   Bike Wait Speed
#   AC:   Bike Flee Distance
#   AD:   Bike Catchup Distance
#   AE:   Bike Wait Distance
#   AF:   Bike Projectile Usage (n/100)
#   AG:   Damage_Scale
#   AH:   Dive probability
#   AI:   "Tenacity (n/100), indicates how tough they are to knock down or off a bike"
#   AJ:   Evasion (n/100)
#   AK:   Bike Flee Speed
#   AL:   Bike Follow Speed
#   AM:   Bike Catchup Speed
#   AN:   Grap1Reversal (Strikes)
#   AO:   Grap2Reversal (Grapples)
#   AP:   Night weapon
#   AQ:   "Name of the bike model which the ped can ride (""""None"""" if the ped can't ride any bike)"
#   AR:   "Name of the bike model which the ped can ride (""""None"""" if the ped can't ride any bike)"
#   AS:   "Name of the bike model which the ped can ride (""""None"""" if the ped can't ride any bike)"
#   AT:   Likelihood (n/100) of having a weapon
#   AU:   Weapon slot 1: Type of melee/projectile
#   AV:   Weapon slot 1: Amount of Ammo
#   AW:   Weapon slot 1: Selection weight for melee/projectile weapon - HIGHEST NUMBER WINS
#   AX:   "Weapon slot 1: Available after mission (use ""init"" to signify start of game)"
#   AY:   Weapon slot 2: Type of melee/projectile
#   AZ:   Weapon slot 2: Amount of Ammo
#   BA:   Weapon slot 2: Selection weight for melee/projectile weapon
#   BB:   "Weapon slot 2: Available after mission (use ""init"" to signify start of game)"
#   BC:   Weapon slot 3: Type of melee/projectile
#   BD:   Weapon slot 3: Amount of Ammo
#   BE:   Weapon slot 3: Selection weight for melee/projectile weapon
#   BF:   "Weapon slot 3: Available after mission (use ""init"" to signify start of game)"
#   BG:   Weapon slot 4: Type of melee/projectile
#   BH:   Weapon slot 4: Amount of Ammo
#   BI:   Weapon slot 4: Selection weight for melee/projectile weapon
#   BJ:   "Weapon slot 4: Available after mission (use ""init"" to signify start of game)"
#   BK:   Stun Resistance (n/100) how resistant a ped is to stunning
#   BL:   "Ped can be knocked down (0 = no, 1+ = yes)"
#   BM   Percent health at which the ped can be humiliated in combat


I will explain a bit more about each if you dont understand what it says :


#   A:   PedStat type name (must be unique) - The name of the ped, dont change this.

#   B:   Id of pickup def (c. Pickups.dat) - Which Item the ped will drop when knocked out.

#   C:   Likelihood (n/100) of dropping an item - If you put more then 100 it will drop items more often.

#   D:   Vision Yaw (in degrees) - note this is total yaw and not angle from facing direction(which is this value / 2) - I think its there vision rate I aint sure..

#   E:   Vision Range (in metres) - This is the peds vision range in meters if set to 20 the ped can see you or others from 20 meters distance.

#   F:   Max Health (n/100) - How much health the ped will have , Be noticed that this wont work in some missions due to lua scripting.

#   G:   Health regeneration rate - percentage of maximum rate (n/100) - How fast health will regenerate. Works only from 101 (100 is normal that means it dosnt generate health)

#   H:   Fear (n/100) - This one dosnt work on Jimmy only on peds , Baisicly this one changes how oftenly the ped will be afraid of bullies and Jimmy I guess..

#   I:   Chicken (n/100) (chance of tattling/ yelling for help) - Brackets says it all.

#   J:   Attack Frequency (n/100) - Now this one makes changes the chance of a ped to attack on fights , If setted to like 1000 the ped will attack a LOT if setted to like 50 the ped wont attack so much during fights

#   K:   Bike Attack Frequency (n/100) - Same as Attack Frequency but while riding a bike.

#   L:   Projectile Attack Accuracy (n/100) - I think this sets how often the ped will hit the others using projectile for example if setted to 1000 the ped will hit Jimmy a lot of times , when setted to 2 the ped will miss a lot of times. (I may not be 100% right on this one)

#   M:   Projectile Attack Frequency (n/100) - Same as Attack frequency but with projectiles.

#   N:   Block Frequency (n/100) - How often a ped blocks in fights , If setted to 1000 the ped will block a lot of your hits , If set to 0 the ped wont block any of Jimmy's punches.

#   O:   Evade Frequency (n/100) - Same with Block Frequency but how many times he dodges attacks (By dodge I mean the preps dodges from attacks)  

#   P:   "Aggresion (n/100) (how likely are they to initiate a fight, and how likely they are to contnue it)" - Brackets says it all.

#   Q:   Criminality - The higher you set the more bully he becomes.

#   R:   Sprint Meter - This one sets how much the ped can run without getting tired.

#      S:   Character Class - This setting changes the characters class for example Hal is a Grappler which means that if he runs towereds you and attacks he will grapple you and wont punch you like strikers. The only way I know to fully change a peds class is to change its fighting style too.

#   T:   Preferred Combat Zone (0/1/2 = short/medium/long) - Aint sure about this one but It seems to chooce the combat zone of the ped : Short - Close to the enemy. Medium - Medium distance from the enemy. Long - I guess this one is using projectiles like a sniper , They prefer to fight from a distance using weapons.

#   U:   "Preferred Orientation (Bit field: 0001 front, 0010 side, 0100 back. So front+side = 011 = 3, and 111 = 7)" - Dont know... I recommand not to change this

#   V:   Animation Speed factor (100 = 100% speed) - This one is the speed the ped will doanimations the higher the number you set the faster you / the ped will be. Make sure you dont set Jimmy's speed too fast , or you wont be able to lift stuff and open doors.

#   W:   Zone Promote - Dont know.

#   X:   Special Meter - Dont know.

#   Y:   Special Points - Dont know.

#   Z:   Bike Cruise Speed - I guess this is the speed of a ped in free roam while riding their bike normally.

#   AA:   Bike Top Speed - This is the speed of a ped while he rides a bike at full speed I guess.

#   AB:   Bike Wait Speed - Not sure about this one.

#   AC:   Bike Flee Distance - Aint sure...

#   AD:   Bike Catchup Distance - This seems to be the speed of a ped to catchup with the player that tries to run away from them on a bike.

#   AE:   Bike Wait Distance - Not sure...

#   AF:   Bike Projectile Usage (n/100) - How often they will use a projectile on a bike, for example : Eggs.

#   AG:   Damage_Scale - How much damage the ped does to the player / other peds.

#   AH:   Dive probability - Not sure.

#   AI:   "Tenacity (n/100), indicates how tough they are to knock down or off a bike" - Brackets says it all.

#   AJ:   Evasion (n/100) - Not sure.

#   AK:   Bike Flee Speed - Not sure.

#   AL:   Bike Follow Speed - I guess this setting is how fast they follow the player / other peds on bike.

#   AM:   Bike Catchup Speed - How fast they catch up with peds / Player.

#   AN:   Grap1Reversal (Strikes) - The higher you set the faster they will get released from your grapple when using strikes (Grapple Punches and knees)

#   AO:   Grap2Reversal (Grapples) - The higher you set the less they are grapable.

#   AP:   Night weapon - What weapon the ped will spawn with at night.

#   AQ:   "Name of the bike model which the ped can ride (""""None"""" if the ped can't ride any bike)" - All the following 3 are which bike models the ped can ride on

#   AR:   "Name of the bike model which the ped can ride (""""None"""" if the ped can't ride any bike)"

#   AS:   "Name of the bike model which the ped can ride (""""None"""" if the ped can't ride any bike)"

#   AT:   Likelihood (n/100) of having a weapon - How often they spawn with a weapon (Due to lua scripting this wont work perfectly)

#   AU:   Weapon slot 1: Type of melee/projectile - What weapon the ped will spawn with. write Unarmed to make the ped not to spawn with a weapon.

#   AV:   Weapon slot 1: Amount of Ammo - How much ammo he will have of the weapon.

#   AW:   Weapon slot 1: Selection weight for melee/projectile weapon - HIGHEST NUMBER WINS - I aint sure about this one I guess the higher you set the harder it will be for the ped to carry that weapon I think.

#   AX:   "Weapon slot 1: Available after mission (use ""init"" to signify start of game)" -Okey this one sets when do you active the weapon spawning for example : If you write here the code of "fighting Johnny vincent" which is 3_B then the ped will only spawn with the weapon you have setted after you finish "Fighting Johnny vincent". To make the ped spawn with the weapon from the start of the game set this to "init".

#   AY:   Weapon slot 2: Type of melee/projectile
#   AZ:   Weapon slot 2: Amount of Ammo
#   BA:   Weapon slot 2: Selection weight for melee/projectile weapon
#   BB:   "Weapon slot 2: Available after mission (use ""init"" to signify start of game)"
#   BC:   Weapon slot 3: Type of melee/projectile
#   BD:   Weapon slot 3: Amount of Ammo
#   BE:   Weapon slot 3: Selection weight for melee/projectile weapon
#   BF:   "Weapon slot 3: Available after mission (use ""init"" to signify start of game)"
#   BG:   Weapon slot 4: Type of melee/projectile
#   BH:   Weapon slot 4: Amount of Ammo
#   BI:   Weapon slot 4: Selection weight for melee/projectile weapon
#   BJ:   "Weapon slot 4: Available after mission (use ""init"" to signify start of game)"

#   BK:   Stun Resistance (n/100) how resistant a ped is to stunning - The higher you set the less time it will take the ped / player to get back to fight (Stun = The player / ped cant attack or block for a few seconds)

#   BL:   "Ped can be knocked down (0 = no, 1+ = yes)" - Not sure.

#   BM   Percent health at which the ped can be humiliated in combat - Okey for example : you set this to 100 then the ped can be humiliated when he has 100 health points.

