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Bully Modding Section => Mod Releases => Mod Releases Archive => Topic started by: DaBOSS54320 on August 06, 2014, 10:22:16 AM

Title: Trouble Meter Mod
Post by: DaBOSS54320 on August 06, 2014, 10:22:16 AM
It's an uncreative name... I know D:

This mod changes the way the trouble meter works. Now you cannot get a red wanted level unless you resist arrest/being busted for too long. Also when you do resist arrest that much, police/prefects will be forced to fight you rather then continue to try to bust you, and trust me they are good fighters!

You can also do similar with the adults. You cannot get a red wanted level from fighting adults but you can fight them now and also humilate them. They will still try to bust you for a while but like authority, they will start to fight after you resist too much or attack them.

Download: BullyMods (http://bullymods.net/downloads.php?cat_id=9&download_id=88) / MediaFire (https://www.mediafire.com/?ujizch2f4pff2pe)
Title: Re: Trouble Meter Mod
Post by: riki2cool on August 06, 2014, 11:08:35 AM
Could you possibly integrate this into your final version of the super mod? Call it "alternative trouble mode" or something.
Title: Re: Trouble Meter Mod
Post by: DaBOSS54320 on August 06, 2014, 11:10:53 AM
Sure, I can probably do that...

Speaking of the Super Mod, I am probably going to make a full topic on that soon but am going to wait until I am more sure that I will be able to finish it and that I want to finish it. If I announce it now before I am sure about that it will likely turn out crappy and rushed. Don't worry though, I'm pretty sure I'll be getting to it soon. I have a lot of new stuff planned for it as well.
Title: Re: Trouble Meter Mod
Post by: riki2cool on August 06, 2014, 11:16:35 AM
That's great to hear!
Title: Re: Trouble Meter Mod
Post by: Mick3Mouse on August 06, 2014, 05:05:58 PM
Boss.

You made this mod like this right?


if PlayerGetPunishmentPoints(200) then
PlayerSetPunishmentPoints(200)


Right?
Title: Re: Trouble Meter Mod
Post by: DaBOSS54320 on August 06, 2014, 06:44:00 PM
Well the code that limits it to not be red is indeed

if PlayerGetPunishmentPoints() > 200 then
  PlayerSetPunishmentPoints(200)
end

but there is still a lot more the mod does too.