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Topics - Enderman

Pages: 1 2 3 [4]
46
Mod Showroom Archives / Johnny Boss Style Again
« on: August 16, 2014, 11:34:08 AM »
Hey guys i make johnny boss style again :D
- Throat Grab Full
- Add some action tree like g_melee_a and player(jimmy fighting style)
- Add action node running attack

Just like Johnny almost full style because i can't find 3 hit combo not axekick
Link video coming soon

47
Modding Questions/Help Archives / Load AI Johnny Error
« on: August 16, 2014, 09:15:51 AM »
when i do the throat grab then i press x to do axekick but it's doesn't work someone tell my why ? :(


I'm the BEST LIKE A BOSS :D

48
Modding Questions/Help Archives / Are LUA are your best friend ?
« on: August 15, 2014, 10:11:19 AM »
LUA is my best friend :D

49
Modding Questions/Help Archives / Code work ?
« on: July 15, 2014, 02:54:27 AM »
hey guy can this code work ?
GlobalImportScript("SObjTest.lua")
ImportScript("Library/LibTable.lua")
ImportScript("SZone.lua")

  l_0_0 = 60

MissionSetup = function()
  local l_1_0 = 270 -- X coords
  local l_1_1 = -110 -- Y coords
  local l_1_2 = 6.4000000953674 -- Z coords
  AreaTransitionXYZ(0, l_1_0, l_1_1, l_1_2)

  PedSetTypeToTypeAttitude(1, 13, 2)
  PedSetTypeToTypeAttitude(2, 13, 2)
  PedSetTypeToTypeAttitude(3, 13, 1)
  PedSetTypeToTypeAttitude(4, 13, 4)
  PedSetTypeToTypeAttitude(5, 13, 1)
  PedSetTypeToTypeAttitude(6, 13, 2)
  PedSetTypeToTypeAttitude(11, 13, 2)
 
  SoundPlayStream("MS_FightingJohnnyVincentBossFight.rsm", 0.69999998807907)
 
 
  PlayerSetHealth(2000)
 
  end

F_MissionSetup = function()

  LoadActionTree("J_Ted")
  LoadActionTree("J_Damon")
  LoadActionTree("Player")
 
  PlayerAddMoney(9999999, true)
  PlayerSetControl(1)
 
  CameraFollowPed(gPlayer)
 
  ClockSet(8, 30)
 
  ClockSetTickRate(0.0060000000521541)
 
  LaunchScript("SObjTest.lua")

end



MissionCleanup = function()
  ClearTextQueue()
  EnablePOI()
  gMissionRunning = false
  shared.gMissionEventFunction = nil
  WeatherRelease()
  PlayerSetControl(1)
  PlayerSetPunishmentPoints(0)
end



main = function()
  F_MissionSetup()
  gMissionRunning = true
  while gMissionRunning do
  if IsButtonPressed(15,0) then
  PedSetActionTree(gPlayer, "/Global/J_Ted", "Act/Anim/J_Ted")
  elseif IsButtonPressed(14,0) then
  PedSetActionNode(gPlayer, "/Global/J_Damon", "Act/Anim/J_Damon.act")
  elseif IsButtonPressed(3,0) then
  PedSetActionNode(gPlayer, "/Global/Actions/Offense/RunningAttacks/RunningAttacksDirect", "Act/Globals/GlobalActions.act")
  elseif IsButtonPressed(0,0) then
  PedSetActionTree(gPlayer, "/Global/Player", "Act/Anim/Player.act")
  end
  UpdateTextQueue()
    Wait(0)
  end

50
Modding Questions/Help Archives / a little help with LUA :(
« on: July 08, 2014, 08:42:26 PM »
Hey guys can this code work ?
GlobalImportScript("SObjTest.lua")
ImportScript("Library/LibTable.lua")
ImportScript("SZone.lua")

  l_0_0 = 60

MissionSetup = function()
  local l_1_0 = 270 -- X coords
  local l_1_1 = -110 -- Y coords
  local l_1_2 = 6.4000000953674 -- Z coords
  AreaTransitionXYZ(0, l_1_0, l_1_1, l_1_2)