Okey now that we know what each does , now lets learn to to recognize each of the stats.
I took Earnest for this example  :

A = Peds name which is Stat_N_EARNEST B = Ide.pickup which is None and so on :


A = STAT_N_EARNEST        B=   none  C =   0       D =   360   25   100   0   0   0   0   50   100   0   0   0   0   0   60   Ranged   2   1   100   1   0   0   20   100   20   10   10   10   15   100   80   60   100   70   50   90   4   4   unarmed   None   None   None   0   unarmed   -1   1   init   unarmed   -1   1   init   unarmed   -1   1   init   unarmed   -1   1   init   30   0   0

Weapons id list for spawning Jimmy or peds with weapons :  

Please view the weapons section of the model id list at 4.3 for weapon information



Model Name Weapon Name


Mission id list for making peds or Jimmy spawn with weapons after a mission  :  

Please view section 4.1 for mission list

Good luck!


[6.0] Console Modding
location: "NOT NEEDED"
These are the mods which can be used on the console versions of this game.

   - [6.1] GameShark
Requirements: HxD Hex Editor Founder: Unknown
Here is a list of Gameshark codes:

Sky Walking Code
USA/Canada:

R1=Up, TRIANGLE=Down, by Edison Carter (RAW NTSC)
21c67108 3ba30000
d06d5dc2 0000F7FF
21c67108 3dcc0000
d06d5dc2 0000EFFF
21c67108 bdcc0000

R1=Up, TRIANGLE=Down (CodeBreaker NTSC)
BC5766C6 88A6CC45
23DD9AA4 6A98F0B8
D8B7C854 053F310F
69270AE8 9825D593
1D9C6DA2 2F9F58BC

R1=Up, TRIANGLE=Down (GameShark/Xploder NTSC)
25BBE668 1073C15D
D4003F77 9FB89E4A
25B4E6C8 1463C15D
D4003F77 9FB09E42
25B4E6C8 1443C15D

R1=Up, TRIANGLE=Down (ARMax NTSC)
EG03-BNGV-JC5WF
RQDH-HNEK-D4PR4
C40C-01A0-2YKDW
RKC9-Q1C3-CN7R5
VYK8-K76F-UTHXX
HPHJ-8K57-4RG24


Euro/UK:

R1=Up, TRIANGLE=Down (RAW PAL)
21c67d88 3ba30000
d06d6a42 0000F7FF
21c67d88 3dcc0000
d06d6a42 0000EFFF
21c67d88 bdcc0000

R1=Up, TRIANGLE=Down (CodeBreaker PAL)
DF2B08B5 B4282816
0F928D85 9188ED4E
2C3FC3DB 8DD246B4
F1F5B3CF 54BAF5BD
35D05994 87B37E31

R1=Up, TRIANGLE=Down (GameShark/Xploder PAL)
25BBE668 10F3D35D
D4401F77 9F38980A
25B4E6C8 14E3D35D
D4401F77 9F309802
25B4E6C8 14C3D35D

R1=Up, TRIANGLE=Down (ARMax PAL)
H4BU-6QMT-FNGU1
XV8P-J1R4-C072F
0Q9E-A64F-G9K24
HQ43-A08R-A39UG
PC5C-EGFE-KNPC1
0GAN-FNY9-ARRT3


USA/Canada:

Bully Hidden Cheat Enabler by Edison Carter (CodeBreaker NTSC)
AA4226B7 5C21535D
376F655D 1C9BC112
6971D5D1 3E12F630
1765883A 0DDC5FEA

Bully Hidden Cheat Enabler (GameShark NTSC)
24D4B73E 307A8414
24901668 3634D138
24143D7C 32BED0A2
2410356A BEBCD190

Bully Hidden Cheat Enabler (Raw NTSC)
20420048 080a5b18
20296b0c 00000000
202969f4 080a5a93
202969f8 0000182d

Bully Hidden Cheat Enabler (ARMax NTSC)
AN8U-8JN5-F75DZ
5CWM-TJG4-9AZ25
BJX9-TCCP-KCTQN
HR8J-8066-4XTVF
04ZV-2MWG-UVZ5W


Euro/UK: (untested)

Bully Hidden Cheat Enabler (CodeBreaker PAL)
4A88526F E0F93B7E
152E1E8D B5750264
10F0DFF5 EC637935
A65A4ABB 455F2460

Bully Hidden Cheat Enabler (GameShark/Xploder PAL)
24D49C2C 31FAD414
24D03568 36B4C178
2414176A 33BED2A2
2410176A BEBCD390

Bully Hidden Cheat Enabler (Raw PAL)
20420aa8 080a5c90
202970ec 00000000
20296fd4 080a5c0b
20296fd8 0000182d

Bully Hidden Cheat Enabler (ARMax PAL)
9UB2-C9H6-P784T
UFKN-KDZA-AB0CN
1BMQ-1CUA-X2KCA
4MM4-0RPY-7GPPK
U09Z-G996-7F6W7


You must use the enabler code above for these to work. Enter the key sequence and "Cheat activated" will appear at the bottom of the screen.

Refill Ammo
fills your current weapons up to max capacity
hold L1 and press UP, UP

Infinite Ammo Toggle
toggles on/off each time you enter it, doesn't work for spray paint
hold L1 and press UP, DOWN, UP, DOWN

Massive Money Gain
you keep getting more money until you press a button
hold L1 and press TRIANGLE, SQUARE, CIRCLE, X

Have All Weapons
you get both cameras, eggs, stink bombs, both slingshots, spudgun, bottle rockets,
newspapers, fire crackers, rubber band ball, spray paint, marbles, itching powder
hold L1 and press UP, UP, UP, UP

Unknown 5
hold L1 and press DOWN, DOWN, DOWN, DOWN

Full Health
the standard health level, not the extended kissing health
hold L1 and press R2, R2, R2

Have All Clothes In Your Closet
the game slows down until you press another button
L1, L1, R1, L1, L1, L1, R1, R1

Have All Hobo Fighting Moves
the stats won't show it, but you have 'em
hold L1 and press UP, LEFT, DOWN, RIGHT, TRIANGLE, SQUARE, X, CIRCLE

Have All Gym Class Moves
the stats won't show it, but you have 'em
hold L1 and press UP, LEFT, DOWN, DOWN, TRIANGLE, SQUARE, X, X

MasterCode

7609AA90 00000000
98329CA5 78D062F9

Max Money

76023FF0 00000000
29DCAB7C 1CD1D865

Infinite Health

7604D580 00000000
29DCAB62 4F837A65

No Trouble

760CA3F0 00000000
29DC25AF 0CA57A65


[7.0] Other
location: "VARIED"
DESCRIPTION HERE.

   - [7.1] Radar off Screen
Requirements: HxD Hex Editor Founder: Unknown

1) go to the shop
2) stand on the buy items bit
3) throw a stink bomb at the shop keeper and quickly press the button to buy (has to be done at the right time)

if done correctly you will get kicked out and evrything like the map etc will dissapear


   - [7.2] Trainers
Requirements: None Founder: Varies
Several Trainers have been made for bully to date, these range from infinite health to immunity and various other useful options. Due to these trainers editing memory offsets they may be picked up by your anti-virus which may require being turned off.
website1: http://m0002.gamecopyworld.com/games/pc_bully.shtml#Bully (http://m0002.gamecopyworld.com/games/pc_bully.shtml#Bully)
website2: http://www.cheathappens.com/14575-PC-Bully_Scholarship_Edition_cheats (http://www.cheathappens.com/14575-PC-Bully_Scholarship_Edition_cheats)


   - [7.3] Soundtrack
Requirements: HxD Hex Editor Founder: AJ Collins
An excellent archive of all the music and soundtrack content can be found here, It contains most if not all the music in Bully, everthing from the fighting themes to the halloween theme or even the boss music, and it's well put together
http://bully-board.com/index.php?topic=13774.0 (http://bully-board.com/index.php?topic=13774.0)


   - [7.4] Cracking Audio Files
Requirements: HxD Hex Editor Founder: Unknown
Comming Soon


   - [7.5] Glitches
Requirements: None Founder: Varies
A whole list of in depth random gameplay bugs and glitches can be found here at
http://bully.wikia.com/wiki/List_of_glitches_in_Bully (http://bully.wikia.com/wiki/List_of_glitches_in_Bully)


   - [7.6] Tools Section
Requirements: None Founder: Varies
Various tools for various things, full desc and links to come soon, for now use www.google.com (http://www.google.com)

Memory Searchers:
All games use your RAM memory to function. With the help of memory searches/editors you can look at your memory while you play and determin what addresses you need to hack in order to get the desired effect. Memory searching is beginner-friendly.

    * Artmoney SE7.05 : Alternative to T-search. Comes with adware/spyware.

    * Cheat Engine 5.3 : Memory Scanner & a Nice Debugger As well.

    * Cheatfinder 1.3 : A very old cheat finder. It does its job very well. Not very user-friendly.

    * Game Trainer 2.01 : Not very user-friendly, but powerful! Recommended for advanced gamehackers.

    * GameHack 2.0 : Good shareware memory scanner, great for newbies.

    * Hack32 1.56 : Small and smarty. Many would like it. Only for exact value search though.

    * Magic Trainer Creator 1.27 : A full set of gamehacking tools in one! A memory scanner, a trainer maker, and a SUPER user-friendly interface. Recommended for beginners only.

    * Tsearch 1.6 : A very popular memory searcher/editor.

