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Bully Modding Section => Modding Questions/Help => Modding Questions/Help Archives => Topic started by: HydreigonGold on August 16, 2013, 06:06:20 AM

Title: ''Player Selector'' ( How Do I Talk To Other Peds)?
Post by: HydreigonGold on August 16, 2013, 06:06:20 AM
Okay, I Know There Is Another Topic About Talking To Peds in The ''Questions/Help'' Section, But
It Really Doesn't Help Me At All. I Downloaded The Player Selector and I Replaced The Scripts. Then I Extracted The ArcRace1.lur File. I Then Used that Code Captain Charisma Used and I Added To a Lua Script That I had Created. But It Just won't Compile! I know That Their Is A Error In It. Here It Is Below:

ImportScript("\\Library\\LibTable.lua") -- imports the LibTable library
ImportScript("\\Library\\LibPed.lua") -- imports the LibPed library
local l_0_0 = false
 
MissionSetup = function() -- basic mission setup function which is used in almost all bully scripts
  local l_1_0 = 270 -- X coords
  local l_1_1 = -110 -- Y coords
  local l_1_2 = 6.4000000953674 -- Z coords
 
  PlayerSetHealth(200) -- gives the player 200 health
  AreaTransitionXYZ(0, l_1_0, l_1_1, l_1_2)
  IsButtonPressed(10, 0) and IsButtonPressed(8, 0) then
  PedSetActionNode(gPlayer, "/Global/Ambient/HarassMoves/HarassShort/Shoves", "Act/Conv/Ambient.act


  main = function() -- Function Call
  F_MissionSetup() -- Mission Setup Function
  gMissionRunning = true
  Wait(0) --Waits
   end -- End Statement
end 

So If Someone Please Help Me On This One, As I would Love To Talk To Other Peds In The Game! Help Would Be Appreciated!
Title: Re: DaBosses ''Player Selector'' ( How Do I Talk To Other Peds)?
Post by: HydreigonGold on August 16, 2013, 06:07:38 AM
P.S. I Know How To Use Lua...
Title: Re: DaBosses ''Player Selector'' ( How Do I Talk To Other Peds)?
Post by: Mick3Mouse on August 16, 2013, 06:26:45 AM
ImportScript("\\Library\\LibTable.lua") -- imports the LibTable library
ImportScript("\\Library\\LibPed.lua") -- imports the LibPed library
local l_0_0 = false
local l_0_1 = "nope"
 
MissionSetup = function() -- basic mission setup function which is used in almost all bully scripts
  local l_1_0 = 270 -- X coords
  local l_1_1 = -110 -- Y coords
  local l_1_2 = 6.4000000953674 -- Z coords
  PlayerSetHealth(200)
  AreaTransitionXYZ(0, l_1_0, l_1_1, l_1_2)

 
 
 
 
  end
 
 
F_Button = function()
if IsButtonPressed(15, 0) and l_0_1 == "nope"  then
PedSetActionNode(gPlayer, "/Global/Ambient/HarassMoves/HarassShort/Shoves", "Act/Conv/Ambient.act
  l_0_1 ="yes"
end
end

MissionCleanup = function()
end -- end statement

main = function() -- Main mission function
  repeat
   F_Button()
    Wait(0)
  until l_0_0 ~= false
  Wait(3000)
  MissionSucceed()
end
Title: Re: DaBosses ''Player Selector'' ( How Do I Talk To Other Peds)?
Post by: Mick3Mouse on August 16, 2013, 06:27:14 AM
there ya go!  :)
Title: Re: DaBosses ''Player Selector'' ( How Do I Talk To Other Peds)?
Post by: HydreigonGold on August 16, 2013, 06:33:58 AM
Did not work bro error.
Title: Re: ''Player Selector'' ( How Do I Talk To Other Peds)?
Post by: Red Blaster on August 16, 2013, 06:39:29 AM
First off, it's not DaBOSS who founded the player selector, so I had to remove that from the title. Now then:

ImportScript("Library/LibTable.lua")
ImportScript("SZone.lua")



MissionSetup = function()DATLoad("1_11X2.DAT", 2)
  DATInit()
  AreaTransitionPoint(0, POINTLIST._1_11X2_CUTPLAYER)
end
 
MissionCleanup = function()
  ClearTextQueue()
  gMissionRunning = false
  shared.gMissionEventFunction = nil
  collectgarbage()
  PlayerSetPunishmentPoints(0)
end

