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Author Topic: Happy Volts Asylum..... Why?  (Read 8419 times)

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Offline Al Arlington

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Happy Volts Asylum..... Why?
« on: July 01, 2012, 06:04:52 PM »
Why is Happy Volts there?
IMO it seems pointless creating a place where no one spawns.
If it was like the way it was during Galloway Away or Finding Johnny Vincent, it'd make Bully so much more interesting.

I'm just a bit annoyed since exploring the Asylum would be so much more fun if it was filled with inmates.

And before anyone says "PS2 Limitations" I doubt that since
1.) GTA SA was a way bigger game. So no excuse why they couldn't add a few more lines of code to spawn the inmates.
2.) It's on PC and Xbox 360 and Wii. Which can all run Black Ops, which is bigger than Bully too.
3.) I think it was dropped (why?) since there are audio files of inmates. (Enter the asylum and you hear screaming) 


As I mentioned, Bully'd been so much more fun if the Asylum had the inmates. because without them its unrealistic and a waste of memory space. :/



Offline Mohamed The Kowalski

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Re: Happy Volts Asylum..... Why?
« Reply #1 on: July 01, 2012, 06:55:41 PM »
I read on Bully wiki that one of the townies was going to be one of the inmates there, but with character development that idea was dropped

Offline Al Arlington

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Re: Happy Volts Asylum..... Why?
« Reply #2 on: July 01, 2012, 07:06:39 PM »
But the files are there.
Plus you do see them in the asylum missions and that errand for Gregory.

Offline Mohamed The Kowalski

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Re: Happy Volts Asylum..... Why?
« Reply #3 on: July 01, 2012, 08:10:16 PM »
Maybe it had something to do with the plot of the game, but then they disliked the idea but left the files there.

Offline BloodChuckZ

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Re: Happy Volts Asylum..... Why?
« Reply #4 on: July 01, 2012, 08:59:34 PM »
Yeah, that cheeses me off too (along with a bunch of other stuff).  WTF would have been wrong with having a few crazies running around ?  Sure would have made things more interesting.  And no mission in the Autopsy Room ?  Really ?  What a waste.

Offline Erik

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Re: Happy Volts Asylum..... Why?
« Reply #5 on: July 01, 2012, 11:09:18 PM »
Yeah it would have been like if the carnival had no rides, no midway games, and no freakshow.   >:(

Offline BloodChuckZ

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Re: Happy Volts Asylum..... Why?
« Reply #6 on: July 02, 2012, 03:57:02 AM »
At the very least, they could have fixed the damn merry-go-round.  I kept waiting for that during the game.  Why even have that damn thing there ?

I really wish there was lots more places we could have gotten into, like the retirement home.  At least some houses, or classrooms in free roam. 

Really pissy was only having access to the tennaments and the junkyard for missions only.  Or the teacher's lounge.  WTF ?  They got a Beam Cola machine in there, why not ?

Offline Red Blaster

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Re: Happy Volts Asylum..... Why?
« Reply #7 on: July 02, 2012, 04:10:47 AM »
The Asylum was actually meant to have a PA system (it's only disabled). There's a bunch of unused dialogue for that.

Also, there were meant to be A LOT of different inmates, each saying their own line. But all those were removed too.

Offline BloodChuckZ

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Re: Happy Volts Asylum..... Why?
« Reply #8 on: July 02, 2012, 04:34:35 AM »
Now that's stinking sad.  DAMN !!!!

Offline Mohamed The Kowalski

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Re: Happy Volts Asylum..... Why?
« Reply #9 on: July 02, 2012, 07:56:17 AM »
Let's just hope that Rockstar is viewing this page and will do this thing in Bully 2

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Re: Happy Volts Asylum..... Why?
« Reply #10 on: July 02, 2012, 02:09:51 PM »
Any missing files or any beta stuff to explain that area over by Wonder Meats? Looks almost like a fighting ring or something.

Offline BloodChuckZ

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Re: Happy Volts Asylum..... Why?
« Reply #11 on: July 02, 2012, 02:20:38 PM »
Yeah, I always wondered about that too.  Satanic ?

Offline Al Arlington

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Re: Happy Volts Asylum..... Why?
« Reply #12 on: July 02, 2012, 04:40:29 PM »
The Asylum was actually meant to have a PA system (it's only disabled). There's a bunch of unused dialogue for that.

Also, there were meant to be A LOT of different inmates, each saying their own line. But all those were removed too.
The PA wasn't removed.I've haerd it on Wii.
They say something like "Don't eat the furniture" or something like it.
Only heard it 3 times though, different things.

Offline Erik

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Re: Happy Volts Asylum..... Why?
« Reply #13 on: July 02, 2012, 10:43:06 PM »
Another place I wish you could return to: the funhouse.   :(

Offline BloodChuckZ

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Re: Happy Volts Asylum..... Why?
« Reply #14 on: July 02, 2012, 11:25:36 PM »
Oh, shit yes. I fail to see why these places can't be opened up for free roam after the missions are done.  Harrington House was opened up (at least in PS2), so why not the rest ?