    * Tsearch 1.6b : Test version of 1.6.


Hex Editors:
A hex editor is a program that lets you edit files at a "low-level basis". They are byte oriented and show you the physical contents of files and displays every individual byte. Hex editing is not recommended for beginners unless used with a tutorial.

    * A.X.E 3.0 : The best hex editor out there! It doesn't miss a thing.

    * HexEdit 2.0 : Typical Hex Editor.

    * Savegame Analyzer 1.0 : Compare and find differences between two savegame files quick and easily. That way you can find offset addresses and create game editors for your favorite PC games.

    * WinHex 10.54 : A advanced yet powerful hex editor... recommended for all!

    * Hex Workshop 4.23 : A popular hex editor, personally, i think it's one of the best out there.

    * DataWorkshop 1.1 : A java hex editor for people bound by another OS. Runs on Windows 98/ME/2000/XP, Linux and MacOS.

    * WinHex 12.35 : Another good hex editor, very "tweakable" and includes tons of options.


File Packers:
Tools to protect a hack you have created from others trying to rip your source.

    * Anakin's PE-Pack 1.0 : Basic packer.

    * ASPack 2.12 : ASPack for Win9x/NT. Shell Command Features, Free For Non-Commercial Use.

    * Game Trainer Studio 1.4 : Assembly trainer maker. Can produce small fast effiecient trainers in asm. Check it out.


Trainer Builders:
Trainer makers are programs helping you in creating the "face" of your trainer. Useing these, you can create the window itself, graphics and buttons in a matter of seconds. Most trainer makers need offsets in order to alter the game you play. You can get converted offsets, ready to use, from T-search. Trainer making tools is beginner-friendly.

    * GTS 1.6 : A new trainer mtaker going around. Creates Trainers In ASM for smaller exes & also allows costom code. & many more options (read the readme file)

    * MemHack 1.3 : Another all-in-one-tool, search your memory, create your trainer.

    * Trainer Creation Kit R5 : A very well-codec trainer maker engine. Creates 10kb trainers!

    * Trainer Maker Kit 1.51 : Great tool if you want to create your own trainer, fully customizable with some cool features for GUI.


Debuggers/Disassemblers:
Debuggers reads a process or compilation and displays every operation so that you can see what needs to be done in order to hack your game. Debugging/disassembling is not recommended for beginners unless used with a tutorial.

    * Ollydbg 1.10 : The ultimate debugger/disassembler. Great search-functions, its own script language, very usefull plugins etc.

    * IDA Pro v4.3 : Interactive DisAssembler. One of the most advanced disassemblers out there, great for finding functions and dumping memory.

    * W32Dasm 8.94 : Another great disassembler.

    * PEBrowse Professional : Usefull disassembler within a compilation itself (.exe, .dll etc). No no need to run the process to debugg it.

    * Hackman Disassembler 8.02 : An extremly fast disassembler.

    * Immunity Debugger 0.1 : Immunity Debugger is a powerful new way to write exploits, analyze malware, and reverse engineer binary files. It builds on a solid user interface with function graphing, the industry's first heap analysis tool built specifically for heap creation, and a large and well supported Python API for easy extensibility.


Public packet editors:
Some online games have alot of information stored on the game server. Packet editors can help you trick the server by altering the packets sent by your client. Packet editing is not recommended for beginners unless used with a tutorial.

    * Winsock Packet Editor Pro 0.9A : Packet sniffer with filter. Sniffs Winsocks communication packets v1 and v2.


Public script tools:
Scripting will never be as powerfull as raw programing, but if the scripting language is complexe enough you can accomplish alot. Scripting is recommended for beginners.

    * Sign 0f Misery 2.6.8 : A good scripting program that even handles memory editing.

    * ForceShock 1.002 : An advanced scriptlanguage made especially for gamehacking.


[8.0] Unknown
location: "UNKNOWN"
These are mods which have been prooven to work but with a currently unknown method.

   - [8.1] Invisible Jimmy
Requirements: HxD Hex Editor Founder: Unknown
Comming Soon


   - [8.2] Taking Items off Map
Requirements: HxD Hex Editor Founder: Unknown
Comming Soon


   - [8.3] Roof Spawning
Requirements: HxD Hex Editor Founder: Unknown
Comming Soon


[9.0] Contributors
location: "UNKNOWN"
These are the descent modders/tut makers of the community which deserve many congratulations and appreciations for helping to keep this thread updated and running.

   - [9.1] Special Thanks
Red Blaster, |XF|-MadmaN[AR], Steman, Carlosvc92, eellliioottt123, huaxiong90, AshBullyFan, AJ Collins, Greasers, c00ld0c23


www.youtube.com/NewDayStudios
Title: Re: Bully Ultimate Modding Thread - Tutorials and Releases
Post by: Prosecute on October 18, 2011, 10:36:32 AM
Reserved
Title: Re: Bully Ultimate Modding Thread - Tutorials and Releases
Post by: ArchDemon436 on October 18, 2011, 10:47:59 AM
so you covering everything about Modding the game itself and how they work
Title: Re: Bully Ultimate Modding Thread - Tutorials and Releases
Post by: Bullyfan No.1 on October 18, 2011, 10:49:50 AM
can you please add option that allows Jimmy to attend past missions
Title: Re: Bully Ultimate Modding Thread - Tutorials and Releases
Post by: Prosecute on October 18, 2011, 10:58:03 AM
yes this will be added, everything thats their will be added, i'm just trying to get everything typed up
Title: Re: Bully Ultimate Modding Thread - Tutorials and Releases
Post by: Red Blaster on October 18, 2011, 11:10:50 AM
I have many of these typed up and explained...it's now just a matter of rounding up download links...which is taking up a longer time than expected.
Title: Re: Bully Ultimate Modding Thread - Tutorials and Releases
Post by: Prosecute on October 18, 2011, 11:38:51 AM
ok, so shall i leave all this typing till your stuff up?, no point in me tying things up when its allready done
Title: Re: Bully Ultimate Modding Thread - Tutorials and Releases
Post by: Red Blaster on October 18, 2011, 12:57:53 PM
I don't have them all...so feel free to type. I'll get around to adding several parts.

Great work organizing this thread, btw.
Title: Re: Bully Ultimate Modding Thread - Tutorials and Releases
Post by: Prosecute on October 18, 2011, 01:00:40 PM
cheers red, figured it was about time to do action for this, i'll just wait till you've uploaded all your stuff then i'll add to it when yours is done
Title: Re: Bully Ultimate Modding Thread - Tutorials and Releases
Post by: Red Blaster on October 18, 2011, 01:07:25 PM
I just added a part regarding the ped spawning, as well as what some of the stuff in the ide means.
Title: Re: Bully Ultimate Modding Thread - Tutorials and Releases
Post by: Prosecute on October 18, 2011, 03:14:20 PM
so you covering everything about Modding the game itself and how they work

sorry missed that comment, yea we plan on covering everything and placing it all in 1 thread, this will make it easier for people to find what the're looking for.

@Red iv'e set up the basic bones to the thread, feel free to add when you can and message me at what you plan on doing as theirs no point both of us typing out the same thing twice
Title: Re: Ultimate Modding Thread - Tutorials and Releases
Post by: Red Blaster on October 19, 2011, 08:16:33 AM
Added most fighting styles I know, left out a few for now. How to get them will be explained later.
Title: Re: Ultimate Modding Thread - Tutorials and Releases
Post by: MadmaN on October 19, 2011, 01:32:58 PM
Great thread start!

I am working on a bully modding tutorial library site in basic html that I will talk to aj and other site admins about to see if it can be possibly hosted and linked in the forum menu like the download section since I will be redoing every one of my tutorials complete with screenshots...etc and will also post everyone elses tutorials (with credit given on the credits page) if anyone wants me to add them to this...this way we have a central library of those and we can avoid overcluttering the forums with the same posts all the time....this would make the forum a bit more organised and also a permanent record of tutorials and such can be kept. I will work with Red and Steman regarding this thread and everything in it as I find time.
Title: Re: Ultimate Modding Thread - Tutorials and Releases
Post by: Red Blaster on October 28, 2011, 12:10:22 PM
Tomorrow I should have some stuff entered.
Title: Re: Ultimate Modding Thread - Tutorials and Releases
Post by: -мα∂нαттяι¢к- on October 30, 2011, 06:41:13 PM
Hi! Thanks for making such a great and helpful thread! I am interested in skin and fighting style mods. Do you have any download links where you take the ide from the download and just replace it with the one you have and that's it? I've done a couple of these. They are simple and easy. Please reply or post above. Thanks in advance!
Title: Re: Ultimate Modding Thread - Tutorials and Releases
Post by: MadmaN on October 30, 2011, 11:04:27 PM
Steman and I have not really been concentrating on the fighting styles ourselves since we have been working on the other more interior aspects of the game. If you want more info regarding the fighting styles for now just visit InsanityGames in his section in this forum and he will be glad to help you out and most likely share some of his premodded files with you.

btw...welcome to the forum!
Title: Re: Ultimate Modding Thread - Tutorials and Releases
Post by: Brunoneves99 on October 31, 2011, 10:40:40 AM
Ok I need to know where to place per example BOSS_Darby on a character and I need to know how to change other characters fighting styles too if u can help me please it would be great.
Title: Re: Ultimate Modding Thread - Tutorials and Releases
Post by: Red Blaster on October 31, 2011, 01:22:48 PM
I added gender changing, something I discovered a few weeks back.
Title: Re: Ultimate Modding Thread - Tutorials and Releases
Post by: Red Blaster on October 31, 2011, 01:25:56 PM
Hi! Thanks for making such a great and helpful thread! I am interested in skin and fighting style mods. Do you have any download links where you take the ide from the download and just replace it with the one you have and that's it? I've done a couple of these. They are simple and easy. Please reply or post above. Thanks in advance!

