News: Welcome back to Bullworth! If you haven't already, you will need to reset your password..


Show Posts

Messages | * Topics | Attachments

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - mhdt

Pages: [1] 2
1
Bully Modding / mod thief
« on: August 07, 2024, 12:35:34 AM »
I am the author of AE Beta Fighting Style v1-6. I deleted my videos on YouTube and changed my account name get from Yap Massacre away. But a month ago, a YouTuber secretly changed his name to Yap Massacre and claimed that Beta Fighting Style was created by him.

https://www.youtube.com/watch?v=VsetMYNz4mw&t=2s

2
Bully Modding / About unofficial Chinese version
« on: July 05, 2022, 05:57:45 PM »
Everyone want to editing .XML,but no one know China localization group has achieved this goal three years ago and they even realized PC localization by editing exe files

4
Bully Modding / J_Melee,Crazy_Basic and J_Mascot 0 damage fix
« on: June 02, 2022, 11:41:49 PM »
Code: [Select]
local isHitedPed = {}
main = function()
while not SystemIsReady() or AreaIsLoading() do
Wait(0)
end
while true do
for i,ped in {PedFindInAreaXYZ(0, 0, 0, 99999)} do
if (HitIsPlaying(ped,"/Global/J_Mascot/Offense/Medium/Strikes/LightAttacks/WindMill_R/WindMill_L") or HitIsPlaying(ped,"/Global/Crazy_Basic/Offense/Short/Short/Strikes/LightAttacks/WindMill_R/WindMill_L")) and PedGetNodeTime(ped) >= 0.12 and not PedMePlaying(PedGetWhoHitMeLast(ped)"SwingPunch_R",true)and not PedIsBlocking(ped)and not PedIsPlaying(ped,"/Global/HitTree/Standing/Melee/Generic/Left/HEADHOOK",true)then
PedApplyDamage(ped,15 * PedGetDamageGivenMultiplier(ped, 2))
isHitedPed[ped] = true
end
if HitIsPlaying(ped,"/Global/J_Melee_A/Offense/Medium/Strikes/HeavyAttacks/HeavyRight") and not PedIsBlocking(ped)and not PedIsPlaying(ped,"/Global/HitTree/Standing/Melee/Generic/Straight/HEAVYSTRAIGHT2",true)then
PedApplyDamage(ped,30 * PedGetDamageGivenMultiplier(ped, 2))
isHitedPed[ped] = true
end
end
for ped,v in pairs(isHitedPed)do
if (PedGetNodeTime(PedGetWhoHitMeLast(ped)) <= 0.1 and not PedIsPlaying(PedGetWhoHitMeLast(ped),"/Global/J_Melee_A/Offense/Medium/Strikes/HeavyAttacks/HeavyRight/HeavyRight_LAND",true)) or not PedIsValid(PedGetWhoHitMeLast(ped)) or PedGetHealth(ped) <= 0 then
isHitedPed[ped] = nil
end
end
Wait(0)
end
end
function PedIsBlocking(ped)
if not PedMePlaying(ped,"Block",true)or not PedMePlaying(ped,"0_BLOCK_0",true)then
return false
end
return true
end
function HitIsPlaying(ped,node)
return PedGetHealth(ped) > 0 and PedIsHit(ped,2,200) and PedIsValid(PedGetWhoHitMeLast(ped)) and PedIsPlaying(PedGetWhoHitMeLast(ped),node,true) and not PedMePlaying(ped,"Cars",true)and isHitedPed[ped] == nil
end

5
Requests / who have derpy script addon
« on: March 05, 2022, 09:13:19 PM »
title

6
Bully Modding / P_Striker_A EvadeBack for Player
« on: February 25, 2022, 05:33:28 AM »
it work sucks in fact
Code: [Select]
PlayerSetControl(0)
PlayerLockButtonInputsExcept(true)
PedSetActionTree(gplayer,"/global/p_striker_a","act/p_striker_a.act")
PedSetTaskNode(gplayer,"evadeback","AI.act")
Wait(0)
PedSetAITree(gplayer, "/Global/PlayerAI", "Act/PlayerAI.act")
PlayerSetControl(1)
local lastWeapon = PedGetWeapon(gplayer)
while PedMePlaying(gplayer,"evadeback",true) do
PedSetWeapon(gplayer,lastWeapon)
Wait(0)
end
PedSetActionTree(gplayer, "/global/player","act/player.act")
Wait(0)
PlayerLockButtonInputsExcept(false)

7
Bully Modding / NPC HitA Full Action Node
« on: January 12, 2022, 09:58:46 PM »
It can be controlled for player,I don't know why rockstar don't want player to use it.
Code: [Select]
/Global/Actions/Grapples/Front/Grapples/GrappleMoves/GrappleStrikes/HitA/NPC_CHARGE/Give

