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Messages - UltimateGamer9

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16
Bully Modding Archives / Re: suggestions
« on: May 14, 2016, 12:15:45 PM »
lol

17
Bully Modding Archives / Re: suggestions
« on: May 14, 2016, 06:55:28 AM »
but how do we even start? 1 seeker and 1 or more hiders might be funner. how do we even set their position? i want them to be placed randomly... and hints we can just put some weapons right? or maybe even talk to npcs and ask them which direction did he go?

18
Bully Modding Archives / Re: suggestions
« on: May 14, 2016, 06:47:58 AM »
Could you add penanggalan, manananggal, and pontianak to Bully?
sorry....no and i don't even know wat r those....

19
Bully Modding Archives / Re: suggestions
« on: May 14, 2016, 06:47:25 AM »
Yeahh that could be interesting, like you and Pete mete up and Pete is like "hey Jimmy let's play hide and seek" then we runs off screen and is in some far off location and you gotta find like hints and shit to his location.

Lotta room for creativity there even though the idea seems simple at first, g'luck.
Ah! now that's a good idea! y'know.. thanks for the idea

20
Bully Modding Archives / suggestions
« on: May 14, 2016, 05:17:06 AM »
would it be a good idea if i make a hide-and-seek minigame lua mod or a soccer minigame?(which has 24 players 12 vs 12) although I don't really watch soccer

21
lua. u know how to use lua?

22
u can do that using supermod when u find a townsfolk then change his model and fighting style

23
LUA Scripting Help / Re: How to use the PedShowHealthBar function
« on: April 09, 2016, 10:27:35 AM »
Does the ped have to be recruited because it didn't work for some reason.
PedShowHealthBar(Ped,true,PedGetName(Ped),true) it's better if u use PedGetName

24
TUTORIALS / Re: Function's / Mission scripting tutorial
« on: April 09, 2016, 12:38:06 AM »
And of course, mission timer, which is frequently used in some missions. MissionTimerStart(timerspeed) which basically starts the timer. MissionTimerHasFinished() which of course, when the timer has finished. Optional codes:- MissionTimerPause() I never tried this before but I'm sure it is to pause the timer. MissionTimerStop() which is to stop the timer? I'm not sure what is the difference of MissionTimerPause and MissionTimerStop.

25
TUTORIALS / Re: Function's / Mission scripting tutorial
« on: April 08, 2016, 11:07:39 PM »
i got a code for u :- PedIsInCombat(Ped) the code is when the ped is in a battle. this can also be used for missions, trust me

26
Modding Questions/Help Archives / Re: Ped Conversations
« on: April 08, 2016, 12:58:09 AM »
alright so how about like this?
Code: [Select]
PedSetWantsToSocializeWithPed(ped1,ped2)
PedSetWantsToSocializeWithPed(ped2,ped1)
PedSetWantsToSocializeWithPed(ped3,ped1)
PedSetWantsToSocializeWithPed(ped3,ped2)
PedSetWantsToSocializeWithPed(ped2,ped3)
PedSetWantsToSocializeWithPed(ped1,ped3)

27
Modding Questions/Help Archives / Re: Ped Conversations
« on: April 07, 2016, 10:17:55 PM »
umm maybe u can try this? i never tried this before but try this one :- PedSetWantsToSocializeWithPed(ped1,ped2,ped3)
                                                                                                              PedSetWantsToSocializeWithPed(ped2,ped3,ped1)
                                                                                                              PedSetWantsToSocializeWithPed(ped3,ped2,ped1)

try three people first. if it does work then try with more people?

28
Mod Releases / Re: Jock's Betrayal. (Mission series)
« on: April 07, 2016, 10:15:26 PM »
wsup kids
I'm makin' another mission series about the Jocks, if you all can remember the Ted & Damon I had a few problem's with it and sadly I lost the lua file somehow.
This title say's it all, The Jock's betray Ted (Damon mainly), Leaving Damon in charge, and Ted trying to fight his way out.
So far I'm working on the first part, around 40% done, I'll release source for the missions after a few day's of it being fully done (Pt 1.).
As Ted fight's his way out, he gain's some help from a faction or two, or even joining one and gaining revenge.

I'll post screenshot's for it soon.
Credit's: UnknownSoldier #freemywiggaunknown



STATUS (%) = 40%
DOWNLOAD LINK / RELEASE:
Sounds interesting, I never thought of an idea like this

29
PedFaceXYZ is one of the simplest code dude. it's just like this PedFaceXYZ(ped,X,Y,Z) that's it
His question was if he can use gPlayer, so the ped can face the player instead, he know's how to use the code.
that's even more simpler. code: PedFaceObject(Ped,Ped,3)

30
PedFaceXYZ is one of the simplest code dude. it's just like this PedFaceXYZ(ped,X,Y,Z) that's it

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