Yes, welcome to the forum, but uh, the reason we posted these tutorials on mods is so that you can do them yourself. So that leechers would get off our backs.

I'm sorry to be so harsh, but really, we've had issues with this kind of stuff before.
Title: Re: Ultimate Modding Thread - Tutorials and Releases
Post by: Prosecute on October 31, 2011, 01:28:36 PM
kk nice one red gd work, iv'e added a tools section also, try and write a few tuts up inbetween what your doing if u can red so we can finish the template to this topic off, preferably fighting/boss and skin mod cause thats what everyone wants atm, even if their just short quick ones i can sort them out after, i'm tranna finish the model list atm which i'll also add after when mad imod and i are finished with it.
Title: Re: Ultimate Modding Thread - Tutorials and Releases
Post by: Red Blaster on October 31, 2011, 01:31:43 PM
You reminded me, I need to add the tutorial for skin changing that I wrote up for Adil_7.

As for fighting styles, I'll get to that later on. Right now, I'm doing some video recording for a mod that I made.
Title: Re: Ultimate Modding Thread - Tutorials and Releases
Post by: Red Blaster on October 31, 2011, 01:39:30 PM
There, I added it in.
Title: Re: Ultimate Modding Thread - Tutorials and Releases
Post by: Prosecute on October 31, 2011, 01:44:39 PM
...look forward to this mod, and wd for the tuts gd work :happy:
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: MadmaN on October 31, 2011, 02:27:51 PM
@ RedBlaster and BullyModder123
 I will be coding up a autopatcher system for brand new modders to use to make changing fighting styles easy and without having to learn a hex editor since that is still beyond what some ppl are willing to learn. This will have a menu system to select the character and the fighting style you want but this will take some time for me to code up and I will need to have the full assistance of everyone thats been changing fighting styles to help me with creating a library of every possible style to incorporate into the patcher. I will start work on this after my current projects are done with which will be a while yet.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Red Blaster on October 31, 2011, 02:43:29 PM
^ Literally all the possible fighting styles are in Act.img.

But there also has to be a way to change the AI of a character. That way, some fighting moves that can't be achieved just by adding a fighting style can then be done (like Johnny Vincent's beta double kick, which needs Derby's AI as InsanityGames has found, seeing how he only does it during Derby's boss fight).
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: MadmaN on October 31, 2011, 07:23:35 PM
yea you are absolutely right on that. I will say this much tho.

If I or another of us manages to crack the format of the default.idb files and figure out how those files are created....then we will be able to use the default.ide files to generate new ones which if that can be done...then the fighting styles shoudl be fully cracked and working without having to resort to a ton of guessing which can sometimes have unpredictable results....you Red should know what I mean there being a modder yourself.

I will say tho that the pressure is mounting tho since atm the only active modders are myself, you, Steman, InsanityGames and BullyImod123 and that is pretty much it. Since noone else that I personally know of has gone this deep into the game's files before and this is all very much uncharted territory. I have found quite a lot myself but even I don't know everything about bully and I doubt outside of the rockstar devs, noone will. Atm the best option for us to solve this stuff is like I've said before many times to just band together, trust one another and work as a team on different things, compare notes and doublecheck eachother's work and then get it ready for a public release after things are checked to be sure nothing is missed. If that cannot be done then I will say that our little community thats just starting to get some fire under it's feet will surely fail like so many others have, which is one main reason why I have stepped in like I have and taken on the challenge of figuring out as much about the game as possible and posting tutorials for ppl to read. Tho if I have said anything out of line or context let me know so I can correct it  8)
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: GamerLover98 on November 16, 2011, 03:39:16 PM
thank you so much for teaching us how to spawn characters in free roam it worked and my game didint crash :) but how can i edit some weapons to spawn in free roam like the sledgehammer? or is it possible to modify maps like how can i make the boys dorm have a second floor just like the girls dorm?
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: -мα∂нαттяι¢к- on November 16, 2011, 08:56:20 PM
@ RedBlaster and BullyModder123
 I will be coding up a autopatcher system for brand new modders to use to make changing fighting styles easy and without having to learn a hex editor since that is still beyond what some ppl are willing to learn. This will have a menu system to select the character and the fighting style you want but this will take some time for me to code up and I will need to have the full assistance of everyone thats been changing fighting styles to help me with creating a library of every possible style to incorporate into the patcher. I will start work on this after my current projects are done with which will be a while yet.



When will this be coming out?
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: MadmaN on November 16, 2011, 10:26:44 PM
Since I am working tonite to get a beta done....most likely tomorrow at earliest since I will want Steman to look it over before releasing it here in beta form. The entire list of possible peds to use with this patcher is somewhat staggering and a very very very long list due to almost every ped having one or more alternate versions such as different outfits...like halloween version...and so on and it will take a few days to get the full patcher done up.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Red Blaster on November 17, 2011, 04:01:45 AM
thank you so much for teaching us how to spawn characters in free roam it worked and my game didint crash :) but how can i edit some weapons to spawn in free roam like the sledgehammer? or is it possible to modify maps like how can i make the boys dorm have a second floor just like the girls dorm?

To spawn the sledgehammer, you do that in pedstats.

As for modifying maps, we're not even close to accomplishing that, so let's not get ahead of ourselves.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: MadmaN on November 17, 2011, 01:36:18 PM
Actually Red I will correct you slightly on that one  8)

I have been experimenting with several tools from the gamebryo engine sdk and I can say taht we just may be able to modify the maps very very soon since I have been able to load a portion of the world map into a editor...just minus everything aside from the enviromental lights.....but I hope that will change soon enough. I can say that the maps dont use the format gta uses....the maps actually are nif models and can be edited. I will explain what I can in a writeup soon.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Red Blaster on November 17, 2011, 01:40:44 PM
Well I did notice even the most basic things in the environment are nif files and can be found in World...so I'm not too surprised on that.

...but from the way you described it, it sounds like only current existing maps can be modified instead of adding our own...I wouldn't be surprised though. I mean, we'd also have to code in where the characters would spawn, where the door is, how to get into that interior, etc.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Prosecute on November 17, 2011, 02:15:18 PM
yea red does raise some good points here mad, we'll need to take things in baby steps we havn't even managed to add custom points yet or anything and you know as well as i do that this is a crucial need in custom map developing
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Red Blaster on November 17, 2011, 02:44:08 PM
I wonder also if the clipping (whether a character falls through a texture or not) is easy to code.

The only thing in the environment that I know how to modify as of now is the objects within the environment...like the chairs, desks, lamps, posters, etc.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Prosecute on November 17, 2011, 02:49:51 PM
why have you not whacked this in post 1?, yea collision and everything may be a problem :hmm:, don't forget this whole bully modding thing is still in its early days, its a young pup compaired to other games
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Red Blaster on November 17, 2011, 02:52:22 PM
I haven't personally tested it, but there are many environmental objects listed in the World file. I imagine they can be reskinned much like how character models are using nifskope and Photoshop.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Prosecute on November 17, 2011, 03:06:43 PM
oh yea thats been done before
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: MadmaN on November 18, 2011, 01:36:28 AM
on the maps we could add our own but it will mean starting at the bottom like we have with everything else. I will be adding a complete writeup on my bully tut site im working on here shortly after this post since I have started also on the side mapping out coords for everything.. I also will be releasing a tool to allow ppl to edit the weather as well using the timecycle files tho the tool is not fully tested just yet and I will require a couple testers that I will personally pick to give it a run through to see if it will be a tool ppl will use. I will explain more about my other recent discoveries soon as I finish cranking out the boxing and betting mod patch which will take me a day or two more likely due to how complex this is.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: GamerLover98 on November 22, 2011, 07:16:38 PM
oh sorry but im having trouble changing skins just to let you know if you have a steam account my steam name is Gamemaster please add me if you would be delighted to help me

thank you :)
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Prosecute on November 23, 2011, 05:35:29 PM
iv'e added you but its not you  :mellow:, If that makes sense, just pm me, i'll help you out their
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: GamerLover98 on November 26, 2011, 11:10:22 AM
i just finished my first freeroam mod

http://bully-board.com/index.php?action=downloads;sa=view;down=13 (http://bully-board.com/index.php?action=downloads;sa=view;down=13)
Title: Re: Bully Ultimate Modding Thread - Tutorials and Releases
Post by: Evolution on November 28, 2011, 06:19:03 AM
Reserved

U guys are so awesome, prob the best modders on bully.. EVER!
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: GamerLover98 on November 30, 2011, 03:57:00 PM
in the world.img where can i find the boys dorm file inside there and how do i mod it?
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: MadmaN on November 30, 2011, 05:04:32 PM
The boys dorm is not one single file in world.img, more rather it is made up of several different .nif models for the actual rooms and doors. The actual world area thats playable which includes the dorm and so forth is actually a single file that can be edited but I am working out how to safely edit it without corrupting anything in the game since its a custom format.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: GamerLover98 on December 02, 2011, 03:43:23 PM
do you think you can add a second floor and a bath room and others just like the girls dorm has and i wish those basketball hoops were still in the gym since i did that mission the gym is burning how do i hex edit to make it show up again?
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Prosecute on December 02, 2011, 05:33:03 PM
you can't, it's been taken out, ive litterally disected every file to look for this upstairs sinse mad found it, but it isn't their, for the gym you will have to use a chaptertransisition, either download the flags mod or look at the mission select tutorial at [4.1].
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: MadmaN on December 02, 2011, 11:27:13 PM
The boys dorm upstairs was removed in the final release of bully but was in the betas. I found the references in the scripting and other code to it but all traces of that part of the dorm was removed. However I can replace the boys dorm with a customized version of the girl's dorm with the textures the boys dorm has and basicly replace the entire thing, but it will take a lot of custom work to do and some time.

