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Modding Questions/Help Archives / Re: Ragdoll.
« on: June 20, 2015, 05:51:57 AM »
This could be possible in the fourm no one ever modded animations before so sorry ._.
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help i used this mod after i deleted the mod everytime i try use lua mod it crashes instantlyWhat mod did you deleted?
Yeah, Google translate sucksYou cannot. Because it was programmed in game.If it was used. You can't attack.It's not a big deal,it's just one move,well,the strafe as well...And taunting seems to be complicated now due of lack of buttons
what about LMB?
combine with another button?Can anyone help me? When I'm with chad / Bryce When Grip Shift + Zoom out He's a header, was not for him to punch? help me pleaseWhat do you mean? Don't use google translate and speak your own language, so there will be a better chance for people to help you.
He 16 thoughtDead? How old are you? 40+? o.oWhen it's released, we probably will.i though you said bully 2 will be released in 2045 i will be dead in that time
I like black person their cool, their jokes are funny as hell, they talks very fast:vSorry i thought u edit :vEdit what? When I say something, I will do it. I don't see the point in hiding stuff anyway.He edited it :vBy the way, I plan on releasing my entire LUA folder since I don't care about Bully anymore.please release your code
Sorry i thought u edit :vEdit what? When I say something, I will do it. I don't see the point in hiding stuff anyway.He edited it :vBy the way, I plan on releasing my entire LUA folder since I don't care about Bully anymore.please release your code
He edited it :vBy the way, I plan on releasing my entire LUA folder since I don't care about Bully anymore.please release your code
both of your comments are helped me but how to put an node to a button (İfButtonBeingPressed)IsButtonPressed(gPlayer), "Action node", "Act/Anim/Styles.act")
so when i press the button it will execute the node
ps: sorry if my english is bad
PedSetActionNode(gplayer, "/Global/P_Striker_A/Offense/Short/Strikes/LightAttacks/LeftHook", "Act/Anim/P_Striker_A.act")
That is P_Striker_A 2 hit combo attack elseif IsButtonPressed(10,0) and IsMoving() and not isStrafing and not PedIsValid(PedGetGrappleTargetPed(gPlayer)) then
PedSetActionNode(gPlayer,"/Global/[b]P_Striker_A/[/b]Default_KEY/ExecuteNodes/LocomotionOverride/Combat/CombatBasic","Act/Anim/[b]P_Striker_A.[/b]act")
isStrafing = true
elseif (not IsButtonPressed(10,0) or not IsMoving()) and isStrafing and not PedIsValid(PedGetGrappleTargetPed(gPlayer)) then
PedSetActionTree(gPlayer,"/Global/[b]P_Striker_A[/b]", "Act/Anim/[b]P_Striker_A.act[/b]")
isStrafing = false
elseif isStrafing then
local x,y,z = PedGetPosXYZ(PedGetTargetPed())
PedFaceXYZ(gPlayer,x,y,z)
end
UpdateTextQueue()
Wait(0)
end
end
IsMoving = function()
local s = 0.08
return GetStickValue(16,0) > s or GetStickValue(16,0) < -s or GetStickValue(17,0) > s or GetStickValue(17,0) < -s
end
The first line two bold words that is the strafe if you want to change another styleswow im actually more surprised on people in this forum... i mean this game is like what ? 2004 ? and people are still this committed at modding this game.Actually this fourm was created in 2006 6 moth before Bully was released in PS2
anyways thank u so much mr mod maker and again i didn't read lol
Here's a example just copy and paste in ur luascript if u don't have itDo you mean how everyone can use the fighting styles strafes rather than the cheering/spectating fight strafes?
No i mean, how to make jimmy or gPlayer can do other fighting style strafe,like
P_striker_a,g_striker_a, and etc.
elseif IsButtonPressed(10,0) and IsMoving() and not isStrafing and not PedIsValid(PedGetGrappleTargetPed(gPlayer)) then
PedSetActionNode(gPlayer,"/Global/P_Striker_A/Default_KEY/ExecuteNodes/LocomotionOverride/Combat/CombatBasic","Act/Anim/P_Striker_A.act")
isStrafing = true
elseif (not IsButtonPressed(10,0) or not IsMoving()) and isStrafing and not PedIsValid(PedGetGrappleTargetPed(gPlayer)) then
PedSetActionTree(gPlayer,"/Global/P_Striker_A", "Act/Anim/P_Striker_A.act")
isStrafing = false
elseif isStrafing then
local x,y,z = PedGetPosXYZ(PedGetTargetPed())
PedFaceXYZ(gPlayer,x,y,z)
end
UpdateTextQueue()
Wait(0)
end
end
IsMoving = function()
local s = 0.08
return GetStickValue(16,0) > s or GetStickValue(16,0) < -s or GetStickValue(17,0) > s or GetStickValue(17,0) < -s
end
If you want to change other strafes just edit this