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Messages - denizthebest

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31
Mod Showroom / Re: Jacket With Assassin's Creed Symbol
« on: July 26, 2015, 01:35:22 PM »
Nice work bud.

32
Modding Questions/Help Archives / Re: How To Use Taunt?
« on: July 26, 2015, 01:09:03 PM »
Oooh yes, but when you press the attack button continuously it'll spam his voice like 50 times. I hate when that happens.
yes it does thats why i put Wait(12000) lol so it does it only every 12 seconds

33
Modding Questions/Help Archives / Re: How To Use Taunt?
« on: July 26, 2015, 11:55:17 AM »
If you mean you want him to play fighting quote's during fights, use this.

if IsButtonPressed(8, 0) then
  SoundPlayScriptedSpeechEvent(gPlayer, "FIGHT", 0, "large")

8 = Jump
So when you press the jump button you have binded, it'll play his fighting quotes.

Yes you are right,but i prefer using it on attack button so it'll play when you attack someone
but other than that its pretty much like shrimp showed

34
Mod Showroom / Re: Retro Style Jacket
« on: July 24, 2015, 05:41:47 PM »
Cool mod looks like the jacket that you wear ingame the sweater although I can't remember the name and welcome to the board M8. Enjoy your stay and mod till your beaking tbe screen when the game keeps crashing LOL.
Lol happens to me alot i almost breaked my screen once

35
Modding Questions/Help Archives / Re: Help
« on: July 24, 2015, 10:24:01 AM »
İ did that but thanks and i allready solved the problem thanks

36
Modding Questions/Help Archives / Help
« on: July 24, 2015, 08:33:06 AM »
Hey guys i need help
when i add TextPrintString("hello",4,1)
it only shows text for few frames not seconds how can i fix this

37
Mod Releases / Re: Bullies Nightmare: Open Source Mission
« on: July 24, 2015, 06:38:49 AM »
Nice mission i really enjoyed playing it, we need more missions like this. :cheernutz: :cheernutz:

but one thing can be improved there should be more beam cola

38
yes there is i can give you the code for oppening doors

AreaSetDoorLocked("DT_tschool_AutoShopL", false) --Autoshop
AreaSetDoorLocked("DT_ischool_Door01", false) --Chemistry Class
AreaSetDoorLocked("DT_ischool_Classroom", false) --English/Maths/Geology Class
AreaSetDoorLocked("DT_ischool_Art", false) --Art Class
AreaSetDoorLocked("DT_ISCHOOL_BIO", false) --Biology Class
AreaSetDoorLocked("DT_ischool_Staff", false) --Staff Room
AreaSetDoorLocked("DT_ischool_AuditorBalc", false) -- Auditorium Balcony 2nd floor
AreaSetDoorLocked("DT_ischool_AuditorDoorL", false) -- Auditorium 1st floor

Add this code under main function good luck ;)

39
Bully Modding Archives / Re: How to Strafe (LUA Codes)
« on: July 22, 2015, 10:21:55 AM »
Nice but i think it should be under tutorial section

40
TUTORIALS / Re: Using Action Nodes(FOR NEWBIES)
« on: July 22, 2015, 08:54:39 AM »
Nice,would be great for newbie's who want to learn some lua

41
Bully Modding / Re: Needs to change asap
« on: July 22, 2015, 08:52:06 AM »
I agree, I created a similar thread about this; due to the fact people are being fool's over some shitty ass strafes.

yes i readed that topic you are right,some people are selfish on forum not gonna give name's

42
Mod Showroom / Re: Bully SE : Find Gary Custom Mission
« on: July 22, 2015, 08:40:22 AM »
This looks pretty cool. I have a few tips:

1) I could tell that one of the boss's had actions set upon him every lil while, this is a cool detail, but I have a suggestion. Before playing one of the nodes, make sure that they aren't doing anything else (like already attacking, or on the ground, or dead). A simple way to do this is like this: if not PedIsPlaying(ped,"/Global/"..style.."/Default_KEY","Act/Anim/"..style..".act") then .....

2) Combine the fuckin' videos!
lol. but yeah that detail would be great.other thatn that nice mission 

43
Bully Modding / Re: Needs to change asap
« on: July 22, 2015, 08:38:16 AM »
You are right,but i don't think this situation will easily change.I'm not happy about this either  :mellow:

44
Mod Showroom / Re: Bif's Revenge Mission Mod
« on: July 21, 2015, 06:19:30 AM »
Well Done!

Great job on adding Bif's full style including the strafe!
That's not even Bif's style. Bif uses P_Bif. If you are talking about P_Striker_A... Then, that's not full as well. He's missing the evades and look down strafe. Think before saying stupid things.


Why do you gotta be such a di*ck, maybe it's not a full style but you dont need to be this MEAN.

other than that nice mission bud 

45
Mod Releases / Re: Greaser's Assault (Mission)
« on: July 16, 2015, 07:05:34 PM »
@AfterLife i dont think style is very important its just add's a nice touch to it :)
@Shrimp goodjob m8 nice idea im planning on a mission too ^_^

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