It is however on my long list of todo things for bully so don't worry, I will look into it when I get around to it but for now the best thing is to just work with what we have on hand and worry about the full custom stuff later on once the other little things get ironed out properly. After all...its like the shop teacher says: "you got to walk before you can run boyo"  8)
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: GamerLover98 on December 05, 2011, 03:46:44 PM
so you mean like just take out the pink floors and walls and stuff in the girls dorm with?
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials, Disscusision and Releases
Post by: Prosecute on December 07, 2011, 03:32:19 PM
Topic Updated  :laugh:

...please note for your information that from now on Red Blaster and Madman will be responsible for the running of this topic and answer queries and questions regarding this thread and update this topic in the future.

-Ste
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Evolution on December 21, 2011, 05:30:33 AM
I must say, when I was a lurker here I did my 1st ever mod by hex editing Johnny into freeroam, I was so happy, You guys should be proud of you're selfs :)

 You have helped lots of people (too many tooooooooo count) lol
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Prosecute on December 21, 2011, 04:01:48 PM
Thanks Greaser :laugh:, This is why we do this, how are you finding the tuts?
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Evolution on December 21, 2011, 05:47:03 PM
Great :)

  I know how to change skins and know how to hex-edit now. The next thing too do is to add peds to interiors, which I will do later since I am a little bit of a scared of doing since I might mess up my game xD
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Prosecute on December 21, 2011, 06:08:58 PM
lol allways keep a backup matey, I'm sure you wont go wrong with it anyway, glad to see this revamped topic is making a lot of sense to people and these tuts are actually getting used and are credible to peoples progress in their modding careers, nothing makes me more happier than this. btw greasers I've just updated the topic with a few model id tuts if you want to check it out hopefully you won't be disappointed :happy:
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Evolution on December 21, 2011, 06:13:22 PM
Its sad though when guyrocksurworld101 on youtube or (bigbif on here) just asks for a link then downloads it and doesn't appreciate what they have done.

 Sad thing is though that people still give him fighting styles, like milkerbarber, bullyimod123, and other people.

 I know this since I'm a fan of the bully mod videos and I've seen enough to know bigbif is one of the biggest beggars around.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Prosecute on December 21, 2011, 06:25:06 PM
yea i agree with you their matey all he needs is a god damn begging bowl and a victorian porters hat and then he will be fit for the role of Oliver Twist for this years Christmas musical.

yea its a real shame that people do this and just don't create their own as this is killing off the modding community that people like me and you and others have worked so hard to build over the past year or so, but i must say looking on how good this websites doing now it does appear to be only a matter of time before things take off.

Also try the model lists if you can matey when you get time, i'm dieing to know if these tuts are at least followable
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Evolution on December 21, 2011, 06:34:30 PM
Sure, I'll test it out soon. It's the least I can do since you have done so many things for the modding community.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Prosecute on December 21, 2011, 06:37:59 PM
thank you very much greasers  :happy: :laugh:
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Evolution on December 21, 2011, 06:40:46 PM
Just to make sure, you mean 4.3 right>?
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Prosecute on December 21, 2011, 06:43:54 PM
yeayea 4.3 its also in the official topic aswell http://bully-board.com/index.php?topic=15013.0 (http://bully-board.com/index.php?topic=15013.0)
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Evolution on December 21, 2011, 06:50:10 PM
It seems there is already a bunch of positive comments on how it worked.. So it must work then. I don't think you need testers for that because it  seems people have done it and the were successful, or am I making no sense right now?

 Look on the comments pretty positive  ;)
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Prosecute on December 22, 2011, 05:11:41 AM
yea this was before the tuts were done so i need to know if its followable, its only been carlos whos succesfully done it on his own and that other lad who i had to guide through over steam, everyone else still can't understand it and still cant understand how it works.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Evolution on December 23, 2011, 01:51:42 AM
I can't believe I was on the special thanks, I am really honoured  :blush:
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: deadpoolXYZ on December 23, 2011, 02:32:10 PM
2 questions.

1) Is there a G_Ranged fighting style? O_O

2) Is B_Striker_A and B_Striker_B the same or something diferent?
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Prosecute on December 23, 2011, 02:35:59 PM
1) Unknown, red put this in so i dont know i havnt tested it but he seems to think their is unless its a small error on his part
2) yea both are different
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Red Blaster on December 25, 2011, 08:33:38 PM
2 questions.

1) Is there a G_Ranged fighting style? O_O

2) Is B_Striker_A and B_Striker_B the same or something diferent?

1) Yes. It has the first punch of G_Melee_A, and the G_Striker_A knee strike. That's it, but it's also more damaging than other greaser styles.

2) I imagine they're different, but we don't know yet, as B_Striker_B is only in scripts and not in Act.img (and as such, when you put it in the ide, it crashes).
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: deadpoolXYZ on December 28, 2011, 10:20:51 AM
2 questions.

1) Is there a G_Ranged fighting style? O_O

2) Is B_Striker_A and B_Striker_B the same or something diferent?

1) Yes. It has the first punch of G_Melee_A, and the G_Striker_A knee strike. That's it, but it's also more damaging than other greaser styles.

2) I imagine they're different, but we don't know yet, as B_Striker_B is only in scripts and not in Act.img (and as such, when you put it in the ide, it crashes).

The bully wikia said something about that fighting style.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Prosecute on January 03, 2012, 10:31:54 AM
I would recommend using the fighting style in a mission where the actiontree is loaded to get the full style (look under boss styles)
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Red Blaster on January 09, 2012, 04:37:24 PM
2 questions.

1) Is there a G_Ranged fighting style? O_O

2) Is B_Striker_A and B_Striker_B the same or something diferent?

1) Yes. It has the first punch of G_Melee_A, and the G_Striker_A knee strike. That's it, but it's also more damaging than other greaser styles.

2) I imagine they're different, but we don't know yet, as B_Striker_B is only in scripts and not in Act.img (and as such, when you put it in the ide, it crashes).

The bully wikia said something about that fighting style.

I was the one who wrote about G_Ranged_A in Bully Wikia.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: N00B1N8T0R on January 19, 2012, 06:49:06 AM
Everytime I try to use HxD to replace the hex value or whatever it's called (I'm A newbie) An error message pops up that says
"Cannot open file: "C:\Program Files (x86)\Rockstar Games\Bully Scholarship Edition\DAT\Trigger.img" for write access. Access is denied.
Can someone please help me. Help would be much appreciated.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Evolution on January 19, 2012, 06:51:02 AM
Hello AgentVance and welcome to the Bully-Board :D

Judging by the name you seem to be a Vance fan?.. Well, your not the only one :)

So anyway back to topic. Maybe run you're HxD as an admin and it may work. That's what I do with IMGTOOL and running Bully.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: N00B1N8T0R on January 19, 2012, 07:08:26 AM
Thanks Alex your solution was successful. I did it and it said replaced 227 occurrences hopefully it worked. I will test it now. I am doing 2.4 Opening Autoshop.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Evolution on January 19, 2012, 07:10:29 AM
Good Luck Vance. I'm glad I helped. Remember if you need any help, or are having problems with the site, post a new topic in the "Help!" Section or talk to an admin or moderator.

Once again, good luck 8)
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: N00B1N8T0R on January 19, 2012, 07:12:08 AM
umm... i clicked save changes and it said this: While creation of backup the following error occurred: "This security ID may not be assigned as the owner of this object.." Save anyway?
Should I be worried about this?
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Evolution on January 19, 2012, 07:13:52 AM
Uh, well I have got a similar message before and nothing happened. So yeah. Go ahead and save
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: N00B1N8T0R on January 19, 2012, 07:22:06 AM
AWESOME it worked dude thanks.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Evolution on January 19, 2012, 07:29:18 AM
Glad it hepled :)
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: N00B1N8T0R on January 24, 2012, 12:00:56 PM
Hey steman can you give me a a download link to the hidden interiors from the video on you tube? The dude on there that calls himself new day studios said I should ask on bully boards. The link on the video went to megaupload and that was shut down.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Evolution on January 24, 2012, 05:31:18 PM
Youch, that sucks
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Red Blaster on January 24, 2012, 06:33:25 PM
Hey steman can you give me a a download link to the hidden interiors from the video on you tube? The dude on there that calls himself new day studios said I should ask on bully boards. The link on the video went to megaupload and that was shut down.

Steman = NewDayStudios.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Evolution on January 24, 2012, 06:35:09 PM
^ What he said
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: N00B1N8T0R on January 27, 2012, 10:31:11 AM
Hey steman can you give me a a download link to the hidden interiors from the video on you tube? The dude on there that calls himself new day studios said I should ask on bully boards. The link on the video went to megaupload and that was shut down.

Steman = NewDayStudios.

Oh..... son of a b**** :-\.....
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Prosecute on January 29, 2012, 03:11:33 PM
Vance hopefully someone on here can upload this to rapidshare or somewhere like that for the time being, the problem is iv'e moved into a new gaff and the place doesnt have internet yet (im on my bros comp atm which doesnt have the files) curse megaupload for closing at the wrong time :-\
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Red Blaster on January 29, 2012, 05:06:02 PM
When I get the new, fast internet, I'll upload it. I promise.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: N00B1N8T0R on January 29, 2012, 08:34:32 PM
no prob but I don't think mega upload closed. Seems more like it got hacked.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Evolution on January 29, 2012, 08:37:46 PM
No, it got closed by SOPA/FBI
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: MadmaN on February 01, 2012, 03:10:02 AM
I will upload it here to the file download section since I happen to also have it. I will do this sometime after I wake up as I am too tired atm to bother uploading it here.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: N00B1N8T0R on February 01, 2012, 10:34:54 AM
I will upload it here to the file download section since I happen to also have it. I will do this sometime after I wake up as I am too tired atm to bother uploading it here.