TL_Buttons = function()
  if IsButtonPressed(1,0) then
    PedSetActionNode(gPlayer, "/Global/Ambient/HarassMoves/HarassShort/Shoves", "Act/Conv/Ambient.act")
  end
end

main = function()
  F_MissionSetup()
  CreateThread("TL_Buttons")
  gMissionRunning = true
  while gMissionRunning do
    UpdateTextQueue()
   TL_Buttons()
    Wait(0)
   end
end
Title: Re: ''Player Selector'' ( How Do I Talk To Other Peds)?
Post by: Mick3Mouse on August 16, 2013, 06:39:42 AM
This will work

ImportScript("\\Library\\LibTable.lua") -- imports the LibTable library
ImportScript("\\Library\\LibPed.lua") -- imports the LibPed library
local l_0_0 = false
local l_0_1 = "nope"
 
MissionSetup = function() -- basic mission setup function which is used in almost all bully scripts
  local l_1_0 = 270 -- X coords
  local l_1_1 = -110 -- Y coords
  local l_1_2 = 6.4000000953674 -- Z coords
  PlayerSetHealth(200)
  AreaTransitionXYZ(0, l_1_0, l_1_1, l_1_2)

 
 
 
 
  end
 
 
F_Button = function()
if IsButtonPressed(15, 0) and l_0_1 == "nope"  then
PedSetActionNode(gPlayer, "/Global/Ambient/HarassMoves/HarassShort/Shoves", "Act/Conv/Ambient.act")
  l_0_1 ="yes"
end
end

MissionCleanup = function()
end -- end statement

main = function() -- Main mission function
  repeat
   F_Button()
    Wait(0)
  until l_0_0 ~= false
  Wait(3000)
  MissionSucceed()
end

Title: Re: ''Player Selector'' ( How Do I Talk To Other Peds)?
Post by: Mick3Mouse on August 16, 2013, 06:40:42 AM
HAHHA  lol... we posted at the same time.  xD
Title: Re: ''Player Selector'' ( How Do I Talk To Other Peds)?
Post by: HydreigonGold on August 16, 2013, 06:56:36 AM
What Are the controls to talk?
Title: Re: ''Player Selector'' ( How Do I Talk To Other Peds)?
Post by: Red Blaster on August 16, 2013, 12:33:16 PM
^ If you can wait for a week or so, the full player selector will be released by MadmaN and Rise to Honor, and it will include controls to insult and shove.
Title: Re: ''Player Selector'' ( How Do I Talk To Other Peds)?
Post by: c00ld0c26 on August 16, 2013, 02:39:05 PM
^ If you can wait for a week or so, the full player selector will be released by MadmaN and Rise to Honor, and it will include controls to insult and shove.

Wow a week?
MadmaN, Rise and Lemon are working fast on the final development stage!
Title: Re: ''Player Selector'' ( How Do I Talk To Other Peds)?
Post by: Red Blaster on August 17, 2013, 06:11:53 AM
No, just Mad and Rise.

I cannot guarantee it'll be completed within a week's time, but I'm expecting it to be.
Title: Re: ''Player Selector'' ( How Do I Talk To Other Peds)?
Post by: c00ld0c26 on August 17, 2013, 06:29:43 AM
No, just Mad and Rise.

I cannot guarantee it'll be completed within a week's time, but I'm expecting it to be.

Lemon is still providing them with action nodes and he is getting credited for that.
Title: Re: ''Player Selector'' ( How Do I Talk To Other Peds)?
Post by: Red Blaster on August 17, 2013, 06:36:44 AM
Yeah, there is that.

I just mean the script itself.
Title: Re: ''Player Selector'' ( How Do I Talk To Other Peds)?
Post by: Mr Leone on September 14, 2013, 03:51:34 AM
hmmm nice  cant wait new mod hehe
Title: Re: ''Player Selector'' ( How Do I Talk To Other Peds)?
Post by: KING DP on October 16, 2013, 08:53:34 AM
taunting dogs.........laughing at dogs............burn them
Title: Re: ''Player Selector'' ( How Do I Talk To Other Peds)?
Post by: KING DP on October 19, 2013, 05:05:14 AM
????????
Title: Re: ''Player Selector'' ( How Do I Talk To Other Peds)?
Post by: Mick3Mouse on October 19, 2013, 07:05:17 AM
It does not help that you do 2 posts.   



Be more spefici.   i dont understand what u mean with burning dogs.....
Title: Re: ''Player Selector'' ( How Do I Talk To Other Peds)?
Post by: darbyharrington123 on October 30, 2013, 11:06:50 PM
hey or u could wait for the super mod v2 and it has it and its almost out