functional strafes and model style sync
styles are almost full styles with a couple of style mixes like Gary+Johnny mixed styles
source is available if anyone wants it just ask for it and I'll post it here
Controls used in mod
look back = switch to 2nd model
right and left to cycle thru the menu and zoom in button to select
jump button to
CHATSHITCrouch attack
left mouse click attack
shift attack
alt attack
shift+alt running attack not all characters
buttons that need you to lock on target for activation
Show Secondary Tasks (Left)
Show Tasks/Objectives (Right)
Grapple
DOWNLOAD
https://www.mediafire.com/file/7o91d41g9jp76sq/STimeCycle.lur/file SOURCE
https://www.mediafire.com/file/p03iyczl4uxdn93/FullStyleSelectorWStrafe.lua/fileCredits to DaBOSS for all the menu tutorials and to the other modders who released all the action nodes
this mod will be improved hopefully this is not the final version
V2--
https://www.mediafire.com/file/61hmrlnmh39fuad/STimeCycle.lur/fileNew Additions--
Fixed P_Striker_B and P_Grappler_A Stance
V3-- Download
https://www.mediafire.com/file/2tx5xnrn1siiy92/Scripts.dir/filehttps://www.mediafire.com/file/51fqv5q12wpf15f/Scripts.img/file-Styles
--Jock Grappler
--Gary
--Johnny
--Darby
--Prep Striker
--Russell
--Jimmy+Gary
--Johnny+Gary
--Dropout
--Prep Grappler
--Prep Striker_A
--Prep Striker_B
--Ted
--J_MASCOT full
--Darby Prep Mix
Source is available with instructions on how to add your own styles
New Additions
Ted- Press X to change Faction for stance (this gives jock stance but you can't hit jocks until you reload the game) and block press Crouch button when being hit to block same thing with darby
Mascot- Added FIXED AND FUNCTIONAL Dizzy headbutt Press X to load script when you chose j_mascot and then the crouch button should be the dizzy headbutt if it get buggy press the zoom out button it should work fine then
P_Striker_A-- added evade back punch