Thanks man I appreciate it. Also I have a question, I screwed up my scripts.img but I made a backup when I installed bully. Do I just copy and paste the backup scripts.img then start the game and it will be fine?
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Red Blaster on February 01, 2012, 03:23:00 PM
Yes.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: -мα∂нαттяι¢к- on February 04, 2012, 12:12:17 PM
If u guys want I could do the tutorial for editing textures
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: N00B1N8T0R on February 04, 2012, 02:35:00 PM
That would be nice. I would appreciate it. All I've done in modding so far is add a few characters and swap Zeke for Crabblesnitch and open up auto shop. Pathetic I know.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: deadpoolXYZ on February 04, 2012, 02:42:44 PM
How did you open the autoshop?
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: N00B1N8T0R on February 04, 2012, 04:41:58 PM
I followed the tutorial...
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: deadpoolXYZ on February 04, 2012, 05:14:19 PM
I will try it again. The first time it didn't work
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Prosecute on February 05, 2012, 03:47:50 AM
That would be nice. I would appreciate it. All I've done in modding so far is add a few characters and swap Zeke for Crabblesnitch and open up auto shop. Pathetic I know.

...its a start, also iv'e uploaded the new link and pmed you
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Evolution on February 05, 2012, 03:51:53 AM
He will appreciate that very much, you're a good dude stem :'D
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Prosecute on February 05, 2012, 03:58:16 AM
lol cheers, shame Ive moved you know, this no internet thing is becoming a bit of a problem, i can only come on roughly once a week, but once I'm settled ill be sure to get the tinternet and upload pics of my new gaffa its a right little bachelors pad atm.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Evolution on February 05, 2012, 03:59:39 AM
So, you moved houses?
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: N00B1N8T0R on February 07, 2012, 08:16:13 PM
I know this is a little off topic but... WTFudge is a gaffa?.....
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Prosecute on February 12, 2012, 08:44:49 AM
I know this is a little off topic but... WTFudge is a gaffa?.....

@al yea I've moved house just beginning to settle in now after a very stressful week
@V gaffa = gaff = house = pad etc its confusing Mancunian slang
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: MadmaN on February 14, 2012, 05:31:05 PM
Hehe.....I never was confused myself since some of my close m8s happen to be british and I am familier with most of the slang used.

Glad you are finally getting settled in Steman, I do hope to see you online when you are able and maybe you can fill me in on how things have been going and I can fill you in on the bully modding community...and what all has been worked on...done...etc.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: MadmaN on February 14, 2012, 05:36:54 PM
Just a side note here....but I will post it here anyways since a few are mentioning the autoshop and interior stuff.

I do have all doors fully unlocked and working completely. Even the doors inside the school including roof door, auditorium, classrooms, staff room...etc and will be releasing screenshots along with a mod download later tonight for v1 of the interiors mod.

Bullymodder123, BullyImod123 and myself have been working on cracking that stuff....with bullymodder123 being the first to get doors working on his version of bully (1.154) and I have it working on all versions of bully, This also applies to the ps2 version as well.

This mod will be released as a beta because some doors auto disable themselves as you progress thru the game and do missions...etc. The boys dorm doors are also currently disabled and I will enable those once I figure out how to get past the reset bug that happens once you walk into a dorm room that is not your own. As this bug causes you to get warped back to your dorm once you walk past the threshold of the doorway of another dorm room itself...when I have had this working fully in the past....trying to remember how I did that as that was back when I was doing completely random edits and not noting things down.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: N00B1N8T0R on February 16, 2012, 12:12:49 AM
I am really looking forward to the release.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Prosecute on February 19, 2012, 10:04:52 AM
sounds like excellent work by you and imod, what about custom doors for the places we cant get to like the racetracks/junkyard etc, hows the progress for that? will that be in v2? also thanks for your concern mad, you can be counted on and its good to know your support is allways their, give me a month or so and i should be up and running :laugh:, just trying to sort myself out money wise to see if its possible to budget myself for the internet
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: MadmaN on February 24, 2012, 02:48:32 PM
Well, I think you know by now that I am loyal when it comes to friendship m8  :biggrin:

As to my post above goes, I haven't gotten around to a release just yet because I went ahead and got hold of NTAuthority finally and what that was about is in a stick in this forum...I won't bother repeating it here.

I have not gotten around to the extra stuff for door to certain other places just yet...but it will be in v2 for sure.

Here soon if things go according to plan in the above mentioned topic in this forum, I will be able to re- release near perfect versions of the vehicle spawner, megastores and other script mods that you and I have worked on together and all hex editing will be considered null and void from that point forward.

I also am working on my own hd texture replacement for bully as well that does not use texmod but actually has every ingame texture replaced (means a far larger world.img) since while texmod is very useful for modding textures in games that don't have texture modding tools, bully has texture modding tools and using this tool is really not a good idea because you are limited on how many textures you can load at once in texmod which makes it a bit harder to really use effectively. It is great for testing textures tho so....feel free to take that set of comments how you will.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Prosecute on February 26, 2012, 09:43:26 AM
sounds like very commendable work, well done, speaking of the spawner are we any closer to getting vehicles enterable without only being able to use the full models in a race?
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: MadmaN on February 27, 2012, 02:55:04 AM
I will have that fully working soon since I know how to edit every single lua script.

You may notice that I have a sticky in the general modding section since I have managed to disassemble every lua script into Lua Bytecode which is similar to assembly....but in this case its a mixture of assembly and lua combined into one mess .....this is for each script...etc.

I will be working on rewriting every script by hand, but this is just a backup that I have ready since I am waiting for ntauthority to get back with me on whether he has found his decompiler sources or not....and even then, we don't have to have the scripts decompiled right away anyways because I have all the hex codes for editing just about everything in the game via hex if it is needed.

This is the biggest discovery that I have made yet and as of right now here is what I can promise can be done:

Fully drivable vehicles
changing jimmy's model
changing jimmy's fighting style and stats
editing the weapons and their projectiles
Discovered a lot of beta code including some interior stuff - infirmary is one of them...
editing the stores completely
disabling passing out at curfew
can disable authority figures busting abilities
can override every ped spawn point now
can override hard limits on vehicles such as speed, weight, so on
can edit the debug menus and get them functioning - I already explained everything to BullyImod123 and he is tackling the debug stuff while I finish posting the scripts as there is 515 total scripts
can edit the missions as well
can change ped attitudes fully and override them
can edit the weather directly and change some things that cannot be edited via timecycle
can change the seasons around or make it all just one long ass season
can edit water heights
I can now get the skin selector finished as well since now I know how all the code works
can change what vehicles spawn, and where, and when and even enable the mower as a spawned vehicle driven by peds...same with gokart
can enable cheats too but that I likely will never do due to buggy code
I can also get all the other interior coords that are missing from the lists you and I have...such as roof coords themselves....infirmary coords, and disable the boys dorms from warping you back to your room when entering them
Can keep all doors functioning throughout the game as you keep playing
can make any ped hirable as a bodyguard
can have all barriers removed fully at the start of the game and have the whole map open when you start a new game
can have the items, props, weapons that we couldn't use before working fully such as the joke candy, super spud gun, bbgun, etc

I can go on with even more things.....I just ask that everyone be very patient with me as I am going through all of my converted scripts...cleaning code up and posting it in my locked topic as a permanent archive and after those are posted I will post a complete brand new modding tutorial set I am getting ready to write on how to use these converted scripts to edit the existing ones....for now at least....since once I get the scripts fully decompiled back to lua sources, we will have a even easier time of editing the game.

I will ask that anyone that knows any lua coding that wishes to help to please pm me and I will explain what I could use a extra hand in doing since these scripts will take time to go through and convert to full working lua sources by hand. I can do it alone...but expect this to take some time...as in a few months at least due to the number of scripts that need redoing.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Carlosvc92 on April 11, 2012, 01:06:57 AM
How come mission number 3_07 crashes? Is it another Beta mission that bugs too much to even be played? And what's 5_04.lur supposed to be?
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: MadmaN on April 11, 2012, 01:00:24 PM
That mission crashes due to the fact that some missions, that one in particular, have to be called from another mission script to be used directly. A couple scripts are actually also cutscenes too from what ive been seeing while reading the lua code.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Carlosvc92 on April 11, 2012, 08:37:18 PM
So it's just part of another mission? aww, I was hoping it would be Gary's oh spank me moment lol
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Red Blaster on April 12, 2012, 01:39:34 AM
I really doubt that cutscene exists in the game anymore.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Carlosvc92 on April 12, 2012, 02:34:29 AM
It's good that it doesnt exist, finding it would be just like when they found the Hot Coffee mod. Interesting but it would ruin the game's rating.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Prosecute on April 12, 2012, 03:35:31 AM
I thought you checked the console versions for it?, yea some of the older stuffs way better exspes the boys dorm
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Red Blaster on April 12, 2012, 05:25:28 AM
Carlos, you'd be surprised, man. There are some things left in the game's code which, if enabled, would be hot coffee all over again.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Carlosvc92 on April 12, 2012, 06:42:49 AM
I thought you checked the console versions for it?, yea some of the older stuffs way better exspes the boys dorm

I never had a chance to look at everything.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Carlosvc92 on April 12, 2012, 06:46:12 AM
Carlos, you'd be surprised, man. There are some things left in the game's code which, if enabled, would be hot coffee all over again.
Dang, for real? I do remember in a trailer seeing the beta paparazzi mission, you could see under Mandy's legs as Jimmy was taking a picture as she was showering in the locker room.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Prosecute on April 12, 2012, 08:09:50 AM
Carlos, you'd be surprised, man. There are some things left in the game's code which, if enabled, would be hot coffee all over again.
Dang, for real? I do remember in a trailer seeing the beta paparazzi mission, you could see under Mandy's legs as Jimmy was taking a picture as she was showering in the locker room.