 
  SoundPlayStream("MS_JockBossBattle.rsm", 0.69999998807907)
 
  TextPrintString("Prep Mix Style")
  PlayerSetHealth(2000)
 
  end

F_MissionSetup = function()

  LoadActionTree("P_Striker_A")
  LoadAnimationGroup("P_Striker_A")
  LoadActionTree("Player")
  LoadAnimationGroup("Strafe_Preppie") 
 
  PlayerSetControl(1)
 
  CameraFollowPed(gPlayer)
 
  ClockSet(8, 30)
 
  ClockSetTickRate(0.0060000000521541)
 
  LaunchScript("SObjTest.lua")

end



MissionCleanup = function()
  ClearTextQueue()
  EnablePOI()
  gMissionRunning = false
  shared.gMissionEventFunction = nil
  WeatherRelease()
  PlayerSetControl(1)
  PlayerSetPunishmentPoints(0)
end



main = function()
  F_MissionSetup()
  gMissionRunning = true
  while gMissionRunning do
  if IsButtonPressed(15,0) then
  PedSetActionTree(gPlayer,"/Global/P_Striker_A","Act/Anim/P_Striker_A.act")
  elseif IsButtonPressed(1,0) then
  PedSetActionTree(gPlayer,"Global/Player","Act/Anim/Player.act")
  elseif IsButtonPressed(6,0) then
  PedSetActionNode(gPlayer, "/Global/Ambient/HarassMoves/HarassShort/Shoves", "Act/Conv/Ambient.act")
  elseif IsButtonPressed(3,0) then
  PedSetActionNode(gPlayer, "/Global/Ambient/HarassMoves/HarassShort/Cheer","Act/Conv/Ambient.act")
  elseif IsButtonPressed(9,0)then
  PedSetActionNode(gPlayer, "/Global/Strafe_Preppie/P_Walk/CombatStrafeIdle","Act/Anim/Strafe_Preppie.act")
  end
  UpdateTextQueue()
    Wait(0)
  end
end
If don't work can some one fix it please i'm newbie i'm don't now anything just now some of these
PedSetActionNode
PedSetActionTree
TextPrintString
SoundPlayStream
PlayerSetHealth

51
Can someone give me the code please the throat grab when punch and ped stand up can someone give please

52
Modding Questions/Help Archives / Command Prompt Error
« on: July 05, 2014, 12:31:03 AM »
Can anyone help my when i type luac -o ArcRace1.lur luascript.lua and it's turn up "the system cannot execute the specified program" help me please

53
Mod Showroom Archives / Johnny Semi Boss Style
« on: June 10, 2014, 07:56:29 AM »
This johnny semi boss style is make by my owe hand but easy
https://www.youtube.com/watch?v=gYeMUGbsPMU

54
Mod Releases Archive / *Release* Johnny Semi Boss Style
« on: June 05, 2014, 11:40:30 PM »
This boss style I made by my owe hand it just has throat grap, 3 hit combo with axe kick, greasers style and Johnny and Hal backup
Link : https://www.mediafire.com/?dx2dwa19xxlwq3a

55
Just Semi Style I don't full boss style because they won't do it just semi
Semi style has Johnny Thoatgrap, Axe Kick Combo,Greasers respect and different kick please like this

https://www.youtube.com/watch?v=hpBR9PbJwfE

56
Requests Archive / Johnny Vincent Full Boss Fighting Style
« on: April 27, 2014, 12:04:34 PM »
Can anyone give me a code of johnny boss style or arcrace in the boy dorm plz
like this form Timer Ball but he don't give me the link
Johnny Semi-Boss Style For Jimmy

57
Mod Showroom Archives / My Ted Full Fighting Style
« on: April 27, 2014, 11:46:24 AM »
it's very good mod with lua

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