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Author Topic: Bully Multiplayer Mod  (Read 62838 times)

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Offline 1stGarySmithFan

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Re: Bully Multiplayer Mod
« Reply #90 on: June 21, 2013, 12:08:16 PM »
How about you don't include it missions? Let the missions disappear during the co-op mode. *Brains*

Offline SWEGTA

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Re: Bully Multiplayer Mod
« Reply #91 on: June 21, 2013, 12:50:47 PM »
How about you don't include it missions? Let the missions disappear during the co-op mode. *Brains*

Then it wouldn't be Co-Op.
It would be regular multiplayer freeroam.

Offline Duxfever

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Re: Bully Multiplayer Mod
« Reply #92 on: June 22, 2013, 02:34:30 AM »
I think he's talking about just local two-player free roaming?

Offline SWEGTA

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Re: Bully Multiplayer Mod
« Reply #93 on: June 22, 2013, 06:02:49 AM »
I think he's talking about just local two-player free roaming?

Yes. Free Roaming.
Coop = cooperative.

Cooperative gameplay is often times when two people can both play through various of tasks or a storyline of some sort together.

Offline 1stGarySmithFan

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Re: Bully Multiplayer Mod
« Reply #94 on: June 23, 2013, 02:37:02 AM »
So... Can you do a two player freeroam? Dat will not be so hard for you guys, will it?

Offline ιι ρяσ Bєνєя

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Re: Bully Multiplayer Mod
« Reply #95 on: June 23, 2013, 05:41:28 AM »
Seem's hard but hope it gets made no matter how long it takes :P

Offline SWEGTA

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Re: Bully Multiplayer Mod
« Reply #96 on: June 23, 2013, 05:51:36 AM »
So... Can you do a two player freeroam? Dat will not be so hard for you guys, will it?

It will be hard to do.
Bully is not very open or well known when it comes to creating features for it.
Just altering.

Making small adjustments like character spawnings and such is easy as hell.
But making the game avalible for 2 people (or more) and having it work as a freeroam for everyone will be extremely difficult.

The erlier guy who refused to show and evidence and requested other people's sourcecodes explained how it would be easy.
No, it's not easy.

As a matter of fact, Mad and Red, maybe steman and Fred Tetra are quite possibly the only ones who would be able to do this.

As this is far out of my reach and experience, I'd have to pass this oppertunity to work on it.
Nonetheless, it will be difficult.

You would have to make the game recognise 2 players and have the world interactible for more than one person. Which is really hard considering the fact that the entire map revolves around Jimmy.

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Re: Bully Multiplayer Mod
« Reply #97 on: June 23, 2013, 07:59:40 AM »
I agree with SWEGTA, this probably will be very hard to do. Chances of it happening any time soon, are very small.

We will all just have to wait and hope that someone can find a way to do this. When they do, I think this will be mod everyone will enjoy, if you can find a second player to play with, let alone the internet multiplayer will be even harder.

Offline 1stGarySmithFan

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Re: Bully Multiplayer Mod
« Reply #98 on: June 23, 2013, 01:25:41 PM »
So... Can you do a two player freeroam? Dat will not be so hard for you guys, will it?

It will be hard to do.
Bully is not very open or well known when it comes to creating features for it.
Just altering.

Making small adjustments like character spawnings and such is easy as hell.
But making the game avalible for 2 people (or more) and having it work as a freeroam for everyone will be extremely difficult.

The erlier guy who refused to show and evidence and requested other people's sourcecodes explained how it would be easy.
No, it's not easy.

As a matter of fact, Mad and Red, maybe steman and Fred Tetra are quite possibly the only ones who would be able to do this.

As this is far out of my reach and experience, I'd have to pass this oppertunity to work on it.
Nonetheless, it will be difficult.

You would have to make the game recognise 2 players and have the world interactible for more than one person. Which is really hard considering the fact that the entire map revolves around Jimmy.

Yeah I think it should be hard, I realize now. But still, I think you haven't played GTA:SA in PS2 before. Because it has a two player freeroam. And when you go to freeroam mode, you can go into any interiors. You just travel in the world.

Offline Evolution

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Re: Bully Multiplayer Mod
« Reply #99 on: June 23, 2013, 01:33:53 PM »
What does the PS2 version of SA have anything to do with this?...

Offline c00ld0c26

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Re: Bully Multiplayer Mod
« Reply #100 on: June 23, 2013, 01:37:10 PM »
GTA SA ps2 has 2 player mod, letting 2 people with 2 remots to play together.

Offline Evolution

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Re: Bully Multiplayer Mod
« Reply #101 on: June 23, 2013, 01:38:21 PM »
So what?... Just because they can do that in SA on the PS2 version it doesn't automatically mean it can happen on Bully.

Offline SWEGTA

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Re: Bully Multiplayer Mod
« Reply #102 on: June 23, 2013, 01:50:14 PM »
And yes, I know about the PS2.
That also works for the xbox version.

Still, this is really difficult.
You make it out to be easy, but in reality: It's really difficult and time consuming.

Offline Red Blaster

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Re: Bully Multiplayer Mod
« Reply #103 on: June 23, 2013, 02:23:30 PM »
So... Can you do a two player freeroam? Dat will not be so hard for you guys, will it?

It will be hard to do.
Bully is not very open or well known when it comes to creating features for it.
Just altering.

Making small adjustments like character spawnings and such is easy as hell.
But making the game avalible for 2 people (or more) and having it work as a freeroam for everyone will be extremely difficult.

The erlier guy who refused to show and evidence and requested other people's sourcecodes explained how it would be easy.
No, it's not easy.

As a matter of fact, Mad and Red, maybe steman and Fred Tetra are quite possibly the only ones who would be able to do this.

As this is far out of my reach and experience, I'd have to pass this oppertunity to work on it.
Nonetheless, it will be difficult.

You would have to make the game recognise 2 players and have the world interactible for more than one person. Which is really hard considering the fact that the entire map revolves around Jimmy.

The only people who can do this are Mad and Fred right now. I have no experience at all with coding in pawn script.

Offline c00ld0c26

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Re: Bully Multiplayer Mod
« Reply #104 on: June 23, 2013, 02:25:55 PM »
Actullly, I know a guy, actully about 3 guys who know how to script pawn in the level of creating advanced RP samp scripts. Maybe I can get them here.... Lemme check