...You perv, anyway 華雄 what stuff?, perhaps if someone could check the console versions in particular the ps2, their maybe stuff that can be added into the pc version? their are a few things from the ps2 version that have been left in the pc version so maybe their might not be many differences if any but who knows?
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Carlosvc92 on April 12, 2012, 02:46:04 PM
Yea, we could add the three hit combos for those characters that had them in ps2, we could end up finding Johnny's complete Tae Kwon Do kicks, he only does a tornado kick in the beta style we have.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: MadmaN on April 12, 2012, 04:12:04 PM
I have the ps2 version of bully and can check that out for everyone and compare to the pc version for changes in scripts and other things other then the game engine.

Since the ps2 and wii use the renderware game engine which if memory serves...is also the same game engine vice city and san andreas use.

On another note.....I have every single texture extracted and organised in the same folder structure the devs used. considering these are in .dds format and not .tga which is the original format anyways.

In case you are wondering how I did this, I created a custom python script that extracted everything from the .nft texture nifs and recreated the same folder structure that was recorded in those files so now we have a fully usable organised library of bully textures.

I will be releasing this on my server later today.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Red Blaster on April 12, 2012, 10:49:33 PM
@Steman and Carlos: Well, for one, Jimmy was actually supposed to get a panty reward at the end of "Panty Raid"...one that he actually WEARS.

The other is that dogs were meant to be killed once "beaten up".
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Carlosvc92 on April 13, 2012, 01:20:30 AM
@Steman and Carlos: Well, for one, Jimmy was actually supposed to get a panty reward at the end of "Panty Raid"...one that he actually WEARS.

The other is that dogs were meant to be killed once "beaten up".

First one would get an AO Rating probably.
Second one would be just violent, because when kids kill animals, that's a sign that they might turn into a serial killer when they're older.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: deadpoolXYZ on April 13, 2012, 09:10:32 AM
@Steman and Carlos: Well, for one, Jimmy was actually supposed to get a panty reward at the end of "Panty Raid"...one that he actually WEARS.

The other is that dogs were meant to be killed once "beaten up".

You mean laying on the ground doing nothing just like normal peds?

Oh don't forget that in the ps2 version the last hit of the dropouts main combo is unblockable.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Red Blaster on April 15, 2012, 05:19:13 AM
I'm not talking about beta things or differences between SE and the first version. I'm talking about material that can cause another hot coffee controversy.

As for the dogs...I don't know how they die...but they were meant to be killed. That I can guarantee.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Evolution on April 15, 2012, 05:33:21 AM
Well, it was a good choice by Rockstar by not adding that in, or else Jack Thompson could of got a higher chance of the ban.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: MadmaN on April 19, 2012, 09:07:26 PM
The dogs can in fact be killed but they are set to have a invulnerable tag in the lua scripting. Currently the only thing that can be "killed" would be the rats but anything that is set to actually die will be just like the rats when dead. This means a ragdoll body that is left and does not disappear after a set time.

The dogs currently use this bit of LUA code to be set as invincible: PedSetInvulnerable(141, true) with 141 being the pitbull dog model. If this code is set to PedSetInvulnerable(141, false) then the dog or ped in questino can be killed. As for the regular peds rather then the dogs....I have not located the trigger mechanism that makes their bodies disappear after a set time.....since leaving a ragdoll to beat around would be kinda fun and a bit more like other games......but rockstar made sure to not include any blood in the game period. So to make a ped have a true death scene...then blood animations and textures would have to be added and custom code for such. I will not add any of that since it would no longer be bully if I did....but I can disable the invulnerability of the dogs so you can at least beat em senseless and knock them out.

Tho I imagine that any ppl from PETA that seen this post would likely try to sue my ass off (they wouldn't get anything anyways since I am poor) and try to cause some controversy.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Evolution on April 20, 2012, 02:41:21 AM
Well, you can kill dogs in RDR and I didn't see PETA trying to sue Rockstars ass off, lol. They might of tried, though. lol
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Red Blaster on April 20, 2012, 11:36:47 AM
In the slow animation speed glitch that's plaguing my game now, I noticed their position when they're on the ground the moment they hit the ground looks like a dead person...and it's different than when they begin to struggle getting back up.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: ReaperTeh on June 09, 2012, 08:26:09 AM
First, I'd like to say that I'm sorry if this has been discussed before but I've looked around and I couldn't find anything.

I'm wondering if it's possible to get girls to make out with you regardless of the clothing you're wearing. A lot of the outfits I like have something about them that prevents any chance of that happening (i.e. the I'm With Stupid T-Shirt) and I don't like feeling restricted towards what I can wear if I want to have the option to make out with them available to me always. I'm fine with tinkering around in the game's files to find something like that if someone can point me in the direction I'd need to go. I'm a modder for some games myself, but I know nothing about modding Bully at the moment.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Prosecute on June 09, 2012, 10:18:03 AM
Their is a file somewhere in the bully directory which does just this for each clothing if someone could point it out as i dont have bully installed atm, its easily recogniseable
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: ReaperTeh on June 09, 2012, 12:10:09 PM
I looked around in the files and all I could find was Cloths.dat in Config\dat. Edited out all the SPECIALKISS flags, since I assume they were what was keeping me from kissing girls, and put on a Hazmat Helmet. Couldn't kiss them. I'm pretty sure my outfit would let me do so without the Hazmat Helmet on, considering I've kissed girls in the same outfit before, so whatever the file is I guess I can't find it.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: MadmaN on June 09, 2012, 04:47:37 PM
SPECIALKISS is for head items only and with that flag enabled....it means that you can kiss a girl...or guy (the few bi ones) and if that flag is nulled out of there....you cannot kiss anyone while wearing that outfit.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: ReaperTeh on June 10, 2012, 12:33:42 AM
Are you sure? I just added SPECIALKISS to a lot of head items, tried a few different ones, and I still wasn't able to kiss anyone with the headgear on.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: MadmaN on June 10, 2012, 04:01:30 AM
Tomorrow sometime after I wake up I will try to remember to double check things......Some things I have found out are disabled via lua in teh scripting itself and I have been working to rewrite several scripts and also crank out some more script mods since scripting is my current focus rather then the other parts of the bully internals.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Al Arlington on June 11, 2012, 07:12:20 PM
@Steman and Carlos: Well, for one, Jimmy was actually supposed to get a panty reward at the end of "Panty Raid"...one that he actually WEARS.

The other is that dogs were meant to be killed once "beaten up".
The first one may be lies.
I found a item which were a pair of girls underwear, but they weren't Jimmy's since every item of clothing I checked always showed Jimmy's legs (if shorts) or hands an arms (T-shirts vests etc.)
Also if R* were gonna put a item of girls clothes for Jimmy, it'd probably be a skirt or a dress.
 And some extreme people who hate cross dressers would probably have a protest. :/
As for the dogs..... PETA would shit themselves and have a heart attack.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: MadmaN on June 11, 2012, 07:55:32 PM
and to correct you....the first one about the panty reward...thats actually true and I have located lots of interesting stuff suggesting that not only in the world.img but also in the lua scripting too.

This can be easily enabled but it is kinda the last thing on my mind atm since I am currently redoing my main system after a rather nasty hacker attack on me.

As for the dogs...I have enabled that so they die like normal peds.....the dog after its lifebar disappears simply lays there and then fades away to nothing eventually.

The dogs are set to have infinite health in the lua scripts which makes it impossible to "kill" them but thats just a simple line of code that can be changed which is childs play.

I may do a quick demonstration mod to prove this.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Al Arlington on June 13, 2012, 11:10:46 AM
Uhhh......... ugh. It's plain disturbing to think Jimmy would be going around Bullworth wearing girls underwear.  :blank: :blank: :blank:
Jimmy:  :hmm: :hmm:
*Jimmy does it*
Jimmy:  :biggrin:
All the other students:
 :blank: :confused:  :o  :ohmy: :laugh:
Jimmy:  :-X  :blush: :blush: :blush: :blank: "Why did I do this?"
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: sultanroma on June 20, 2012, 08:05:11 PM
thank you so much for teaching us how to spawn characters in free roam
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: MadmaN on June 20, 2012, 09:03:05 PM
Not sure which modder you are referring to but I will however say that you are very welcome.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Rfl4222 on August 25, 2012, 03:46:36 PM
Guys, I use Hex editor to add all the clique leaders and Gary in-game but I always get a red version of 01 00 00 when I change FF FF FF, I think this is a problem which makes my game unplayable because it crashes on start-up. Luckily I backed it up.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Red Blaster on August 25, 2012, 04:08:45 PM
FF FF FF FF
01 00 00 00


If you change it like this and save, it should work.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Rfl4222 on August 25, 2012, 06:39:16 PM
FF FF FF FF
01 00 00 00


If you change it like this and save, it should work.