8
Bully Modding / Mod thief
« on: January 08, 2022, 03:14:12 AM »
"It" stole five mods

9
Bully Modding / Some Camera Active ID
« on: December 23, 2021, 08:55:02 AM »
CameraSetActive(ID)
ID:
1 Free camera
2 Super S....shot first person camera
4 going to into garbage camera(?)
10 some action camera(?)
13 Free Aim camera

10
Bully Modding / Cross punch without PedSetFaction(nope)
« on: October 10, 2021, 08:16:42 AM »
stupid idea
Code: [Select]
elseif PedIsValid(PedGetGrappleTargetPed(gplayer)) and PedIsPlaying(gplayer,"/Global/Actions/Grapples/Front/Grapples/Hold_Idle",true) and PedMePlaying(gplayer,"GIVE",true) and IsButtonPressed(15,0) then
local LastGrapplePed = PedGetGrappleTargetPed(gplayer)
local PLX,PLY,PLZ = PedGetPosXYZ(gplayer)
local currentSpeed = GameGetPedStat(LastGrapplePed,20)
local currentHealth = PedGetHealth(gplayer)
PedSetGrappleTarget(PedGetGrappleTargetPed(gplayer),-1)
PedSetGrappleTarget(gplayer, -1)
copyJimmy = PedCreateXYZ(0,PLX,PLY,PLZ)
PedSetHealth(copyJimmy,currentHealth)
GameSetPedStat(copyJimmy,20,currentSpeed)
PedSetGrappleTarget(LastGrapplePed,copyJimmy)
PedSetGrappleTarget(copyJimmy, LastGrapplePed)
PedSetFaction(copyJimmy,2)
CameraFollowPed(copyJimmy)
PedSetActionNode(copyJimmy,"/Global/Actions/Grapples/Front/Grapples/GrappleMoves/GrappleStrikes/HitA", "Globals/Nemesis.act")
PedAttack(copyJimmy,LastGrapplePed)
PedSetHitTree(gplayer,"/Global/HitTree/Standing/Melee/Generic/Float/Axehandle/Front","act/anim/hittree.act")
PedSetGrappleTarget(gplayer,copyJimmy)
Wait(100)
elseif PedIsValid(copyJimmy) and not PedMePlaying(copyJimmy,"HitA",true) then
local PLX,PLY,PLZ = PedGetPosXYZ(copyJimmy)
local currentHealth = PedGetHealth(copyJimmy)
CameraReturnToPlayer()
PlayerSetPosSimple(PLX,PLY,PLZ)
PedDelete(copyJimmy)
PedSetHealth(gplayer,currentHealth)
if PedGetHealth(gplayer) <= 0 then
PedApplyDamage(gplayer,999)
end
function PedSetHitTree(ped,HitTreeNode,HitTreeAct,GrappleHitTreeNode)
if PedGetHealth(ped) > 0 then
PedPlayHitReaction(ped)
PedSetActionNode(ped,HitTreeNode,HitTreeAct)
if PedIsValid(PedGetGrappleTargetPed(ped)) then
PedPlayHitReaction(PedGetGrappleTargetPed(ped))
PedSetActionNode(PedGetGrappleTargetPed(ped),GrappleHitTreeNode,HitTreeAct)
end
end
end

11
Bully Modding / Bully Anniversary Edition Custom Text
« on: October 04, 2021, 03:04:57 AM »
Looks like not only math can custom text.

12
Modding Questions/Help / PedIsHit problem
« on: October 03, 2021, 08:14:30 PM »
PedIsHit is not valid for people who have been by GrappleTarget

13
Bully Modding / Some Bullshit of Russell Barserk Grapple
« on: October 02, 2021, 06:10:05 AM »
Code: [Select]
PedSetActionNode(gplayer,"BarserkGrapple_RunCyc","act/anim/boss_russell.act") Barserk Grapple With Chase
PedSetActionNode(gplayer,"BarserkGrappleMoves","act/anim/boss_russell.act")  Powerbomb or Boston Grab
PedSetActionNode(gplayer,"BostonCrabFinish","act/anim/boss_russell") Boston grab finish
PedSetActionNode(gplayer,"BostonCrabCyc","act/anim/boss_russell.act") Boston grab Leg

14
Bully Modding / Some fighting sound of SoundPlay2D
« on: September 29, 2021, 09:02:57 AM »
Code: [Select]
SoundPlay2D("Groin_Kick") -- girl kick nut scream
SoundPlay2D("Groin_Hit") -- Body kick OOF

15
Script Modding / Front HarssKick
« on: September 28, 2021, 09:19:56 AM »
i find a way to trigger trip any time but it work sucks while lock on PC,and it sucker than deadpoolxyz HarassKick.
Code: [Select]
  CameraAllowChange(false)
  PedLockTarget(gplayer,gplayer)
    PedSetActionNode(gPlayer, "trip","b_striker_a.act")
        PedLockTarget(gplayer,-1)
          CameraAllowChange(true)
sorry for my english

Pages: [1] 2