Thanks a lot. Always wanted Gary and Pete in free-roam.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: badwar on August 31, 2012, 07:56:09 PM
Dear Sirs..thank you for the great tutorial.
I edited my character skins to that of johnny as you indicated clearly and got it to work.
My problem is that once I switch to the red ninja outfit(replaced by the Johnny skin),His height and built is that of Jimmy's.
Is there a way, and how do you do it to change his height and built to that of Johnny's?
It's just my preference to play as a taller person and not that of a short one(no offense intended to short people).
Again,thanks for the in-depth tutorial and any incoming help as well.
And btw, I'm a newbie at cpu related things so pls. be as simple as possible..
Thanks again
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Al Arlington on August 31, 2012, 08:15:26 PM
You need to HEX Edit Jimmy's fighting style.
I do not know how to do that, but Madman/Red will give you some great assistance.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: UltimateGamer1 on August 31, 2012, 09:24:29 PM
I'll give you a download.
http://www.mediafire.com/?7gj6pcebt9wrbs2 (http://www.mediafire.com/?7gj6pcebt9wrbs2)
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: badwar on September 01, 2012, 11:34:36 PM
Thanks for the quick response...the image does work,unfortunately I can't seem to open doors,any suggestions?How did you do it anyway,perhaps I can experiment myself...Again thanks for the help.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Evolution on September 02, 2012, 12:12:44 AM
I'm guessing that it has GREASER there?.. Open it with Hex Editor and change the GREASER bit, to PLAYER1.

Or as an alternative way, save in the nerd hideout and get evicted.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: c00ld0c26 on November 10, 2012, 10:49:27 AM
Can u guys explain the model replacing in other words? I cant understand it , like make a second tut for the ones who didnt understand the first like "greasers" did.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Prosecute on November 10, 2012, 04:11:44 PM
you just gotta find the model you want to replace in scripts and then change the 3 didgets of that model too a new one of your choosing
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Akiluli on January 05, 2013, 07:12:38 PM
Hey Guys, can you explain me how i can fix the size? I want to have Darby with the Greaser Fightstyle. It works but he is small like a Greaser.... Can someone say me how i change it with
Hex-editor?
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Red Blaster on January 05, 2013, 08:10:50 PM
What you probably did was change skins without swapping the model names through hex.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Prosecute on January 11, 2013, 01:11:57 PM
Just reviewed this thread and everyone who has contributed well done, perhaps a update is needed as their may be new mods which aren't explained in here?
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: SWEGTA on January 11, 2013, 03:19:22 PM
Just reviewed this thread and everyone who has contributed well done, perhaps a update is needed as their may be new mods which aren't explained in here?


Zombie Edition?
Or do you mean type of modding?
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Evolution on January 11, 2013, 04:14:56 PM
^ lol?... 'Zombie Edition' ?... Wadda'ya mean?... I'm assuming he meant an update to this thread and all it's material.

(Adding more NEW modifications to this thread)
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: SWEGTA on January 11, 2013, 04:42:11 PM
^ lol?... 'Zombie Edition' ?... Wadda'ya mean?... I'm assuming he meant an update to this thread and all it's material.

(Adding more NEW modifications to this thread)

The Zombie Edition is new as it hasn't even been released to the public in final form yet.
But do as you wish <3
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: c00ld0c26 on January 11, 2013, 04:55:30 PM
Just reviewed this thread and everyone who has contributed well done, perhaps a update is needed as their may be new mods which aren't explained in here?

If u mention it , u should add my extra detailed pedstats.dat tutorial. Mad already said that I can consider it as added to this topic tutorials but he doesn't seem to have time to add it.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Prosecute on January 12, 2013, 08:33:14 AM
@c00l Thank you adding now, @swe, evos spot on, i mean like a general update, but im unsure as to what methods are new
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: MadmaN on January 13, 2013, 05:30:36 PM
I haven't had time to properly update this thread yet due to being too busy elsewhere.....but I will try to get to it soon if I can manage to find the time.

This is the reason why I have not been on the forums a lot lately.....helping dad out with his new job and stuff is what is taking so much of my time up.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Prosecute on January 14, 2013, 12:47:29 PM
I haven't had time to properly update this thread yet due to being too busy elsewhere.....but I will try to get to it soon if I can manage to find the time.

This is the reason why I have not been on the forums a lot lately.....helping dad out with his new job and stuff is what is taking so much of my time up.

yea i can relate too this pal, been busy myself, just trying too find time to moderate the section, as long as i can at least sign in regularly then I'm OK, but i do think this topic needs another general update if possible, but I'm unsure as to what needs updating
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: ShoTTem123 on January 15, 2013, 12:34:08 AM
Can anyone help me or make a tutorial on how to mod Fighting Styles? It would be great if someone could.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Prosecute on January 20, 2013, 05:52:57 PM
Can anyone help me or make a tutorial on how to mod Fighting Styles? It would be great if someone could.

theirs are several tuts on page 1
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Maximo on February 21, 2013, 05:16:21 PM
Hello, I was wondering if anyone has, or knows the data bears this fighting style Derby:

Bully SE : Derby Harringtons Boss Style in Freeroam 2 (http://www.youtube.com/watch?v=xooyKi5NF5A#)

I put it achieves, but I failed, the character makes me so:

(http://oi50.tinypic.com/b3x5iq.jpg)

It also occurs that stops beating, and moves only receives blows even covered.

The data that I use are these:

PRlead_Darby....PRlead_Darby_W......Large...PREPPY..STAT_P_BOXING...F_Preps.P_Striker...null....Straf_Prep....../Global/BOSS_Darby..Act/Anim/BOSS_Darby.act./Global/AI..Act/AI/AI.act...N_Darby.&...PRGi

(http://oi49.tinypic.com/30ihxs2.jpg)

If anyone knows how to put the video of it would be greatly appreciated, as it is the last thing I need to finish my IDE to my taste.

Thanks and greetings to all, sorry for my English (Google Translation Full  :D)
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: deadpoolXYZ on February 21, 2013, 05:27:57 PM
This is the fixed version:


PRlead_Darby....PRlead_Darby_W......Large...PREPPY..STAT_P_BOXING...F_Preps.P_Striker...Boxing..Straf_Prep....../Global/BOSS_Darby..Act/Anim/BOSS_Darby.act./Global/DarbyAI.Act/AI/AI_DARBY_2_B.act.N_Darby
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: TechPro on April 17, 2013, 08:32:03 PM
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Title: Help
Post by: TechPro on April 17, 2013, 08:43:51 PM
So I'm new to modding Bully so far I've been able to change skins but i want to change fighting styles, I mean i know how to download one and replace it but, i want to change it myself for the feeling of accomplishment anyway when the tutorial says copy from player..player... to Anim/Player/Act.. but i cant find the Anim/Player/Act.. thing any help? Maybe a screenshot or detailed description?
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Red Blaster on April 18, 2013, 04:15:55 AM
Hello, I was wondering if anyone has, or knows the data bears this fighting style Derby:

Bully SE : Derby Harringtons Boss Style in Freeroam 2 (http://www.youtube.com/watch?v=xooyKi5NF5A#)

I put it achieves, but I failed, the character makes me so:

(http://oi50.tinypic.com/b3x5iq.jpg)

It also occurs that stops beating, and moves only receives blows even covered.

The data that I use are these:

PRlead_Darby....PRlead_Darby_W......Large...PREPPY..STAT_P_BOXING...F_Preps.P_Striker...null....Straf_Prep....../Global/BOSS_Darby..Act/Anim/BOSS_Darby.act./Global/AI..Act/AI/AI.act...N_Darby.&...PRGi

(http://oi49.tinypic.com/30ihxs2.jpg)

If anyone knows how to put the video of it would be greatly appreciated, as it is the last thing I need to finish my IDE to my taste.

Thanks and greetings to all, sorry for my English (Google Translation Full  :D)

Saiko answered your question. Although, the lua method is much easier.

And this is my old video of it:

Bully Mods - Derby's and Bif's full boss styles demo (http://www.youtube.com/watch?v=n12EVId22Us#ws)
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: c00ld0c26 on June 20, 2013, 04:30:35 AM
Why dont u guys make a Lua tutorial and add it to the list?
Lua is the heart of bully modding currectly.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Evolution on July 03, 2013, 12:17:23 PM
Damn you coold0c.

I was JUST about to post that this thread should be updated with the freshest tutorial mods, (LUA) being the most obvious one. I think that LUA tutorials should be compiled into this thread.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: c00ld0c26 on July 04, 2013, 06:15:32 AM
HAHA.
I think Red, should work on a tutorial for this topic, but u can use mine if u guys want :D
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: DaBOSS54320 on August 24, 2013, 07:24:31 PM
#   Q:   Criminality - The higher you set the more bully he becomes.
in the pedstats.dat section.
Criminality is frequency of vandalism, fire alarms, stealing bikes, etc. It's not about just bullying.
If you set everyone's to 100 you can't go 20 seconds in the dorm without a fire alarm XD
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: Phap on August 24, 2013, 10:19:08 PM
#   Q:   Criminality - The higher you set the more bully he becomes.
in the pedstats.dat section.
Criminality is frequency of vandalism, fire alarms, stealing bikes, etc. It's not about just bullying.
If you set everyone's to 100 you can't go 20 seconds in the dorm without a fire alarm XD
Yes you can if you have 0 population for the dorm :)
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: DaBOSS54320 on August 25, 2013, 12:00:46 AM
^ Very true.
Or if its night often people don't spawn.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: MadmaN on September 09, 2013, 09:26:12 PM
Just simply search for player and in the right hand pane look for a similar string the tutorial mentions and try that out.
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: GaryHarrington on November 19, 2013, 02:43:43 AM
NDlead_Earnest_W winter?when i changed .... near NDlead_Earnest_W he become kissable
i thought W=Woman

thats the reason why zoe and another girls has 00000001 near his Zoe_W(or whatever it said)
Title: Re: Mods for Bully - Ultimate Modding Thread - Tutorials and Releases
Post by: GaryHarrington on November 19, 2013, 03:19:15 AM
and also how about act.img editing?can you guys make tutorial and the tools?